East Ronfaure
From HorizonXI Wiki
Description
This lush evergreen forest, set aside by the d'Oraguille family for hunting festivals, lies to the east of the Kingdom of San d'Oria. Blessed by the abundant waters of the Cheval River, the wildlife in these woodlands has flourished for centuries. However, extensive logging by Orcish troops--and an astounding increase in the number of wild sheep--have resulted in a significant reduction in the area's wildlife. San d'Orian officials are currently pondering over a solution to this new dilemma.
Table of Contents
Quests/Missions • Weather • Fishing • Logging • Chocobo Digging • NPCs • Notorious Monsters • Regular Monsters • Event Monsters
Connections
Interactive Map
| Zone Information | |
|---|---|
| Area Name | East Ronfaure |
| Type | Outdoor |
| Maps | |
| Map Acquisition | Purchase |
| Miscellaneous | |
| Hobbies | |
| Weather | None |
| Region | Ronfaure |
| Expansion | Final Fantasy XI |
| Requirements | None |
| Restrictions | None |
| Background music | "Ronfaure" |
| Notes | None |
Weather Forecast
Involved in Quests/Missions
| Quest | Type | Starter | Location |
|---|---|---|---|
| An Explorer's Footsteps | Map | Abelard | Selbina (G-9) |
| The Vicasque's Sermon | General | Abioleget | Northern San d'Oria (M-6) |
| To Cure a Cough | General | Nenne | Southern San d'Oria (F-6) |
| Waters of the Cheval | General | Miageau | Northern San d'Oria (L-7) |
| Mission | Nation | Starter | Location |
| Smash the Orcish Scouts | San d'Oria | San d'Orian Gate Guard | San d'Oria |
Other Information
| Item | Abundance |
|---|---|
| Acorn | Very Common(20.8%) |
| Arrowwood Log | Common(17%) |
| Little Worm | Very Common(26.7%) |
| Ash Log | Rare(8.3%) |
| Chocobo Feather | Rare(7%) |
| Maple Log | Uncommon(12.7%) |
| Chestnut | Very Rare(3%) |
| Chestnut Log | Extremely Rare(0.8%) |
| King Truffle | Very Rare(1.5%) |
| Mistletoe | Extremely Rare(0.8%) |
| Fruit Seeds ● | Very Rare(1.3%) |
|
● = Requires Burrow ● = Requires Egg Helm ● = Requires Bore ● = Obtainable only at Night | |
| Possible Weather | Weather Reporter |
|---|---|
| None | |
|
Elemental Maps | |
| Item | Abundance |
|---|---|
| Arrowwood Log | |
| Ash Log | |
| Maple Log | |
| Chestnut Log | |
| Fruit Seeds | |
| Yew Log | |
| Chestnut | |
| Rugged Tree Bark | |
| Logging Map | |
| Fish | Cap | Body of Water |
|---|---|---|
| Crayfish | 7 | Cheval River |
| Cheval Salmon | 21 | |
| Tricolored Carp | 27 | |
| Shining Trout | 37 | |
| Gold Carp | 56 | |
| Arrowwood Log | 0 | |
| Copper Ring | 0 | |
| Rusty Subligar | 0 | |
NPCs Found Here
| Name | Location | Type |
|---|---|---|
| Andelain | J-11 | |
| Croteillard | G-6 | Gate Guard |
| Rayochindot | G-6 | Gate Guard |
Notorious Monsters Found Here
| Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bigmouth Billy
|
09-10 | Red Rock Blue Rock Yellow Rock Green Rock Translucent Rock Purple Rock Black Rock White Rock Copper Ore Flint Stone Iron Ore Mythril Ore Silver Ore Zinc Ore |
Gold Ore | Worms | L, H
| ||||||||
| Swamfisk
|
11-15 | Gelong Staff Shall Shell Pugil Scales |
Pugils | A, L
| |||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
Regular Monsters Found Here
Event Monsters Found Here
| Name | Family | Spawns | Notes |
|---|
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |





