North Gustaberg: Difference between revisions
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[[ | [[File:NorthGustaberg.webp|thumb|North Gustaberg]] | ||
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Revision as of 07:11, 2 March 2023
Table of Contents:
Connecting Areas | Quests/Missions | NPCs Weather | Chocobo Digging | NMs | Mobs |
Situated to the north of Bastok, this valley is surrounded by steep mountains. Separated into east and west areas by towering cliffs, this rocky region remains desolate due to various mineral run-offs which contaminate the river water. However, the spectacular Drachenfall, located to the north, is considered to be one of the wonders of Vana'diel.
Connecting Areas
Zone is split into 2 sides, East and West. There is no way to cross from one to the other without passing through South Gustaberg.
West
|
East
|
Involved in Quests/Missions
Quest | Type | Starter | Location |
A Foreman's Best Friend | Map | Gudav | Port Bastok H-5 |
A Generous General? | General | Gu'Zhu Thunderblade | Oldton Movalpolos |
An Explorer's Footsteps | Map | Abelard | Selbina G-9 |
As Thick as Thieves | THF AF 2 | Nanaa Mihgo | Windurst Woods J-3 |
Drachenfall | General | Black Mud | Bastok Mines I-6 |
Garrison: North Gustaberg | Garrison | --- | --- |
Hearts of Mythril | General | Elki | Bastok Mines H-5 |
The Bare Bones | Map | Degenhard | Bastok Markets I-10 |
The Gustaberg Tour | General | Izabele | Metalworks G-8 |
The Siren's Tear | General | Wahid | Bastok Mines I-8 |
Weather
Chocobo Digging
|
NPCs Found Here
Fishing
|
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
Gambilox Wanderling NM
|
53 | None | Goblin | 1 | A, L, S | ||||||||
Stinging Sophie NM | 9-10 | Bee | 1
Respawn: 3-4 hrs |
L, S | |||||||||
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; R = Detects Resting; Sc = Follows by Scent; T = True-sight |
Mobs Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
Amber Quadav | 3 - 8 | Quadav | 16 | A, L, H | |||||||||
Amethyst Quadav | 3 - 8 | Quadav | 14 | A, L, H | |||||||||
Black Wolf
|
5 - 8 | Hound | A, H, HP | ||||||||||
Ding Bats
|
1 - 4 | Bat Triplet | 33 | H | |||||||||
Enchanted Bones
|
5 - 8 | Skeleton | A, H, HP | ||||||||||
Fledermaus
|
3 - 5 | Giant Bat | H | ||||||||||
Goblin Digger | 5 - 8 | Goblin | 1 | A, L, S | |||||||||
Goblin Fisher | 4 - 6 | Goblin | 3 | A, L, S | |||||||||
Goblin Gambler | 21 - 23 | Goblin | 4 | A, L, S | |||||||||
Goblin Leecher | 21 - 23 | Goblin | 4 | A, L, S | |||||||||
Goblin Mugger | 21 - 23 | Goblin | 2 | A, L, S | |||||||||
Goblin Thug | 4 - 8 | Goblin | 16 | A, L, S | |||||||||
Goblin Weaver | 4 - 8 | Goblin | 9 | A, L, S | |||||||||
Huge Hornet | 1 | Bee | S | ||||||||||
Maneating Hornet | 2 - 5 | Bee | S, Sc | ||||||||||
Ornery Sheep | 5 - 8 | Sheep | L, S, Sc | ||||||||||
River Crab | 1 - 5 | Crab | 8 | H | |||||||||
Rock Lizard | 3 - 8 | Lizard | L, H | ||||||||||
Sand Pugil | 18 - 20 | Pugil | A, H | ||||||||||
Shrapnel
|
8 - 10 | Bomb | A, S, M | ||||||||||
Stone Eater | 2 - 5 | Worm | H | ||||||||||
Tunnel Worm | 1 | Worm | H | ||||||||||
Vulture | 2 - 6 | Bird | H | ||||||||||
Walking Sapling | 2 - 6 | Sapling | H | ||||||||||
Young Quadav | 3 - 8 | Quadav | 29 | A, L, H | |||||||||
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; R = Detects Resting; Sc = Follows by Scent; T = True-sight |