The Sanctuary of Zi'Tah

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Description
The coniferous forest that is at the entrance to the Li'Telor region. At noon little light reaches the forest floor, blocked by trees that are thousands of years old. However throughout the forest are crystals that are illuminated and shine onto their surroundings eerily even during the day. Here was believed by the people of Vanadiel to be the region of gods, and was rare for people to visit unless on pilgrimage to Ro'Maeve, or Goblin Highwaymen.
Zitah-sanctuary-pic.jpg
Interactive Map
Weather Forecast

VanaDays from Today Normal (50%) Common (35%) Rare (15%)
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ThunderstormsThunderstorms Thunderstorms
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Rain Rain
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Rain Rain
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Thunder Thunder
ThunderstormsThunderstorms Thunderstorms
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Zone Information
Area Name The Sanctuary of Zi'Tah
Type Outdoor
Maps
Zitah-sanctuary.png
Map Acquisition Purchase
Miscellaneous Able to ride Mounts Able to use Tractor
Hobbies

Chocodig.png

Ffxi gld 01.png

Weather ThunderstormsThunderstorms Rain
Region Li'Telor
Expansion Rise of the Zilart
Requirements None
Restrictions None
Background music "The Sanctuary of Zi'Tah"
Notes None


Involved in Quests/Missions

Quest Type Starter Location
Forge Your Destiny Job: Samurai Jaucribaix    Norg K-8
Garrison/The Sanctuary of Zi'Tah Garrison ---    ---
Lovers in the Dusk General Carmelo    Port Bastok E-6
Soul Searching General ---    The Sanctuary of Zi'Tah I-7
The Sacred Katana Artifact Armor Jaucribaix    Norg K-8
The Weight of Your Limits Weaponskill Iron Eater    Metalworks J-8
Mission Nation Starter Location
Headstone Pilgrimage Zilart --- ---

Other Information

Fish Cap Body of Water
Dark Bass
33 All
Crystal Bass
35
Red Terrapin
53
Arrowwood Log
0

Fishing Map
TheSanctuaryofZiTahFishing.gif


Possible Weather Weather Reporter
Resistance vs. LightningResistance vs. Lightning

Shashan-Mishan Lower Jeuno (F-11)
Leffquen Port Jeuno (J-8)
Appollonia Upper Jeuno (G-6)
Pekuku Mhaura (H-9)

Resistance vs. Water

Elemental Map
TheSanctuaryofZiTahElementals.webp

Item Abundance
Pebble 28.8%Very Common(28.8%)
Bone Chip 18.7%Common(18.7%)
Maple Log HorizonXI specific changes 19.4%Common(19.4%)
Yew Log 13.6%Uncommon(13.6%)
Elm Log 4.4%Very Rare(4.4%)
Green Rock 1.5%Very Rare(1.5%)
Translucent Rock 1.5%Very Rare(1.5%)
Petrified Log 3.7%Very Rare(3.7%)
Tree Cuttings HorizonXI specific changes 4.8%Very Rare(4.8%)
Golem Shard HorizonXI specific changes 4.2%Very Rare(4.2%)

= Requires Burrow  = Requires Egg Helm  = Requires Bore  = Obtainable only at Night


NPCs Found Here

Name Location Type
Kasim H-9 Outpost Merchant
Dedden, I.M. F-5 Conquest Overseer: Bastok: Outland Guard
Calliope, I.M. H-9 Conquest Overseer: Bastok: Outpost Guard
Limion, R.K. F-5 Conquest Overseer: San d'Oria: Outland Guard
Credaurion, R.K. H-9 Conquest Overseer: San d'Oria: Outpost Guard
Ochocho, W.W. F-9 Conquest Overseer: Windurst: Outland Guard
Ajimo-Majimo, W.W. H-9 Conquest Overseer: Windurst: Outpost Guard

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Bastet
62 Bastet Fang Coeurls Bastet Spawn Location

A, S, Sc


Elusive Edwin
47 Forte Earring Flies Elusive Edwin Spawn Location

L, H


Huwasi
65~67 Imperial Topaz Golems Huwasi Spawn Location

A, S


Keeper of Halidom
56-61 Boyahda Moss
Daihannya
Tree Cuttings
Goobbues Keeper of Halidom Spawn Location

A, L, H


Noble Mold
50 Rain Hat Funguars Noble Mold Spawn Location

A, L, H


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Clipper
Fished up
25-28 Crabs 1 A, H
Greater Pugil
Fished up
25-28 Pugil Scales
Shall Shell
Pugils 1 A, H
Goblin Gambler
25-29 Poison Flour
Goblin Armor
Goblin Mask
Silver Beastcoin Goblins 8 A, L, S
Goblin Leecher
25-29 Scroll of Paralyze
Scroll of Barblind
Scroll of Barpoison
Scroll of Barsleep
Scroll of Deodorize
Goblin Mask
Scroll of Invisible
Scroll of Protectra
Scroll of Silence
Scroll of Sneak
Silver Beastcoin Goblins 9 A, L, S
Goblin Mugger
25-29 Goblin Helm
Goblin Mail
Goblin Mask
Silver Beastcoin
Silver Beastcoin Goblins 12 A, L, S
Ancient Bat
Spawns at night. (16:00-7:00)
26-28 Bat Fang
Bat Wing
Fiend Blood
Giant Bats 38 A, L, H
Goblin Furrier
31-34 Goblin Mask
Goblin Armor
Crossbow Bolt Goblins 4 A, L, S
Goblin Smithy
31-34 Goblin Helm
Goblin Mail
Silver Beastcoin Goblins 7 A, L, S
Big Jaw
Fished up
34-37 Pugils 1 A, H
Lesser Gaylas
Spawns at night. (16:00-8:00)
39-42 Bat Wing
Bat Fang
Beast Blood
Fiend Blood
Bat Trios 50 A, L, H
Goobbue Gardener
40-43 Boyahda Moss
Tree Cuttings
Goobbues 13 A, H, L
Ogrefly
41-44 Insect Wing Insect Wing Flies 45 L, H
Myxomycete
41-46 Danceshroom
Woozyshroom
Sleepshroom
Funguars 58 L, H
Goobbue Parasite
42-45 Beastman Blood
Carbuncle's Ruby
Fiend Blood
Leeches 47 L, H, Sc
Bigclaw
Fished up
42-45 Rock Salt
Crab Shell
Land Crab Meat
Crabs 1 A, H
Goblin Poacher
42-46 Cuir Bandana
Goblin Armor
Goblin Mask
Hound Fang Sack
Mythril Beastcoin
Crossbow Bolt Goblins 7 A, L, S
Goblin Reaper
42-46 Goblin Helm
Goblin Mail
Sallet
Scroll of Absorb-AGI
Scroll of Absorb-INT
Scroll of Absorb-VIT
Scroll of Stun
Mythril Beastcoin Goblins 4 A, L, S
Goblin Robber
42-46 Goblin Mail
Hound Fang Sack
Goblin Helm
Sack of Fish Bait
Mythril Beastcoin Goblins 11 A, L, S
Goblin Trader
Assisted by Goblin's Leech (35-40)
42-46 Cuir Gloves
Goblin Armor
Goblin Mask
Hound Fang Sack
Mythril Beastcoin Goblins 6 A, L, S
Master Coeurl
44-47 Coeurl Hide
Coeurl Meat
Coeurl Whisker
Coeurl Whisker Coeurls 31 A, S, Sc
Revenant
Spawns at night. (16:00-7:00)
45-47 Linen Cloth
Revival Tree Root
Ghosts 7 A, H, HP
Hell Hound
Spawns at night. (16:00-7:00)
46-50 Revival Tree Root
Wolf Hide
Hounds 20 A, H, HP
Makara
Fished up
47-50 Pugil Scales
Shall Shell
Pugils 1 A, H
Puroboros
Spawns During: Fog
47-49 Bomb Arm
Bomb Ash
Bombs 4 A, S, M
Thunder Elemental
During lightning weather
48-49 Lightning Cluster Elementals 4 A, M
Water Elemental
During water weather
48-49 Water Cluster Elementals 4 A, M
Rock Golem
49-50 Golem Shard
Mythril Ore
Golems 17 A, S, M
Rot Prowler
Spawns at night. (16:00-7:00)
49-53 Bone Chip
Revival Tree Root
Scroll of Absorb-AGI
Scroll of Absorb-INT
Scroll of Absorb-VIT
Skeletons 19 A, H, HP
Lost Soul
Spawns at night. (16:00-7:00)
51-55 Bone Chip
Revival Tree Root
Bone Chip Skeletons 9 A, H, HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Garrison: Garrison/The Sanctuary of Zi'Tah

Name Family Spawns Notes


Doomed Pilgrims
Spawned for mission: Headstone Pilgrimage
Doomed 1 A, H, HP


Greenman
Spawned for quest: The Weight of Your Limits
Treants 1 A, H


Guardian Treant
Spawned for quest: Forge Your Destiny
Treants 1 A, H


Isonade
Spawned for quest: The Sacred Katana
Pugils 1 A, H


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants