Buburimu Peninsula: Difference between revisions
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Revision as of 23:09, 19 October 2023
Description
This relatively small peninsula is located on the east side of the Pamtam Straits. In comparison to the dry weather that plagues much of the Kolshushu Region, Buburimu is visited by occasional squalls that provide enough water for certain grasses to grow. Also, on the eastern tip of the peninsula, a strangely shaped rock formation can be found. At night, the ore deposits within the formation give off a fluorescent light that acts as a marker for passing ships. The Tarutaru call this place the Kibubu Lighthouse.
Table of Contents
Quests/Missions • Chocobo Digging • Fishing • Logging • Weather • NPCs • Notorious Monsters • Regular Monsters • Event Monsters
Connections
Mhaura: I-9
Tahrongi Canyon: D-7
Maze of Shakhrami: F-6 (limited access)
Labyrinth of Onzozo: K-6
Bibiki Bay: E-10
Dynamis - Buburimu: I-9 (Hieroglyphics)
Interactive Map
Zone Information | |
---|---|
Area Name | Buburimu Peninsula |
Type | Outdoor |
Maps | |
Map Acquisition | Purchase |
Miscellaneous | |
Hobbies | |
Weather | |
Region | Kolshushu |
Expansion | Final Fantasy XI |
Requirements | None |
Restrictions | None |
Background music | |
Notes | None |
Weather Forecast
Involved in Quests/Missions
Quest | Type | Starter | Location |
---|---|---|---|
A Greeting Cardian | General | Kororo | Windurst Woods H-9 |
A Minstrel in Despair | Job: Bard | Mertaire | Lower Jeuno I-8 |
An Explorer's Footsteps | Map | Abelard | Selbina G-9 |
Brigand's Chart Quest | Side Quest | Zaldon | Selbina H-9 |
Garrison/Buburimu Peninsula | Garrison | --- | --- |
Expeditionary Force/Buburimu Peninsula | Expeditionary Force | --- | --- |
Path of the Bard | Job: Bard | Mertaire | Lower Jeuno I-8 |
The Miraculous Dale | General | Rakuru-Rakoru | Lower Jeuno I-6 |
The Old Monument | Job: Bard | Mertaire | Lower Jeuno I-8 |
The Old Lady | Subjob | Vera | Mhaura G-10 |
Mission | Nation | Starter | Location |
Other Information
NPCs Found Here
Name | Location | Type |
---|---|---|
Five of Spades | E-7 | NPC (Quest) |
Lobho Ukipturi | E-7 | Outpost Merchant |
Ishin, I.M. | E-7 | Conquest Overseer: Bastok: Outland Guard |
Wise Turtle, I.M. | D-6 | Conquest Overseer: Bastok: Outpost Guard |
Bonbavour, R.K. | E-7 | Conquest Overseer: San d'Oria: Outland Guard |
Craigine, R.K. | D-6 | Conquest Overseer: San d'Oria: Outpost Guard |
Mashasha, W.W. | E-7 | Conquest Overseer: Windurst: Outland Guard |
Ganemu-Punnemu, W.W. | D-6 | Conquest Overseer: Windurst: Outpost Guard |
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Buburimboo
|
30-31 | Buburimu Gorget Pugil Scales |
Pugils | L, H
| |||||||||
Helldiver
|
29-30 | Bird Feather Wingedge |
Bird Feather | Birds | L, H | ||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mighty Rarab
|
15-18 | Wild Rabbit Tail Hare Meat |
Rabbits | 38 | L, S | ||||||||
Puffer Pugil
|
15-18 | Pugils | 1 | A, H | |||||||||
Stag Crab
|
15-18 | Crabs | 1 | A, H | |||||||||
Sylvestre
|
15-19 | Yuhtunga Sulfur Two-Leaf Mandragora Bud Four-Leaf Mandragora Bud Saruta Cotton |
Saruta Cotton | Mandragora | 57 | H | |||||||
Goblin Ambusher
|
17-20 | Animal Glue Beastcoin Goblin Mask Goblin Armor |
Crossbow Bolt | Goblins | 13 | A, L, S | |||||||
Goblin Butcher
|
17-20 | Goblin Mail Goblin Helm |
Beastcoin | Goblins | 14 | A, L, S | |||||||
Goblin Tinkerer
|
17-20 | Beastcoin Goblin Mail Goblin Helm |
Beastcoin | Goblins | 14 | A, L, S | |||||||
Snipper
|
18-22 | Crab Shell Land Crab Meat Rock Salt |
Rock Salt | Crabs | 17 | H | |||||||
Zombie
|
18-22 | Bone Chip | Bone Chip | Skeletons | 28 | A, H, HP | |||||||
Goblin Digger
|
19-21 | Goblin Armor Goblin Mask |
Beastcoin | Goblins | 1 | A, L, S | |||||||
Carnivorous Crawler
|
20-23 | Silk Thread | Crawlers | 38 | L, H, Sc | ||||||||
Snipper
|
20-23 | Crabs | 1 | A, H | |||||||||
Zu
|
20-24 | Bird Egg Bird Feather |
Bird Feather | Birds | 62 | L, H | |||||||
Bull Dhalmel
|
20-24 | Dhalmel Saliva Giant Femur Dhalmel Hide Dhalmel Meat Papaka Grass |
Dhalmel | 47 | L, S, Sc | ||||||||
Cutter
|
28-30 | Crabs | 1 | A, H | |||||||||
Ghoul
|
20-24 | Bone Chip Magicked Skull |
Bone Chip | Skeletons | 2 | A, H, HP | |||||||
Poison Leech
|
21-25 | Carbuncle's Ruby Bird Blood |
Leeches | 15 | L, H | ||||||||
Goblin Gambler
|
22-25 | Poison Flour Goblin Armor Goblin Mask |
Silver Beastcoin | Goblins | 14 | A, L, S | |||||||
Goblin Leecher
|
22-25 | Scroll of Paralyze Scroll of Barblind Scroll of Barpoison Scroll of Barsleep Scroll of Deodorize Scroll of Invisible Scroll of Protectra Scroll of Silence Scroll of Sneak Silver Beastcoin Goblin Mask Goblin Armor |
Silver Beastcoin | Goblins | 14 | A, L, S | |||||||
Goblin Mugger
|
22-25 | Goblin Mask Goblin Armor Silver Beastcoin |
Silver Beastcoin | Goblins | 14 | A, L, S | |||||||
Bogy
|
23-25 | Bloody Robe Luminicloth |
Cotton Cloth | Ghosts | 12 | A, H, HP | |||||||
Shoal Pugil
|
24-26 | Pugils | 1 | A, H | |||||||||
Shoal Pugil
|
24-28 | Pugil Scales Shall Shell |
Fish Scales | Pugils | 9 5min Respawn |
H | |||||||
Will-o'-the-Wisp
|
25-27 | Bomb Arm Bomb Ash |
Bombs | 11 | A, S, M | ||||||||
Air Elemental
|
28-30 | Wind Cluster | Elementals | 9 | M | ||||||||
Water Elemental
|
28-30 | Water Cluster | Elementals | 3 | M | ||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here
Garrison: Garrison/Buburimu Peninsula
Expeditionary Force: Expeditionary Force/Buburimu Peninsula
Name | Family | Spawns | Notes |
---|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |