Dynamis - Beaucedine: Difference between revisions

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[[Category:Areas]][[Category:Dynamis]]
[[Category:Areas]][[Category:Dynamis]]
{{Construction}}
{{Zone Infobox
{{Zone Infobox
| ToC =
| ToC =
[[#Treasure|Treasure]] • [[#Monsters Found Here|Monsters]] • [[#Notorious Monsters|NMs]] • [[#Hydra|Hydra]] • [[#Mega Boss|Mega Boss]]
[[#Summary|Summary]] • [[#Treasure|Treasure]] • [[#Monsters Found Here|Monsters]] • [[#Notorious Monsters|NMs]] • [[#Hydra|Hydra]] • [[#Mega Boss|Mega Boss]]
| Description =  
| Description = [[Image:dynamisbeaucedine.jpg|330px|center]]
| Connections = Entered via '''Trail Markings''' in [[Beaucedine Glacier]] at (F-11)
| Connections = Entered via '''Trail Markings''' in {{Location|Beaucedine Glacier|F-11}}
| HELM = None
| HELM = None
| Stats = {{Tractor}}
| Stats = {{Tractor}}
| Region  = Dynamis
| Region  = Dynamis
| Type = Outdoors
| Type = Dynamis
| Maps =  
| Maps = {{Zone Tooltip Map|Map 1}}
| Map Acquisition = [[Map of Dynamis - Beaucedine|Purchase]]
| Map Acquisition = [[Map of Dynamis - Beaucedine|Purchase]]
| Restrictions = 1 hour up to 3 hours and 30 minutes.
| Restrictions = 1 hour up to 3 hours and 30 minutes.
| Requirements = Rank 6<br>Level 65<br>{{KeyItem}} [[Vial of Shrouded Sand]] <br> {{KeyItem}} [[Hydra Corps Command Scepter]] <br> {{KeyItem}} [[Hydra Corps Eyeglass]] <br> {{KeyItem}} [[Hydra Corps Lantern]] <br> {{KeyItem}} [[Hydra Corps Tactical Map]]
| Requirements = Rank 6<br>Level 65<br>{{KeyItem}} [[Vial of Shrouded Sand]] <br> {{KeyItem}} [[Hydra Corps Command Scepter]] <br> {{KeyItem}} [[Hydra Corps Eyeglass]] <br> {{KeyItem}} [[Hydra Corps Lantern]] <br> {{KeyItem}} [[Hydra Corps Tactical Map]]<br>[[Perpetual Hourglass]]
| Expansion = [[Rise of the Zilart]]
| Expansion = Rise of the Zilart
| Weather = {{Zone Icon|double dark}}
| Weather = {{Dark|Double Weather}}
| BGM = "Shadow Lord"
| BGM = "Shadow Lord"
}}
}}
==Summary==
==Summary==
{| class="horizon-table table-sm ffxi-table"
{| class="horizon-table table-md ffxi-table"
!valign="top" style="text-align: left"; width="30%"|Trail Markings:
|[[Beaucedine Glacier]] (F-11)
|-
!valign="top" style="text-align: left"; width="30%"|Boss:
!valign="top" style="text-align: left"; width="30%"|Boss:
|Angra Mainyu
|[[Angra Mainyu]]
|-
|-
!valign="top" style="text-align: left"; width="30%"|Title:
!valign="top" style="text-align: left"; width="30%"|Title:
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==Treasure==
==Treasure==
{| class="horizon-table table-lg ffxi-table"
{| class="horizon-table table-md ffxi-table"
!valign="top" style="text-align: left"; width="30%" rowspan="6"|Ancient Currency:
!valign="top" style="text-align: left"; width="30%" rowspan="6"|Ancient Currency:
|valign="top"|[[Ordelle Bronzepiece]]
|valign="top"|[[Ordelle Bronzepiece]]
Line 52: Line 48:
|-
|-
!valign="top" style="text-align: left"; width="30%" rowspan="15"|Items:
!valign="top" style="text-align: left"; width="30%" rowspan="15"|Items:
|[[Ginuva's Theory|Copy of "Ginuva's Battle Theory"]]
|[[Copy of "Ginuva's Battle Theory"]]
|-
|-
|[[Schultz Stratagems|Copy of "Schultz Stratagems"]]
|[[Schultz Stratagems|Copy of "Schultz Stratagems"]]
Line 147: Line 143:
|-
|-
|}
|}
== Monsters Found Here ==
== Monsters Found Here ==
{| id="toc" class="toc" summary="Mobs Found Here" align="center"
{| id="toc" class="toc" summary="Mobs Found Here" align="center"
Line 313: Line 310:


==Hydra==
==Hydra==
*Dynamis-Beaucedine attestation mobs have been buffed but they have a chance to drop all attestations/multiple attestations at the same time. {{changes}}
*Dynamis-Beaucedine attestation mobs have been buffed but they have a chance to drop all attestations/multiple attestations at the same time. It is possible to have none drop at all. {{changes}}
{{TableMobHeader-NM}}
{{TableMobHeader-NM}}



Latest revision as of 17:56, 12 July 2024


Description
Dynamisbeaucedine.jpg
Table of Contents
Connections
Entered via Trail Markings in Beaucedine Glacier (F-11)
Interactive Map
Zone Information
Area Name Dynamis - Beaucedine
Type Dynamis
Maps
Dynamis Beaucedine Map.png
Map Acquisition Purchase
Miscellaneous Able to use Tractor
Hobbies None
Weather MiasmaMiasma
Region Dynamis
Expansion Rise of the Zilart
Requirements Rank 6
Level 65
Key Item Vial of Shrouded Sand
Key Item Hydra Corps Command Scepter
Key Item Hydra Corps Eyeglass
Key Item Hydra Corps Lantern
Key Item Hydra Corps Tactical Map
Perpetual Hourglass
Restrictions 1 hour up to 3 hours and 30 minutes.
Background music "Shadow Lord"
Notes None
Weather Forecast
Error: Forecast for ' Dynamis_-_Beaucedine ' not found. Please report to Wiki devs on Discord.

Summary

Boss: Angra Mainyu
Title: Dynamis-Beaucedine interloper
Repeatable: Twice per conquest tally HorizonXI specific changes
Reward: Key ItemHydra Corps Insignia

Treasure

Ancient Currency: Ordelle Bronzepiece
Montiont Silverpiece
One Byne Bill
One Hundred Byne Bill
Tukuku Whiteshell
Lungo-Nango Jadeshell
Items: Copy of "Ginuva's Battle Theory"
Copy of "Schultz Stratagems"
Infinity Core
Gold Beastcoin
Mythril Beastcoin
Sparkling Stone
Colossal Skull
Goblin Grease
Fresh Orc Liver
Giant Frozen Head
Griffon Hide
Lancewood Log
Relic Iron
Wootz Ore
Slime Juice
Attestations: Attestation of Accuracy (Marksmanship)
Attestation of Bravery (Axe)
Attestation of Celerity (Dagger)
Attestation of Decisiveness (Great Katana)
Attestation of Force (Great Axe)
Attestation of Fortitude (Polearm)
Attestation of Glory (Sword)
Attestation of Harmony (Music)
Attestation of Invulnerability (Shield)
Attestation of Legerity (Katana)
Attestation of Might (Hand to Hand)
Attestation of Righteousness (Great Sword)
Attestation of Sacrifice (Club)
Attestation of Transcendence (Bow)
Attestation of Vigor (Scythe)
Attestation of Virtue (Staff)
Relic Armor: Warrior's Cuisses (WAR Legs)
Melee Cyclas (MNK Body)
Cleric's Bliault (WHM Body)
Sorcerer's Coat (BLM Body)
Duelist's Tabard (RDM Body)
Assassin's Culottes (THF Legs)
Valor Breeches (PLD Legs)
Abyss Cuirass (DRK Body)
Monster Gaiters (BST Feet)
Bard's Justaucorps (BRD Body)
Scout's Socks (RNG Feet)
Saotome Domaru (SAM Body)
Koga Chainmail (NIN Body)
Wyrm Mail (DRG Body)
Summoner's Doublet (SMN Body)

Monsters Found Here

Monsters - Notorious Monsters - Hydra - Mega Boss

Monsters

Name Level Drops Steal Family Spawns Notes
Goblin Vangaurd
All Jobs
Relic Armor
Sparkling Stone
Goblin Grease
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Goblins A, L, T(S)
Orcish Vanguard
All Jobs
Relic Armor
Sparkling Stone
Fresh Orc Liver
Giant Frozen Head
Griffon Hide
Ordelle Bronzepiece
Ordelle Bronzepiece Orcs A, L, T(S)
Quadav Vanguard
All Jobs
Relic Armor
Sparkling Stone
Wootz Ore
Slime Juice
One Byne Bill
One Byne Bill Quadav A, L, T(S)
Yagudo Vanguard
All Jobs
Relic Armor
Sparkling Stone
Colossal Skull
Relic Iron
Lancewood Log
Tukuku Whiteshell
Tukuku Whiteshell Yagudo A, L, T(S)
Hydra Corps
All Jobs
Relic Armor
Sparkling Stone
Goblin Grease
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
One Byne Bill
Tukuku Whiteshell
Ordelle Bronzepiece
Fomors A, L, T(S)
Vangaurd Eye
All Jobs
Ginuva's Theory
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Ahriman A, L, T(S)
Avatar Icon
Ginuva's Theory
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Simulacra A, L, T(S)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notorious Monsters

Orcs

Name Level Drops Steal Family Spawns Notes
Mithraslaver Debhabob
(Beastmaster)
Relic Armor
Ordelle Bronzepiece
Montiont Silverpiece
Ordelle Bronzepiece Orcs 1

A, L, T(S)


Wraithdancer Gidbnod
(White Mage)
Relic Armor
Ordelle Bronzepiece
Montiont Silverpiece
Ordelle Bronzepiece Orcs 1

A, L, T(S)


Deathcaller Bidfbid
(Summoner)
accompanied by Vanguard's Avatar
Relic Armor
Ordelle Bronzepiece
Montiont Silverpiece
Ordelle Bronzepiece Orcs 1

A, L, T(S)


Skinmask Ugghfogg
(Dark Knight)
Relic Armor
Ordelle Bronzepiece
Montiont Silverpiece
Ordelle Bronzepiece Orcs 1

A, L, T(S)


Heavymail Djidzbad
(Paladin)
Relic Armor
Ordelle Bronzepiece
Montiont Silverpiece
Ordelle Bronzepiece Orcs 1

A, L, T(S)


Taruroaster Biggsjig
(Black Mage)
Relic Armor
Ordelle Bronzepiece
Montiont Silverpiece
Ordelle Bronzepiece Orcs 1

A, L, T(S)


Lockbuster Zapdjipp
(Thief)
Relic Armor
Ordelle Bronzepiece
Montiont Silverpiece
Ordelle Bronzepiece Orcs 1

A, L, T(S)


Cobraclaw Buchzvotch
(Monk)
Relic Armor
Ordelle Bronzepiece
Montiont Silverpiece
Ordelle Bronzepiece Orcs 1

A, L, T(S)


Galkarider Retzpratz
(Ranger)
Relic Armor
Ordelle Bronzepiece
Montiont Silverpiece
Ordelle Bronzepiece Orcs 1

A, L, T(S)


Ultrasonic Zeknajak
(Bard)
Relic Armor
Ordelle Bronzepiece
Montiont Silverpiece
Ordelle Bronzepiece Orcs 1

A, L, T(S)


Jeunoraider Gepkzip
(Ninja)
Relic Armor
Ordelle Bronzepiece
Montiont Silverpiece
Ordelle Bronzepiece Orcs 1

A, L, T(S)


Drakefeast Wubmfub
(Dragoon)
accompanied by Vanguard's Wyvern
Relic Armor
Ordelle Bronzepiece
Montiont Silverpiece
Ordelle Bronzepiece Orcs 1

A, L, T(S)


Spinalsucker Galflmall
(Red Mage)
Relic Armor
Ordelle Bronzepiece
Montiont Silverpiece
Ordelle Bronzepiece Orcs 1

A, L, T(S)


Elvaanlopper Grokdok
(Samurai)
Relic Armor
Ordelle Bronzepiece
Montiont Silverpiece
Ordelle Bronzepiece Orcs 1

A, L, T(S)


Humegutter Adzjbadj
(Warrior)
Relic Armor
Ordelle Bronzepiece
Montiont Silverpiece
Ordelle Bronzepiece Orcs 1

A, L, T(S)


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Quadav

Name Level Drops Steal Family Spawns Notes
Ji'Fhu Infiltrator
(Thief)
Relic Armor
One Byne Bill
One Hundred Byne Bill
One Byne Bill Quadav 1

A, L, T(S)


Ta'Hyu Gallanthunter
(Dark Knight)
Relic Armor
One Byne Bill
One Hundred Byne Bill
One Byne Bill Quadav 1

A, L, T(S)


Ji'Khu Towercleaver
(Samurai)
Relic Armor
One Byne Bill
One Hundred Byne Bill
One Byne Bill Quadav 1

A, L, T(S)


Go'Tyo Magenapper
(Dragoon)
accompanied by Vanguard's Wyvern
Relic Armor
One Byne Bill
One Hundred Byne Bill
One Byne Bill Quadav 1

A, L, T(S)


Mu'Gha Legionkiller
(Paladin)
Relic Armor
One Byne Bill
One Hundred Byne Bill
One Byne Bill Quadav 1

A, L, T(S)


Mi'Rhe Whisperblade
(Ninja)
Relic Armor
One Byne Bill
One Hundred Byne Bill
One Byne Bill Quadav 1

A, L, T(S)


Nu'Bhi Spiraleye
(Bard)
Relic Armor
One Byne Bill
One Hundred Byne Bill
One Byne Bill Quadav 1

A, L, T(S)


Be'Zhe Keeprazer
(Summoner)
accompanied by Vanguard's Avatar
Relic Armor
One Byne Bill
One Hundred Byne Bill
One Byne Bill Quadav 1

A, L, T(S)


Na'Hya Floodmaker
(Red Mage)
Relic Armor
One Byne Bill
One Hundred Byne Bill
One Byne Bill Quadav 1

A, L, T(S)


Gu'Nha Wallstormer
(Warrior)
Relic Armor
One Byne Bill
One Hundred Byne Bill
One Byne Bill Quadav 1

A, L, T(S)


Gu'Khu Dukesniper
(Ranger)
Relic Armor
One Byne Bill
One Hundred Byne Bill
One Byne Bill Quadav 1

A, L, T(S)


So'Zho Metalbender
(Monk)
Relic Armor
One Byne Bill
One Hundred Byne Bill
One Byne Bill Quadav 1

A, L, T(S)


Ga'Fho Venomtouch
(White Mage)
Relic Armor
One Byne Bill
One Hundred Byne Bill
One Byne Bill Quadav 1

A, L, T(S)


De'Bho Pyrohand
(Black Mage)
Relic Armor
One Byne Bill
One Hundred Byne Bill
One Byne Bill Quadav 1

A, L, T(S)


So'Gho Adderhandler
(Beastmaster)
acompanied by Vanguard's Scorpion
Relic Armor
One Byne Bill
One Hundred Byne Bill
One Byne Bill Quadav 1

A, L, T(S)


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Yagudo

Name Level Drops Steal Family Spawns Notes
Xaa Chau the Roctalon
(Monk)
Relic Armor
Tukuku Whiteshell
Lungo-Nango Jadeshell
Tukuku Whiteshell Yagudo 1

A, L, T(S)


Soo Jopo the Fiendking
(Beastmaster)
acompanied by Vanguard's Crow
Relic Armor
Tukuku Whiteshell
Lungo-Nango Jadeshell
Tukuku Whiteshell Yagudo 1

A, L, T(S)


Hee Mida the Meticulous
(Ranger)
Relic Armor
Tukuku Whiteshell
Lungo-Nango Jadeshell
Tukuku Whiteshell Yagudo 1

A, L, T(S)


Maa Zaua the Wyrmkeeper
(Dragoon)
acompanied by Vanguard's Wyvern
Relic Armor
Tukuku Whiteshell
Lungo-Nango Jadeshell
Tukuku Whiteshell Yagudo 1

A, L, T(S)


Xhoo Fuza the Sublime
(Bard)
Relic Armor
Tukuku Whiteshell
Lungo-Nango Jadeshell
Tukuku Whiteshell Yagudo 1

A, L, T(S)


Puu Timu the Phantasmal
(Summoner)
acompanied by Vanguard's Avatar
Relic Armor
Tukuku Whiteshell
Lungo-Nango Jadeshell
Tukuku Whiteshell Yagudo 1

A, L, T(S)


Foo Peku the Bloodcloak
(Warrior)
Relic Armor
Tukuku Whiteshell
Lungo-Nango Jadeshell
Tukuku Whiteshell Yagudo 1

A, L, T(S)


Bhuu Wjato the Firepool
(Black Mage)
Relic Armor
Tukuku Whiteshell
Lungo-Nango Jadeshell
Tukuku Whiteshell Yagudo 1

A, L, T(S)


Caa Xaza the Madpiercer
(Red Mage)
Relic Armor
Tukuku Whiteshell
Lungo-Nango Jadeshell
Tukuku Whiteshell Yagudo 1

A, L, T(S)


Ryy Qihi the Idolrobber
(Thief)
Relic Armor
Tukuku Whiteshell
Lungo-Nango Jadeshell
Tukuku Whiteshell Yagudo 1

A, L, T(S)


Knii Hoqo the Bisector
(Samurai)
Relic Armor
Tukuku Whiteshell
Lungo-Nango Jadeshell
Tukuku Whiteshell Yagudo 1

A, L, T(S)


Koo Saxu the Everfast
(White Mage)
Relic Armor
Tukuku Whiteshell
Lungo-Nango Jadeshell
Tukuku Whiteshell Yagudo 1

A, L, T(S)


Kuu Xuka the Nimble
(Ninja)
Relic Armor
Tukuku Whiteshell
Lungo-Nango Jadeshell
Tukuku Whiteshell Yagudo 1

A, L, T(S)


Guu Waji the Preacher
(Paladin)
Relic Armor
Tukuku Whiteshell
Lungo-Nango Jadeshell
Tukuku Whiteshell Yagudo 1

A, L, T(S)


Nee Huxa the Judgmental
(Dark Knight)
Relic Armor
Tukuku Whiteshell
Lungo-Nango Jadeshell
Tukuku Whiteshell Yagudo 1

A, L, T(S)


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Goblin

Name Level Drops Steal Family Spawns Notes
Droprix Granitepalms
(Monk)
Relic Armor
Ancient Currency
Ancient Currency Goblins 1

A, L, T(S)


Ascetox Ratgums
(Black Mage)
Relic Armor
Ancient Currency
Ancient Currency Goblins 1

A, L, T(S)


Bordox Kittyback
(Thief)
Relic Armor
Ancient Currency
Ancient Currency Goblins 1

A, L, T(S)


Routsix Rubbertendon
(Beastmaster)
acompanied by Vanguard's Slime
Relic Armor
Ancient Currency
Ancient Currency Goblins 1

A, L, T(S)


Whistrix Toadthroat
(Bard)
Relic Armor
Ancient Currency
Ancient Currency Goblins 1

A, L, T(S)


Swypestix Tigershins
(Ninja)
Relic Armor
Ancient Currency
Ancient Currency Goblins 1

A, L, T(S)


Draklix Scalecrust
(Dragoon)
acompanied by Vanguard's Wyvern
Relic Armor
Ancient Currency
Ancient Currency Goblins 1

A, L, T(S)


Shisox Widebrow
(Samurai)
Relic Armor
Ancient Currency
Ancient Currency Goblins 1

A, L, T(S)


Gibberox Pimplebeak
(Red Mage)
Relic Armor
Ancient Currency
Ancient Currency Goblins 1

A, L, T(S)


Brewnix Bittypupils
(White Mage)
Relic Armor
Ancient Currency
Ancient Currency Goblins 1

A, L, T(S)


Tocktix Thinlids
(Dark Knight)
Relic Armor
Ancient Currency
Ancient Currency Goblins 1

A, L, T(S)


Morblox Chubbychin
(Summoner)
acompanied by Vanguard's Avatar
Relic Armor
Ancient Currency
Ancient Currency Goblins 1

A, L, T(S)


Moltenox Stubthumbs
(Warrior)
Relic Armor
Ancient Currency
Ancient Currency Goblins 1

A, L, T(S)


Slinkix Trufflesniff
(Ranger)
Relic Armor
Ancient Currency
Ancient Currency Goblins 1

A, L, T(S)


Ruffbix Jumbolobes
(Paladin)
Relic Armor
Ancient Currency
Ancient Currency Goblins 1

A, L, T(S)


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Hydra

  • Dynamis-Beaucedine attestation mobs have been buffed but they have a chance to drop all attestations/multiple attestations at the same time. It is possible to have none drop at all. HorizonXI specific changes
Name Level Drops Steal Family Spawns Notes
Goublefaupe
(Paladin, Red Mage, Warrior)
Ancient Currency
Attestation of Invulnerability
Attestation of Righteousness
Attestation of Glorys
Attestation of Force
Fomors 1

A, L, T(S), HP


Velosareon
(Dark Knight, Samurai, Ranger)
Ancient Currency
Attestation of Vigor
Attestation of Decisiveness
Attestation of Transcendence
Fomors 1

A, L, T(S), HP


Mildaunegeux
(Monk, Ninja, Thief)
Ancient Currency
Attestation of Accuracy
Attestation of Legerity
Attestation of Might
Fomors 1

A, L, T(S), HP


Dagourmarche
(Dragoon, Summoner, Beastmaster)
can summon an Elemental, Wyvern or Hound
Ancient Currency
Attestation of Bravery
Attestation of Fortitude
Attestation of Virtue
Fomors 1

A, L, T(S), HP


Quiebitiel
(Black Mage, White Mage, Bard)
Ancient Currency
Attestation of Celerity
Attestation of Sacrifice
Attestation of Harmony
Fomors 1

A, L, T(S), HP


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Mega Boss

Name Level Drops Steal Family Spawns Notes
Angra Mainyu
(Red Mage)
accompanied by Fire Pukis, Wind Pikus, Petro Pukis and Poison Pukis.
One Hundred Byne Bill
Lungo-Nango Jadeshell
Montiont Silverpiece
Ahriman A, L, T(S)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants