Template:Stat: Difference between revisions
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| : = '''[[{{{1|}}}|{{{display|{{{1|}}}}}}]]:''' | | : = '''[[{{{1|}}}|{{{display|{{{1|}}}}}}]]:''' | ||
| #default = '''{{#switch:{{lc:{{{1|}}}}} | | #default = '''{{#switch:{{lc:{{{1|}}}}} | ||
| latent effect | | shield skill = [[Shield Skill|Shield Skill]]''' {{{2|}}} | ||
| latent effect: = [[Latent Effect|Latent effect]]:''' | | divine magic skill = [[Divine Magic Skill|Divine magic skill]]''' {{{2|}}} | ||
| enchantment | | enhancing magic skill = [[Enhancing Magic Skill|Enhancing magic skill]]''' {{{2|}}} | ||
| enchantment: = {{#ifeq:{{NAMESPACE}}||{{Enchantment}}|[[Enchantment]]}}:''' | | latent effect | latent effect: = [[Latent Effect|Latent effect]]:''' | ||
| dispense | | additional effect | additional effect: = [[Additional Effect|Additional effect]]:''' | ||
| dispense: = {{#ifeq:{{NAMESPACE}}||{{Dispense}}|[[Dispense]]}}:''' | | enchantment | enchantment: = {{#ifeq:{{NAMESPACE}}||{{Enchantment}}|[[Enchantment]]}}:''' | ||
| main hand | | dispense | dispense: = {{#ifeq:{{NAMESPACE}}||{{Dispense}}|[[Dispense]]}}:''' | ||
| main hand: = [[Main|Main hand]]:''' | | main hand | main hand: = [[Main|Main hand]]:''' | ||
| aftermath | | aftermath | aftermath: = [[Aftermath]]:''' | ||
| aftermath: = [[Aftermath]]:''' | | dynamis | dynamis: | in dynamis | in dynamis: = {{#ifeq:{{NAMESPACE}}||[[Category:Dynamis Effect]]}}[[Dynamis|In Dynamis]]:''' | ||
| dynamis | | besieged | besieged: = {{#ifeq:{{NAMESPACE}}||[[Category:Besieged Effect]]}}[[Besieged]]:''' | ||
| dynamis: | | garrison | garrison: = {{#ifeq:{{NAMESPACE}}||[[Category:Garrison Effect]]}}[[Garrison]]:''' | ||
| in dynamis: = [[Dynamis|In Dynamis]]:''' | | set | set: = [[Set Effect|Set]]:''' | ||
| set | | night | night: | nighttime | nighttime: = [[Nighttime]]:''' | ||
| set: = [[Set Effect|Set]]:''' | | day | day: | daytime | daytime: = [[Daytime]]:''' | ||
| night | |||
| night: | |||
| nighttime | |||
| nighttime: = [[Nighttime]]:''' | |||
| day | |||
| day: | |||
| daytime | |||
| daytime: = [[Daytime]]:''' | |||
| on = On {{{2|}}}:''' | | on = On {{{2|}}}:''' | ||
| inside nation's control | | inside nation's control | ||
Line 38: | Line 30: | ||
| blind | | blind | ||
| blind: = [[Blind (Status Effect)|Blind]]:''' | | blind: = [[Blind (Status Effect)|Blind]]:''' | ||
| sleep | |||
| sleep: = [[Sleep (Status Effect)|Sleep]]:''' | |||
| silence | |||
| silence: = [[Silence (Status Effect)|Silence]]:''' | |||
| paralysis | |||
| paralysis: = [[Paralyze (Status Effect)|Paralysis]]:''' | |||
| physical damage | | physical damage | ||
| physical damage: = [[Physical damage]]:''' | | physical damage: = [[Physical damage]]:''' | ||
Line 48: | Line 46: | ||
| pet | | pet | ||
| pet: = [[Pet]]:''' | | pet: = [[Pet]]:''' | ||
| avatar | |||
| avatar: = [[Avatar]]:''' | |||
| fellow | |||
| fellow: = [[Adventuring Fellow|Fellow:]]''' | |||
| citizens = [[{{{2|}}}|Citizens of {{{2|}}}]]:''' | | citizens = [[{{{2|}}}|Citizens of {{{2|}}}]]:''' | ||
| vs. | | vs. | ||
Line 60: | Line 62: | ||
| regen refresh | | regen refresh | ||
| regen and refresh = Adds "[[Auto Regen|Regen]]" and "[[Auto Refresh|Refresh]]" effect''' | | regen and refresh = Adds "[[Auto Regen|Regen]]" and "[[Auto Refresh|Refresh]]" effect''' | ||
| adds regen effect to wyvern = Adds "[[Auto Regen|Regen]]" effect to [[Dragoon Wyvern|wyvern]]''' | |||
| enhances = Enhances "[[{{{2|}}}|{{{display|{{{2|}}}}}}]]" effect''' | | enhances = Enhances "[[{{{2|}}}|{{{display|{{{2|}}}}}}]]" effect''' | ||
| weakens = Weakens "[[{{{2|}}}|{{{display|{{{2|}}}}}}]]" effect''' | |||
| enhances spells = Enhances effect of "[[{{{2|}}}|{{{display|{{{2|}}}}}}]]" spells''' | | enhances spells = Enhances effect of "[[{{{2|}}}|{{{display|{{{2|}}}}}}]]" spells''' | ||
| enhances potency = Enhances "[[{{{2|}}}|{{{display|{{{2|}}}}}}]]" potency''' | | enhances potency = Enhances "[[{{{2|}}}|{{{display|{{{2|}}}}}}]]" potency''' | ||
Line 69: | Line 73: | ||
| augments effects = Augments "[[{{{2|}}}|{{{display|{{{2|}}}}}}]]" effects{{#if:{{{3|}}}|<nowiki/> {{{3|}}}}}''' | | augments effects = Augments "[[{{{2|}}}|{{{display|{{{2|}}}}}}]]" effects{{#if:{{{3|}}}|<nowiki/> {{{3|}}}}}''' | ||
| increases = Increases {{{2|}}}''' | | increases = Increases {{{2|}}}''' | ||
| increases critical hits = [[Critical Hit Rate|Increases rate of critical hits]]''' | |||
| improves results = Improves {{{2|}}} results''' | | improves results = Improves {{{2|}}} results''' | ||
| increases duration = Increases "[[{{{2|}}}|{{{display|{{{2|}}}}}}]]" duration''' | | increases duration = Increases "[[{{{2|}}}|{{{display|{{{2|}}}}}}]]" duration''' | ||
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| increases breath damage = [[Breath Damage|Increases breath damage]]''' | | increases breath damage = [[Breath Damage|Increases breath damage]]''' | ||
| reduces spellcasting time = [[Cast Time|Reduces spellcasting time]]''' | | reduces spellcasting time = [[Cast Time|Reduces spellcasting time]]''' | ||
| song spellcasting time = [[Cast Time|Song spellcasting time]] {{{2|}}}''' | |||
| summoning magic casting time = [[Cast Time|Summoning magic casting time]] {{{2|}}}''' | |||
| converts hp to mp = [[Convert HP to MP|Converts {{{2|}}} HP to MP]]''' | | converts hp to mp = [[Convert HP to MP|Converts {{{2|}}} HP to MP]]''' | ||
| converts mp to hp = [[Convert MP to HP|Converts {{{2|}}} MP to HP]]''' | | converts mp to hp = [[Convert MP to HP|Converts {{{2|}}} MP to HP]]''' | ||
| shock spikes = "[[Shock Spikes]]" effect''' | |||
| blaze spikes = "[[Blaze Spikes]]" effect''' | |||
| ice spikes = "[[Ice Spikes]]" effect''' | |||
| increases effect duration = "[[{{{2|}}}]]" effect duration''' {{{3|}}} | |||
| song recast delay = [[Song]] recast delay''' {{{2}}} | |||
| occ attacks | | occ attacks | ||
| occ. attacks | | occ. attacks | ||
Line 91: | Line 103: | ||
| occasionally deals double damage = [[Damage|Occasionally deals double damage]]''' | | occasionally deals double damage = [[Damage|Occasionally deals double damage]]''' | ||
| increases movement speed = [[Movement Speed|Increases movement speed]]''' | | increases movement speed = [[Movement Speed|Increases movement speed]]''' | ||
| decreases movement speed = [[Movement Speed|Decreases movement speed]]''' | |||
| extends chocobo riding time = [[Chocobo Riding Time|Extends chocobo riding time]]''' | | extends chocobo riding time = [[Chocobo Riding Time|Extends chocobo riding time]]''' | ||
| moon phase affects additional damage = [[Damage Varies by Moon Phase|Moon phase affects additional damage]]''' | | moon phase affects additional damage = [[Damage Varies by Moon Phase|Moon phase affects additional damage]]''' | ||
| damage varies by moon phase = [[Damage Varies by Moon Phase|Damage varies by moon phase]]''' | | damage varies by moon phase = [[Damage Varies by Moon Phase|Damage varies by moon phase]]''' | ||
| avatar elemental resistance = [[Resistance|Avatar elemental resistance]] {{{2|}}} | |||
| increases trick attack damage = Increases "[[Trick Attack]]" damage''' | |||
| increases sneak attack damage = Increases "[[Sneak Attack]]" damage''' | |||
| reduces overload rate = Reduces "[[Overload]]" rate''' | |||
| curse effect = "[[Curse]]" effect on opponent | |||
| perpetuation cost = [[{{{2|}}}]] [[Avatar Perpetuation Cost|perpetuation cost]] {{{3|}}}''' | |||
| rapid shot activation = Increases [[Rapid Shot]] activation rate''' | |||
| improves tame = Improves "[[Tame]]" success rate''' | |||
| "" = "[[{{{2|}}}]]"'''{{#if:{{{3|}}}| {{{3|}}}}} | | "" = "[[{{{2|}}}]]"'''{{#if:{{{3|}}}| {{{3|}}}}} | ||
| #default = {{#switch:{{lc:{{{1|}}}}} | | #default = {{#switch:{{lc:{{{1|}}}}}<!-- | ||
first argument options with (optional?) value in second argument | |||
--> | |||
| dmg | | dmg | ||
| dmg: | | dmg: | ||
Line 113: | Line 137: | ||
| mnd = [[Mind|MND]] | | mnd = [[Mind|MND]] | ||
| chr = [[Charisma|CHR]] | | chr = [[Charisma|CHR]] | ||
| acc | |||
| accuracy = [[Accuracy]] | |||
| att | |||
| attack = [[Attack]] | |||
| ratt | |||
| ranged attack = [[Ranged Attack]] | |||
| racc | |||
| ranged accuracy = [[Ranged Accuracy]] | |||
| eva | |||
| evasion = [[Evasion]] | |||
| earth | |||
| earth resist | |||
| earth resistance = {{Earth|Icon}} | |||
| water | |||
| water resist | |||
| water resistance = {{Water|Icon}} | |||
| wind | |||
| wind resist | |||
| wind resistance = {{Wind|Icon}} | |||
| fire | | fire | ||
| fire resist | | fire resist | ||
| fire resistance = | | fire resistance = {{Fire|Icon}} | ||
| ice | | ice | ||
| ice resist | | ice resist | ||
| ice resistance = | | ice resistance = {{Ice|Icon}} | ||
| lightning | | lightning | ||
| lightning resist | | lightning resist | ||
| lightning resistance = | | lightning resistance = {{Lightning|Icon}} | ||
| light | | light | ||
| light resist | | light resist | ||
| light resistance = | | light resistance = {{Light|Icon}} | ||
| dark | | dark | ||
| dark resist | | dark resist | ||
| dark resistance = | | dark resistance = {{Dark|Icon}} | ||
| mdb | | mdb | ||
| magic defense bonus = "[[Magic Defense Bonus|Magic Def. Bonus]]" | | magic defense bonus = "[[Magic Defense Bonus|Magic Def. Bonus]]" | ||
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| blood pact ability delay = [["Blood Pact" Ability Delay|"Blood Pact" ability delay]] | | blood pact ability delay = [["Blood Pact" Ability Delay|"Blood Pact" ability delay]] | ||
| damage taken = [[Damage Taken|Damage taken]] | | damage taken = [[Damage Taken|Damage taken]] | ||
| physical damage taken = [[Physical Damage Taken|Physical damage taken]] | | physical damage taken | pdt = [[Physical Damage Taken|Physical damage taken]] | ||
| magic damage taken = [[Magic Damage Taken|Magic damage taken]] | | magic damage taken | mdt = [[Magic Damage Taken|Magic damage taken]] | ||
| breath damage taken = [[Breath Damage Taken|Breath damage taken]] | | breath damage taken = [[Breath Damage Taken|Breath damage taken]] | ||
| synergy damage taken = [[Synergy Damage Taken|Synergy damage taken]] | | synergy damage taken = [[Synergy Damage Taken|Synergy damage taken]] | ||
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| hhp hmp | | hhp hmp | ||
| hp and mp recovered while healing = [[HP Recovered While Healing|HP]] and [[MP Recovered While Healing|MP recovered while healing]] | | hp and mp recovered while healing = [[HP Recovered While Healing|HP]] and [[MP Recovered While Healing|MP recovered while healing]] | ||
| recover hp = [[Recover HP]] | |||
| recover mp = [[Recover MP]] | |||
| spell interrupt rate down | | spell interrupt rate down | ||
| spell interruption rate down = [[Spell Interruption Rate|Spell interruption rate down]] | | spell interruption rate down = [[Spell Interruption Rate|Spell interruption rate down]] | ||
| enspell damage | |||
| sword enhancement spell damage = [[Enspell|Enspell Damage]] | |||
| enspell duration | |||
| sword enhancement spell duration = [[Enspell|Enspell Duration]] | |||
| chocobo riding time = [[Chocobo Riding Time|Chocobo riding time]] | | chocobo riding time = [[Chocobo Riding Time|Chocobo riding time]] | ||
| haste = [[Haste (Status Effect)|Haste]] | | haste = [[Haste (Status Effect)|Haste]] | ||
| movement speed = [[Movement Speed|Movement speed]] | | movement speed = [[Movement Speed|Movement speed]] | ||
| slow = [[Slow (Status Effect)|Slow]] | | slow = "[[Slow (Status Effect)|Slow]]" | ||
| critical hit rate = [[Critical Hit Rate|Critical hit rate]] | | critical hit rate = [[Critical Hit Rate|Critical hit rate]] | ||
| dual wield | | dual wield | ||
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| enhances "fast cast" effect | | enhances "fast cast" effect | ||
| enhances fast cast effect = Enhances "[[Fast Cast]]" effect | | enhances fast cast effect = Enhances "[[Fast Cast]]" effect | ||
| " | | "steal" | ||
| steal = "[[Steal]]" | | steal = "[[Steal]]" | ||
| warcry = Enhances "[[Warcry]]" effect | | warcry = Enhances "[[Warcry]]" effect | ||
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| mighty strikes = Enhances "[[Mighty Strikes]]" effect | | mighty strikes = Enhances "[[Mighty Strikes]]" effect | ||
| double attack damage = Increases "[[Double Attack]]" damage | | double attack damage = Increases "[[Double Attack]]" damage | ||
| enhances double attack = Enhances "[[Double Attack]]" effect | |||
| phalanx = "[[Phalanx]]" damage reduction | | phalanx = "[[Phalanx]]" damage reduction | ||
| enhances wyvern's accuracy = Enhances [[Dragoon Wyvern|wyvern's]] accuracy | |||
| counter | | counter | ||
| charm | | charm | ||
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| triple attack | | triple attack | ||
| zanshin = "[[{{{1}}}|{{{display|{{{1}}}}}}]]" | | zanshin = "[[{{{1}}}|{{{display|{{{1}}}}}}]]" | ||
| enmity = [[Enmity]] | |||
| subtle blow = "[[Subtle Blow]]" | |||
| reduces magic and breath damage = [[Reduces Magic and Breath Damage]] | |||
| max hp boost = [[Max HP Boost]] | |||
| max mp boost = [[Max MP Boost]] | |||
| augments call beast | augments "call beast" = Augments "[[Call Beast]]" | |||
<!-- Armor Only Stats --> | |||
| courtly measure = "[[Courtly Measure]]" | |||
<!-- Job Abilities --> | |||
| snapshot | snapshot effect | enhances snapshot effect | enhances "snapshot" effect = Enhances "[[Snapshot]]" effect | |||
<!-- crafting skills --> | |||
| wind skill | wind instrument skill = [[:Category:Wind Instrument Skill|Wind Instrument Skill]] | |||
| string skill | string instrument skill = [[:Category:String Instrument Skill|String Instrument Skill]] | |||
| singing | singing skill = [[:Category:Singing Skill|Singing Skill]] | |||
| alchemy skill|alchemy = [[:Category:Alchemy|Alchemy skill]] | |||
| bonecraft skill|bonecraft = [[:Category:Bonecraft|Bonecraft skill]] | |||
| clothcraft skill|clothcraft = [[:Category:Clothcraft|Clothcraft skill]] | |||
| cooking skill|cooking = [[:Category:Cooking|Cooking skill]] | |||
| fishing skill|fishing = [[:Category:Fishing|Fishing skill]] | |||
| goldsmithing skill|goldsmithing = [[:Category:Goldsmithing|Goldsmithing skill]] | |||
| leathercraft skill|leathercraft = [[:Category:Leathercraft|Leathercraft skill]] | |||
| smithing skill|smithing = [[:Category:Smithing|Smithing skill]] | |||
| woodworking skill|woodworking = [[:Category:Woodworking|Woodworking skill]] | |||
| #default = [[{{{1}}}|{{{display|{{{1}}}}}}]] | | #default = [[{{{1}}}|{{{display|{{{1}}}}}}]] | ||
}}'''{{#if:{{{2|}}}| {{{2}}}|}}}}}}}}<noinclude> | }}'''{{#if:{{{2|}}}| {{{2}}}|}}}}}}}}<noinclude> | ||
Line 208: | Line 277: | ||
| <pre>{{Stat|latent effect:}}</pre> | | <pre>{{Stat|latent effect:}}</pre> | ||
| {{Stat|latent effect:}} | | {{Stat|latent effect:}} | ||
|- | |||
| <pre>{{Stat|additional effect:}}</pre> | |||
| {{Stat|additional effect:}} | |||
|- | |- | ||
| <pre>{{Stat|enchantment:}}</pre> | | <pre>{{Stat|enchantment:}}</pre> | ||
Line 505: | Line 577: | ||
| <pre>{{Stat|critical hit rate|+1%}}</pre> | | <pre>{{Stat|critical hit rate|+1%}}</pre> | ||
| {{Stat|critical hit rate|+1%}} | | {{Stat|critical hit rate|+1%}} | ||
|- | |||
| <pre>{{Stat|increases critical hits}}</pre> | |||
| {{Stat|increases critical hits}} | |||
|- | |- | ||
| <pre>{{Stat|dual wield}}</pre> | | <pre>{{Stat|dual wield}}</pre> | ||
Line 511: | Line 586: | ||
| <pre>{{Stat|fast cast}}</pre> | | <pre>{{Stat|fast cast}}</pre> | ||
| {{Stat|fast cast}} | | {{Stat|fast cast}} | ||
|- | |||
| <pre>{{Stat|enhances double attack}}</pre> | |||
| {{Stat|enhances double attack}} | |||
|- | |||
| <pre>{{Stat|Double Attack|+1%}}</pre> | |||
| {{Stat|Double Attack|+1%}} | |||
|- | |- | ||
| <pre>{{Stat|Triple Attack|+1%}}</pre> | | <pre>{{Stat|Triple Attack|+1%}}</pre> | ||
Line 517: | Line 598: | ||
| <pre>{{Stat|Evasion|+5}}</pre> | | <pre>{{Stat|Evasion|+5}}</pre> | ||
| {{Stat|Evasion|+5}} | | {{Stat|Evasion|+5}} | ||
|- | |||
| <pre>{{Stat|shield skill|+10}}</pre> | |||
| {{Stat|shield skill|+10}} | |||
|- | |||
| <pre>{{Stat|divine magic skill|+5}}</pre> | |||
| {{Stat|divine magic skill|+5}} | |||
|- | |||
| <pre>{{Stat|alchemy skill|+1}}</pre> | |||
| {{Stat|Alchemy Skill|+1}} | |||
|- | |||
| <pre>{{Stat|blaze spikes}}</pre> | |||
| {{Stat|blaze spikes}} | |||
|- | |||
| <pre>{{Stat|shock spikes}}</pre> | |||
| {{Stat|shock spikes}} | |||
|- | |||
| <pre>{{Stat|ice spikes}}</pre> | |||
| {{Stat|ice spikes}} | |||
|- | |||
| <pre>{{Stat|song spellcasting time}}</pre> | |||
| {{Stat|song spellcasting time}} | |||
|- | |||
| <pre>{{Stat|Recover HP}}</pre> | |||
| {{Stat|Recover HP}} | |||
|- | |||
| <pre>{{Stat|Recover MP}}</pre> | |||
| {{Stat|Recover MP}} | |||
|- | |||
| <pre>{{Stat|Subtle Blow|+1}}</pre> | |||
| {{Stat|Subtle Blow|+1}} | |||
|- | |||
| <pre>{{Stat|curse effect}}</pre> | |||
| {{Stat|curse effect}} | |||
|- | |||
| <pre>{{stat|Max HP Boost}}</pre> | |||
| {{stat|max hp boost}} | |||
|- | |||
| <pre>{{stat|Max MP Boost}}</pre> | |||
| {{stat|Max mp boost}} | |||
|- | |||
| <pre>{{stat|Wind Instrument Skill}}</pre> | |||
| {{stat|Wind Instrument Skill}} | |||
|- | |||
| <pre>{{stat|String Instrument Skill}}</pre> | |||
| {{stat|String Instrument Skill}} | |||
|- | |||
| <pre>{{stat|Singing Skill}}</pre> | |||
| {{stat|Singing Skill}} | |||
|- | |||
| <pre>{{stat|Augments Call Beast}}</pre> | |||
| {{stat|Augments Call Beast}} | |||
|- | |||
| <pre>{{stat|perpetuation cost|Leviathan|-2}}</pre> | |||
| {{stat|perpetuation cost|Leviathan|-2}} | |||
|- | |||
| <pre>{{stat|improves tame}}</pre> | |||
| {{stat|improves tame}} | |||
|} | |} | ||
</noinclude> | </noinclude> |
Latest revision as of 17:44, 17 November 2024
Usage
Code | Result |
---|---|
{{Stat|latent effect:}} |
Latent effect: |
{{Stat|additional effect:}} |
Additional effect: |
{{Stat|enchantment:}} |
Enchantment: |
{{Stat|dispense:}} |
Dispense: |
{{Stat|main hand:}} |
Main hand: |
{{Stat|aftermath:}} |
Aftermath: |
{{Stat|dynamis:}} |
In Dynamis: |
{{Stat|set:}} |
Set: |
{{Stat|nighttime:}} |
Nighttime: |
{{Stat|daytime:}} |
Daytime: |
{{Stat|on|[[Earthsday]]}} |
On Earthsday: |
{{Stat|inside nation's control:}} |
In areas under own nation's control: |
{{Stat|outside nation's control:}} |
In areas outside own nation's control: |
{{Stat|blind:}} |
Blind: |
{{Stat|physical damage:}} |
Physical damage: |
{{Stat|grimoire:}} |
Grimoire: |
{{Stat|automaton:}} |
Automaton: |
{{Stat|wyvern:}} |
Wyvern: |
{{Stat|pet:}} |
Pet: |
{{Stat|citizens|Bastok}} |
Citizens of Bastok: |
{{Stat|vs|Beasts}} |
Vs. Beasts: |
{{Stat|tp bonus|Jump}} |
"Jump" TP Bonus |
{{Stat|tp bonus|Ready|+100}} |
"Ready" TP Bonus +100 |
{{Stat|effect|Beast Killer|+2}} |
"Beast Killer" effect +2 |
{{Stat|effects|Killer|+1}} |
"Killer" effects +1 |
{{Stat|refresh}} |
Adds "Refresh" effect |
{{Stat|regen}} |
Adds "Regen" effect |
{{Stat|regen and refresh}} |
Adds "Regen" and "Refresh" effect |
{{Stat|enhances|Resist Poison}} |
Enhances "Resist Poison" effect |
{{Stat|enhances spells|Absorb}} |
Enhances effect of "Absorb" spells |
{{Stat|enhances potency|Cure}} |
Enhances "Cure" potency |
{{Stat|adds effect|Regain}} |
Adds "Regain" effect |
{{Stat|augments|Reward}} |
Augments "Reward" |
{{Stat|augments effect|Reward|II}} |
Augments "Reward" effect II |
{{Stat|increases|[[Attack]] and [[Accuracy]]}} |
Increases Attack and Accuracy |
{{Stat|improves results|[[Harvesting]]}} |
Improves Harvesting results |
{{Stat|increases duration|Hide}} |
Increases "Hide" duration |
{{Stat|increases success rate|Tame}} |
Increases "Tame" success rate |
{{Stat|improves success rate|Tame}} |
Improves "Tame" success rate |
{{Stat|increases activation rate|Rapid Shot}} |
Increases "Rapid Shot" activation rate |
{{Stat|reduces recast time|Reward}} |
Reduces "Reward" recast time |
{{Stat|recast time reduction|Reward|+15}} |
"Reward" recast time reduction +15 |
{{Stat|wyvern uses breaths more effectively}} |
Wyvern uses breaths more effectively |
{{Stat|enhances monster correlation effects}} |
Enhances monster correlation effects |
{{Stat|monster correlation effects|+5}} |
Monster correlation effects +5 |
{{Stat|increases feral drain success rate}} |
Increases feral drain success rate |
{{Stat|increases breath damage}} |
Increases breath damage |
{{Stat|reduces spellcasting time}} |
Reduces spellcasting time |
{{Stat|converts hp to mp|20}} |
Converts 20 HP to MP |
{{Stat|converts mp to hp|15}} |
Converts 15 MP to HP |
{{Stat|occasionally attacks|twice}} |
Occasionally attacks twice |
{{Stat|occasionally deals double damage}} |
Occasionally deals double damage |
{{Stat|increases movement speed}} |
Increases movement speed |
{{Stat|extends chocobo riding time}} |
Extends chocobo riding time |
{{Stat|moon phase affects additional damage}} |
Moon phase affects additional damage |
{{Stat|damage varies by moon phase}} |
Damage varies by moon phase |
{{Stat|""|Knights of Round}} |
"Knights of Round" |
{{Stat|Berserk|:}} |
Berserk: |
{{Stat|Weather|display=Rainy weather|:}} |
Rainy weather: |
{{Stat|Divine Magic|skill|+2}} |
Divine Magic skill +2 |
{{Stat|Fenrir|perpetuation cost|-1}} |
Fenrir perpetuation cost -1 |
{{Stat|damage|20}} |
DMG: 20 |
{{Stat|delay|200}} |
Delay: 200 |
{{Stat|def|2}} |
DEF: 2 |
{{Stat|hp|+5}} |
HP +5 |
{{Stat|mp|+1%}} |
MP +1% |
{{Stat|str|+1}} |
STR +1 |
{{Stat|dex|+1}} |
DEX +1 |
{{Stat|int|+1}} |
INT +1 |
{{Stat|agi|+1}} |
AGI +1 |
{{Stat|vit|+1}} |
VIT +1 |
{{Stat|mnd|+1}} |
MND +1 |
{{Stat|chr|+1}} |
CHR +1 |
{{Stat|fire|+1}} |
+1 |
{{Stat|ice|+1}} |
+1 |
{{Stat|wind|+1}} |
+1 |
{{Stat|earth|+1}} |
+1 |
{{Stat|lightning|+1}} |
+1 |
{{Stat|water|+1}} |
+1 |
{{Stat|light|+1}} |
+1 |
{{Stat|dark|+1}} |
+1 |
{{Stat|magic defense bonus|+5}} |
"Magic Def. Bonus" +5 |
{{Stat|magic attack bonus|+2}} |
"Magic Atk. Bonus" +2 |
{{Stat|cure potency|+1%}} |
"Cure" potency +1% |
{{Stat|cure received|+5%}} |
Potency of "Cure" effects received +5% |
{{Stat|cure cast time|-10%}} |
"Cure" spellcasting time -10% |
{{Stat|avatar perpetuation cost|-2}} |
Avatar perpetuation cost -2 |
{{Stat|blood pact ability delay|-3}} |
"Blood Pact" ability delay -3 |
{{Stat|damage taken|-1%}} |
Damage taken -1% |
{{Stat|physical damage taken|-5%}} |
Physical damage taken -5% |
{{Stat|magic damage taken|+3%}} |
Magic damage taken +3% |
{{Stat|breath damage taken|-2%}} |
Breath damage taken -2% |
{{Stat|synergy damage taken|-25%}} |
Synergy damage taken -25% |
{{Stat|hp recovered while healing|+1}} |
HP recovered while healing +1 |
{{Stat|mp recovered while healing|+1}} |
MP recovered while healing +1 |
{{Stat|hp and mp recovered while healing|+1}} |
HP and MP recovered while healing +1 |
{{Stat|spell interruption rate down|2%}} |
Spell interruption rate down 2% |
{{Stat|chocobo riding time|+1}} |
Chocobo riding time +1 |
{{Stat|haste|+5%}} |
Haste +5% |
{{Stat|movement speed|+18%}} |
Movement speed +5% |
{{Stat|critical hit rate|+1%}} |
Critical hit rate +1% |
{{Stat|increases critical hits}} |
Increases rate of critical hits |
{{Stat|dual wield}} |
Enhances "Dual Wield" effect |
{{Stat|fast cast}} |
Enhances "Fast Cast" effect |
{{Stat|enhances double attack}} |
Enhances "Double Attack" effect |
{{Stat|Double Attack|+1%}} |
"Double Attack" +1% |
{{Stat|Triple Attack|+1%}} |
"Triple Attack" +1% |
{{Stat|Evasion|+5}} |
Evasion +5 |
{{Stat|shield skill|+10}} |
Shield Skill +10 |
{{Stat|divine magic skill|+5}} |
Divine magic skill +5 |
{{Stat|alchemy skill|+1}} |
Alchemy skill +1 |
{{Stat|blaze spikes}} |
"Blaze Spikes" effect |
{{Stat|shock spikes}} |
"Shock Spikes" effect |
{{Stat|ice spikes}} |
"Ice Spikes" effect |
{{Stat|song spellcasting time}} |
Song spellcasting time |
{{Stat|Recover HP}} |
Recover HP |
{{Stat|Recover MP}} |
Recover MP |
{{Stat|Subtle Blow|+1}} |
"Subtle Blow" +1 |
{{Stat|curse effect}} |
"Curse" effect on opponent |
{{stat|Max HP Boost}} |
Max HP Boost |
{{stat|Max MP Boost}} |
Max MP Boost |
{{stat|Wind Instrument Skill}} |
Wind Instrument Skill |
{{stat|String Instrument Skill}} |
String Instrument Skill |
{{stat|Singing Skill}} |
Singing Skill |
{{stat|Augments Call Beast}} |
Augments "Call Beast" |
{{stat|perpetuation cost|Leviathan|-2}} |
Leviathan perpetuation cost -2 |
{{stat|improves tame}} |
Improves "Tame" success rate |