White Mage: Difference between revisions

From HorizonXI Wiki
m (→‎Job Specific Equipment: replaced AF weapon table dpl call with template WeaponsTable)
m (header: fixed flex style)
 
(44 intermediate revisions by 9 users not shown)
Line 1: Line 1:
<!-- Remove this formatting on pages, where necessary.|}-->
__NOTOC__
__NOTOC__
[[Category:Jobs]]
<div class="flex-container" style="align-items: center;">
[[Image:Mandy JOBABRREVIATON noBG.png|right]]
<div class="flex-container-item-2">
 
{{Job Infobox
 
| name = White Mage
{| class="ffxi-table" style="background:#000000; text-align: center; width: min(100%,400px);"
| short = WHM
! colspan="2" |'''White Mage'''
| expansionpack = Final Fantasy XI
|-
| unlock = Starter Job
! width="50%" |'''Abbreviation:'''
}}
| width="50%" |WHM
</div>
|-
<div class="flex-container-item-2">[[File:Mandy JOBABRREVIATON noBG.png|center|x300px|alt=cartoon mandragora wearing a white robe, raising its arms with a halo]]</div>
! '''Expansion Pack:'''
</div>
|Final Fantasy XI
|-
! '''How to Unlock:'''
|Starter Job
|-
! '''Page Contents:'''
| [[#Job Abilities|Abilities]]<br>[[#Melee Skills|Skills]]<br>[[#Merits|Merits]]<br>[[#Job Specific Equipment|Equipment]]<br>[[#Guides|Guides]]
|}
 
 
<br>
 
 
Armed with the most efficient recovery spells, White Mages (WHM) can ensure a party's survival in the most dire of situations. With the ability to utilize the most potent spells from the Cure, Regen, Raise, and Bar Spell families, White Mages are the premier healers in the game, and are nearly indispensable when forming a party.
Armed with the most efficient recovery spells, White Mages (WHM) can ensure a party's survival in the most dire of situations. With the ability to utilize the most potent spells from the Cure, Regen, Raise, and Bar Spell families, White Mages are the premier healers in the game, and are nearly indispensable when forming a party.


Line 30: Line 16:


Players starting the game as a White Mage receive an [[Onion Rod]] and a [[Cure|Scroll of Cure]].
Players starting the game as a White Mage receive an [[Onion Rod]] and a [[Cure|Scroll of Cure]].
<br>


{| width="100%" cellpadding="5"
== Horizon Changes {{changes}} ==
| width="50%" valign="top" align="left" |
{{#section:Category:Horizon Changes|White Mage}}
{{#section:Category:Horizon Changes|Reraise}}
{{#section:Category:Horizon Changes|Haste}}
{{#section:Category:Horizon Changes|Banish}}
{{#section:Category:Horizon Changes|Protectra V}}
{{#section:Category:Horizon Changes|Shellra V}}
 
<div class="flex-container">
<div class="flex-container-item-2>
== Job Abilities ==
== Job Abilities ==
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
 
{| class="horizon-table jobs-table" style="text-align: center;"
! width="25%" |Level
! width="25%" |Level
! width="75%" |Name
! width="75%" |Name
|-
|-
| style="border-color: #ee6a6a;" |1
|1
| style="border-color: #ee6a6a;" |[[Benediction]]
|[[Benediction]]
|-
|-
| style="border-color: #ee6a6a;" |15
|15
| style="border-color: #ee6a6a;" |[[Divine Seal]]
|[[Divine Seal]]
|-
|-
| style="border-color: #ee6a6a;" |45  
|45  
| style="border-color: #ee6a6a;" |[[Devotion]] {{changes|was only unlocked via merits in era}}
|[[Devotion]] {{changes|was only unlocked via merits in era}}
|}
|}
| width="50%" valign="top" align="left" |
 
</div>
<div class="flex-container-item-2>
 
== Job Traits ==
== Job Traits ==
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
{| class="horizon-table jobs-table sortable" style="text-align: center;"
! width="25%" |Level
! width="75%" |Name
|-
|-
| style="border-color: #59c1ff;" |10
! scope="col" style="width: 25%;" |Level
| style="border-color: #59c1ff;" |[[Magic Defense Bonus]]
! scope="col" style="width: 75%;" |Trait
|-
{{job trait unlock |level=10 |trait=Magic Defense Bonus }}
| style="border-color: #59c1ff;" |15
{{job trait unlock |level=15 |trait=Clear Mind }}
| style="border-color: #59c1ff;" |[[Clear Mind]]
{{job trait unlock |level=25 |trait=Auto Regen }}
|-
{{job trait unlock |level=30 |trait=Magic Defense Bonus |tier=II |trait note={{changes}} {{verification}} }}
| style="border-color: #59c1ff;" |25
{{job trait unlock |level=35 |trait=Clear Mind |tier=II }}
| style="border-color: #59c1ff;" |[[Auto-Regen]]
{{job trait unlock |level=45 |trait=Clear Mind |tier=III |trait note={{changes}} {{verification}} }}
|-
{{job trait unlock |level=50 |trait=Divine Veil |trait note={{changes|enhances regen and -na spells}} }}
| style="border-color: #59c1ff;" |50
{{job trait unlock |level=50 |trait=Magic Defense Bonus |tier=III |trait note={{verification}} }}
| style="border-color: #59c1ff;" |[[Divine Veil]] {{changes|enhances regen and lowers cooldown of divine seal}}
{{job trait unlock |level=55 |trait=Clear Mind |tier=IV |level note={{verification}} |trait note={{changes}} {{verification}} }}
|}
{{job trait unlock |level=65 |trait=Clear Mind |tier=V |trait note={{changes}} {{verification}} }}
{{job trait unlock |level=70 |trait=Magic Defense Bonus |tier=IV |trait note={{verification}} }}
{{job trait unlock |level=75 |trait=Clear Mind |tier=VI |trait note={{changes}} {{verification}} }}
|}
|}
<br>
</div></div>


== Spell List ==
== Spell List ==
{| width="100%" cellpadding="5"
{{Magic for job}}
| width="33%" valign="top" align="left" |
 
{| class="spell-table" valign="top"; style="background:#000000; text-align: center; margin: 0;" width="100%";
== Skills ==
! width="17%" |Level
{{job skills
! width="41%" |Name
| club = B+
! width="42%" |Spell Type
| staff = C+
|-
|01
|[[Cure]]
|[[:Category:Healing Magic|Healing]]
|-
|03
|[[Dia]]
|[[:Category:Enfeebling Magic|Enfeebling]]
|-
|04
|[[Paralyze]]
|[[:Category:Enfeebling Magic|Enfeebling]]
|-
|05
|[[Banish]]
|[[:Category:Divine Magic|Divine]]
|-
|05
|[[Barstonra]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
| 06
|[[Poisona]]
|[[:Category:Healing Magic|Healing]]
|-
|07
|[[Barsleepra]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|07
|[[Protect]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|07
|[[Protectra]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|09
|[[Barwatera]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|09
|[[Paralyna]]
|[[:Category:Healing Magic|Healing]]
|-
|10
|[[Aquaveil]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|10
|[[Barpoisonra]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|11
|[[Cure II]]
|[[:Category:Healing Magic|Healing]]
|-
|12
|[[Barparalyzra]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|13
|[[Baraera]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|13
|[[Slow]]
|[[:Category:Enfeebling Magic|Enfeebling]]
|-
|14
|[[Blindna]]
|[[:Category:Healing Magic|Healing]]
|-
|15
|[[Banishga]]
|[[:Category:Divine Magic|Divine]]
|-
|15
|[[Deodorize]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|15
|[[Silence]]
|[[:Category:Enfeebling Magic|Enfeebling]]
|-
|16
|[[Curaga]]
|[[:Category:Healing Magic|Healing]]
|-
|17
|[[Barfira]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|17
|[[Shell]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|17
|[[Shellra]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|18
|[[Barblindra]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|18
| [[Diaga]]
|[[:Category:Enfeebling Magic|Enfeebling]]
|-
|19
|[[Blink]]
|[[:Category:Enhancing Magic|Enhancing]]
|}
| width="33%" valign="top" align="left" |
{| class="spell-table" valign="top"; style="background:#000000; text-align: center; margin: 0;" width="100%";
! width="17%" |Level
! width="41%" |Name
! width="42%" |Spell Type
|-
|19
|[[Silena]]
|[[:Category:Healing Magic|Healing]]
|-
|20
|[[Sneak]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|21
|[[Barblizzara]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|21
|[[Cure III]]
|[[:Category:Healing Magic|Healing]]
|-
|21
|[[Regen]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|23
|[[Barsilencera]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|25
|[[Barthundra]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|25
|[[Invisible]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|25
|[[Raise]]
|[[:Category:Healing Magic|Healing]]
|-
|25
|[[Reraise]] {{changes}}
|[[:Category:Healing Magic|Healing]]
|-
|27
|[[Protect II]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|27
|[[Protectra II]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|28
|[[Stoneskin]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|29
|[[Cursna]]
|[[:Category:Healing Magic|Healing]]
|-
|30
|[[Banish II]]
|[[:Category:Divine Magic|Divine]]
|-
|31
|[[Curaga II]]
|[[:Category:Healing Magic|Healing]]
|-
|32
|[[Erase]]
|[[:Category:Healing Magic|Healing]]
|-
| 34
|[[Viruna]]
|[[:Category:Healing Magic|Healing]]
|-
|36
|[[Dia II]]
|[[:Category:Enfeebling Magic|Enfeebling]]
|-
|36
|[[Teleport-Dem]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|36
|[[Teleport-Holla]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|36
|[[Teleport-Mea]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|37
|[[Shell II]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|37
|[[Shellra II]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|38
|[[Teleport-Altep]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|38
|[[Teleport-Yhoat]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|39
|[[Barvira]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|39
|[[Stona]]
|[[:Category:Healing Magic|Healing]]
|}
| width="33%" valign="top" align="left" |
{| class="spell-table" valign="top"; style="background:#000000; text-align: center; margin: 0;" width="100%";
! width="17%" |Level
! width="41%" |Name
! width="42%" |Spell Type
|-
|40
|[[Banishga II]]
|[[:Category:Divine Magic|Divine]]
|-
|40
|[[Haste]] {{changes|recast time reduced from 20 to 18 seconds.}}
|[[:Category:Enhancing Magic|Enhancing]]
|-
|41
|[[Cure IV]]
|[[:Category:Healing Magic|Healing]]
|-
|42
|[[Teleport-Vahzl]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|43
|[[Barpetra]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|44
|[[Regen II]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|45
|[[Flash]]
|[[:Category:Divine Magic|Divine]]
|-
|47
|[[Protect III]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|47
|[[Protectra III]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|50
|[[Holy]]
|[[:Category:Divine Magic|Divine]]
|-
|51
|[[Curaga III]]
|[[:Category:Healing Magic|Healing]]
|-
|56
|[[Raise II]]
|[[:Category:Healing Magic|Healing]]
|-
|56
|[[Reraise II]]
|[[:Category:Healing Magic|Healing]]
|-
|57
|[[Shell III]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|57
|[[Shellra III]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|61
|[[Cure V]]
|[[:Category:Healing Magic|Healing]]
|-
|63
|[[Protect IV]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|63
|[[Protectra IV]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|65
|[[Banish III]]
|[[:Category:Divine Magic|Divine]]
|-
|66
|[[Regen III]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|68
|[[Shell IV]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
| 68
|[[Shellra IV]]
|[[:Category:Enhancing Magic|Enhancing]]
|-
|70
|[[Raise III]]
|[[:Category:Healing Magic|Healing]]
|-
|70
|[[Reraise III]]
|[[:Category:Healing Magic|Healing]]
|-
|71
|[[Curaga IV]]
|[[:Category:Healing Magic|Healing]]
|-
|75
| [[Protectra V]] {{changes|available in scroll form whereas in era it was obtained via merits.}}
|[[:Category:Enhancing Magic|Enhancing]]
|-
|75
|[[Shellra V]] {{changes|available in scroll form whereas in era it was obtained via merits.}}
|[[:Category:Enhancing Magic|Enhancing]]
|}
|}
<br>


{| width="100%" cellpadding="5"
| throwing = E
| width="50%" valign="top" align="left" |


== Melee Skills ==
| evasion = E
{| class="skill-table" align="left" style="background:#000000; text-align: center; width: 100%; cellpadding="2"
| shield = D
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|[[:Category:Clubs|Club]]
|B+
|109
|256
|-
|[[:Category:Staves|Staff]]
|C+
|105
|230
|}
| width="50%" valign="top" align="left" |
== Ranged Skills ==
{| class="skill-table" align="right" style="background:#000000; text-align: center; width: 100%; cellpadding="2"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|[[:Category:Throwing|Throwing]]
|E
|94
|200
|}
|}
{| width="100%" cellpadding="5"
| width="50%" valign="top" align="left" |


== Defensive Skills ==
| divine = A-
{| class="skill-table" style="background:#000000; text-align: center; width: 100%; cellpadding="2"
| healing = A+
! width="30%" |Skill
| enhancing = C+
! width="15%" |Rank
| enfeebling = C
! width="15%" |37
}}
! width="15%" |75
|-
|[[:Category:Shields|Shield]]
|D
|101
|210
|-
|[[Evasion]]
|E
|94
|200
|}


| width="50%" valign="top" align="left" |
{{job skill caps}}
==Magic Skills ==
{| class="skill-table" style="background:#000000; text-align: center; width: 100%; cellpadding=" 2"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|[[:Category:Healing Magic|Healing]]
|A+
|114
|276
|-
|[[:Category:Divine Magic|Divine]]
|A-
|114
|269
|-
|[[:Category:Enhancing Magic|Enhancing]]
|C+
|105
|230
|-
|[[:Category:Enfeebling Magic|Enfeebling]]
|C
|105
|225
|}  
|}
<br>


== Merits ==
== Merits ==
<div class="flex-container">
<div class="flex-container-item-2>
=== Group 1 Merits ===
=== Group 1 Merits ===
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%";
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="40%" |Name
! width="40%" |Name
! width="60%" |Description
! width="60%" |Description
Line 522: Line 101:
| -4% per upgrade {{Verification}}
| -4% per upgrade {{Verification}}
|-
|-
|[[Bar Spell Effect]]
|[[Bar Spell Effect (Merit)|Bar Spell Effect]]
| +2 [[Magic Defense Bonus]] per upgrade {{Verification}}
| +2 [[Magic Defense Bonus]] per upgrade {{Verification}}
|-
|-
|[[Banish Effect]]
|[[Banish Effect]]
| +2 [[Magic Attack Bonus]] of Banish and increased duration of effect on undead {{Verification}}
| +2 [[Magic Attack Bonus]] and +2 [[Magic Accuracy]] of [[Holy]] {{changes}}, [[Cure]] {{changes}} and [[Banish]] and increases the duration of the banish effect on [[:Category:Undead|undead]] by 2 seconds.
|-
|-
|[[Regen Effect]]
|[[Regen Effect]]
Line 532: Line 111:
|-
|-
|}
|}
</div>
<div class="flex-container-item-2>


=== Group 2 Merits ===
=== Group 2 Merits ===
Line 543: Line 124:
|
|
|}-->
|}-->
<br>
</div></div>


==Job Specific Equipment==
==Job Specific Equipment==
Line 559: Line 140:
|}
|}
<br>-->
<br>-->
=== Artifact Weapons ===
=== Artifact Weapons ===
{{WeaponsTable|cat1=Artifact Weapons|cat2=White Mage}}
{{WeaponsTable|title1=Blessed Hammer|cssclasses=jobs-table|tooltip=true}}


=== Artifact Armor ===
=== Artifact Armor ===
{{ArmorTable|cat1=Artifact Armor|cat2=White Mage}}
{{ArmorTable|title1=Healer's Duckbills|title2=Healer's Cap|title3=Healer's Pantaloons|title4=Healer's Bliaut|title5=Healer's Mitts|cssclasses=jobs-table|tooltip=true}}


===Artifact Armor +1===
=== Artifact Armor +1 ===
{{ArmorTable|cat1=Artifact Armor +1|cat2=White Mage}}
{{ArmorTable|title1=Healer's Duckbills +1|title2=Healer's Cap +1|title3=Healer's Pantaloons +1|title4=Healer's Bliaut +1|title5=Healer's Mitts +1|cssclasses=jobs-table|tooltip=true}}


{| width="100%" cellpadding="5"
=== Relic Armor ===
| width="40%" valign="top" align="left" |
{{ArmorTable|title1=Cleric's Belt|title2=Cleric's Duckbills|title3=Cleric's Cap|title4=Cleric's Pantaloons|title5=Cleric's Bliaut|title6=Cleric's Mitts|title7=Cleric's Cap|cssclasses=jobs-table|tooltip=true}}


===Relic Armor===
=== Relic Armor +1 ===
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%" ;
{{ArmorTable|title1=Cleric's Belt +1|title2=Cleric's Duckbills +1|title3=Cleric's Cap +1|title4=Cleric's Pantaloons +1|title5=Cleric's Bliaut +1|title6=Cleric's Mitts +1|cssclasses=jobs-table|tooltip=true}}
! class="skill-table" |[[Cleric's Attire Set|Cleric's Attire]]
|-
|[[Image:WHM Relic waist.jpg|366x104px|link=Cleric's Belt]]
|-
|[[Image:WHM Relic feet.jpg|366x104px|link=Cleric's Duckbills]]
|-
|[[Image:WHM Relic head.jpg|366x104px|link=Cleric's Cap]]
|-
|[[Image:WHM Relic legs.jpg|366x104px|link=Cleric's Pantaloons]]
|-
|[[Image:WHM Relic body.jpg|366x104px|link=Cleric's Briault]]
|-
|[[Image:WHM Relic hands.jpg|366x104px|link=Cleric's Mitts]]
|}
| width="40%" valign="top" align="left" |
===Relic Armor +1===
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%" ;
! class="skill-table" |[[Cleric's Attire +1 Set|Cleric's Attire +1]]
|-
|[[Image:WHM Relic feet +1.jpg|366x104px|link=Cleric's Duckbills +1]]
|-
|[[Image:WHM Relic head +1.jpg|366x104px|link=Cleric's Cap +1]]
|-
| [[Image:WHM Relic legs +1.jpg|366x104px|link=Cleric's Pantaloons +1]]
|-
|[[Image:WHM Relic body +1.jpg|366x104px|link=Cleric's Briault +1]]
|-
|[[Image:WHM Relic hands +1.jpg|366x104px|link=Cleric's Mitts +1]]
|}
| width="20%" valign="top" align="center" |
<br>
[[File:relic WHM.png|thumb]]
|}


{| width="50%" cellpadding="5"
=== Relic Weapon ===
| width="100%" valign="top" align="left" |
{{WeaponsTable|title1=Mjollnir|cssclasses=jobs-table|tooltip=true}}
 
===Relic Weapon===
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%" ;
! class="skill-table" |Name of Weapon
|-
|[[Image:Mjollnir.png|366x104px]]
|}
|}
<br>
<br>


== Guides ==
== Guides ==
none yet
<br>
[[Category:Jobs]]
<br>
{{JobNav|state=expanded}}

Latest revision as of 15:56, 7 November 2025

White Mage
Abbreviation: WHM
Expansion Pack: Final Fantasy XI
How to Unlock: Starter Job
Page Contents: Abilities
Spells List
Skills
Merits
Equipment
Guides
cartoon mandragora wearing a white robe, raising its arms with a halo

Armed with the most efficient recovery spells, White Mages (WHM) can ensure a party's survival in the most dire of situations. With the ability to utilize the most potent spells from the Cure, Regen, Raise, and Bar Spell families, White Mages are the premier healers in the game, and are nearly indispensable when forming a party.

Despite the gentle demeanor of their class, White Mages are far from inept in combat. If necessity dictates, White Mages may arm themselves with powerful hammers and durable shields in order to rain down punishment upon their enemies.

Players starting the game as a White Mage receive an Onion Rod and a Scroll of Cure.

Horizon Changes HorizonXI specific changes

  • Reraise is available to White Mages at level 25 instead of 33.
  • Haste has had its recast reduced from 20 to 18 seconds. - Version 1.1
  • The effect of Banish has been 'era+'ed' to inhibit the target undead monster's TP gain.
  • Protectra V is now obtained via scrolls and not merits.
  • Shellra V is now obtained via scrolls and not merits.

Spell List

Spell List for White Mage (Level, Name)
40
Haste recast reduced to 18 seconds
50
Holy increased damage

Skills

Melee Skills
Skill Rank 37 75
Club B+ 109 256
Staff C+ 105 230
Ranged Skills
Skill Rank 37 75
Throwing E 94 200
Defensive Skills
Skill Rank 37 75
Evasion E 94 200
Shield D 101 210
Magic Skills
Skill Rank 37 75
Divine A− 114 269
Healing A+ 114 276
Enhancing C+ 105 230
Enfeebling C 105 225


Skill Caps
LevelClubStaffThrowingEvasionShieldDivineHealingEnhancingEnfeebling
1554446655
2776669977
3101099912121010
4131311111215151313
5161614141418181616
6191916161721211919
7222119192024242121
8252421212227272424
9282724242530302727
10313026262833333030
11343329293136363333
12363531313339393535
13393834343642423838
14424136363945454141
15454439394148484444
16484741414451514747
17514944444754544949
18545246464957575252
19575549495260605555
20605851515563635858
21636154545866666161
22656356566069696363
23686659596372726666
24716961616675756969
25747264646878787272
26777566667181817575
27807769697484847777
28838071717687878080
29868374747990908383
30898676768293938686
31928979798596968989
32949181818799999191
3397948484901021029494
34100978686931051059797
35103100898995108108100100
36106103919198111111103103
371091059494101114114105105
381121089696103117117108108
391151119999106120120111111
40118114101101109123123114114
41121117104104112126126117117
42123119106106114129129119119
43126122109109117132132122122
44129125111111120135135125125
45132128114114122138138128128
46135130116116125141141130130
47138133119119128144144133133
48141136121121130147147136136
49144139124124133150150139139
50147142126126136153153142142
51151146130130140158158146146
52156151135135145163163151151
53161156139139150168168156156
54166161144144154173173161161
55171166148148159178178166166
56176170153153164183183170170
57181175157157168188188175175
58186180162162173193193180180
59191185166166178198198185185
60196190171171183203203190190
61199192172172184207207192192
62203195174174186211212195194
63207197176176188215217197196
64210200178178190219222200199
65214202180180192223227202201
66218205182182194227232205203
67221207184184195231236207205
68225210186186197235241210208
69229212188188199239246212210
70233215190190201244251215212
71237218192192202249256218214
72242221194194204254261221217
73246224196196206259266224219
74251227198198208264271227222
75256230200200210269276230225


Merits

Group 1 Merits

Name Description
Divine Seal Recast -20 seconds per upgrade Verification Needed
Cure Cast Time -4% per upgrade Verification Needed
Bar Spell Effect +2 Magic Defense Bonus per upgrade Verification Needed
Banish Effect +2 Magic Attack Bonus and +2 Magic Accuracy of Holy HorizonXI specific changes, Cure HorizonXI specific changes and Banish and increases the duration of the banish effect on undead by 2 seconds.
Regen Effect +1/tick increase to amount healed by regen Verification Needed

Group 2 Merits

  • Currently unavailable on Horizon.

Job Specific Equipment

Artifact Weapons

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Blessed Hammer 40 31 324 5.74 WHM MP +10 MND +2 MP recovered while healing +3

Artifact Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Healer's Duckbills 52 Feet WHM DEF: 12 MP +20 INT +3 Spell interruption rate down 20%
  • INT +3 instead of AGI +3
  • MP +20 instead of MP +10
Healer's Cap 54 Head WHM DEF: 21 MP +13 MND +4 Resistance to Dark+15 Enmity -1
none
Healer's Pantaloons 56 Legs WHM DEF: 28 MP +15 VIT +3 Divine Magic skill +15 Enmity -1
none
Healer's Bliaut 58 Body WHM DEF: 40 MP +25 Resistance to Wind+10 Enfeebling Magic skill +10 Enmity -4
  • MP +25 instead of MP +15.
Healer's Mitts 60 Hands WHM DEF: 14 MP +10 STR +5 Healing Magic skill +15 Enmity -4
none

Artifact Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Healer's Bliaut +1 74 Body WHM DEF: 40 MP +35 Enfeebling Magic skill +12 Enmity -4 MP recovered while healing +5
none
Healer's Cap +1 74 Head WHM DEF: 21 MP +28 MND +7 Enmity -1 MP recovered while healing +1
none
Healer's Duckbills +1 74 Feet WHM DEF: 12 MP +20 HorizonXI specific changes AGI +5 INT +5 Spell interruption rate down 25% MP recovered while healing +1
  • MP +20 instead of MP +15
Healer's Mitts +1 74 Hands WHM DEF: 14 MP +15 STR +7 MND +7 Healing Magic skill +15 Enmity -4
none
Healer's Pantaloons +1 74 Legs WHM DEF: 28 MP +30 VIT +5 Divine Magic skill +15 Enmity -2
none

Relic Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Cleric's Belt 70 Waist WHM DEF: 4 MP +40 MND +6 MP recovered while healing +3

None

Cleric's Duckbills 71 Feet WHM DEF: 15 MP +18 MND +5 Enhancing magic skill +10 Enmity -1
none
Cleric's Cap 72 Head WHM DEF: 24 MP +25 VIT +4 Enmity -4 Enhances "Resist Silence" effect
none
Cleric's Pantaloons 73 Legs WHM DEF: 31 MP +17 Healing Magic skill +15 Enmity -2 Elemental resistance spells +20
none
Cleric's Bliaut 74 Body WHM DEF: 42 MP +24 Enmity -2 Adds "Refresh" effect Enhances potency of "Regen"
none
Cleric's Mitts 75 Hands WHM DEF: 16 MP +20 Enfeebling Magic skill +15 Enmity -3 Enhances potency of "Banish" vs. undead
none

Relic Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Cleric's Bliaut +1 75 Body WHM DEF: 43 MP +29 Enmity -3 Adds "Refresh effect Enchances potency of "Regen"
none
Cleric's Cap +1 75 Head WHM DEF: 25 MP +25 VIT +5 Enmity -5 Enhances "Resist Silence" effect
none
Cleric's Duckbills +1 75 Feet WHM DEF: 16 MP +18 MND +6 Enhancing magic skill +10 Enmity -2
none
Cleric's Mitts +1 75 Hands WHM DEF: 17 HP +20 MP +20 Enfeebling Magic skill +15 Enmity -4 Enhances potency of "Banish" vs. Undead
none
Cleric's Pantaloons +1 75 Legs WHM DEF: 32 MP +17 Healing Magic skill +15 Enmity -3 Elemental resistance spells +22
none

Relic Weapon

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Mjollnir 75 58 308 11.3 WHM Accuracy +20 "Cure" potency +15% Adds "Refresh" effect "Randgrith"
  • Weapon damage has been increased from 57 to 58.
  • Now has added refresh effect.
  • It's aftermath effect now grants +5% Haste (which is considered to be gear haste).
  • Randgrith is now a 2 hit weapon skill, with it's ftp being mirrored by all future hits.
  • The Additional effec: Recover MP has been removed.


Guides

none yet