Summoner: Difference between revisions
No edit summary |
(added Horizon changes section) |
||
Line 15: | Line 15: | ||
Available after completing the quest [[I Can Hear a Rainbow]], these heretic mages have unlocked the secrets of the forbidden magic of [[Vana'diel]] by creating a pact with the [[Avatar]] known as [[Carbuncle]]. Through his suggestion, these mages have the choice to delve further into the craft and create pacts with up to 12 more of the [[Avatar]]s of [[Vana'diel]] after defeating them in battle to prove their worth. If accepted, Summoners are able to fight alongside them in order to bring peace to [[Vana'diel]]. | Available after completing the quest [[I Can Hear a Rainbow]], these heretic mages have unlocked the secrets of the forbidden magic of [[Vana'diel]] by creating a pact with the [[Avatar]] known as [[Carbuncle]]. Through his suggestion, these mages have the choice to delve further into the craft and create pacts with up to 12 more of the [[Avatar]]s of [[Vana'diel]] after defeating them in battle to prove their worth. If accepted, Summoners are able to fight alongside them in order to bring peace to [[Vana'diel]]. | ||
The Summoner is a versatile job, but it often finds its place as the support role in a standard party. It provides moderate damage support for the party through skillchaining or magic bursting with avatars. It also provides party buffs along with damage mitigation and healing support. All with limited enmity gain. At later levels summoners rely less on skillchains and magic bursts for damage dealing. | The Summoner is a versatile job, but it often finds its place as the support role in a standard party. It provides moderate damage support for the party through skillchaining or magic bursting with avatars. It also provides party buffs along with damage mitigation and healing support. All with limited enmity gain. At later levels summoners rely less on skillchains and magic bursts for damage dealing. | ||
== Horizon Changes {{changes}} == | |||
{{#section:Category:Horizon Changes|Summoner}} | |||
<div class="flex-container"> | <div class="flex-container"> | ||
<div class="flex-container-item-2> | <div class="flex-container-item-2> |
Revision as of 18:56, 17 October 2023
Summoner | |
---|---|
Abbreviation: | SMN |
Expansion Pack: | Chains of Promathia |
How to Unlock: | I Can Hear a Rainbow |
Page Contents: | Abilities Summons Skills Merits Equipment Guides |
Available after completing the quest I Can Hear a Rainbow, these heretic mages have unlocked the secrets of the forbidden magic of Vana'diel by creating a pact with the Avatar known as Carbuncle. Through his suggestion, these mages have the choice to delve further into the craft and create pacts with up to 12 more of the Avatars of Vana'diel after defeating them in battle to prove their worth. If accepted, Summoners are able to fight alongside them in order to bring peace to Vana'diel. The Summoner is a versatile job, but it often finds its place as the support role in a standard party. It provides moderate damage support for the party through skillchaining or magic bursting with avatars. It also provides party buffs along with damage mitigation and healing support. All with limited enmity gain. At later levels summoners rely less on skillchains and magic bursts for damage dealing.
Horizon Changes
- Moderate changes to Artifact Armor.
- Significant changes to the relic weapon Claustrum.
- Whispering Wind has erase effect.
- Spring Water gives AoE 2 mp/tic refresh.
- Crimson Howl lasts 3 minutes.
- Ecliptic Growl has swapped with Ecliptic Howl and is level 54 vs 43.
- Ecliptic Howl has swapped with Ecliptic Growl is level 43 vs 54.
Job Abilities
Level | Name |
---|---|
1 | Astral Flow |
Summons Commands
Level | Name |
---|---|
1 | Assault |
1 | Blood Pact: Rage |
1 | Blood Pact: Ward |
1 | Release |
1 | Retreat |
Job Traits
Level | Name |
---|---|
10 | Max MP Boost |
15 | Clear Mind |
20 | Resist Slow |
25 | Auto-Refresh |
30 | Clear Mind II |
30 | Max MP Boost II |
40 | Resist Slow II |
45 | Clear Mind III |
50 | Max MP Boost III |
60 | Clear Mind IV |
60 | Resist Slow III |
60 | Clear Mind V |
70 | Max MP Boost IV |
75 | Resist Slow IV |
Summons
Avatars can be obtained through various quests, such as obtaining the appropriate elemental tuning forks for the corresponding element or by acquiring a special Key Item (Moon Bauble and Vial of Dream Incense). Elemental Spirits can be obtained either through merchants or by defeating certain monsters that drop the scrolls (which can also be bought or sold on the Auction House). An initial MP cost is required to summon each Avatar/Elemental Spirit into this plane of existence, as well as a perpetuation cost to sustain it. The base MP costs are based on the Summoner's level (See Avatar Perpetuation Cost for details).
Avatars
Level | Name |
---|---|
1 | Carbuncle |
1 | Fenrir |
1 | Ifrit |
1 | Titan |
1 | Leviathan |
1 | Garuda |
1 | Shiva |
1 | Ramuh |
1 | Diabolos |
Elementals
Level | Name |
---|---|
1 | Fire Spirit |
1 | Ice Spirit |
1 | Air Spirit |
1 | Earth Spirit |
1 | Thunder Spirit |
1 | Water Spirit |
1 | Light Spirit |
1 | Dark Spirit |
Blood Pact Rage
Level | Name | Type | Avatar |
---|---|---|---|
1 | Searing Light* | Light | Carbuncle |
1 | Howling Moon* | Dark | Fenrir |
1 | Inferno* | Fire | Ifrit |
1 | Earthen Fury* | Earth | Titan |
1 | Tidal Wave* | Water | Leviathan |
1 | Aerial Blast* | Wind | Garuda |
1 | Diamond Dust* | Ice | Shiva |
1 | Judgment Bolt* | Lightning | Ramuh |
1 | Ruinous Omen* | Dark | Diabolos |
1 | Punch | Blunt | Ifrit |
1 | Rock Throw | Blunt | Titan |
1 | Barracuda Dive | Slashing | Leviathan |
1 | Claw | Piercing | Garuda |
1 | Axe Kick | Blunt | Shiva |
1 | Shock Strike | Blunt | Ramuh |
1 | Camisado | Blunt | Diabolos |
Level | Name | Type | Avatar |
---|---|---|---|
5 | Poison Nails | Piercing | Carbuncle |
5 | Moonlit Charge | Blunt | Fenrir |
10 | Crescent Fang | Piercing | Fenrir |
10 | Fire II | Fire | Ifrit |
10 | Stone II | Earth | Titan |
10 | Water II | Water | Leviathan |
10 | Aero II | Wind | Garuda |
10 | Blizzard II | Ice | Shiva |
10 | Thunder II | Lightning | Ramuh |
19 | Thunderspark | Lightning | Ramuh |
21 | Rock Buster | Blunt | Titan |
23 | Burning Strike | Blunt | Ifrit |
26 | Tail Whip | Blunt | Leviathan |
30 | Double Punch | Blunt | Ifrit |
35 | Megalith Throw | Blunt | Titan |
Level | Name | Type | Avatar |
---|---|---|---|
50 | Double Slap | Blunt | Shiva |
55 | Meteorite | Light | Carbuncle |
60 | Fire IV | Fire | Ifrit |
60 | Stone IV | Earth | Titan |
60 | Water IV | Water | Leviathan |
60 | Aero IV | Wind | Garuda |
60 | Blizzard IV | Ice | Shiva |
60 | Thunder IV | Lightning | Ramuh |
65 | Eclipse Bite | Slashing | Fenrir |
65 | Nether Blast | Dark | Diabolos |
70 | Flaming Crush | Blunt | Ifrit |
70 | Mountain Buster | Blunt | Titan |
70 | Spinning Dive | Slashing | Leviathan |
70 | Predator Claws | Slashing | Garuda |
70 | Rush | Blunt | Shiva |
70 | Chaotic Strike | Blunt | Ramuh |
- These commands are only available when Astral Flow is active.
Blood Pact Ward
Level | Name | Type | Avatar |
---|---|---|---|
1 | Healing Ruby | Light | Carbuncle |
20 | Somnolence | Dark | Diabolos |
21 | Lunar Cry | Dark | Fenrir |
24 | Shining Ruby | Light | Carbuncle |
25 | Aerial Armor | Wind | Garuda |
28 | Frost Armor | Ice | Shiva |
29 | Nightmare | Dark | Diabolos |
31 | Rolling Thunder | Lightning | Ramuh |
32 | Lunar Roar | Dark | Fenrir |
Level | Name | Type | Avatar |
---|---|---|---|
33 | Slowga | Water | Leviathan |
37 | Ultimate Terror | Dark | Diabolos |
38 | Whispering Wind |
Wind | Garuda |
39 | Crimson Howl |
Fire | Ifrit |
39 | Sleepga | Dark | Shiva |
42 | Lightning Armor | Lightning | Ramuh |
43 | Ecliptic Howl | Dark | Fenrir |
Level | Name | Type | Avatar |
---|---|---|---|
44 | Glittering Ruby | Light | Carbuncle |
46 | Earthen Ward | Earth | Titan |
47 | Spring Water |
Water | Leviathan |
48 | Hastega | Wind | Garuda |
49 | Noctoshield | Dark | Diabolos |
54 | Ecliptic Growl | Dark | Fenrir |
56 | Dream Shroud | Dark | Diabolos |
65 | Healing Ruby II | Light | Carbuncle |
Ranged Skills
Skill | Rank | 37 | 75 |
---|---|---|---|
N/A |
Defensive Skills
Skill | Rank | 37 | 75 |
---|---|---|---|
Evasion | E | 94 | 200 |
Magic Skills
Skill | Rank | 37 | 75 |
---|---|---|---|
Summoning | A- | 114 | 269 |
Group 1 Merits
Name | Description |
---|---|
Avatar Phys. Accuracy | |
Avatar Physical Attack | |
Avatar Mag. Accuracy | |
Avatar Magical Attack | |
Summoning Magic Cast Time |
Group 2 Merits
- Currently unavailable on Horizon.
Job Specific Equipment
Artifact Weapons
Name | Level | Damage | Delay | DPS | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|---|---|
Kukulcan's Staff | 40 | 22 | 366 | 3.61 | SMN | MP +30 MP recovered while healing +3 |
|
Artifact Armor
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Evoker's Spats | 52 | Legs | SMN | DEF: 25 MP +15 Evasion skill +10 Avatar: Enhances accuracy Enmity -2 |
none
|
Evoker's Bracers | 54 | Hands | SMN | DEF: 11 MP +15 VIT +4 Occasionally converts damage taken of avatar element to MP Avatar: Enmity -2 |
none
|
Evoker's Pigaches | 56 | Feet | SMN | DEF: 10 MP +20 AGI +5 Avatar: Enhances Evasion | |
Evoker's Doublet | 58 | Body | SMN | DEF: 35 MP +15 MND +3 "Blood Pact" ability delay -1 Resistance to Current Avatar's Element +20 Avatar: Enmity -2 |
|
Evoker's Horn | 60 | Head | SMN | DEF: 15 MP +20 INT +3 Summoning magic skill +5 Avatar: Enmity -3 |
none
|
Artifact Armor +1
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Evoker's Bracers +1 | 74 | Hands | SMN | DEF: 11 MP +19 "Blood Pact" ability delay -1 Occasionally converts damage taken of avatar element to MP Avatar:: Enmity -2 |
none
|
Evoker's Doublet +1 | 74 | Body | SMN | DEF: 35 MP +45 Avatar elemental resistance +25 "Blood Pact" ability delay -4 MP recovered while healing +5 |
none
|
Evoker's Horn +1 | 74 | Head | SMN | DEF: 15 MP +25 INT +6 MND +6 Summoning Magic Skill +5 Avatar: Enmity -3 |
none
|
Evoker's Pigaches +1 | 74 | Feet | SMN | DEF: 10 MP +25 Avatar perpetuation cost -1 Enhances avatar evasion Avatar: Enmity -4 | |
Evoker's Spats +1 | 74 | Legs | SMN | DEF: 25 MP +22 Enmity -3 Avatar: Enhances accuracy Enmity -2 |
Relic Armor
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Summoner's Cape | 70 | Back | SMN | DEF: 6 HP +30 MP +30 Enmity -1 |
none
|
Summoner's Spats | 71 | Legs | SMN | DEF: 29 MP +20 MND +3 Shortens magic recast time for elemental avatars "Blood Pact" ability delay -2 |
none
|
Summoner's Bracers | 72 | Hands | SMN | DEF: 15 MP +25 Summoning Magic skill +10 "Blood Pact" ability delay -2 Enhances avatar accuracy |
none
|
Summoner's Pigaches | 73 | Feet | SMN | DEF: 14 MP +20 VIT +3 Enhances avatar attack Increases avatar attack +7 "Blood Pact" ability delay -2 |
none
|
Summoner's Doublet | 74 | Body | SMN | DEF: 38 MP +20 "Blood Pact" ability delay -3 Avatar's Critical hit rate +3% Depending on day: Avatar perpetuation cost -3 |
none
|
Summoner's Horn | 75 | Head | SMN | DEF: 18 MP +25 INT +3 "Blood Pact" ability delay -3 Weather: Avatar perpetuation cost -3 |
none
|
Relic Armor +1
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Summoner's Doublet +1 | 75 | Body | SMN | DEF: 39 MP +20 "Blood Pact" ability delay -4 Avatar: Critical hit rate +4% Depending on day: Avatar perpetuation cost -3 |
none
|
Summoner's Horn +1 | 75 | Head | SMN | DEF: 19 MP +30 INT +4 "Blood Pact" ability delay -3 Weather: Avatar perpetuation cost -3 |
none
|
Summoner's Pigaches +1 | 75 | Feet | SMN | DEF: 15 MP +25 Enhances avatar attack Avatar:: Enmity +2 "Blood Pact" ability delay -2 | |
Summoner's Spats +1 | 75 | Legs | SMN | DEF: 30 MP +25 Shortens magic recast time for elemental avatars "Blood Pact" ability delay -2 Avatar:: Enmity +2 |
none
|
Relic Weapon
Name | Level | Damage | Delay | DPS | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|---|---|
Claustrum | 75 | 72 | 390 | 11.08 | BLM / SMN | Accuracy +20 "Prismatic" Magic Atk. Bonus +20 "Blood Pact" ability delay -5 Pet: Attack +25 "Gate of Tartarus" Additional effect: Dispel |
|