Dynamis - Windurst
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Description
Interactive Map
Zone Information | |
---|---|
Area Name | Dynamis - Windurst |
Type | Outdoor |
Maps | |
Map Acquisition | Purchase |
Miscellaneous | |
Hobbies | None |
Weather | |
Region | Dynamis |
Expansion | Rise of the Zilart |
Requirements | Rank 6 Level 65 Vial of Shrouded Sand Prismatic Hourglass |
Restrictions | 1-hour time limit |
Background music | "Shadow Lord" |
Notes | None |
Weather Forecast
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Treasure
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Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
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Avatar Icon
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Infinity Core Mythril Beastcoin Gold Beastcoin |
Simulacra | 85 | A, L, T(S) | |||||||||
Avatar Idol
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Infinity Core Mythril Beastcoin Gold Beastcoin Tukuku Whiteshell Lungo-Nango Jadeshell |
Simulacra | 4 | A, L, T(S) | |||||||||
Manifest Icon
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Infinity Core Mythril Beastcoin Gold Beastcoin Tukuku Whiteshell |
Simulacra | A, L, T(S) | ||||||||||
Vanguard Assassin
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Yagudo | A, L, T(S) | |||||||||||
Vanguard Chanter
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Yagudo | A, L, T(S) | |||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notorious Monsters
Dynamis | |
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Original Areas | |
Dreamworld Areas | |
Bosses | |
Time Extension Monsters | |
Rewards | |
Other |
Dynamis Weakness Trigger Conditions
- Enemy job: WAR PLD DRK SAM DRG - WEAPON SKILL / Any enemy-targetable weapon skill and some PUP Maneuvers, possibly based on current Automaton frame's deciding maneuvers for Weapon Skills
- Enemy job: MNK THF RNG BST NIN - JOB ABILITY / Any enemy-targetable ability, except pet commands (including all Blood Pact: Rage) and possibly Ventriloquy. BST's pet TP moves (via Ready command) can stagger, even unclaimed enemies if using AoE abilities (for instance Faithful Falcorr's conal attack Choke Breath)
- Enemy job: RDM WHM BLM BRD SMN - MAGIC / Any enemy-targetable Blood Pact: Rage (Magical OR Physical) or Blood Pact: Ward such as Somnolence, or enemy-targeted spell with the possible exception of cures and Odin.
You are able to stagger during an enemy's 2 hour ability, it seems you can also stagger during spell casting
The number of Time Extensions obtained affect your stagger rate:
- 0-2 ~> None
- 3 ~> Low proc rate / Blue - Potentially transient Amnesia, or nothing.
- 4 ~> Medium proc rate / Yellow - Terror/Stops 2-Hour/Able to Re-use 2-Hour
- 5 ~> High proc rate / Red - Terror/Stops 2-Hour/Unable to Re-use 2-Hour