Dynamis - Buburimu: Difference between revisions
From HorizonXI Wiki
(testing tooltips) |
No edit summary |
||
| Line 98: | Line 98: | ||
|valign="top" |{{Item Tooltip|Melee Cape}} (MNK) | |valign="top" |{{Item Tooltip|Melee Cape}} (MNK) | ||
|- | |- | ||
|valign="top" |{{Item Tooltip| | |valign="top" |{{Item Tooltip|Sorcerer's Belt}} (BLM) | ||
|- | |- | ||
|valign="top" |{{Item Tooltip|Duelist's Belt}} (RDM) | |valign="top" |{{Item Tooltip|Duelist's Belt}} (RDM) | ||
Revision as of 01:06, 25 August 2024
Interactive Map
| Zone Information | |
|---|---|
| Area Name | Dynamis - Buburimu |
| Type | Dynamis |
| Maps | |
| Map Acquisition | Purchase |
| Miscellaneous | |
| Hobbies | None |
| Weather | |
| Region | Dynamis |
| Expansion | Chains of Promathia |
| Requirements | Rank 6 in home city Level 65 Chains of Promathia 3-5: Darkness Named Completed |
| Restrictions | 1 hour up to 2 hours max. |
| Background music | "Shadow Lord" |
| Notes | None |
Horizon Changes 
- Dynamis - Bastok, Dynamis - Jeuno, Dynamis - San d'Oria & Dynamis - Windurst have had their average ancient currency yields lowered by roughly eight percent. - Version 1.2.2
- Dynamis - Buburimu, Dynamis - Qufim & Dynamis - Valkurm have had their average ancient currency yields increased by roughly sixty percent. - Version 1.2.2
Summary
| Heiroglyphics: | Buburimu Peninsula (I-9) |
|---|---|
| Boss | Apocalyptic Beast |
| Title: | Dynamis-Buburimu Interloper |
| Repeatable: | Twice per conquest tally
|
| Reward: |
Treasure
Monsters Found Here
| Beastmen - Nightmare - Notorious Monsters - Mega Boss |
Beastmen
| Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Goblin Vangaurd
|
Relic Armor One Byne Bill Tukuku Whiteshell Ordelle Bronzepiece |
One Byne Bill Tukuku Whiteshell Ordelle Bronzepiece |
Goblins | A, L, T(S) | |||||||||
Orcish Vanguard
|
Relic Armor Ordelle Bronzepiece |
Ordelle Bronzepiece | Orcs | A, L, T(S) | |||||||||
Quadav Vanguard
|
Relic Armor One Byne Bill |
One Byne Bill | Quadav | A, L, T(S) | |||||||||
Yagudo Vanguard
|
Relic Armor Tukuku Whiteshell |
Tukuku Whiteshell | Yagudo | A, L, T(S) | |||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
Nightmare
Notes
- Nightmare Bunny and Mandragoras drop:
- Ninja Belt
- Bard back
- Nightmare Cockatrice
- Black Mage and Dragoon waist
- Nightmare Crab
- Black Mage and Dragoon waist
- Paladin back
- Nightmare Crawler and Dhalmel
- Dark Knight Back
- Warrior waist
- Nightmare Eft and Uragnite
- Monk and Paladin back
- Raven and Scorpion
- Red Mage and Ranger waist
Notorious Monsters
Orcs
| Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Lyncean Juwgneg
|
Relic Armor Ordelle Bronzepiece Montiont Silverpiece |
Ordelle Bronzepiece | Orcs | 1 |
A, L, T(S)
| ||||||||
Hamfist Gukhbuk
|
Relic Armor Ordelle Bronzepiece Montiont Silverpiece |
Ordelle Bronzepiece | Orcs | 1 |
A, L, T(S)
| ||||||||
| Flamecaller Zoeqdoq | Relic Armor Ordelle Bronzepiece Montiont Silverpiece |
Ordelle Bronzepiece | Orcs | 1 |
A, L, T(S)
| ||||||||
Elvaansticker Bxafraff
|
Relic Armor Ordelle Bronzepiece Montiont Silverpiece |
Ordelle Bronzepiece | Orcs | 1 |
A, L, T(S)
| ||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
Quadav
| Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Qu'Pho Bloodspiller
|
Relic Armor One Byne Bill One Hundred Byne Bill |
One Byne Bill | Quadav | 1 |
A, L, T(S)
| ||||||||
| Gi'Bhe Fleshfeaster | Relic Armor One Byne Bill One Hundred Byne Bill |
One Byne Bill | Quadav | 1 |
A, L, T(S)
| ||||||||
Te'Zha Ironclad
|
Relic Armor One Byne Bill One Hundred Byne Bill |
One Byne Bill | Quadav | 1 |
A, L, T(S)
| ||||||||
Va'Rhu Bodysnatcher
|
Relic Armor One Byne Bill One Hundred Byne Bill |
One Byne Bill | Quadav | 1 |
A, L, T(S)
| ||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
Yagudo
| Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Koo Rahi the Levinblade
|
Relic Armor Tukuku Whiteshell Lungo-Nango Jadeshell |
Tukuku Whiteshell | Yagudo | 1 |
A, L, T(S)
| ||||||||
Baa Dava the Bibliophage
|
Relic Armor Tukuku Whiteshell Lungo-Nango Jadeshell |
Tukuku Whiteshell | Yagudo | 1 |
A, L, T(S)
| ||||||||
Doo Peku the Fleetfoot
|
Relic Armor Tukuku Whiteshell Lungo-Nango Jadeshell |
Tukuku Whiteshell | Yagudo | 1 |
A, L, T(S)
| ||||||||
Ree Nata the Melomanic
|
Relic Armor Tukuku Whiteshell Lungo-Nango Jadeshell |
Tukuku Whiteshell | Yagudo | 1 |
A, L, T(S)
| ||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
Goblin
| Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Shamblix Rottenheart | Relic Armor Ancient Currency |
Ancient Currency | Goblins | 1 |
A, L, T(S)
| ||||||||
Gosspix Blabberlips
|
Relic Armor Ancient Currency |
Ancient Currency | Goblins | 1 |
A, L, T(S)
| ||||||||
Woodnix Shrillwhistle
|
Relic Armor Ancient Currency |
Ancient Currency | Goblins | 1 |
A, L, T(S)
| ||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
Shadow Dragons
Mega Boss 
| Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Apocalyptic Beast
|
Ancient Currency | Dragons | 1 | A, L, T(S) | |||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
Horizon Changes 
Dreamworld Dynamis Mega Bosses will always drop at least 1 - 100 currency.
| Dynamis | |
|---|---|
| Original Areas |
|
| Dreamworld Areas | |
| Bosses | |
| Time Extension Monsters | |
| Rewards | |
| Other | |















