Category:Weapon Skills: Difference between revisions
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Weapon Skills are main hand or ranged weapon-specific combat commands that require a character have 1000 [[TP]] or more to execute. All of a player's [[TP]] in consumed, with the amount consumed modifying the attributes of the Weapon Skill, be it damage, status effects on the player or the player's target, etc. There are 3 main types of weapon skill: physical, magical and unique to Horizon, [[Hybrid Weapon Skills|hybrid]]. | |||
==Learning Weapon Skills== | |||
Most Weapon Skills are learned when a player's [[:Category:Combat Skills|combat skill]] with a particular [[:Category:Weapons|weapon type]] reaches the necessary level for that Weapon Skill. | |||
Some Weapon Skills are tied to certain jobs whereas others are unlockable via quests. Consult the lists below for individual requirements. | |||
=== [[Relic Weapons]] === | |||
Relic Weapons have unique Weapon Skills associated with them that may only be used when wielding a Stage 4 (In Dynamis Only) or Stage 5 weapon. Weapons dropped in Abyssea areas also unlock relic weapon skills but only when the requirements of their latent effect have been met. | |||
<div class="mythic"> | |||
=== [[Mythic Weapons]]<span class="soa">/[[Ergon Weapons]]</span> === | |||
Mythic/Ergon Weapons, like Relic Weapons, grant job-specific Weapon Skills to their wielder. These Weapon Skills can also be unlocked via a job-specific [[Unlocking a Myth]] quest.</div> | |||
<div class="empyrean"> | |||
=== [[Empyrean Weapons]] === | |||
Empyrean Weapons grant weapon skills that can also be unlocked via corresponding [[Walk of Echoes Weapon Skill Trials]].</div> | |||
<!--Main Article: [[Prime Weapons]]<br/> | |||
Prime Weapon Skills require a stage 3 or higher Prime Weapon to use (In Sortie Only) or stage 4 or higher to use anywhere in the game world.--> | |||
=== [[Exclusive Weapon Skills]] === | |||
Exclusive Weapon Skills are only available to certain jobs when used as [[Main Job]] or [[Support Job]] once the required combat skill threshold has been reached. For example, you must have [[WAR]], [[MNK]], [[THF]], [[NIN]]<span class="toau">, [[PUP]], [[DNC]]</span> as your main or support job to use [[Combo]]. WHM/BLM may not use it even with merit points in the Hand-to-Hand Combat Skills category. | |||
=== [[Trial Weapon Skills]] === | |||
These skills are unlocked via quests involving unlocking the latent abilities [[Trial Weapons]] as part of a quest. <span class="ambuscade">Players may also use these by equipping Stage 4 or higher [[:Category:Ambuscade Weapons|Ambuscade Weapons]] regardless of quest completion.</span> | |||
<!-- ===[[Specialized Weapon Skills]] === | |||
Specialized Weapon Skills are only usable when a player has certain Main Jobs set. The August 2017 Version Update introduced crafted Hepatizon, Beryllium, or Exalted weaponry that expanded the availability of these Weapon Skills provided the job could equip the corresponding weapon. Note that there are no Specialized Staff Weapon Skills. | |||
=== [[Mastery Weapon Skills]] === | |||
Mastery Weapon Skills are initially available upon completing the quest [[Martial Mastery]] at which point they become unlockable after an investment of [[Merit Points]] into the Weapon Skills category. These are also the Weapon Skills available on [[Aeonic Weapons]]. --> | |||
<div class="toau"> | |||
=== [[Automaton]] === | |||
Automaton Weapon Skills are Frame-dependent and activate based on the [[Maneuver]]s set by its master.</div> | |||
<!--[[Joke Weapon Skills]]<br/> | |||
These skills parody other existing weapon skills and are restricted to otherwise cosmetic Level 1 All Jobs equipment and do not require a minimum combat skill threshold to use. They do minimal damage owing to the lack of stats on their associated weaponry.--> | |||
<div class="campaign"> | |||
=== [[Campaign]] Weapon Skills === | |||
Participation unlocks 3 unique weapon skills tied to a specific weapon that may only be used during Campaign: | |||
*[[Uriel Blade]]. Sword Weapon Skill. Requires [[Griffinclaw]]. | |||
*[[Glory Slash]]. Sword Weapon Skill. Requires [[Lex Talionis]]. | |||
*[[Tartarus Torpor]]. Staff Weapon Skill. Requires [[Samudra]].</div> | |||
== Skillchains == | == Skillchains == | ||
Skillchains are activated when 2 or more party members combine their weapon skills in quick succession. Below is a list of each skillchain and their respective properties and further below is a list of weapon categories and their associated skillchain properties. | |||
<div class="flex-container"> | <div class="flex-container"> | ||
<div class="flex-container-item-3"> | <div class="flex-container-item-3"> | ||
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== Skillchain Properties by Weapon == | == Skillchain Properties by Weapon == | ||
{| | Click on the weapon type to show the skillchain properties of its weapon skills. | ||
| | <center> | ||
{{Collapsible_Toggle|identifier=archery|text=Archery}} - | |||
{{Collapsible_Toggle|identifier=axe|text=Axe}} - | |||
{{Collapsible_Toggle|identifier=club|text=Club}} - | |||
{{Collapsible_Toggle|identifier=dagger|text=Dagger}} - {{Collapsible_Toggle|identifier=great-axe|text=Great Axe}} - | |||
{{Collapsible_Toggle|identifier=great-katana|text=Great Katana}} - | |||
{{Collapsible_Toggle|identifier=great-sword|text=Great Sword}} - {{Collapsible_Toggle|identifier=hand-to-hand|text=Hand-to-Hand}} - | |||
{{Collapsible_Toggle|identifier=katana|text=Katana}} - | |||
{{Collapsible_Toggle|identifier=marksmanship|text=Marksmanship}} - | |||
{{Collapsible_Toggle|identifier=polearm|text=Polearm}} - | |||
{{Collapsible_Toggle|identifier=scythe|text=Scythe}} - | |||
{{Collapsible_Toggle|identifier=staff|text=Staff}} - | |||
{{Collapsible_Toggle|identifier=sword|text=Sword}} | |||
</center> | |||
|- | |||
| | |||
| | |||
{| | |||
| | |||
| | |||
| | |||
{{ | |||
| | |||
< | |||
{{Collapsible Content|identifier=archery| | |||
===[[:Category:Archery|Archery]]=== | |||
}} | |||
{{WeaponSkillsTable|Archery|id=mw-customcollapsible-archery|cssclasses=mw-collapsible mw-collapsed}} | |||
<!----> | |||
{{Collapsible Content|identifier=axe| | |||
=== [[:Category:Axes|Axe]] === | |||
}} | |||
{{WeaponSkillsTable|Axe|id=mw-customcollapsible-axe|cssclasses=mw-collapsible mw-collapsed}} | |||
<!----> | |||
{{Collapsible Content|identifier=club| | |||
=== [[:Category:Clubs|Club]] === | === [[:Category:Clubs|Club]] === | ||
}} | |||
{{WeaponSkillsTable|Club|id=mw-customcollapsible-club|cssclasses=mw-collapsible mw-collapsed}} | |||
<!----> | |||
{{Collapsible Content|identifier=dagger| | |||
|Club | |||
| - | |||
|- | |||
<!-- | |||
--> | |||
| | |||
=== [[:Category:Daggers|Dagger]] === | === [[:Category:Daggers|Dagger]] === | ||
}} | |||
{{WeaponSkillsTable|Dagger|id=mw-customcollapsible-dagger|cssclasses=mw-collapsible mw-collapsed}} | |||
<!----> | |||
{{Collapsible Content|identifier=great-axe| | |||
<!-- | |||
|- | |||
=== [[:Category:Great Axes| Great Axe]] === | === [[:Category:Great Axes| Great Axe]] === | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | }} | ||
{| id="mw-customcollapsible-great-axe" class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+ | |+ | ||
!LVL & Restriction | !LVL & Restriction | ||
! Modifier | ! Modifier | ||
! | !Property A | ||
! | !Property B | ||
|- | |- | ||
|5: [[Shield Break]] | |5: [[Shield Break]] | ||
Line 297: | Line 149: | ||
--> | --> | ||
|} | |} | ||
{{Collapsible Content|identifier=great-katana| | |||
| | |||
=== [[:Category:Great Katana|Great Katana]] === | === [[:Category:Great Katana|Great Katana]] === | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | }} | ||
{| id="mw-customcollapsible-great-katana" class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+ | |+ | ||
! LVL & Restriction | ! LVL & Restriction | ||
!Modifier | !Modifier | ||
! | !Property A | ||
! | !Property B | ||
|- | |- | ||
|5: [[Tachi: Enpi]] | |5: [[Tachi: Enpi]] | ||
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--> | --> | ||
|} | |} | ||
{{Collapsible Content|identifier=great-sword| | |||
|- | |||
=== [[:Category:Great Swords|Great Sword]] === | === [[:Category:Great Swords|Great Sword]] === | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | }} | ||
{| id="mw-customcollapsible-great-sword" class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+ | |+ | ||
!LVL & Restriction | !LVL & Restriction | ||
!Modifier | !Modifier | ||
! | !Property A | ||
! | !Property B | ||
|- | |- | ||
|5: [[Hard Slash]] | |5: [[Hard Slash]] | ||
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|{{Property| Transfixion }}||- | |{{Property| Transfixion }}||- | ||
|- | |- | ||
|70: [[Frostbite]] | |70: [[Frostbite]] {{changes|hybrid}} | ||
|STR: 20% ; INT:20% | |STR: 20% ; INT:20% | ||
|{{Property| Induration }}||- | |{{Property| Induration }}||- | ||
|- | |- | ||
|100: [[Freezebite]] | |100: [[Freezebite]] {{changes|hybrid}} | ||
|STR: 30% ; INT:20% | |STR: 30% ; INT:20% | ||
|{{Property| Induration }}||{{Property| Detonation }} | |{{Property| Induration }}||{{Property| Detonation }} | ||
Line 406: | Line 255: | ||
|{{Property| Light }}||{{Property| Fusion }} | |{{Property| Light }}||{{Property| Fusion }} | ||
|} | |} | ||
{{Collapsible Content|identifier=hand-to-hand| | |||
| | |||
=== [[:Category:Hand-to-Hand|Hand-to-Hand]] === | === [[:Category:Hand-to-Hand|Hand-to-Hand]] === | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | }} | ||
{| id="mw-customcollapsible-hand-to-hand" class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+ | |+ | ||
!LVL & Restriction | !LVL & Restriction | ||
!Modifier | !Modifier | ||
! | !Property A | ||
! | !Property B | ||
|- | |- | ||
|5: [[Combo]] | |5: [[Combo]] | ||
Line 454: | Line 302: | ||
|- | |- | ||
| Relic: [[Final Heaven]] | | Relic: [[Final Heaven]] | ||
|VIT: | |VIT:40% STR 40% | ||
|{{Property| Light }}||{{Property| Fusion }} | |{{Property| Light }}||{{Property| Fusion }} | ||
|- | |- | ||
Line 467: | Line 315: | ||
--> | --> | ||
|} | |} | ||
{{Collapsible Content|identifier=katana| | |||
| | |||
=== [[:Category:Katana|Katana]] === | === [[:Category:Katana|Katana]] === | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | }} | ||
{| id="mw-customcollapsible-katana" class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+ | |+ | ||
!LVL & Restriction | !LVL & Restriction | ||
!Modifier | !Modifier | ||
! | !Property A | ||
! | !Property B | ||
|- | |- | ||
|5: [[Blade: Rin]] | |5: [[Blade: Rin]] | ||
Line 524: | Line 371: | ||
--> | --> | ||
|} | |} | ||
{{Collapsible Content|identifier=marksmanship| | |||
| | |||
=== [[:Category:Marksmanship|Marksmanship]] === | === [[:Category:Marksmanship|Marksmanship]] === | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | }} | ||
{| id="mw-customcollapsible-marksmanship" class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+ | |+ | ||
!LVL & Restriction | !LVL & Restriction | ||
!Modifier | !Modifier | ||
! | !Property A | ||
! | !Property B | ||
|- | |- | ||
|5: [[Hot Shot]] | |5: [[Hot Shot]] | ||
Line 576: | Line 423: | ||
--> | --> | ||
|} | |} | ||
{{Collapsible Content|identifier=polearm| | |||
| | |||
=== [[:Category:Polearms|Polearm]] === | === [[:Category:Polearms|Polearm]] === | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | }} | ||
{| id="mw-customcollapsible-polearm" class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+ | |+ | ||
!LVL & Restriction | !LVL & Restriction | ||
!Modifier | !Modifier | ||
! | !Property A | ||
! | !Property B | ||
|- | |- | ||
|5: [[Double Thrust]] | |5: [[Double Thrust]] | ||
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|- | |- | ||
|Relic: [[Geirskogul]] | |Relic: [[Geirskogul]] | ||
| | |STR: 30% DEX: 30% | ||
|{{Property| Light }}|| {{Property| Distortion }} | |{{Property| Light }}|| {{Property| Distortion }} | ||
|- | |- | ||
Line 633: | Line 479: | ||
--> | --> | ||
|} | |} | ||
{{Collapsible Content|identifier=scythe| | |||
| | |||
=== [[:Category:Scythes|Scythe]] === | === [[:Category:Scythes|Scythe]] === | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | }} | ||
{| id="mw-customcollapsible-scythe" class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+ | |+ | ||
!LVL & Restriction | !LVL & Restriction | ||
!Modifier | !Modifier | ||
! | !Property A | ||
! | !Property B | ||
|- | |- | ||
|5: [[Slice]] | |5: [[Slice]] | ||
Line 689: | Line 535: | ||
--> | --> | ||
|} | |} | ||
{{Collapsible Content|identifier=staff| | |||
=== [[:Category:Staves|Staff]] === | |||
}} | |||
{| id="mw-customcollapsible-staff" class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+ | |||
!LVL & Restriction | |||
!Modifier | |||
!Property A | |||
!Property B | |||
|- | |||
|5: [[Heavy Swing]] | |||
|STR: 30%||{{Property| Impaction }} | |||
| - | |||
|- | |||
|40: [[Rock Crusher]] | |||
|STR: 20% ; INT:20% | |||
|{{Property| Impaction }}||- | |||
|- | |||
|70: [[Earth Crusher]] | |||
|STR: 30% ; INT:30% | |||
|{{Property| Detonation }}||{{Property| Impaction }} | |||
|- | |||
| 100: [[Starburst]] | |||
| - | |||
|{{Property| Compression }}||{{Property| Transfixion }}{{Changes }} | |||
|- | |||
|150: [[Sunburst]] | |||
| - | |||
|{{Property| Transfixion }}{{Changes }}||{{Property| Reverberation }}{{Changes }} | |||
|- | |||
|175: [[Shell Crusher]] | |||
|STR: 35% | |||
|{{Property| Detonation }}||- | |||
|- | |||
|200: [[Full Swing]] | |||
|STR: 50% | |||
|{{Property| Liquefaction }}||{{Property| Impaction }} | |||
|- | |||
|215: [[Spirit Taker]] | |||
|INT:50% ; MND:50% | |||
| -||- | |||
|- | |||
|[[Weapon skill quests|240 Q]]: [[Retribution]] | |||
|STR: 30% ; MND:50% | |||
|{{Property| Gravitation }}||{{Property| Reverberation }} | |||
|- | |||
|Relic: [[Gate of Tartarus]] | |||
|CHR:60% | |||
|{{Property| Darkness }}||{{Property| Distortion }} | |||
|- | |||
<!-- | |||
|Mythic: [[Vidohunir]] | |||
|INT:30% ; MAB:30% | |||
|{{Property| Fragmentation }}||{{Property| Distortion }} | |||
|- | |||
|Mythic: Garland of Bliss | |||
|MND:40% | |||
|{{Property| Fusion }}||{{Property| Reverberation }} | |||
|- | |- | ||
| | |Mythic: Omniscience | ||
|MND:30% | |||
|{{Property| Gravitation }}||{{Property| Transfixion }} | |||
--> | |||
|} | |||
{{Collapsible Content|identifier=sword| | |||
=== [[:Category:Swords|Sword]] === | === [[:Category:Swords|Sword]] === | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | }} | ||
{| id="mw-customcollapsible-sword" class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+ | |+ | ||
!LVL & Restriction | !LVL & Restriction | ||
!Modifier | !Modifier | ||
! | !Property A | ||
! | !Property B | ||
|- | |- | ||
|5: [[Fast Blade]] | |5: [[Fast Blade]] | ||
Line 764: | Line 672: | ||
|} | |} | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 16:34, 25 February 2025
Weapon Skills are main hand or ranged weapon-specific combat commands that require a character have 1000 TP or more to execute. All of a player's TP in consumed, with the amount consumed modifying the attributes of the Weapon Skill, be it damage, status effects on the player or the player's target, etc. There are 3 main types of weapon skill: physical, magical and unique to Horizon, hybrid.
Learning Weapon Skills
Most Weapon Skills are learned when a player's combat skill with a particular weapon type reaches the necessary level for that Weapon Skill.
Some Weapon Skills are tied to certain jobs whereas others are unlockable via quests. Consult the lists below for individual requirements.
Relic Weapons
Relic Weapons have unique Weapon Skills associated with them that may only be used when wielding a Stage 4 (In Dynamis Only) or Stage 5 weapon. Weapons dropped in Abyssea areas also unlock relic weapon skills but only when the requirements of their latent effect have been met.
Mythic Weapons/Ergon Weapons
Mythic/Ergon Weapons, like Relic Weapons, grant job-specific Weapon Skills to their wielder. These Weapon Skills can also be unlocked via a job-specific Unlocking a Myth quest.Empyrean Weapons
Empyrean Weapons grant weapon skills that can also be unlocked via corresponding Walk of Echoes Weapon Skill Trials.
Exclusive Weapon Skills
Exclusive Weapon Skills are only available to certain jobs when used as Main Job or Support Job once the required combat skill threshold has been reached. For example, you must have WAR, MNK, THF, NIN, PUP, DNC as your main or support job to use Combo. WHM/BLM may not use it even with merit points in the Hand-to-Hand Combat Skills category.
Trial Weapon Skills
These skills are unlocked via quests involving unlocking the latent abilities Trial Weapons as part of a quest. Players may also use these by equipping Stage 4 or higher Ambuscade Weapons regardless of quest completion.
Automaton
Automaton Weapon Skills are Frame-dependent and activate based on the Maneuvers set by its master.Campaign Weapon Skills
Participation unlocks 3 unique weapon skills tied to a specific weapon that may only be used during Campaign:
- Uriel Blade. Sword Weapon Skill. Requires Griffinclaw.
- Glory Slash. Sword Weapon Skill. Requires Lex Talionis.
- Tartarus Torpor. Staff Weapon Skill. Requires Samudra.
Skillchains
Skillchains are activated when 2 or more party members combine their weapon skills in quick succession. Below is a list of each skillchain and their respective properties and further below is a list of weapon categories and their associated skillchain properties.
Level 2 Skillchains | ||||
---|---|---|---|---|
Liquefaction | → | Impaction | = | Fusion |
Distortion | → | Fusion | = | Fusion |
Induration | → | Reverberation | = | Fragmentation |
Gravitation | → | Fragmentation | = | Fragmentation |
Detonation | → | Compression | = | Gravitation |
Fusion | → | Gravitation | = | Gravitation |
Transfixion | → | Scission | = | Distortion |
Fragmentation | → | Distortion | = | Distortion |
Level 3 Skillchains | ||||
---|---|---|---|---|
Fusion | ← → | Fragmentation | = | Light |
Gravitation | ← → | Distortion | = | Darkness |
Light | ← → | Light | = | Light II |
Darkness | ← → | Darkness | = | Darkness II |
Skillchain Properties by Weapon
Click on the weapon type to show the skillchain properties of its weapon skills.
[Archery] - [Axe] - [Club] - [Dagger] - [Great Axe] - [Great Katana] - [Great Sword] - [Hand-to-Hand] - [Katana] - [Marksmanship] - [Polearm] - [Scythe] - [Staff] - [Sword]
Pages in category "Weapon Skills"
The following 112 pages are in this category, out of 112 total.
J
R
S
- Savage Blade
- Scourge
- Seraph Blade
- Seraph Strike
- Shadowstitch
- Shark Bite
- Shell Crusher
- Shield Break
- Shining Blade
- Shining Strike
- Shockwave
- Shoulder Tackle
- Sickle Moon
- Sidewinder
- Skewer
- Skullbreaker
- Smash Axe
- Spinning Attack
- Spinning Axe
- Spinning Slash
- Spirit Taker
- Starburst
- Starlight
- Steel Cyclone
- Sturmwind
- Sunburst
- Swift Blade