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Maze of Shakhrami

From HorizonXI Wiki
Description
This natural labyrinth was formed long ago, when water from the rivers above seeped through the crust and ate away at the rocks below. The fossils of great ancient beasts can often be found deep within this natural wonder.
Maze-of-shakhrami-pic.jpg
Interactive Map
Zone Information
Area Name Maze of Shakhrami
Type Dungeon
Maps
MazeofShakhrami1.png
MazeofShakhrami2.png
Map Acquisition Purchase
Miscellaneous Able to use Tractor Able to call Adventuring Fellow Able to use Escape
Hobbies

Ffxi hby 08.PNG

Ffxi hby 01.png

Weather Dust Storms Winds
Region Kolshushu
Expansion Final Fantasy XI
Requirements None
Restrictions None
Background music None
Notes None
Weather Forecast
VanaDays from Today Normal (50%) Common (35%) Rare (15%)
Today
Winds Wind
Sunshine
Sunshine
Tomorrow
Sunshine
Dust Storms Dust Storm
Dust Storms Dust Storm
2
Sunshine
Clouds.png Clouds
Clouds.png Clouds
3
Dust Storms Dust Storm
Sunshine
Sunshine
4
Dust Storms Dust Storm
Winds Wind
Winds Wind
5
Dust Storms Dust Storm
Sunshine
Sunshine
6
Winds Wind
Clouds.png Clouds
Clouds.png Clouds
7
Clouds.png Clouds
Winds Wind
Winds Wind
8
Dust Storms Dust Storm
Sunshine
Sunshine
9
No Change
10
Sunshine
Clouds.png Clouds
Clouds.png Clouds
11
Dust Storms Dust Storm
Sunshine
Sunshine
12
Sunshine
Dust Storms Dust Storm
Dust Storms Dust Storm
13
No Change
14
Winds Wind
Sunshine
Sunshine
15
No Change


Involved in Quests/Missions

Quest Type Starter Location
Blast from the Past General Koru-Moru    Windurst Walls E-7
Blessed Radiance Adventuring Fellow Luto Mewrilah    Upper Jeuno G-8
Eco-Warrior (Windurst) General Lumomo    Windurst Waters F-10
Heaven Cent General Ropunono    Windurst Waters F-7
Strange Apparatus --- ---    Maze of Shakhrami L-10
The Amazin' Scorpio General Soni-Muni    Windurst Woods H-10
The Goblin Tailor RSE Guttrix    Lower Jeuno H-10
The Holy Crest Job: Dragoon Arminibit    Port San d'Oria I-9
Your Crystal Ball General Kurou-Morou    Lower Jeuno I-7
Mission Nation Starter Location
Lost for Words Windurst Windurst Gate Guard Windurst

Other Information

Item Abundance
Gil: 1,800 - 5,200 52.5%More data needed.(52.5%)
Amber 2.4%More data needed.(2.4%)
Amethyst 0%More data needed.(0%)
Clear Topaz 0%More data needed.(0%)
Heat Rod 41.5%More data needed.(41.5%)
Lapis Lazuli 2.4%More data needed.(2.4%)
Light Opal 0%More data needed.(0%)
Magical Pattern 101%Received with quest active
Onyx 0%More data needed.(0%)
Sardonyx 2.4%More data needed.(2.4%)
Tourmaline 0%More data needed.(0%)

Shakhrami Chest Key

Treasure Maps
MazeofShakhramiChests1.png MazeofShakhramiChests2.png


[ edit ]
Item Abundance
Bone Chip 17%
Bat Fang 18%
Beetle Jaw HorizonXI specific changes 7%
Beetle Shell HorizonXI specific changes 1%
Giant Femur 7%
Scorpion Claw 7%
Scorpion Shell 1%
Petrified Log 1%
Colored Rocks 5%
Wyvern Scales HorizonXI specific changes 5%
Silica 4%
Wyvern Egg 101%Received with quest active
Glimmering Mica 101%Received with quest active
Excavation Map

MazeofShakhramiExcavation.png


Possible Weather Weather Reporter
Resistance vs. Earth Information Needed
Resistance vs. Wind

Elemental Map
MazeofShakhramiElementals1.png MazeofShakhramiElementals2.png


NPCs Found Here

Name Location Type
Ahko Mhalijikhari C-9 Quest NPC

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Leech King
Respawn: 18-30 hr
35-36 Bloodbead Earring Leeches Leech King Spawn Location

A, L, H, Sc


Argus
Respawn: 18-30 hr
36-37 Peacock Amulet
Hecteyes Eye
Mercury
Hecteyes Argus Spawn Location

A, H


Aroma Crawler
Spawned for RSE
44-48 Balm Sachet
Millefleurs Sachet
Olibanum Sachet
Attar Sachet
Sweet Sachet
Civet Sachet
Musk Sachet
Crawlers Aroma Crawler Spawn Location

A, L, H, Sc


Ichorous Ire
Used in Quest: Blast from the Past
? Burnite Shell
Slime Oil
Slimes 1

A, H, Sc
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Air Elemental
During windy weather
33-36 Shakhrami Chest Key
Wind Cluster
Elementals 4 A, M
Abyss Worm
27-30 Copper Ore
Flint Stone
Shakhrami Chest Key
Silver Ore
Zinc Ore
Pebble Worms 18 A, L, H
Ancient Bat
26-29 Bat Wing Giant Bats 29 A, L, H
Carnivorous Crawler
22-25 Inferior Cocoon
Silk Thread
Silk Thread Crawlers 31 L, H, Sc
Caterchipillar
29-31 Inferior Cocoon
Shakhrami Chest Key
Silk Thread
Silk Thread Crawlers 8 A, L, H, Sc
Combat
20-23 Bat Wing
Bat Fang
Giant Bats 22 L, H
Earth Elemental
During dusty weather
33-36 Earth Cluster
Shakhrami Chest Key
Elementals 4 A, M
Ghoul
22-26 Bone Chip
Magicked Skull
Bone Chip Skeletons 25 A, H, HP
Goblin Ambusher
16-18 Leather Bandana
Leather Gloves
Leather Highboots
Leather Trousers
Animal Glue
Goblin Mask
Goblin Armor
Crossbow Bolt Goblins 14 A, L, S
Goblin Butcher
16-18 Faceguard
Scale Cuisses
Scale Finger Gauntlets
Scale Greaves
Goblin Helm
Goblin Mail
Beastcoin Goblins 14 A, L, S
Goblin Furrier
31-34 Tiger Leather
Coeurl Leather
Dhalmel Leather
Shakhrami Chest Key
Studded Bandana
Studded Gloves
Studded Trousers
Studded Boots
Mithra Fang Sack
Goblin Mask
Goblin Armor
Crossbow Bolt Goblins 6 A, L, S
Goblin Gambler
22-26 Poison Flour
Poet's Circlet
Silver Beastcoin Goblins 7 A, L, S
Goblin Leecher
22-26 Linen Cuffs
Linen Slops
Poet's Circlet
Scroll of Barblind
Scroll of Barpoison
Scroll of Barsleep
Scroll of Deodorize
Scroll of Invisible
Scroll of Protectra
Scroll of Silence
Scroll of Sneak
Scroll of Paralyze
Silver Beastcoin Goblins 7 A, L, S
Goblin Mugger
22-26 Brass Cap
Brass Leggings
Brass Mittens
Brass Subligar
Silver Beastcoin Goblins 7 A, L, S
Goblin Pathfinder
Assisted by Goblin's Bat (24-26)
31-34 Brass Finger Gauntlets
Brass Greaves
Brass Mask
Shakhrami Chest Key
Mithra Fang Sack
Silver Beastcoin Goblins 6 A, L, S
Goblin Shaman
30-34 Chestnut Sabots
Wool Hat
Wool Slops
Shakhrami Chest Key
Mithra Fang Sack
Silver Beastcoin Goblins 6 A, L, S
Goblin Smithy
31-34 Chain Hose
Chain Mittens
Iron Mask
Mithra Fang Sack
Shakhrami Chest Key
Greaves
Silver Beastcoin Goblins 6 A, L, S
Goblin Tinkerer
16-18 Faceguard
Scale Cuisses
Scale Finger Gauntlets
Scale Greaves
Beastcoin Goblins 14 A, L, S
Jelly
26-28 Slime Oil Slimes 11 A, H, Sc
Labyrinth Scorpion
30-33 Scorpion Claw
Scorpion Shell
Scorpion Stinger
Shakhrami Chest Key
Scorpions 11 A, L, H, Sc
Maze Maker
18-21 Flint Stone
Copper Ore
Zinc Ore
Silver Ore
Pebble Worms 20 L, H
Maze Scorpion
25-28 Scorpion Claw
Scorpion Shell
Scorpion Stinger
Scorpions 9 A, L, H, Sc
Poison Leech
24-28 Carbuncle's Ruby
Fiend Blood
Leeches 38 L, H, Sc
Protozoan
29-31 Slime Oil
Shakhrami Chest Key
Slimes 5 A, H, Sc
Seeker Bats
23-26 Bat Wing
Bat Fang
Bat Trios 21 A, L, H
Stink Bats
15-18 Bat Wing Bat Trios 25 L, H
Warren Bat
86-88? ?? Giant Bats ?? H
Wendigo
24-28 Bone Chip
Scroll of Gravity
Bone Chip Skeletons 18 A, H, HP
Wight
Warrior
32-35 Bone Chip
Rusty Key
Shakhrami Chest Key
Bone Chip Skeletons 18 A, H, HP
Wight
Black Mage
32-35 Bone Chip
Rusty Key
Scroll of Absorb-VIT
Scroll of Tractor
Shakhrami Chest Key
Bone Chip Skeletons 18 A, H, HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Name Family Spawns Notes


Dark Elemental
Failed use of Strange Apparatus
Elementals 1 M


Lost Soul
Spawned by Quest: Equipped for All Occasions
Skeletons 1 A, H, HP


Wyrmfly
Spawned by Quest: Eco-Warrior (Windurst)
Flies 3 A, L, H


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants