User contributions for Redbaren
From HorizonXI Wiki
5 May 2024
- 05:2705:27, 5 May 2024 diff hist +944 N Spawn Point Created page with ":''Occasionally abbreviated as just "Spawn"'' A ''Spawn Point'' is an area of the map earmarked for the possible appearance (or "spawning") of a certain type of enemy. This term is often used to describe the location(s) where Notorious Monsters appear, though it may also be used by Experience Point Parties as well, in context of where enemies used for EXP can appear. A spawn point is usually not a precise location, but an area of the map (s..." current
- 05:0805:08, 5 May 2024 diff hist +1 Ilrusi Atoll No edit summary current Tag: Manual revert
- 05:0805:08, 5 May 2024 diff hist −1 Ilrusi Atoll No edit summary
- 05:0705:07, 5 May 2024 diff hist −4 Ilrusi Atoll No edit summary
- 05:0005:00, 5 May 2024 diff hist +14,263 N Category:Timed Spawn Notorious Monsters Created page with "thumb|Argus, a famous Timed Spawn NM. Timed Spawn Notorious Monsters, while less common than Lottery Spawn Notorious Monsters, make up a large percentage of high-level and powerful Notorious Monsters (NMs). Hunting these NMs is a common activity for players of all levels, either for fun, recognition, or to obtain the various Exclusive or Auction House|v..."
- 04:5004:50, 5 May 2024 diff hist 0 N File:Argus.webp No edit summary current
- 04:4804:48, 5 May 2024 diff hist +1,142 N Timed Spawn Created page with "thumb|Spook, a non-notorious timed spawn monster. A monster is considered to be on a ''Timed Spawn'' when its appearance in the game is restricted to certain times, or the creature is limited to appearing a certain time after it was previously defeated. Timed Spawn monsters are unlike Lottery Spawn monsters as they are independent of any other monster spawns in the area. Strictly speaking, most monsters in Vana..." current
- 04:4704:47, 5 May 2024 diff hist +1,520 N Morph Spawn Created page with "Some Notorious Monsters appear in the game by taking the place of another monster after a certain amount of time has passed - this behavior is referred to as a ''Morph Spawn''. When this occurs, the existing monster will disappear and the new monster will appear in exactly the same place. The monster that the new monster replaces is called a "placeholder" - a term borrowed from Lottery Spawn monsters. However, unlike Lottery Spawn monsters, the placeholder o..." current
- 04:4504:45, 5 May 2024 diff hist +662 N Spawn Window Created page with "While most monsters will appear promptly after a certain amount of time has passed, some monsters wait an additional, random, length of time before spawning. This range of time is sometimes referred to as a ''spawn window''. Timed Spawn monsters have finite spawn windows and may have more than one window. Lottery Spawn monsters do not have finite spawn windows, but some require a certain amount of time to pass before they can be spawned again...." current
- 04:3604:36, 5 May 2024 diff hist +4,743 N Fisherman's Heart Created page with "{{Quest Header |Quest Name=Fisherman's Heart |Start=Katsunaga |Start Location=Mhaura (G-10) |Requirements=Windurst Reputation 2<br>Fishing Skill: 20 minimum :(includes gear) |Items Needed=Gugru Tuna |Title= |Repeatable=Yes |Rewards=Provides information about the character's fishing history. |previous= |next= }} == Walkthrough == thumb|Mhaura *Katsunaga, standing on the waterfront at (G-10), says he can tell you about your..."
- 04:2304:23, 5 May 2024 diff hist +4 Automaton No edit summary current
- 04:2104:21, 5 May 2024 diff hist 0 N File:Automaton1.jpg No edit summary current
- 03:4503:45, 5 May 2024 diff hist +33,377 N Automaton Created page with " de:AutomatCategory:Pets __NOTOC__ __NOEDITSECTION__ =Overview= {|width="100%" cellpadding="5"| |width="100%" height="40" valign="top" style="background-color: #E5E5E5; border:1px solid #000000;" | right|Automaton <br> :In the hands of a Puppetmaster an automation proves to be a powerful weapon and ally. Customizable to any situation an automaton can be a fearsome fighter battling alongside its master or dealing devastating ranged d..."
- 03:3603:36, 5 May 2024 diff hist +54,143 N Category:Blue Magic Created page with "<div class="toau"> {{tocright}} Blue Magic Spell Tool ==Blue Magic Skill== *Blue Magic skill is the skill base from which blue magic derives. *Blue Magic skill determines resistance for magical blue magic, similar to how Elemental Magic skill determines that school of magic's resistance rate. *Blue Magic skill determines the damage rating (D-rating) of physical blue magic. This damage rating caps approximately 15 levels above the level of the s..."
- 03:3603:36, 5 May 2024 diff hist +39,640 N Blue Magic Spell List Created page with "<div class="toau"> {| class="ffxi-table" cellpadding="5" width="100%" | valign="top" width="50%" | {| class="datatable sortable" |- !LV||Spell Name||MP||Area !B||Damage<br>Type||Monster Correlation||Cast||Re-Cast||Description||Dur. !Stat Bonus |- |1 |Sandspin |10 |Caster |2 |Magical {{Earth}} |Amorphs |1.5 |9.75 |Deals earth damage to enemies within range. Additional Effect: Accuracy Down. |180 |VIT+1 |- |1 |Pollen |8 |Self |1 |Magical {{Light}..." current
4 May 2024
- 11:3411:34, 4 May 2024 diff hist +3,230 N Dispel Created page with "{{Disambig3|Dispel (Spell)}} Dispel refers to a spell or ability that removes one or more beneficial status effects from a target. There are numerous ways an effect can be dispelled, be it by spell, blood pact, job ability, weapon effect, or monster special attack. The following jobs are able to dispel in one form or another: {| class="ffxi-table" style="text-align:center" ! Job ! Level ! Type ! Name ! Alter Ego |- | Bard | 33 | S..." current
- 11:3011:30, 4 May 2024 diff hist −3,121 Weight Redirected page to Weight (Status Effect) current Tag: New redirect
- 11:3011:30, 4 May 2024 diff hist +3,157 N Weight (Status Effect) Created page with "__NOTOC__ == Description == Image:Gravity (Status Effect).webp Weight is a harmful status effect that increases the force of gravity on the player until it wears off or is removed. Afflicted characters experience reduced movement speed and reduced Evasion. <!--*Weight status no longer decreases evasion.[http://forum.square-enix.com/ffxi/threads/43135]--> == How to remove the effect == *The White Magic spel..." current
- 11:2511:25, 4 May 2024 diff hist +11,952 N Enspell (Status Effect) Created page with "__NOTOC__ Image:Attack Up (Status Effect).png '''Enspell''' is a beneficial status effect that enchants the player weapon with magic. Benefitting characters gain an "Additional Effect" that adds some magical damage to each of their standard melee strikes. Although Enspells usually cause a relatively small amount of damage per hit, the overhead damage they add to each strike can significantly alter the weapon's overall DPS (damage per..."
- 11:2411:24, 4 May 2024 diff hist −11,934 Enspell Redirected page to Enspell (Status Effect) current Tag: New redirect
- 11:2111:21, 4 May 2024 diff hist −99 Template:IconEx/Doc →Positive current
- 11:1011:10, 4 May 2024 diff hist +128 Template:IconEx/Doc →Positive
- 11:0811:08, 4 May 2024 diff hist +4,971 N Costume Created page with "__NOTOC__ thumb|240px|The costume effect of a [[Mithran Rice Cake given out during the yearly Doll Festival.]] ==Description== Image:Costume (Status Effect).png A '''Costume''' is a harmless status effect that alters a character's appearance. While this effect has no truly harmful effects, the affected character will be unable to interact with NPCs or objects while this effect is active. ==How to rem..." current
- 11:0511:05, 4 May 2024 diff hist +708 N Illusion Created page with "__NOTOC__ Image:Costume_(Status_Effect).pngYour true appearance is veiled with an illusion. The illusion cannot be maintained for long periods of time. The afflicted player receives a costume and a heavy DoT (22HP/tick), and cannot be aggroed by normal sight mobs (true sight will aggro). Movement speed is also slightly decreased. == How to remove the effect == *Select it from the status bar. == How the effect is inflicted/gained == *Clicking on jars of Viscous L..." current
- 11:0311:03, 4 May 2024 diff hist 0 N File:Costume (Status Effect).png No edit summary current
- 10:5910:59, 4 May 2024 diff hist +4,860 N Sanction Created page with "<div class="toau> __NOTOC__ Image:Sanction (Status Effect).png '''Sanction''' is a beneficial Status Effect that allows the acquisition of Imperial Standing credits and Crystals from defeated enemies that grant Experience Points while in the Aht Urhgan areas. It can be received from the Imperial Gate Guards after you complete Aht Urhgan Mission 2: Immortal Sentries. :''The application o..." current
- 10:5910:59, 4 May 2024 diff hist 0 N File:Sanction (Status Effect).png No edit summary current
- 10:5410:54, 4 May 2024 diff hist +2,599 N Stoneskin (Status Effect) Created page with "__NOTOC__ Image:Stoneskin (Status Effect).png '''Stoneskin''' is a beneficial status effect that provides an extra layer of protection until it wears off or is removed. Benefitting characters have layers of stone that absorb any damage they receive. A Stoneskin effect has a certain hidden amount of 'Hit Points' worth of damage it absorbs, and it wears off once this number reaches zero. Spillover damage is still applied. If Stonesk..." current
- 10:5410:54, 4 May 2024 diff hist +561 N Shining Ruby (Status Effect) Created page with "__NOTOC__ Image:Misc Status Effects.png '''Shining Ruby''' is a beneficial status effect that protects from attacks both physical and magical until it wears off or is removed. Benefiting characters receive a 10% boost to both defense and magic defense. == How to remove the effect == *This effect cannot be removed manually. *This effect can be dispelled. == How the effect is inflicted/gained == === Job Ability ===..." current
- 10:5310:53, 4 May 2024 diff hist +987 N Shell (Status Effect) Created page with "__NOTOC__ Image:Shell (Status Effect).png '''Shell''' is a positive status effect that buffers characters against enemy spells until it wears off or is removed. Benefitting characters have a boost to their Magic Defense. == How to remove the effect == *This effect can be dispelled. *You can manually remove this effect. == How the effect is gained== === Spells === *'''White Magic''' - Shell, Shell II, Shell III,..." current
- 09:3209:32, 4 May 2024 diff hist +1,707 N Reraise (Status Effect) Created page with "__NOTOC__ Image:Reraise (Status Effect).png '''Reraise''' is a status effect that automatically revives a character from K.O. until it wears off or is removed. Benefiting characters are able to revive themselves without the aid of the Raise spell or returning to their Home Point. Reraise's effect on recovering Experience and Exemplar Point lost when players are K.O.'d varies with the source of the effect. {| class="ffxi-tabl..." current
- 09:2809:28, 4 May 2024 diff hist +4,630 N Regain (Status Effect) Created page with "__NOTOC__ Image:Regain_(Status_Effect).webp '''Regain''' is a status effect that gradually increases your TP over time. Benefiting characters gain tactical points back while standing, sitting, or resting. == How to remove the effect == *This effect can be removed manually. == How the effect is inflicted/gained == === Passively === *'''Allied Mantelet''' - Aura effect - 30 TP/tick to Allies *'''Atma of the Sea Daughter''' - Infuse..." current
- 09:2609:26, 4 May 2024 diff hist +3,570 N Refresh (Status Effect) Created page with "__NOTOC__ x22px|Refresh '''Refresh''' is a beneficial status effect that refreshes a player's magic pool until it wears off or is removed. Benefitting characters gain magic points back while standing, sitting, or resting. == How to remove the effect == *This effect can be dispelled. *Refresh spell gained from the Red Mage cast or food items can be manually removed (those that give the statu..."
- 09:0009:00, 4 May 2024 diff hist +2,142 N Quickening Created page with "__NOTOC__ '''Quickening''' is a beneficial status effect that increases movement speed until it wears off or is removed. This effect stacks with movement speed enhancing gear, but not Mazurka or Flee effects. Quickening from multiple sources cannot be stacked for greater effect. ==How to remove the effect== *Attacking a target or being attacked will remove this effect. *Changing jobs at a Moogle or No..." current
- 08:5808:58, 4 May 2024 diff hist +1,146 N Protect (Status Effect) Created page with "__NOTOC__ Image:Protect (Status Effect).png '''Protect''' is a beneficial status effect that buffers characters against enemy attacks until it wears off or is removed. Benefitting characters have a boost to their Defense. == How to remove the effect == *This effect can be dispelled. *You can manually remove this effect. == How the effect is gained== === Spells === *'''White Magic''' - Protect, Protect II, Protect..." current
- 08:5508:55, 4 May 2024 diff hist +1,517 N Phalanx (Status Effect) Created page with "__NOTOC__ Image:Misc Status Effects.png '''Phalanx''' is a beneficial status effect that reduces the brunt of attacks directed at the player until it wears off or is removed. Benefitting characters will have damage directed at them reduced by a specific amount every time they are damaged. It functions against any type of direct damaging attack, physical or magical, or even special attacks that are designed to inflict a specific amount o..." current
- 08:5308:53, 4 May 2024 diff hist +22 N Maneuver Redirected page to Maneuvers current Tag: New redirect
- 08:5308:53, 4 May 2024 diff hist +6,856 N Maneuvers Created page with "<div class="toau"> ==Introduction== Maneuvers are a set of switchboard-like signals used by Puppetmasters to exert greater control over the abilities of their Automatons. There are 8 different maneuvers corresponding to the 8 elements of Vana'diel and each enhances both the stats of the automaton and any attachments that share that element. {| border="0" width="100%" cellpadding="4" cellspacing="2" valign="top" |- |valign="top" width="68%"| ==Ho..." current
- 08:5008:50, 4 May 2024 diff hist +2,087 N Magic Shield Created page with "__NOTOC__ '''Magic Shield''' is a beneficial status effect that makes the user immune to magical spells. Specifically, this effect provides 100% resistance to all spells, including Dispel and Magic Finale. Both single-target and -ga spells are resisted. All spikes spells are nullified by this effect, although En-spell damage continues to work normally. It does not protect against magic damage from non-spell sources, such as Blood Pact: Rage o..." current
- 08:4908:49, 4 May 2024 diff hist +734 N Magic Defense Boost Created page with "__NOTOC__ '''Magic Defense Boost''' is a beneficial status effect that increases a character's magic defense until it wears off or is removed. Benefitting characters receive an increase in magic defense, which reduces the damage caused by spells cast on them. == How to remove the effect == *This effect can be removed manually. *This effect can be dispelled. == How the effect is inflicted/gained == ===Spells=== *'''..." current
- 08:4708:47, 4 May 2024 diff hist +1,072 N Magic Attack Boost Created page with "__NOTOC__ '''Magic Attack Boost''' is a beneficial status effect that increases a spellcaster's damage potential until it wears off or is removed. Benefiting characters receive an increase in magic attack, which allows their spells to hit for more damage. == How to remove the effect == *This effect can be removed manually. *This effect can be dispelled. *This effect may be overwritten with Magic Defense Down == How the effect is infli..." current
- 08:4608:46, 4 May 2024 diff hist +2,302 N Invisible (Status Effect) Created page with "__NOTOC__ Image:Invisible (Status Effect).png '''Invisible''' is a beneficial status effect that obscures a player's body until it wears off or is removed. Benefiting characters are harder to detect by sight. This makes a character practically immune to being detected by sight. The exception to this is monsters with the True Sight ability. Along with Deodorize and Sneak, Invis..."
- 08:4308:43, 4 May 2024 diff hist +28 N Invincible (Status Effect) Redirected page to Physical Shield current Tag: New redirect
- 08:4308:43, 4 May 2024 diff hist +1,542 N Physical Shield Created page with "__NOTOC__ '''Physical Shield''' is a beneficial status effect that makes the user immune to physical damage. That is, immunity to all blunt, piercing, and slashing damage. This does not offer protection from any magical damage or "typeless" damage (e.g. Formless Strikes). == How to remove the effect == *This effect can be removed manually. *In some circumstances, this is overwritten by another ability that applies a different immunity. *This effect does not seem to..." current
- 08:3808:38, 4 May 2024 diff hist +1,657 N Hide (Status Effect) Created page with "__NOTOC__ Image:Misc Status Effects.png '''Hide''' is a beneficial status effect that obscures a player's body until it wears off or is removed. Similar to Invisible, while under the effect of '''Hide''', players will not receive aggro from monsters that detect by sight. However, players will still aggro monsters that are True Sight. In addition, players can shed all enmity by using '''Hide''', ''if'' the monster in question de..." current
- 08:3508:35, 4 May 2024 diff hist +1,017 N Flee (Status Effect) Created page with "{{disambig2|Flee}} __NOTOC__ Image:Flee (Status Effect).png '''Flee''' is a beneficial status effect that enables a character to run at double movement speed (+100%, same as Chocobo running speed) until it wears off or is removed. Benefiting characters receive an improvement to their movement speed. == How to remove the effect == * A monster casting Dispel or Magic Finale can remove this effect. * This eff..." current
- 08:3408:34, 4 May 2024 diff hist +2,169 N Food (Status Effect) Created page with "__NOTOC__ Image:Food (Status Effect).png A '''Food Effect''' is a status effect that alters a player's stats until it wears off or is removed. Benefiting characters can have a range of different effects, depending on the specific food consumed. All effects are summarized as one effect, and stack with like effects (i.e., a food effect that grants STR +3 will stack with a STR Up effect). Coffee and tea :Category:Drinks|d..."
- 08:3208:32, 4 May 2024 diff hist +1,374 N Evasion Boost Created page with "__NOTOC__ '''Evasion Boost''' is a beneficial status effect that improves evasion until it wears off or is removed. Benefitting characters gain an increase to their evasion skill, with the exact amount varying by ability. == How to remove the effect == *This effect can be dispelled. *Some forms of Evasion Down can overwrite this effect. == How the effect is inflicted/gained == ===Equipment=== *'''Mist Crown''' (enchantm..." current
- 08:3108:31, 4 May 2024 diff hist +1,134 N Enchantment (Status Effect) Created page with "__NOTOC__ Image:Enchantment (Status Effect).png '''Enchantment''' status is a beneficial status effect that imbues the user of an item with an unusual effect not accounted for by normal status effect icons. Enchantment lasts until it wears off or is removed. The enchantment status is separate from normal status effects gained from enchanted items. A quick example: a Blink Band gives the user the effect of..." current
- 08:3008:30, 4 May 2024 diff hist +254 Template:IconEx/Doc →Positive