*[[#Notorious Monsters Found Here|Notorious Monsters]]
*[[#Regular Monsters Found Here|Regular Monsters]]
*[[#Event Monsters Found Here|Event Monsters]]
| Description = This wooded area lies to the west of [[San d'Oria]]'s gates. Many years ago, the [[:Category:Orcs|Orc]] forces captured the area surrounding Mount Ghelsba, then proceeded to relentlessly dispatch troops into the surrounding region from their newly constructed fort. Not a day goes by without the Royal Knights exchanging blows with the [[beastmen]] hordes.
| Description = This wooded area lies to the west of [[San d'Oria]]'s gates. Many years ago, the [[:Category:Orcs|Orc]] forces captured the area surrounding Mount Ghelsba, then proceeded to relentlessly dispatch troops into the surrounding region from their newly constructed fort. Not a day goes by without the Royal Knights exchanging blows with the [[beastmen]] hordes.
Line 7:
Line 15:
| Connections =
| Connections =
[[Southern San d'Oria]]: ({{Location Tooltip|area=West Ronfaure|pos=I-6}})
*[[Southern San d'Oria]]: {{Position|West Ronfaure|I-6}}
<br>[[Northern San d'Oria]]: ({{Location Tooltip|area=West Ronfaure|pos=I-5}})
*[[Northern San d'Oria]]: {{Position|West Ronfaure|I-5}}
<br>[[Proto-Waypoint]]s will teleport to [[Geomagnetic Fount]] at ({{Location Tooltip|area=West Ronfaure|pos=E-8}}) (You will be on the ledge and can zone into Bostauniex Oubliette.)
<br>[[Proto-Waypoint]]s will teleport to [[Geomagnetic Fount]] at {{Position|West Ronfaure|E-8}} (You will be on the ledge and can zone into [[Bostauniex Oubliette]].)
==[[:Category:Bestiary|Event Monsters]] Found Here==
==[[:Category:Bestiary|Event Monsters]] Found Here==
'''Garrison:''' [[Garrison/West Ronfaure]]
'''Garrison:''' [[West Ronfaure/Garrison]]
{{TableMobHeader-Special}}
{{TableMobHeader-Special}}
<!--
<!--
Latest revision as of 18:16, 21 June 2025
Description
This wooded area lies to the west of San d'Oria's gates. Many years ago, the Orc forces captured the area surrounding Mount Ghelsba, then proceeded to relentlessly dispatch troops into the surrounding region from their newly constructed fort. Not a day goes by without the Royal Knights exchanging blows with the beastmen hordes.
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants