Invisible: Difference between revisions

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| description = Teaches the white magic Invisible.<br/>Lessens chance of being detected by<br/>sight.
| description = Teaches the white magic Invisible.<br/>Lessens chance of being detected by<br/>sight.
| notes =
| notes =
}}
<ul><li> Aggressive enemies that detect by sight and nothing else will not attack Invisible players who have not taken any hostile actions against those enemies.</li>
* Aggressive enemies that detect by sight and nothing else will not attack Invisible players who have not taken any hostile actions against those enemies.
<li> Invisible's base duration varies randomly but has a maximum of approximately 5 minutes. This duration is shortened on characters below level 25. </li>
* Invisible's base duration varies randomly but has a maximum of approximately 5 minutes. This duration is shortened on characters below level 25.  
<li><!--[[Composure]], [[Perpetuance]],--> [[Skulker's Cape]] and other equipment which increases Enhancing Magic Duration will apply their bonuses to Invisible.</li>
*<!--[[Composure]], [[Perpetuance]],--> [[Skulker's Cape]] and other equipment which increases Enhancing Magic Duration will apply their bonuses to Invisible.
<li> Like Sneak and Deodorize, Invisible wears if attacked by an enemy in combat. Receiving an Area of Effect damage attack will not remove Invisible as long as you were not directly the target of that attack.</li>
* Like Sneak and Deodorize, Invisible wears if attacked by an enemy in combat. Receiving an Area of Effect damage attack will not remove Invisible as long as you were not directly the target of that attack.
<li> Invisible will not overwrite an existing Invisible effect, but when cast on one's self the old effect is removed before the new one is applied.</li>
* Invisible will not overwrite an existing Invisible effect, but when cast on one's self the old effect is removed before the new one is applied.
<li> Invisible players may not interact with NPCs, doors or other interactable game objects like the Auction House.</li>
* Invisible players may not interact with NPCs, doors or other interactable game objects like the Auction House.
<li> Invisible players are still attacked by aggressive monsters who detect by sound, magic, Job Ability use, low HP, or [[True Sight]].</li>
* Invisible players are still attacked by aggressive monsters who detect by sound, magic, Job Ability use, low HP, or [[True Sight]].
<li class="wotg"> [[Accession]] confers its benefits on this spell.</li></ul>
<div class="wotg">
* [[Accession]] confers its benefits on this spell.</div>
 


The following actions will not remove [[Invisible (Status Effect)|Invisible]]:
The following actions will not remove [[Invisible (Status Effect)|Invisible]]:
*[[Trick Attack]].
<ul><li> [[Trick Attack]].</li>
*Using [[fireworks]].
<li> Using [[fireworks]]. </li>
*Crystal synthesis.
<li> Crystal synthesis. </li>
*The Pet Command<span class="toau">s</span> [[Fight]]<span class="toau"> and [[Deploy]]</span>. Summoner's [[Assault (Command)|Assault]] ''will'' remove Invisible.
<li> Charged item use such as [[Exp Rings]].</li>
*Charged item use such as [[Exp Rings]].
<li class="toaulive">The Pet Commands [[Fight]] and Summoner's [[Assault (Command)|Assault]] ''will'' remove Invisible.</li>
<li class="toau"> The Pet Commands [[Fight]] and [[Deploy]] and Summoner's [[Assault (Command)|Assault]] ''will'' remove Invisible.</li></ul>
}}


==Other Uses==
==Other Uses==

Revision as of 21:50, 20 September 2023

Invisible (Status Effect) has an identical name. If an internal link incorrectly referred you to this page, please change the link to point directly to Invisible (Status Effect).


Invisible
Type Enhancing
Description Lessens chance of being detected by sight.
Cost 15 MP
Element Wind Wind
Monster Family {{{blue family}}}
Blue Physical Damage Type Unspecified damage
Skillchain Properties
Magic Burst Wind ElementDe­to­na­tion
Lightning Element and Wind ElementFrag­men­ta­tion
Light, Fire, Lightning and Wind ElementsLight
Status Bonus {{{blue stats}}}
Job Trait {{{blue trait}}}
Points Required {{{blue points}}}
Ninjutsu Tool {{{ninjutsu tool}}}
Jobs
Casting Time 3 seconds
Recast Time 10 seconds
Affected Targets Single
Base Duration Varies
Range {{{range}}}
Invisible

Statistics

Scroll of Invisible
WHM Lv.25 / RDM Lv.25 / SCH Lv.25
Teaches the white magic Invisible.
Lessens chance of being detected by
sight.
  • Aggressive enemies that detect by sight and nothing else will not attack Invisible players who have not taken any hostile actions against those enemies.
  • Invisible's base duration varies randomly but has a maximum of approximately 5 minutes. This duration is shortened on characters below level 25.
  • Skulker's Cape and other equipment which increases Enhancing Magic Duration will apply their bonuses to Invisible.
  • Like Sneak and Deodorize, Invisible wears if attacked by an enemy in combat. Receiving an Area of Effect damage attack will not remove Invisible as long as you were not directly the target of that attack.
  • Invisible will not overwrite an existing Invisible effect, but when cast on one's self the old effect is removed before the new one is applied.
  • Invisible players may not interact with NPCs, doors or other interactable game objects like the Auction House.
  • Invisible players are still attacked by aggressive monsters who detect by sound, magic, Job Ability use, low HP, or True Sight.
  • Accession confers its benefits on this spell.

The following actions will not remove Invisible:

Other Uses

Used in Quest: [[|]]
Resale Price: 959~982 gil

How to Obtain

Auction House Category: Scrolls > White Magic AH Black.png

Dropped by

Name Level Zone
Goblin Leecher 20-23 Inner Horutoto Ruins
21-23 King Ranperre's Tomb
21-23 North Gustaberg
21-25 Meriphataud Mountains
21-25 Jugner Forest
21-25 Pashhow Marshlands
22-25 Valkurm Dunes
22-25 Buburimu Peninsula
22-26 Ordelle's Caves
22-26 Maze of Shakhrami
25-29 Sanctuary of Zi'Tah
26-30 Sauromugue Champaign
26-30 Ranguemont Pass
26-30 Batallia Downs
26-30 Rolanberry Fields
27-30 Lower Delkfutt's Tower
Yagudo Priest 26-30 Sauromugue Champaign
22-28 Giddeus
24-28 Castle Oztroja
21-25 Meriphataud Mountains
Ge'Dha Evileye (NM) 30 Beadeaux
Garnet Quadav 30-36 Rolanberry Fields

BCNM

Name Restrictions Zone
Wings of Fury (Level 20, 15 minutes, 3 members) Ghelsba Outpost