Dynamis - Windurst
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This page is still under construction
Description
Interactive Map
| Zone Information | |
|---|---|
| Area Name | Dynamis - Windurst |
| Type | Outdoor |
| Maps | |
| Map Acquisition | Purchase |
| Miscellaneous | |
| Hobbies | None |
| Weather | |
| Region | Dynamis |
| Expansion | Rise of the Zilart |
| Requirements | Rank 6 Level 65 |
| Restrictions | 1-hour time limit |
| Background music | "Shadow Lord" |
| Notes | None |
Treasure
|
|
Monsters Found Here
| Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Avatar Icon
|
Infinity Core Mythril Beastcoin Gold Beastcoin |
Simulacra | 85 | A, L, T(S) | |||||||||
| Avatar Idol
|
Infinity Core Mythril Beastcoin Gold Beastcoin Tukuku Whiteshell Lungo-Nango Jadeshell |
Simulacra | 4 | A, L, T(S) | |||||||||
| Manifest Icon
|
Infinity Core Mythril Beastcoin Gold Beastcoin Tukuku Whiteshell |
Simulacra | A, L, T(S) | ||||||||||
Vanguard Assassin
|
Yagudo | A, L, T(S) | |||||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
Notorious Monsters
| Dynamis | |
|---|---|
| Original Areas |
|
| Dreamworld Areas | |
| Bosses | |
| Time Extension Monsters | |
| Rewards | |
| Other | |
Dynamis Weakness Trigger Conditions
- Enemy job: WAR PLD DRK SAM DRG - WEAPON SKILL / Any enemy-targetable weapon skill and some PUP Maneuvers, possibly based on current Automaton frame's deciding maneuvers for Weapon Skills
- Enemy job: MNK THF RNG BST NIN - JOB ABILITY / Any enemy-targetable ability, except pet commands (including all Blood Pact: Rage) and possibly Ventriloquy. BST's pet TP moves (via Ready command) can stagger, even unclaimed enemies if using AoE abilities (for instance Faithful Falcorr's conal attack Choke Breath)
- Enemy job: RDM WHM BLM BRD SMN - MAGIC / Any enemy-targetable Blood Pact: Rage (Magical OR Physical) or Blood Pact: Ward such as Somnolence, or enemy-targeted spell with the possible exception of cures and Odin.
You are able to stagger during an enemy's 2 hour ability, it seems you can also stagger during spell casting
The number of Time Extensions obtained affect your stagger rate:
- 0-2 ~> None
- 3 ~> Low proc rate / Blue - Potentially transient Amnesia, or nothing.
- 4 ~> Medium proc rate / Yellow - Terror/Stops 2-Hour/Able to Re-use 2-Hour
- 5 ~> High proc rate / Red - Terror/Stops 2-Hour/Unable to Re-use 2-Hour
