Warrior: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
<div class="flex-container"> | |||
<div class="flex-container-item-2"> | |||
{{Job Infobox| | |||
| name = Warrior | |||
| short = WAR | |||
| expansionpack = Final Fantasy XI | |||
| | | unlock = Starter Job | ||
}} | |||
| | </div> | ||
| | <div class="flex-container-item-2> | ||
[[Image:Mandy WAR noBG.png|middle]] | |||
</div></div> | |||
| | |||
< | |||
< | |||
{ | Specializing in the art of war, Warriors (WAR) are masters of all aspects in melee combat. Warriors, the most versatile melee job found across Vana'diel, have the ability to goad foes in battle and can equip almost all types of weapons and armor available in the game. That being said, warriors are highly gear (and food) dependent, and will benefit from having multiple sets of gear (and food) to effectively fit the tank or damage dealing role in parties. Their mastery of [[:Category:Axes|axe]] and [[:Category:Great Axes|great axe]] typically sees them shift to a damage dealer role as their class advances. Those who begin their adventure as a Warrior will find themselves wielding an [[Onion Greataxe]] {{changes}}. | ||
| | == Horizon Changes {{changes}} == | ||
{{#section:Category:Horizon Changes|Warrior}} | |||
<div class="flex-container"> | |||
<div class="flex-container-item-2> | |||
== Job Abilities == | == Job Abilities == | ||
{| class=" | {| class="horizon-table jobs-table" style="text-align: center;" | ||
! width="25%" |Level | ! width="25%" |Level | ||
! width="75%" |Name | ! width="75%" |Name | ||
Line 41: | Line 33: | ||
|- | |- | ||
|25 | |25 | ||
|[[Defender]] {{ Changes }} | |[[Defender]] {{Changes|reduces enmity loss and increase shield block rate. WAR main only.}} | ||
|- | |- | ||
|35 | |35 | ||
Line 50: | Line 42: | ||
|} | |} | ||
</div> | |||
<div class="flex-container-item-2> | |||
==Job Traits== | ==Job Traits== | ||
{| class=" | {| class="horizon-table jobs-table" style="text-align: center;" | ||
! width="25%" |Level | ! width="25%" |Level | ||
! width="75%" |Name | ! width="75%" |Name | ||
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|70 | |70 | ||
|[[Resist Virus|Resist Virus IV]] | |[[Resist Virus|Resist Virus IV]] | ||
|- | |- | ||
|} | |} | ||
</div> | |||
</div> | |||
==Melee Skills== | |||
{| class=" | <div class="flex-container> | ||
! width="30%" |Skill | <div class="flex-container-item-2> | ||
== Melee Skills == | |||
{| class="horizon-table jobs-table"; style="text-align: center;" | |||
! width="30%" |Skill | |||
! width="15%" |Rank | ! width="15%" |Rank | ||
! width="15%" |37 | ! width="15%" |37 | ||
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|210 | |210 | ||
|} | |} | ||
</div> | |||
==Ranged Skills== | <div class="flex-container-item-2> | ||
{| class=" | == Ranged Skills == | ||
! width="30%" |Skill | {| class="horizon-table jobs-table"; style="text-align: center;" | ||
! width="30%" |Skill | |||
! width="15%" |Rank | ! width="15%" |Rank | ||
! width="15%" |37 | ! width="15%" |37 | ||
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|210 | |210 | ||
|} | |} | ||
</div></div> | |||
==Defensive Skills == | <div class="flex-container"> | ||
{| class=" | <div class="flex-container-item-2> | ||
! width="30%" |Skill | == Defensive Skills == | ||
{| class="horizon-table jobs-table"; style="text-align: center;" | |||
! width="30%" |Skill | |||
! width="15%" |Rank | ! width="15%" |Rank | ||
! width="15%" |37 | ! width="15%" |37 | ||
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|220 | |220 | ||
|} | |} | ||
</div> | |||
<div class="flex-container-item-2> | |||
< | </div></div> | ||
== | <div class="flex-container"> | ||
<div class="flex-container-item-2> | |||
{| class=" | == Group 1 Merits == | ||
! width="40%" |Name | {| class="horizon-table jobs-table"; style="text-align: center;" | ||
! width="40%" |Name | |||
! width="60%" |Description | ! width="60%" |Description | ||
|- | |- | ||
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| +1% increase per upgrade {{Verification}} | | +1% increase per upgrade {{Verification}} | ||
|} | |} | ||
</div> | |||
===Group 2 Merits | <div class="flex-container-item-2> | ||
*Currently unavailable on Horizon. | == Group 2 Merits == | ||
* Currently unavailable on Horizon. | |||
<!--Currently not active on Horizon. Remove when required. | <!--Currently not active on Horizon. Remove when required. | ||
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%"; | {| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%"; | ||
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| | | | ||
|}--> | |}--> | ||
< | </div></div> | ||
==Job Specific Equipment== | ==Job Specific Equipment== | ||
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|} | |} | ||
<br>--> | <br>--> | ||
{| | === Artifact Weapons === | ||
| | {{WeaponsTable|title1=Razor Axe|cssclasses=jobs-table|tooltip=true}} | ||
=== | |||
{| | === Artifact Armor === | ||
{{ArmorTable|title1=Fighter's Calligae|title2=Fighter's Mufflers|title3=Fighter's Mask|title4=Fighter's Cuisses|title5=Fighter's Lorica|cssclasses=jobs-table|tooltip=true}} | |||
|- | |||
| | === Artifact Armor +1 === | ||
|} | {{ArmorTable|title1=Fighter's Calligae +1|title2=Fighter's Mufflers +1|title3=Fighter's Mask +1|title4=Fighter's Cuisses +1|title5=Fighter's Lorica +1|cssclasses=jobs-table|tooltip=true}} | ||
|} | |||
=== Relic Armor === | |||
{{ArmorTable|title1=Warrior's Stone|title2=Warrior's Calligae|title3=Warrior's Mufflers|title4=Warrior's Mask|title5=Warrior's Cuisses|title6=Warrior's Lorica|cssclasses=jobs-table|tooltip=true}} | |||
=== Relic Armor +1 === | |||
{{ArmorTable|title1=Warrior's Calligae +1|title2=Warrior's Mufflers +1|title3=Warrior's Mask +1|title4=Warrior's Cuisses +1|title5=Warrior's Lorica +1|cssclasses=jobs-table|tooltip=true}} | |||
=== Relic Weapons === | |||
{{WeaponsTable|title1=Bravura|title2=Ragnarok|cssclasses=jobs-table|tooltip=true}} | |||
<br> | <br> | ||
==Guides== | ==Guides== | ||
none yet | |||
<br> | |||
[[Category:Jobs]] | |||
<br> | |||
{{JobNav|state=expanded}} |
Latest revision as of 19:20, 15 June 2024
Specializing in the art of war, Warriors (WAR) are masters of all aspects in melee combat. Warriors, the most versatile melee job found across Vana'diel, have the ability to goad foes in battle and can equip almost all types of weapons and armor available in the game. That being said, warriors are highly gear (and food) dependent, and will benefit from having multiple sets of gear (and food) to effectively fit the tank or damage dealing role in parties. Their mastery of axe and great axe typically sees them shift to a damage dealer role as their class advances. Those who begin their adventure as a Warrior will find themselves wielding an Onion Greataxe .
Horizon Changes
- Starts the game with an Onion Greataxe instead of an Onion Sword.
- Minor changes to Artifact Armor.
- Significant changes to the relic weapon Ragnarok.
- Provoke now receives an additional 250 cumulative enmity (CE) when Defender is active and Warrior is set as main job. This number is reduced to +180 for (/WAR).
- Defender provides a -25% enmity loss reduction when taking damage (works with /WAR subjob). Additionally gives a +10% chance to block with a shield, but for WAR main job only.
It also adds 250 cumulative enmity (CE) to provoke, when Warrior is set as main job. This number is reduced to +180 for (/WAR).
Job Traits
Level | Name |
---|---|
10 | Defense Bonus |
15 | Resist Virus |
25 | Double Attack |
30 | Attack Bonus |
35 | Resist Virus II |
55 | Resist Virus III |
70 | Resist Virus IV |
Melee Skills
Skill | Rank | 37 | 75 |
---|---|---|---|
Great Axe | A+ | 114 | 276 |
Axe | A- | 114 | 269 |
Great Sword | B+ | 109 | 250 |
Scythe | B+ | 109 | 256 |
Staff | B | 109 | 250 |
Sword | B | 109 | 250 |
Club | B- | 109 | 240 |
Dagger | B- | 109 | 240 |
Polearm | B- | 109 | 240 |
Hand-to-Hand | D | 101 | 210 |
Ranged Skills
Skill | Rank | 37 | 75 |
---|---|---|---|
Archery | D | 101 | 210 |
Marksmanship | D | 101 | 210 |
Throwing | D | 101 | 210 |
Group 1 Merits
Name | Description |
---|---|
Berserk Recast | -10 seconds per upgrade |
Defender Recast | -6 seconds per upgrade |
Warcry Recast | -10 seconds per upgrade |
Aggressor Recast | -10 seconds per upgrade |
Double Attack Rate | +1% increase per upgrade |
Group 2 Merits
- Currently unavailable on Horizon.
Job Specific Equipment
Artifact Weapons
Name | Level | Damage | Delay | DPS | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|---|---|
Razor Axe | 40 | 31 | 276 | 6.74 | WAR | STR +2 DEX +2 |
??? |
Artifact Armor
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Fighter's Calligae | 52 | Feet | WAR | DEF: 14 HP +12 DEX +2 | |
Fighter's Mufflers | 54 | Hands | WAR | DEF: 16 HP +13 STR +4 Shield Skill +10 Enmity +3 |
none
|
Fighter's Mask | 56 | Head | WAR | DEF: 24 HP +15 DEX +3 INT +1 Enmity +1 |
none
|
Fighter's Cuisses | 58 | Legs | WAR | DEF: 34 HP +15 Accuracy +3 Evasion +3 Enmity +2 |
none
|
Fighter's Lorica | 60 | Body | WAR | DEF: 47 HP +20 VIT +5 Accuracy +3 +10 Enmity +8 |
|
Artifact Armor +1
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Fighter's Calligae +1 | 74 | Feet | WAR | DEF: +19 HP +12 VIT +3 AGI +3 Enhances "Double Attack" effect Enmity -1 |
none
|
Fighter's Cuisses +1 | 74 | Legs | WAR | DEF: 39 HP +15 Accuracy +5 Evasion +5 Enmity +3 HP recovered while healing +2 |
none
|
Fighter's Lorica +1 | 74 | Body | WAR | DEF: 50 HP +20 VIT +7 Attack +10 Enmity +8 |
none
|
Fighter's Mask +1 | 74 | Head | WAR | DEF: 28 HP +15 DEX +5 VIT +5 Enmity +1 HP recovered while healing +1 |
none
|
Fighter's Mufflers +1 | 74 | Hands | WAR | DEF: 22 HP +13 STR +6 Shield Skill +15 Enmity +3 |
none
|
Relic Armor
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Warrior's Stone | 70 | Waist | WAR | DEF: 5 STR +5 Accuracy +7 Enemy Critical Hit Rate -2% | |
Warrior's Calligae | 71 | Feet | WAR | DEF: 19 HP +10 AGI +5 Enmity +1 Enhances "Berserk" effect |
none
|
Warrior's Mufflers | 72 | Hands | WAR | DEF: 22 HP +20 VIT +5 Attack +12 Enmity +2 |
none
|
Warrior's Mask | 73 | Head | WAR | DEF: 28 DEX +5 Parrying Skill +5 Enmity +1 Enhances "Warcry" effect |
none
|
Warrior's Cuisses | 74 | Legs | WAR | DEF: 39 STR +5 Enmity +3 "Double Attack" +1 |
none
|
Warrior's Lorica | 75 | Body | WAR | DEF: 50 HP +10 Attack +10 Enmity +4 Enhances "Aggressor" effect |
none
|
Relic Armor +1
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Warrior's Calligae +1 | 75 | Feet | WAR | DEF: 20 HP +15 AGI +5 Enmity +1 Enhances "Berserk" effect |
none
|
Warrior's Cuisses +1 | 75 | Legs | WAR | DEF: 40 STR +6 Enmity +4 "Double Attack" +1% |
none
|
Warrior's Lorica +1 | 75 | Body | WAR | DEF: 51 HP +30 Attack +12 Enmity +4 Enhances "Aggressor" effect |
none
|
Warrior's Mask +1 | 75 | Head | WAR | DEF: 29 DEX +6 Parrying Skill +7 Enmity +1 Enhances "Warcry" effect |
none
|
Warrior's Mufflers +1 | 75 | Hands | WAR | DEF: 23 HP +20 VIT +6 Attack +14 Enmity +2 |
none
|
Relic Weapons
Name | Level | Damage | Delay | DPS | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|---|---|
Bravura | 75 | 99 | 488 | 12.17 | WAR | Accuracy +20 "Metatron Torment" Additional effect: Impairs evasion | |
Ragnarok | 75 | 93 | 466 | 11.97 | WAR / PLD / DRK | Accuracy +20 Increases rate of critical hits "Scourge" |
|
Guides
none yet
Jobs of Vana'diel by Era | |||||||
---|---|---|---|---|---|---|---|
Final Fantasy XI (2002-2004) |
| ||||||
Rise of the Zilart (2003-2004) |
| ||||||
Chains of Promathia (2004) | none |