Template:WeaponsTable: Difference between revisions

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m (typo switched jobs and stats)
(added level range parameter, documentation for it and the gear-table color class unless overwritten by the cssclasses parameter)
 
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|title = {{{title6|}}}
|title = {{{title6|}}}
|count = {{{count|}}}
|count = {{{count|}}}
|include={Item Statistics¦WeaponsTable.dpl},{HorizonChangesBox}
|include={{#if:{{{levelrange|}}}|{Item Statistics}.hidebylevel¦phantom_arg={{{levelrange}}},}}{{#if:{{{tooltip|}}}|{Item Statistics¦Item_Tooltip.dpl}|{Item Statistics}:[[%PAGE%|%TITLE%]]}},{Item Statistics¦WeaponsTable.dpl},##Horizon Changes.*
|includematch = {{#if:{{{job|}}}|/jobs\s*=.*\[\[{{{job}}}\]\].*¦jobs\s*=\s*All\sJobs\s*¦(?s)^((?!jobs).)*$/|/.*/}}
|includematch = {{#if:{{{job|}}}|/jobs\s*=.*\[\[{{{job}}}\]\].*¦jobs\s*=\s*All\sJobs\s*¦(?s)^((?!jobs).)*$/|/.*/}}
|table=class="horizon-table {{{cssclasses|}}} sortable",Name,Level,Damage,Delay,DPS,Jobs,Stats,Horizon Changes {{changes}}
|table=class="horizon-table {{{cssclasses|gear-table}}} sortable",-,Name,Level,Damage,Delay,DPS,Jobs,Stats,Horizon Changes {{changes}}
|tablesortcol=2
|tablesortcol={{#if:{{{levelrange|}}}|3|2}}
}}{{#if:{{{collapse|}}}|</div><br>}}<!--
}}{{#if:{{{collapse|}}}|</div><br>}}<!--
--></onlyinclude></includeonly>
--></onlyinclude></includeonly>
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Syntax:
Syntax:
<pre>{{WeaponsTable|cat1|...|notcat1|...|title1|...|job|collapse|cssclasses|count}}</pre>
<pre>{{WeaponsTable|cat1|...|notcat1|...|title1|...|job|levelrange|collapse|cssclasses|tooltip|count}}</pre>


*Use cat1, cat2, cat3 to include required categories
*Use cat1, cat2, cat3 to include required categories
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*Use title1, title2, ..., title6 to include specific pages
*Use title1, title2, ..., title6 to include specific pages
*Use job to include only gear by job XXX
*Use job to include only gear by job XXX
*Use levelrange to include gear in a given level range. Use a minus to separate min and max level like: ''30-40''
*Use collapse to make the table collapsible. collapse=collapsed makes it collapsed by default. collapse=expand to make it expanded by default. (collapsed is also the default when entering anything else for the collapse parameter).  
*Use collapse to make the table collapsible. collapse=collapsed makes it collapsed by default. collapse=expand to make it expanded by default. (collapsed is also the default when entering anything else for the collapse parameter).  
*cssclasses can be used to add additional classes to the table. The most common usage here is add a color class to the table.  
*cssclasses can be used to add additional classes to the table. The most common usage here is add a color class to the table.
*use the tooltip parameter to display image tooltips when hovering over the item names. Set to anything to enable, e.g. tooltip=true.  
*(The count parameter is mainly used for testing)
*(The count parameter is mainly used for testing)
**Also: count does not work with job parameter since the job parameter seems to filter after generating the list and after the count parameter cropped the list.  
**Also: count does not work with job parameter since the job parameter seems to filter after generating the list and after the count parameter cropped the list.  
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<pre>{{WeaponsTable|cat1=Artifact Weapons}}</pre>
<pre>{{WeaponsTable|cat1=Artifact Weapons}}</pre>


Will give out all weapons of category "Artifact Weapons".  
Will return all weapons of category "Artifact Weapons".  


{{WeaponsTable|cat1=Artifact Weapons|count=5}}
{{WeaponsTable|cat1=Artifact Weapons|count=5}}
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===Example 2===
===Example 2===
Syntax:
Syntax:
<pre>{{WeaponsTable|cat1=Artifact Weapons|job=WHM}}</pre>
<pre>{{WeaponsTable|cat1=Artifact Weapons|tooltip=true|job=WHM}}</pre>


Will give out all weapons which are categorized as "Artifact Weapons" and have "WHM" (or "all") in their job list. So this will return the WHM AF Weapon only.  
Will return all weapons which are categorized as "Artifact Weapons" and have "WHM" (or "all") in their job list. So this will return the WHM AF Weapon only.  


{{WeaponsTable|cat1=Artifact Weapons|job=WHM}}
{{WeaponsTable|cat1=Artifact Weapons|tooltip=true|job=WHM}}
 
 
===Example 3===
Syntax:
<pre>{{WeaponsTable|cat1=Staves|job=BLM|levelrange=68-74}}</pre>
 
Will return all staves in the level range 68-74 which can be equipped by a Black Mage.
 
{{WeaponsTable|cat1=Staves|job=BLM|levelrange=68-74}}

Latest revision as of 14:59, 13 November 2024

Usage

Wrapper Template to generate lists of weapons based on categories.

Syntax:

{{WeaponsTable|cat1|...|notcat1|...|title1|...|job|levelrange|collapse|cssclasses|tooltip|count}}
  • Use cat1, cat2, cat3 to include required categories
(note: you can use {{!}} to use a logical OR in a category)
  • Use notcat1, notcat2, notcat2 to exclude categories
  • Use title1, title2, ..., title6 to include specific pages
  • Use job to include only gear by job XXX
  • Use levelrange to include gear in a given level range. Use a minus to separate min and max level like: 30-40
  • Use collapse to make the table collapsible. collapse=collapsed makes it collapsed by default. collapse=expand to make it expanded by default. (collapsed is also the default when entering anything else for the collapse parameter).
  • cssclasses can be used to add additional classes to the table. The most common usage here is add a color class to the table.
  • use the tooltip parameter to display image tooltips when hovering over the item names. Set to anything to enable, e.g. tooltip=true.
  • (The count parameter is mainly used for testing)
    • Also: count does not work with job parameter since the job parameter seems to filter after generating the list and after the count parameter cropped the list.

Examples

Some Example tables have been limited to output only 5 items (through the optional parameter count=5) because they serve only as examples. The syntax shown in the examples would generate the full tables.

See also Template:ArmorTable for example syntax

Example 1

Syntax:

{{WeaponsTable|cat1=Artifact Weapons}}

Will return all weapons of category "Artifact Weapons".

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Barbaroi Axe 40 32 288 6.67 BST STR +2 CHR +2 Pet: Accuracy +5
Fencing Degen 40 22 224 5.89 RDM MP +10 INT +3 MND +3 Enfeebling Magic Skill +3
Blessed Hammer 40 31 324 5.74 WHM MP +10 MND +2 MP recovered while healing +3
Paper Knife 40 15 195 4.62 BRD CHR +5
Kukulcan's Staff 40 22 366 3.61 SMN MP +30 MP recovered while healing +3

Example 2

Syntax:

{{WeaponsTable|cat1=Artifact Weapons|tooltip=true|job=WHM}}

Will return all weapons which are categorized as "Artifact Weapons" and have "WHM" (or "all") in their job list. So this will return the WHM AF Weapon only.

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Blessed Hammer 40 31 324 5.74 WHM MP +10 MND +2 MP recovered while healing +3


Example 3

Syntax:

{{WeaponsTable|cat1=Staves|job=BLM|levelrange=68-74}}

Will return all staves in the level range 68-74 which can be equipped by a Black Mage.

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Federation Signet Staff  1 1 366 0.16 All Jobs Enchantment: "Signet"
none
Ash Staff  1 5 366 0.82 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +2 MP +2
Ash Staff +1  1 6 356 1.01 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +3 MP +3
Onion Staff  1 4 366 0.66 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO {{{stats}}}
none
Trick Staff  1 1 356 0.17 All Jobs HP +1 MP +1
none
Treat Staff  1 1 356 0.17 All Jobs HP +5 MP +5 Latent effect: "Warp"
none
Aern Staff II  1 1 366 0.16 All Jobs {{{stats}}}
none
Aern Staff  1 1 366 0.16 All Jobs {{{stats}}}
none
Levin  1 1 366 0.16 All Jobs {{{stats}}}
Kingdom Signet Staff  1 1 366 0.16 All Jobs Enchantment: "Signet"
none
Republic Signet Staff  1 1 366 0.16 All Jobs Enchantment: "Signet"
Trick Staff II  2 2 356 0.34 All Jobs HP +1 MP +1 Enchantment: "Warp"
none
Treat Staff II  2 2 356 0.34 All Jobs HP +5 MP +5 Enchantment: "Warp"
none
Ash Pole +1  5 12 390 1.85 MNK / WHM / BLM / SMN/ SCH / GEO {{{stats}}}
Ash Pole  5 11 402 1.64 MNK / WHM / BLM / SMN / SCH / GEO {{{stats}}}
none
Gelong Staff 10 14 390 2.15 All Jobs HP recovered while healing +4
none
Legionnaire's Staff 10 12 376 1.91 WAR / MNK / WHM / BLM / RDM / BST BRD / SMN / SCH / GEO HP +6 MP +6
Freesword's Staff 10 9 346 1.56 WAR / MNK / WHM / BLM / RDM / BST BRD / SMN / SCH / GEO HP +6 MP +6
none
Holly Staff 11 10 366 1.64 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +4 MP +4
none
Holly Staff +1 11 11 356 1.85 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +5 MP +5
none
Bastokan Staff 15 13 366 2.13 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +6 HP +6 Accuracy +1
none
Federation Staff 15 11 326 2.02 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +6 MP +6 Attack +3
none
Republic Staff 15 14 356 2.36 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +6 MP +6 Accuracy +2
none
Windurstian Staff 15 10 336 1.79 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +6 MP +6 Attack +2
none
Holly Pole 16 20 402 2.99 MNK / WHM / BLM / SMN {{{stats}}}
Holly Pole +1 16 21 390 3.23 MNK / WHM / BLM / SMN {{{stats}}}
Flexible Pole 16 20 402 2.99 MNK / WHM / BLM / SMN / SCH / GEO Enchantment: Attack +3
none
Monster Signa 17 12 366 1.97 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +5 MP +5 VIT -5 CHR +8
Mercenary's Pole 18 22 402 3.28 MNK / WHM / BLM / SMN / SCH / GEO {{{stats}}}
none
Misery Staff 20 14 366 2.3 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO Additional effect: Curse
none
Platoon Pole 20 13 366 2.13 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO {{{stats}}}
none
Elm Staff 23 15 366 2.46 WAR / MNK / WHM / BLM / RDM / BST BRD / SMN / SCH / GEO HP +6 MP +6
none
Elm Staff +1 23 16 356 2.7 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +7 MP +7
none
Federation Pole 23 24 378 3.81 MNK / WHM / BLM / SMN / SCH / GEO Attack +5
none
Windurstian Pole 23 23 390 3.54 MNK / WHM / BLM / SMN / SCH / GEO Attack +3
none
Dolphin Staff 27 16 366 2.62 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +7 MP +7 Water +6 Additional effect: Water damage
none
Elm Pole 30 29 402 4.33 MNK / WHM / BLM / SMN / SCH / GEO {{{stats}}}
none
Elm Pole +1 30 30 390 4.62 MNK / WHM / BLM / SMN / SCH / GEO {{{stats}}}
none
Hypno Staff 30 17 366 2.79 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO Additional effect: Sleep
none
Whale Staff 32 18 366 2.95 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +14 MP +7 Resistance to Water+7 Additional effect: Water damage
none
Whale Staff +1 32 19 356 3.2 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +15 MP +7 Resistance to Water+8 Additional effect: Water damage
none
Military Pole 33 29 378 4.6 MNK / WHM / BLM / RDM / PLD / BRD / RNG / SMN / BLU / PUP / SCH / GEO / RUN INT +1
none
Oak Staff +1 39 22 356 3.71 WAR / MNK / WHM / BLM / RDM / BST BRD / SMN HP +9 MP +9
none
Oak Staff 39 21 366 3.44 WAR / MNK / WHM / BLM / RDM / BST BRD / SMN / SCH HP +8 MP +8
none
Oak Pole 40 37 402 5.52 MNK / WHM / BLM / SMN / SCH / GEO {{{stats}}}
none
Oak Pole +1 40 38 390 5.85 MNK / WHM / BLM / SMN / SCH / GEO {{{stats}}}
none
Chanter's Staff 40 20 366 3.28 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO INT -6 MND +6 CHR +6 Singing skill +4
none
Dusky Staff 40 20 366 3.28 BLM MP +22 Dark Magic Skill +3
none
Musketeer's Pole 50 45 390 6.92 MNK / WHM / BLM / SMN / SCH / GEO Accuracy +3 Attack +3
none
Walrus Staff 50 26 366 4.26 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +9 MP +9 Resistance to Ice+10 Additional effect: Ice damage
none
Apollo's Staff 51 35 356 5.9 All Jobs STR +2 DEX +2 VIT +2 AGI +2 INT +2 MND +2 CHR +2 Resistance to Dark+20 "Cure" potency +10% Additional effect: Light damage
Earth Staff 51 30 366 4.92 All Jobs VIT +4 Lightning +15 Physical damage taken -20% Additional effect: Earth damage
none
Terra's Staff 51 35 356 5.9 All Jobs VIT +5 Lightning +20 Physical damage taken -20% Additional effect: Earth damage
none
Ice Staff 51 30 366 4.92 All Jobs INT +4 Resistance to Wind+15 Elemental Magic Skill +10 Additional effect: Ice damage
none
Aquilo's Staff 51 35 356 5.9 All Jobs INT +5 Resistance to Wind+20 Elemental Magic Skill +10 Additional effect: Ice damage
Dark Staff 51 30 366 4.92 All Jobs STR +1 DEX +1 VIT +1 AGI +1 INT +1 MND +1 CHR +1 Resistance to Light+15 MP recovered while healing +10 Additional effect: Dark damage
Light Staff 51 30 366 4.92 All Jobs STR +1 DEX +1 VIT +1 AGI +1 INT +1 MND +1 CHR +1 Resistance to Dark+15 "Cure" potency +10% Additional effect: Light damage
Fire Staff 51 30 366 4.92 All Jobs STR +4 Resistance to Ice+15 Attack +10 Ranged Attack +10 Additional effect: Fire damage
Auster's Staff 51 35 356 5.9 All Jobs AGI +5 Resistance to Earth+20 Evasion +10 Additional effect: Wind damage
none
Jupiter's Staff 51 35 356 5.9 All Jobs DEX +5 Resistance to Water+20 Critical hit rate +15% Additional effect: Lightning damage
none
Neptune's Staff 51 35 356 5.9 All Jobs MND +5 Resistance to Fire+20 Divine magic skill +10 Additional effect: Water damage
none
Pluto's Staff 51 35 356 5.9 All Jobs STR +2 DEX +2 VIT +2 AGI +2 INT +2 MND +2 CHR +2 Resistance to Light+20 MP recovered while healing +10 Additional effect: Darkness damage
none
Thunder Staff 51 30 366 4.92 All Jobs DEX +4 Resistance to Water+15 Critical hit rate +15% Additional effect: Lightning damage
none
Vulcan's Staff 51 35 356 5.9 All Jobs STR +5 Resistance to Ice+20 Attack +10 Ranged Attack +10 Additional effect: Fire damage
none
Water Staff 51 30 366 4.92 All Jobs MND +4 Resistance to Fire+15 Divine magic skill +10 Additional effect: Water damage
none
Wind Staff 51 30 366 4.92 All Jobs AGI +4 Resistance to Earth+15 Evasion +10 Additional effect: Wind damage
none
Musketeer's Pole +1 52 46 378 7.3 MNK / WHM / BLM / SMN / SCH / GEO Accuracy +3 Attack +3 In areas under own nation's control: HP +10 MP +10
none
Musketeer's Pole +2 52 47 366 7.7 MNK / WHM / BLM / SMN / SCH / GEO Accuracy +3 Attack +3 In areas under own nation's control: HP +12 MP +12
none
Sunlight Pole 52 46 402 6.87 MNK / WHM / BLM / SMN / SCH / GEO Sunny Weather: Adds "Regen" Effect
none
Pride Staff 53 30 402 4.48 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO STR -1 DEX -1 VIT -1 AGI -1 INT -1 MND +7 CHR -1
none
Wise Wizard's Staff 55 28 366 4.59 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +10 MP +10 MP recovered while healing +4
Revenging Staff 57 28 366 4.59 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +9 MP +9 Additional effect: HP drain
none
Mahogany Pole 59 51 402 7.61 MNK / WHM / BLM / SMN/ SCH / GEO {{{stats}}}
Mahogany Staff 59 30 366 4.92 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +10 MP +10
none
Heavy Staff 59 31 356 5.22 WAR / MNK / WHM / BLM / RDM / BST BRD / SMN / SCH / GEO HP +12 MP +12
none
Mahogany Pole +1 59 52 390 8 MNK / WHM / BLM / SMN / SCH / GEO {{{stats}}}
Ebony Pole 65 53 402 7.91 MNK / WHM / BLM / SMN / SCH {{{stats}}}
none
Ebony Pole +1 65 54 390 8.31 MNK / WHM / BLM / SMN / SCH / GEO {{{stats}}}
none
Ramuh's Staff 65 29 366 4.75 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO DEX +3 Additional effect: Lightning damage
none
Power Staff 66 31 356 5.22 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +13 MP +13 STR +7 Additional effect: STR boost
none
Kinnara Pole 68 30 366 4.92 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +25 MP +25 HP recovered while healing +2 MP recovered while healing +2
none
Mythic Pole 70 55 402 8.21 MNK / WHM / BLM / SMN / SCH / GEO Resistance to Dark+15
none
Mythic Pole +1 70 56 390 8.62 MNK / WHM / BLM / SMN / SCH / GEO Resistance to Dark+20
none
Rune Staff 70 32 366 5.25 WAR / MNK / WHM / BLM / RDM / BST BRD / SMN / SCH / GEO Latent effect: INT +2 MND +2 CHR +2 "Magic Atk. Bonus"
none
Master Caster's Pole 71 34 366 5.57 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO HP +20 MP +10 Citizens of Windurst: MP Recovered While Healing +8
none
Prelatic Pole 71 55 402 8.21 All Jobs INT -4 MND +4 Resistance to Fire+6 Resistance to Ice+6 Resistance to Wind+6 Resistance to Earth+6 Resistance to Lightning+6 Resistance to Water+6 Resistance to Light+6 Resistance to Dark+6 Healing magic skill +10
none
Imperial Pole 71 60 402 8.96 MNK / WHM / BLM / SMN / GEO Depending on day: Increases elemental weapon skill damage
none
Pole of Trials 71 55 402 8.21 WAR / MNK / WHM / BLM / PLD / BRD / DRG / SMN / SCH / GEO Latent effect: HP +10 MP +10 Resistance to Fire+10 Resistance to Light+10
none
Martial Staff 72 56 390 8.62 MNK / WHM / BLM / PLD / DRG / SMN / SCH / GEO TP Bonus
none
Mighty Pole 72 56 402 8.36 WAR / MNK / WHM / BLM / PLD / BRD DRG / SMN / SCH / GEO On Windsdays: Resistance to Wind+15 Divine Magic skill +13 Elemental Magic skill +13
none
Somnus Signa 72 62 402 9.25 BLM STR +6 MND +5 CHR -1 Additional effect: Sleep
none
Zen Pole 72 55 402 8.21 WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH / GEO MP +24 MP recovered while healing +2
none
Carbuncle's Pole 72 55 402 8.21 MNK / WHM / BLM / RDM / PLD / BRD / RNG / SMN / BLU / PUP / SCH / GEO / RUN CHR +4 TP Bonus Latent effect: Light Damage Enchantment: Recover HP
Wyvern Perch 73 57 402 8.51 WAR / MNK / WHM / BLM / PLD / BRD / DRG / SMN / SCH / GEO Wyvern: HP +50
none
Alkalurops 73 49 366 8.03 WHM / BLM / RDM / BRD / SMN / SCH / GEO HP -10 INT +10 MND +10 CHR +10 Magic Accuracy +20
none
Mekki Shakki 73 70 412 10.19 All Jobs STR +5 Accuracy -4 Attack +12 "Store TP" +5
none
Thyrsusstab 73 52 402 7.76 WAR / MNK / WHM / BLM / PLD / BRD / DRG / SMN / SCH / GEO Latent effect: DMG: 65 Critical hit rate +6%
none
Diabolos's Pole 75 57 402 8.51 All Jobs Dark weather:

Enhances effect of "Drain" and "Aspir" Additional effect: Slow

none
Claustrum 75 72 390 11.08 BLM / SMN Accuracy +20 "Prismatic" HorizonXI specific changes Magic Atk. Bonus +20 HorizonXI specific changes "Blood Pact" ability delay -5 HorizonXI specific changes Pet: Attack +25 "Gate of Tartarus" Additional effect: Dispel
Kirin's Pole 75 60 402 8.96 MNK / WHM / BLM / PLD / DRG / SMN / SCH / GEO HP +20 HP +20 INT +10 MND +10 Resistance to Fire+15 Resistance to Ice+15 Resistance to Wind+15 Resistance to Earth+15 Resistance to Lightning+15 Resistance to Water+15 Resistance to Light+15 Resistance to Dark+15
none

Augments

Can be augmented via Initiate-level Synergy of the pole and Genbu Scrap, Suzaku Scrap, Byakko Scrap, or Seiryu Scrap. Augments can consist either of random stats shared across all four recipes or stats specific to the scrap.
Shared Augments:

  • DMG: +17~27
  • Any Primary Stat +1~5
  • Elemental Resist +2~9
  • Resist Status Ailment +3~6

Genbu Scrap:

Suzaku Scrap:

Seiryu Scrap:

Byakko Scrap:

Dorje 75 42 402 6.27 WHM / BLM / RDM / BRD / SMN / SCH / GEO MP +20 "Magic Atk. Bonus" +25 MP recovered while healing +10
none
Dynamis Staff 75 55 402 8.21 BLM / SMN In Dynamis: DMG: 58 Delay: 402 Resistance to Fire+9
none
Sage's Staff 75 1 402 0.15 BLM / SMN In Dynamis: DMG: 55 Delay: 402 Resistance to Fire+7
none
Thyrus 75 72 402 10.75 BLM / SMN In Dynamis: "Gate of Tartarus"
none
{{{level}}} {{{damage}}} {{{delay}}} All Jobs {{{stats}}}