King Ranperre's Tomb

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King Ranperre's Tomb.jpg


Table of Contents:

Connecting Areas | Quests/Missions | NPCs
Chests/Coffers | NMs | Mobs

Somewhere deep within this enormous expanse of catacombs lie the remains of the 24th heir to the throne of San d'Oria: Ranperre, the Dragon King. It is said that the king--who was a dragonslayer--had entrusted the protection of the tomb to a black dragon that had been spared in exchange for its services.


KingRanperresTomb1.png
King Ranperre's Tomb map2.png

Connecting Areas

East Ronfaure at (G-5, I-5)
Jugner Forest at (K-5) - Enclosed area.
Escapes to: East Ronfaure (H-11)

Involved in Quests/Missions

Quest Type Starter Location
Grave Concerns General Andecia Southern San d'Oria (M-7)
Mission Country Starter Location
Mission 1-2:Bat Hunt San d'Oria San d'Orian Gate Guard San d'Oria
Mission 6-2:Ranperre's Final Rest San d'Oria San d'Orian Gate Guard San d'Oria
Mission 9-2:The Heir to the Light San d'Oria San d'Orian Gate Guard San d'Oria

NPCs Found Here

Name Location Type
  

Coffer/Chest Contents

Chests
Ranperre Chest Key
Treasure Chests

Gil: 450-900
Battle Gloves
Amber
Sardonyx
Lapis Lazuli
Tourmaline
Clear Topaz
Amethyst

Notorious Monsters Found Here

Name

Level

Drops

Steal

Family

Spawns

Notes

Airi Unknown Ghost 1 Assists:Vrtra A, L
Cemetery Cherry 72 - 73 Treant 1 A, H
Corrupted Soffeil 63 Skeleton 1 A, H, HP
Corrupted Ulbrig 63 Skeleton 1 A, H, HP
Corrupted Yorgos 64 Skeleton 1 A, H, HP
Crypt Ghost 20 - 21 Ghost 1 A, H, HP
Iruci Unknown Ghost 1 Assists: Vrtra A, L
Pey Unknown Skeleton 1 Assist: Vrtra A, L
Vrtra 95 Wyrm 1

Respawn: 3-8 days

A, L, T(S)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Mobs Found Here

Name

Level

Drops

Steal

Family

Spawns

Notes

Armet Beetle 64 - 66 Beetle 5 A, L, S, Sc
Carrion Worm 2 - 5 Worm 36 H
Cherry Sapling 62 - 64 Sapling 7 A, L, H
Cutlass Scorpion 63 - 65 Scorpion 4 A, H, Sc
Ding Bats 2 - 5 Bat Trio 30 H

Spawns only at night.

Dire Bat 62 - 64 Giant Bat 13 A, L, H
Enchanted Bones 4 - 8 Skeleton 14 A, H, HP

Spawns only at night.
Black Mage and Warrior

Goblin Ambusher 12 - 16 Goblin 13 A, L, S
Goblin Butcher 12 - 16 Goblin 13 A, L, S
Goblin Gambler 21 - 23 Goblin 4 A, L, S
Goblin Gruel 18 - 20 Slime 2 Respawn: 10 min - 4 hours(H-6) A, H, SC
Goblin Leecher 21 - 23 Goblin 4 A, L, S
Goblin Mugger 21 - 23 Goblin 4 A, L, S
Goblin Thug 4 - 8 Goblin 22 A, L, S
Goblin Tinkerer 12 - 16 Goblin 13 A, L, S
Goblin Weaver 4 - 8 Goblin 21 A, L, S
Grave Bat 11 - 13 Giant Bat 20 A, L, H
Hati 77 - 79 Hound 16 A, H, HP
Lemures 80 - 82 Ghost 8 A, H, HP
Mouse Bat 3 - 6 Giant Bat 19 L, H
Nachzehrer 15 - 18 Skeleton 10 A, H, HP

Warrior and Black Mage

Plague Bats 15 - 17 Bat Trio 14 A, L, H

Only spawns at night.

Rock Eater 14 - 16 Worm 20 A, H
Spartoi Sorcerer 80 - 82 Skeleton 25 A, H, HP
Spartoi Warrior 78 - 80 Skeleton 26 A, H, HP
Spook 11 - 13 Ghost 1 A, H, HP

Only spawns at night.

Stone Eater 5 - 7 Worm A, H
Thousand Eyes 60 - 62 Hecteyes 5 A, H, Sc
Tomb Bat 17 - 19 Giant Bat 3 A, L, H
Tomb Worm 58 - 60 Worm 28 H
Wind Bats 9 - 11 Bat Trio 11 L, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants