North Gustaberg: Difference between revisions

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==[[:Category:Bestiary|Event Monsters]] Found Here==
==[[:Category:Bestiary|Event Monsters]] Found Here==


{{TableMobHeader-Special}}
{{TableMobLine-Special| Name=Deathly Stinger | Spawn=''[[Field Parchment]]'' | Lvl=05 | Drop= | Steal= | Family=Bees | NumSpawns=1 | Note=A, L, S, Sc  }}
{{TableMobLine-Special| Name= Gambilox Wanderling| Spawn= ''Spawned Quest: [[As Thick as Thieves]]| Lvl= 53| Drop= | Steal= | Family= Goblins| NumSpawns=1 | Note= A, L, S}}
{{TableMobLine-Special| Name= Gambilox Wanderling| Spawn= ''Spawned Quest: [[As Thick as Thieves]]| Lvl= 53| Drop= | Steal= | Family= Goblins| NumSpawns=1 | Note= A, L, S}}
{{TableMobFooter-Special}}
{{TableMobFooter-Special}}

Revision as of 20:07, 13 August 2023

Description
Situated to the north of Bastok, this valley is surrounded by steep mountains. Separated into east and west areas by towering cliffs, this rocky region remains desolate due to various mineral run-offs which contaminate the river water. However, the spectacular Drachenfall, located to the north, is considered to be one of the wonders of Vana'diel.
Gustaberg-north-pic.jpg
Table of Contents
Connections

West

East

Interactive Map
Zone Information
Area Name North Gustaberg
Type Outdoor
Maps
North Gustaberg Map.jpg
Map Acquisition Purchase
Miscellaneous Able to ride Mounts Able to call Adventuring Fellow Able to use Tractor
Hobbies

Chocodig.png

Ffxi gld 01.png

Weather None
Region Gustaberg
Expansion Final Fantasy XI
Requirements None
Restrictions None
Background music "Gustaberg"
Notes Zone is split into 2 sides, East and West.
Weather Forecast
VanaDays from Today Normal (50%) Common (35%) Rare (15%)
Today
Sunshine
Sunshine
Sunshine
Tomorrow
No Change
2
No Change
3
No Change
4
No Change
5
Sunshine
Clouds.png Clouds
Clouds.png Clouds
6
Sunshine
Sunshine
Sunshine
7
No Change
8
No Change
9
Sunshine
Clouds.png Clouds
Clouds.png Clouds
10
Sunshine
Sunshine
Sunshine
11
No Change
12
No Change
13
No Change
14
No Change
15
No Change


Involved in Quests/Missions

Quest Type Starter Location
A Foreman's Best Friend Map Gudav    Port Bastok H-5
A Generous General? General Gu'Zho Thunderblade    Oldton Movalpolos E-13
An Explorer's Footsteps Map Abelard    Selbina G-9
As Thick as Thieves THF AF 2 Nanaa Mihgo    Windurst Woods J-3
Drachenfall General Black Mud    Bastok Mines I-6
Garrison/North Gustaberg Garrison ---    ---
Hearts of Mythril General Elki    Bastok Mines H-5
The Bare Bones Map Degenhard    Bastok Markets I-10
The Gustaberg Tour General Izabele    Metalworks G-8
The Siren's Tear General Wahid    Bastok Mines I-8

Other Information

[ edit ]
Item Abundance
Bone Chip 11.7%Uncommon(11.7%)
Little Worm 23.2%Very Common(23.2%)
Pebble 17.3%Common(17.3%)
Bird Feather 6%Rare(6%)
Fish Scales 3.8%Very Rare(3.8%)
Insect Wing 7.5%Rare(7.5%)
Lizard Molt 12%Uncommon(12%)
Pugil Scales 6.6%Rare(6.6%)
Mythril Beastcoin 4.6%Very Rare(4.6%)
Mythril Ore 7.1%Rare(7.1%)
Darksteel Ore 0.2%Extremely Rare(0.2%)

= Requires Burrow  = Requires Egg Helm  = Requires Bore  = Obtainable only at Night

[ edit ]
Fish Cap Body of Water
Crayfish 7 River/Ocean
Copper Frog 16
Tricolored Carp 27
Black Eel 47
Gold Carp 56
Rusty Subligar 0
Rusty Bucket 0
Crayfish 7 Cascade
Tricolored Carp 27
Black Eel 47
Gold Carp 56
Gavial Fish 81
Rusty Subligar 0
Rusty Bucket 0

Fishing Maps
NorthGustabergFishing.gif


Possible Weather Weather Reporter
None. Svana - Bastok Markets (H-10)
Mariadok - Bastok Mines (I-9)
Fo Mocorho - Port Bastok (J-11)
Wachiwi - Selbina (H-9)

Elemental Maps
None.


NPCs Found Here

Name Location Type
Kuleo D-10 Outpost Vendor
Quellebie, R.K. E-7 Conquest Overseer: San d'Oria: Outland Guard
Ennigreaud, R.K. D-10 Conquest Overseer: San d'Oria: Outpost Guard
Heavy Fog, I.M. E-7 Conquest Overseer: Bastok: Outland Guard
Shigezane, I.M. D-10 Conquest Overseer: Bastok: Outpost Guard
Butsutsu, W.W. E-7 Conquest Overseer: Windurst: Outland Guard
Kuuwari-Aori, W.W. D-10 Conquest Overseer: Windurst: Outpost Guard
Hunting Bear F-8 NPC (Quest)


Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Stinging Sophie
Respawn: 20 min - 1 hour
09-10 Beehive Chip
Beestinger
Honey
Insect Wing
Honey Bees Stinging Sophie Spawn Location

L, S


Maighdean Uaine
10 Optical Earring
Treant Bulb
Saplings Maighdean Uaine Spawn Location

A, L


Bedrock Barry
11-12 Flawed Garnet Worms {{{NM}}} Spawn Location


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Tunnel Worm
1 Copper Ore
Flint Stone
Zinc Ore
Worms 13 H
Huge Hornet
1 Honey
Insect Wing
Honey Bees S
Ding Bats
During 18:00-6:00
1-4 Bat Wing Bat Trios 33 H
River Crab
01-05 Rock Salt Rock Salt Crabs 8 H
Stone Crab
Fished up
2-4 Crabs 1
Maneating Hornet
2-5 Beehive Chip
Giant Stinger
Honey
Insect Wing
Honey Bees 40 S, Sc
Stone Eater
2-5 Copper Ore
Flint Stone
Silver Ore
Zinc Ore
Worms 69 H
Vulture
2-6 Bird Egg
Bird Feather
Bird Feather Birds 28 H
Walking Sapling
2-6 Grain Seeds
Treant Bulb
Vegetable Seeds
Saplings 40 H
Sand Crab
Fished up
3-4 Crabs 1
Fledermaus
During 18:00-6:00
3-5 Bat Fang
Bat Wing
Fiend Blood
Giant Bats 13 H
Amber Quadav
3-8 Ash Clogs
Bronze Cap
Circlet
Cuffs
Fetich Arms
Fetich Head
Fetich Legs
Fetich Torso
Quadav Backplate
Quadav Helm
Scroll of Bind
Scroll of Blind
Scroll of Paralyze
Scroll of Protectra
Slops
Beastcoin Quadav 16 A, L, H
Amethyst Quadav
3-8 Ash Clogs
Circlet
Cuffs
Quadav Backplate
Quadav Helm
Scroll of Barpoison
Scroll of Barsleep
Scroll of Blind
Scroll of Paralyze
Scroll of Protectra
Slops
Beastcoin Quadav 14 A, L, H
Rock Lizard
3-8 Lizard Tail Lizards 22 L, H
Young Quadav
03-08 Bronze Cap
Bronze Leggings
Bronze Mittens
Bronze Subligar
Cuffs
Quadav Helm
Scroll of Bind
Shell Shield
Beastcoin Quadav 29 A, L, H
Goblin Fisher
4-6 Bamboo Fishing Rod
Clothespole
Fastwater Fishing Rod
Goblin Helm
Goblin Mail
Yew Fishing Rod
Willow Fishing Rod Goblins 3 A, L, S
Goblin Thug
4-8 Beastcoin
Goblin Armor
Goblin Mask
Wild Onion
Beastcoin Goblins 16 A, L, S
Goblin Weaver
4-8 Ash Clogs
Beastcoin
Circlet
Cotton Cloth
Cotton Thread
Cuffs
Goblin Armor
Goblin Mail
Goblin Mask
Grass Cloth
Grass Thread
Slops
Wool Cloth
Goblins 9 A, L, S
Black Wolf
During 20:00-4:00
5-8 Dog Collar
Revival Tree Root
Wolf Hide
Hounds 9 A, H, HP
Enchanted Bones
During 20:00-4:00
5-8 Skeletons 6 A, H, HP
Goblin Digger
(J-7)/(J-8)
5-8 Goblin Armor
Goblin Mask
Pickaxe Goblins 1 A, L, S
Ornery Sheep
5-8 Giant Sheep Meat
Sheep Tooth
Sheepskin
Fresh Blood
Sheep 22 L, S, Sc
Shrapnel
During foggy weather
8-10 Bomb Ash
Bomb Arm
Bombs 6 A, S, M
Sand Pugil
18-20 Pugil Scales
Shall Shell
Pugils 6 A, H
Goblin Gambler
21-23 Poison Flour Silver Beastcoin Goblins 4 A, L, S
Goblin Leecher
21-23 Scroll of Barblind
Scroll of Barpoison
Scroll of Barsleep
Scroll of Deodorize
Scroll of Invisible
Scroll of Protectra
Scroll of Silence
Scroll of Sneak
Silver Beastcoin Goblins 4 A, L, S
Goblin Mugger
21-23 Brass Cap
Brass Leggings
Brass Mittens
Brass Subligar
Goblin Armor
Goblin Mask
Silver Beastcoin Goblins 2 A, L, S
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

|- |BGCOLOR="#ceffbb"|Gambilox Wanderling

Spawned Quest: As Thick as Thieves

|align="center" BGCOLOR="#ceffbb"|Goblins |align="center" BGCOLOR="#ceffbb"|1 |align="center" BGCOLOR="#ceffbb"|A, L, S

|}

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants