Dynamis - Qufim: Difference between revisions
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Rank 6 in home city<br>Level 65+<br>{{KeyItem}}[[Vial of Shrouded Sand]]<br>[[Perpetual Hourglass]]br>[[Chains of Promathia]] 3-5: [[Darkness Named]] Completed | Rank 6 in home city<br>Level 65+<br>{{KeyItem}}[[Vial of Shrouded Sand]]<br>[[Perpetual Hourglass]]br>[[Chains of Promathia]] 3-5: [[Darkness Named]] Completed | ||
| Expansion = | | Expansion = Chains of Promathia | ||
| Weather = {{Dark|Double Weather}} | | Weather = {{Dark|Double Weather}} | ||
| BGM = "Shadow Lord" | | BGM = "Shadow Lord" |
Revision as of 21:26, 16 April 2024
Table of Contents
Connections
Interactive Map
Zone Information | |
---|---|
Area Name | Dynamis - Qufim |
Type | Outdoor |
Maps | |
Map Acquisition | Purchase |
Miscellaneous | |
Hobbies | None |
Weather | |
Region | Dynamis |
Expansion | Chains of Promathia |
Requirements | Rank 6 in home city Level 65+ Vial of Shrouded Sand Perpetual Hourglassbr>Chains of Promathia 3-5: Darkness Named Completed |
Restrictions | 1 hour time limit Can extend to up to 2 hours total time |
Background music | "Shadow Lord" |
Notes | None |
Weather Forecast
Error: Forecast for ' Dynamis_-_Qufim ' not found. Please report to Wiki devs on Discord.
Summary
Boss | Antaeus |
---|---|
Title: | Dynamis-Qufim Interloper |
Repeatable: | Twice per conquest tally |
Reward: | Dynamis - Qufim Sliver |
Treasure
Monsters Found Here
Beastmen - Nightmare - Elementals - Notorious Monsters - Mega Boss |
Beastmen
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Goblin Vangaurd
|
Relic Armor One Byne Bill Tukuku Whiteshell Ordelle Bronzepiece |
One Byne Bill Tukuku Whiteshell Ordelle Bronzepiece |
Goblins | A, L, T(S) | |||||||||
Orcish Vanguard
|
Relic Armor Ordelle Bronzepiece |
Ordelle Bronzepiece | Orcs | A, L, T(S) | |||||||||
Quadav Vanguard
|
Relic Armor One Byne Bill |
One Byne Bill | Quadav | A, L, T(S) | |||||||||
Yagudo Vanguard
|
Relic Armor Tukuku Whiteshell |
Tukuku Whiteshell | Yagudo | A, L, T(S) | |||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Nightmare
Notes
- Nightmare Gayals, Raptors, Krakens, Rocs and Snolls drop:
- White Mage, Dragoon, and Beastmaster waist
- Monk and Summoner back
- Nightmare Diremites, Stirge, Tiger and Weapons drop:
- Red Mage, Samurai, and Ranger waist
- Dark Knight and Thief back
Elementals
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ice Elemental | Elementals | 1 | A, M | ||||||||||
Fire Elemental | Elementals | 1 | A, M | ||||||||||
Water Elemental | Elementals | 1 | A, M | ||||||||||
Earth Elemental | Elementals | 1 | A, M | ||||||||||
Thunder Elemental | Elementals | 1 | A, M | ||||||||||
Light Elemental | Elementals | 1 | A, M | ||||||||||
Dark Elemental | Elementals | 1 | A, M | ||||||||||
Air Elemental | Elementals | 1 | A, M | ||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes
- By defeating an elemental, Antaeus' resistance will be lowered by the corresponding element.
Notorious Monsters
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Scolopendra
|
Ancient Currency Relic Armor -1 |
Ancient Currency | Sea Monks | 1 |
A, L, T(S)
| ||||||||
Suttung
|
Ancient Currency Relic Armor -1 |
Ancient Currency | Golems | 1 |
A, L, T(S)
| ||||||||
Stringes
|
Ancient Currency Relic Armor -1 |
Ancient Currency | Giant Bats | 1 |
A, L, T(S)
| ||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes
- By defeating Scolopendra, Antaeus' massive auto-regen is hindered.
- By defeating Suttung, Antaeus' massive magic defense is hindered.
- By defeating Stringes, Antaeus' massive attack power is hindered.
Mega Boss
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Antaeus
|
Ancient Currency | Gigas | 1 | A, L, T(S) | |||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Horizon Changes
Dreamworld Dynamis Mega Bosses will always drop at least 1 - 100 currency.
Dynamis | |
---|---|
Original Areas | |
Dreamworld Areas | |
Bosses | |
Time Extension Monsters | |
Rewards | |
Other |