Category:Clubs

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Revision as of 12:58, 13 February 2023 by Spiffly (talk | contribs)

WARNING! This page may list some weapons and/or armour which have not yet been implemented. If you wish to add pages in, please do not add any items beyond Horizon's current era cut-off date.

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Overview

Clubs, the most technologically basic of one-handed weapons, are the most pervasive weapon class, usable by almost every job in the game. However, Clubs are most often used by mage jobs looking to capitalize on the mage-focused stat boosts many clubs give. On Horizon, Paladins can also use clubs efficiently. HorizonXI specific changes

Generally speaking, there are two types of clubs - ones equipped for damage, and ones equipped for stats. White Mage are Paladin are the only jobs with access to the most damaging of these weapons - the hammer - although other jobs can equip other damage clubs. The most commonly used clubs, however, are the series of wands that give their user boosts to both their INT and MND stats, although they are weak weapons to use in melee. Most mages use wands almost exclusively until 51, when elemental staves become equippable, and some mages even use wands past this for certain situations.

In melee situations, damage-focused clubs are useful against skeletons and other mobs that take additional damage from blunt objects. White Mage in particular have access to the powerful Hexa Strike Weaponskill.

In parties, however, it is rare to see a club used for its damage potential, except for Paladins as they can make good use of the weapon skills such as Starlight.


Job Ratings

Job Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
Paladin A- 6 114 269
White Mage B+ 5 109 256
Blue Mage B- 5 109 240
Warrior B- 5 109 240
Black Mage C+ 5 105 230
Monk C+ 5 105 230
Summoner C+ 5 105 230
Scholar C+ 5 105 230
Dark Knight C- 5 105 220
Bard D 4 101 210
Beastmaster D 4 101 210
Puppetmaster D 4 101 210
Red Mage D 4 101 210
Dragoon E 4 94 200
Ninja E 4 94 200
Ranger E 4 94 200
Samurai E 4 94 200
Thief E 4 94 200

Equipment that Enhance this Skill

Name Lvl Slot Effects Jobs
Mace Belt 30 Waist Latent Effect:Club Skill+5 All Jobs
Prudence Torque 73 Neck INT+5 Great Sword Skill+7 Club Skill+7 All Jobs

Weapon Skills

Name Skill Level Info Modifier
Shining Strike 5 Deals light elemental damage to enemy. Damage varies with TP. STR:20% ; MND:20%
Seraph Strike 40 Deals light elemental damage to enemy. Damage varies with TP. STR:30% ; MND:30%
Brainshaker 70 Stuns enemy. Duration of effect varies with TP. STR:30%
Starlight 100 Restores user's MP. Amount restored varies with TP. (Club Skill - 10) / 9 Verification Needed
Moonlight 125 Restores party members' MP within an area of effect. Amount restored varies with TP. (Club Skill - 10) / 9 Verification Needed
Skullbreaker 150 Lowers enemy's INT. Amount lowered varies with TP. STR:35%
True Strike 175 Deals critical damage. Accuracy varies with TP. STR:50%
Judgment 200 Delivers a single-hit attack. Damage varies with TP. STR:32% ; MND:32%
Hexa Strike 220 Delivers a six-hit attack. Chance of critical varies with TP.

(White Mage only)

STR:20% ; MND:20%
Black Halo 230 Delivers a two-hit attack. Damage varies with TP. STR:30% ; MND:50%
Mystic Boon White Mage Only Converts damage dealt to own MP. Damage varies with TP. Yagrush: Aftermath effect varies with TP. STR:30% ; MND:50%
Randgrith Gullintani, Mjollnir Only Delivers a Shield Break attack. Additional effect: temporarily improves Accuracy.

(White Mage only)

STR:40% ; MND:40%

Clubs by Level

Name Lvl Dam Del DPS Effects Jobs Evolith
Ash Club 1 4 264 0.91 All
Ash Club +1 1 5 257 1.17 All
Battledore RareExclusive 1 2 264 0.45 All
Caduceus RareExclusive 1 3 216 0.83 Alchemy Skill +1, Additional Effect vs Arcana: Bind All
Charm Wand RareExclusive 1 2 264 0.45 Enchantment: Reraise on Party Member (Cannot Target Self), <10/10 0:30/[24:00:00, 0:30]> All
Charm Wand +1 RareExclusive 1 3 264 0.68 Enchantment: Reraise on Party Member (Cannot Target Self), <1/1 0:30/[120:00:00, 0:30]> All
Chocobo Wand Exclusive 1 3 216 0.83 Extends Chocobo Riding Time All
Club Hammer RareExclusive 1 1 300 0.20 Vitality -1 All
Dream Bell RareExclusive 1 1 216 0.28 All
Dream Bell +1 RareExclusive 1 2 210 0.57 Singing Skill +1 All
Kitty Rod RareExclusive 1 1 288 0.21 Enchantment: Costume <1/1 0:30/[24:00:00, 0:30]> All
Lady Bell 1 1 216 0.28 All
Lady Bell +1 1 1 210 0.57 All
Maple Wand 1 3 216 0.83 Intelligence +1, Mind +1 WHM/BLM/RDM/SMN/BLU/SCH
Maple Wand +1 1 4 210 1.14 Intelligence +2, Mind +2 WHM/BLM/RDM/SMN/BLU/SCH
Miracle Wand RareExclusive 1 2 264 0.45 Enchantment: Adds "Regen" Effect to Party Member, <10/10 0:30/[2:00:00, 0:30]> All
Miracle Wand +1 RareExclusive 1 3 264 0.68 Enchantment: Adds "Regen" Effect to Party Member, <1/1 0:30/[120:00:00, 0:30]> All
Moogle Rod RareExclusive 1 1 288 0.21 Enchantment: Give Gift to Party Member (Cannot Target Self), <1/1 0:30/[20:00:00, 0:30]> All
Nomad Moogle Rod RareExclusive 1 1 288 0.21 Enchantment: Give Gift to Party Member (Cannot Target Self), <50/50 0:30/[20:00:00, 0:30]> All
Onion Rod 1 3 288 0.62 WHM/BLM/SMN/SCH
Trainee Hammer RareExclusive 1 1 324 0.19 Latent Effect: Smithing Skill +1 All
Bronze Mace 4 6 300 1.20 WAR/WHM/PLD
Bronze Mace +1 4 7 292 1.44 WAR/WHM/PLD
Bronze Hammer 5 8 324 1.48 WHM
Bronze Hammer +1 5 9 315 1.71 WHM
Bronze Rod 5 5 288 1.04 HP +3 WHM/BLM/SMN/SCH
Bronze Rod +1 5 6 280 1.29 HP +4 WHM/BLM/SMN/SCH
Rabbit Stick Rare 5 5 264 1.14 HP +1%, MP +1%, Damage Varies by Moon Phase All
Mana Wand 9 5 216 1.39 Intelligence +2, Mind +2, Enchantment: MP Recovered While Healing +2, <50/50 0:30/[30:00, 0:30]> WHM/BLM/RDM/SMN/BLU/SCH
Willow Wand 9 5 216 1.39 Intelligence +2, Mind +2 WHM/BLM/RDM/SMN/BLU/SCH
Willow Wand +1 9 6 210 1.71 Intelligence +3, Mind +3 WHM/BLM/RDM/SMN/BLU/SCH
Freesword's Club 10 7 264 1.59 All
Pilgrim's Wand RareExclusive 10 6 216 1.67 MP Recovered While Healing +2 WHM/BLM/RDM/SMN/BLU/SCH
Wild Cudgel 11 7 264 1.59 HP +20, MP -20 All
Brass Hammer 12 13 324 2.41 WHM
Brass Hammer +1 12 14 315 2.67 WHM
Brass Rod 12 8 288 1.67 HP +3, Intelligence +1 WHM/BLM/SMN/SCH
Brass Rod +1 12 9 280 1.93 HP +4, Intelligence +1 WHM/BLM/SMN/SCH
Hermit's Wand 13 6 216 1.67 Intelligence +2, Mind +2, Spell Interruption Rate -25% WHM/BLM/RDM/SMN/BLU/SCH
Federation Club 15 9 250 2.16 HP +3, MP +3 All
Moonlight Wand Rare 15 8 264 1.82 HP +1%, MP +1%, Damage Varies by Moon Phase All
Windurstian Club 15 8 257 1.87 HP +2, MP +2 All
Chestnut Club 16 9 264 2.05 All
Solid Club 16 10 257 2.33 All
Decurion's Hammer 18 16 324 2.96 WHM
Yew Wand 18 7 216 1.94 Intelligence +3, Mind +3 WHM/BLM/RDM/SMN/BLU/SCH Fire FireTemplate:EvolithShape FilledTriangleDown1
Yew Wand +1 18 8 210 2.29 Intelligence +4, Mind +4 WHM/BLM/RDM/SMN/BLU/SCH Fire FireTemplate:EvolithShape FilledTriangleDown1
Mace 19 14 300 2.80 WAR/WHM/PLD
Mace +1 19 15 291 3.09 WAR/WHM/PLD
Bouncer Club 20 10 264 2.27 All
Platoon Mace 20 14 300 2.80 WHM/BLM/SMN/SCH
Warhammer 20 17 324 3.15 WHM
Warhammer +1 20 18 315 3.43 WHM
Earth Wand 21 8 216 2.22 Additional Effect: Earth Damage WHM/BLM/RDM/SMN/BLU/SCH
Rod 22 11 288 2.29 HP +6 WHM/BLM/SMN/SCH
Rod +1 22 12 288 2.50 HP +7 WHM/BLM/SMN/SCH
Bastokan Hammer 23 17 315 3.24 Accuracy +2 WHM
Republic Hammer 23 18 306 3.53 Accuracy +3 WHM
Pixie Mace 24 16 300 3.20 Resistance vs. Light +3, Resistance vs. Dark +3, Accuracy +5, Additional Effect: Light Damage WAR/WHM/PLD
Artemis' Wand Rare 25 11 264 2.50 HP +1%, MP +1%, Damage Varies by Moon Phase All
Raise Rod Rare 25 10 288 2.08 Mind +2, Enchantment: Raise, <20/20 0:30/[1:00, 0:30]> WHM
Bone Cudgel 27 12 264 2.73 All
Bone Cudgel +1 27 13 257 3.04 All
Heat Rod 27 12 288 2.50 Additional Effect: Lightning Damage WHM/BLM/SMN/SCH
Eremite's Wand 28 9 216 2.50 MP +5, Intelligence +2, Mind +2, Spell Interruption Rate -25% WHM/BLM/RDM/SMN/BLU/SCH
Eremite's Wand +1 28 10 210 2.86 MP +6, Intelligence +2, Mind +2, Spell Interruption Rate -25% WHM/BLM/RDM/SMN/BLU/SCH
Royal Squire's Mace 30 18 291 3.71 Attack +5 WAR/WHM/PLD
Maul 31 22 324 4.07 WHM
Maul +1 31 23 315 4.38 WHM
Replica Maul 31 5 324 0.93 All
Chestnut Wand 32 10 216 2.78 Intelligence +4, Mind +4 WHM/BLM/RDM/SMN/BLU/SCH
High Mana Wand 32 10 216 2.78 Intelligence +4, Mind +4, Enchantment: MP Recovered While Healing +4, <50/50 0:30/[30:00, 0:30]> WHM/BLM/RDM/SMN/BLU/SCH
Solid Wand 32 11 210 3.14 Intelligence +5, Mind +5 WHM/BLM/RDM/SMN/BLU/SCH
Kingdom Mace 34 20 273 4.40 Attack +5, Outside of Nation Controlled Area: Mind +2 WAR/WHM/PLD
Mythril Rod 34 14 288 2.92 HP +9 WHM/BLM/SMN/SCH
Mythril Rod +1 34 15 280 3.21 HP +10 WHM/BLM/SMN/SCH
San d'Orian Mace 34 19 282 4.04 Attack +5, Outside of Nation Controlled Area: Mind +1 WAR/WHM/PLD
Mythril Mace 35 20 300 4.00 WAR/WHM/PLD
Mythril Mace +1 35 21 291 4.33 WAR/WHM/PLD
Selene's Wand Rare 35 14 264 3.18 HP +1%, MP +1%, Damage Varies by Moon Phase All
Oak Cudgel 36 15 264 3.41 All
Oak Cudgel +1 36 16 257 3.74 All
Warp Cudgel 36 15 264 3.41 Enchantment: Warp, <30/30 0:30/[24:00:00, 0:30]> All
Holy Maul 38 26 324 4.81 Mind +2, Resistance vs. Dark +3, Additional Effect: Light Damage WHM
Holy Maul +1 38 27 315 5.14 Mind +3, Resistance vs. Dark +4, Additional Effect: Light Damage WHM
Sacred Maul 38 26 324 4.81 Mind +2, Resistance vs. Dark +3, Additional Effect: Light Damage, Enchantment: Enlight, <30/30 0:30/[5:00, 0:30]> WHM
Spirit Maul 38 26 324 4.81 Mind +2, Resistance vs. Dark +3, Additional Effect: Light Damage, Enchantment: TP +10 WHM
Great Club 39 19 267 4.27 WAR/PLD/DRK/BST/SAM
Great Club +1 39 20 259 4.63 WAR/PLD/DRK/BST/SAM
Sealed Mace Rare 39 21 300 4.20 Mind +2, Divine Magic Skill +1 WHM
Dia Wand RareExclusive 40 11 216 3.06 Enhances 'Cure' Potency, Enhances 'Dia' Effect WHM
Blessed Hammer RareExclusive 41 27 324 5.00 MP +10, Mind +2 WHM
Casting Wand RareExclusive 41 12 216 3.33 MP +20 BLM
Bone Rod 43 17 288 3.54 HP +12 WHM/BLM/SMN/SCH
Bone Rod +1 43 18 280 3.86 HP +13, Resistance vs. Dark +3 WHM/BLM/SMN/SCH
Holy Mace 43 24 300 4.80 Additional Effect: Light Damage WAR/WHM/PLD
Holy Mace +1 43 25 291 5.15 Additional Effect: Light Damage WAR/WHM/PLD
Sacred Mace 43 24 300 4.80 Additional Effect: Light Damage, Enchantment: Enlight, <30/30 0:30/[5:00, 0:30]> WAR/WHM/PLD
Moonwatch Wand Rare 45 17 264 3.86 HP +1%, MP +1%, Damage Varies by Moon Phase All
Time Hammer 47 31 324 5.74 Additional Effect: Slow WHM
Rose Wand 48 14 216 3.89 Intelligence +5, Mind +5 WHM/BLM/RDM/SMN/BLU/SCH
Rose Wand +1 48 15 210 4.29 Intelligence +6, Mind +6 WHM/BLM/RDM/SMN/BLU/SCH
Shellbuster 48 18 264 4.09 HP +7, Charisma +4, Additional Effect vs Quadav: Lightning Damage All
Lilith's Rod 50 19 288 3.96 MP +10, Intelligence +5, Additional Effect: MP Drain WHM/BLM/SMN/SCH
Tactician Magician's Wand 50 15 210 4.29 MP +5, Intelligence +5, Mind +5 WHM/BLM/RDM/SMN/BLU/SCH
Healing Mace 52 26 300 5.20 Healing Magic Skill +7 WHM
Sloth Wand Rare 52 17 237 4.30 Strength -1, Dexterity -1, Vitality -1, Agility -1, Intelligence +7, Mind -1, Charisma -1 WHM/BLM/RDM/SMN/BLU/SCH
Tactician Magician's Wand +1 52 16 203 4.73 MP +5, Intelligence +5, Mind +5, Outside of Nation Controlled Area: MP +18 WHM/BLM/RDM/SMN/BLU/SCH
Tactician Magician's Wand +2 52 17 197 5.18 MP +5, Intelligence +5, Mind +5, Outside of Nation Controlled Area: MP +20 WHM/BLM/RDM/SMN/BLU/SCH
Arcana Breaker 54 34 324 6.30 Additional Effect vs Arcana: Weakens Defense WHM
Musketeer Commander's Rod 55 22 280 4.71 HP +19 WHM/BLM/SMN/SCH
Royal Guard's Rod 55 21 288 4.38 HP +18, Mind +1, Charisma +1 WHM/BLM/SMN/SCH
Thoth's Wand Rare 55 21 264 4.77 HP +1%, MP +1%, Moon Phase Affects Additional Damage All
Raise II Rod Rare 56 20 288 4.17 Mind +4, Enchantment: Raise II, <20/20 0:30/[1:00, 0:30]> WHM
Darksteel Mace 57 32 315 6.10 WAR/WHM/PLD
Darksteel Mace +1 57 33 306 6.47 WAR/WHM/PLD
Fey Wand Rare 58 15 216 4.17 Intelligence +7, Additional Effect: MP Drain BLM
Dominion Mace Rare 59 29 300 5.80 Mind +7, Additional Effect: Restores HP WHM
Ebony Wand 60 17 216 4.72 Intelligence +6, Mind +6 WHM/BLM/RDM/SMN/BLU/SCH
Ebony Wand +1 60 18 210 5.14 Intelligence +7, Mind +7 WHM/BLM/RDM/SMN/BLU/SCH
Darksteel Rod 61 22 302 4.37 HP +15 WHM/BLM/SMN/SCH
Darksteel Rod +1 61 23 297 4.65 HP +16 WHM/BLM/SMN/SCH
Asklepios RareExclusive 62 21 288 4.38 Cure Potency +5%, Convert HP to MP +30 WHM/BLM/SMN/SCH
Daedalus Hammer RareExclusive 62 31 300 6.20 MP +15, Accuracy +4 Enchantment: Refresh, <50/50 0:30/[30:00, 0:30]> WAR/WHM/PLD
Octave Club RareExclusive 63 11 264 2.50 Hidden Effect:

Levels divisible by 2 = Occasionally attacks twice.

Levels divisible by 8 = Occasionally attacks two to eight times

WAR/MNK/WHM/BLM/RDM/THF
PLD/DRK/BST/BRD/RNG/SAM
NIN/DRG/SMN
Kraken Club Rare 63 11 264 2.50 Occasionally Attacks 2 to 8 Times WAR/MNK/WHM/BLM/RDM/THF
PLD/DRK/BST/BRD/RNG/SAM
NIN/DRG/SMN
Curse Wand RareExclusive 64 22 288 4.58 HP +9, Strength -3, Dexterity -3, Vitality -3, Agility -3, Intelligence +5, Mind +5, Charisma +5 WHM/BLM/SMN/SCH
Darksteel Maul 65 39 340 6.88 Attack +10 WHM Wind WindTemplate:EvolithShape FilledDiamond6
Darksteel Maul +1 65 40 334 7.19 Attack +12 WHM Wind WindTemplate:EvolithShape FilledDiamond6
Leviathan's Rod RareExclusive 65 22 288 4.58 Mind +3, Additional Effect: Water Damage WHM/BLM/SMN/SCH
Mythic Wand 65 17 216 4.72 Intelligence +8, Mind +8, Resistance vs. Dark +15 WHM/BLM/RDM/SMN/BLU/SCH
Mythic Wand +1 65 18 210 5.14 Intelligence +9, Mind +9, Resistance vs. Dark +20 WHM/BLM/RDM/SMN/BLU/SCH
Titan's Cudgel RareExclusive 65 22 278 4.75 Vitality +3, Additional Effect: Earth Damage All
Holy Wand 67 18 216 5.00 Divine Magic Skill +4, Additional Effect: Light Damage WHM/BLM/RDM/SMN/BLU/SCH
Holy Wand +1 67 19 210 5.43 Divine Magic Skill +5, Additional Effect: Light Damage WHM/BLM/RDM/SMN/BLU/SCH
Living Rod 67 24 288 5.00 HP +21 WHM/BLM/SMN/SCH
Platinum Mace 67 34 300 6.80 Vitality +1 WAR/WHM/PLD
Platinum Mace +1 67 35 291 7.22 Vitality +2 WAR/WHM/PLD
Sacred Wand 67 18 216 5.00 Divine Magic Skill +4, Additional Effect: Light Damage, Enchantment: Enlight, <30/30 0:30/[5:00, 0:30]> WHM/BLM/RDM/SMN/BLU/SCH
Flan Smasher RareExclusive 68 30 291 6.19 Accuracy +9, Attack +9, Magic Attack Bonus +5 WAR/MNK/WHM/BLM/PLD/SMN
BLU/SCH
Sea Robber Cudgel RareExclusive 68 42 340 7.41 Mind +5, Accuracy -5, Attack +15 WHM
Seawolf Cudgel RareExclusive 68 40 340 7.06 Strength +5, Accuracy +15, Attack -5 WHM
Skirnir's Wand RareExclusive 68 17 216 4.72 Intelligence +7, Mind +7, Charisma +7, Resistance vs. Light +15, Divine Magic Skill +3 WHM/BLM/RDM/SMN/BLU/SCH
ClearpathRare 69 27 288 5.63 Accuracy +5, Magic Accuracy +5, Set: Increases Evasion and HP recovered while healing, Reduces Enmity WHM/PLD/SCH
Flanged Mace 69 25 300 5.00 Adds "Regen" effect, HP recovered while healing +2 WAR/WHM/PLD
Flanged Mace +1 69 26 292 5.34 Adds "Regen" effect, HP recovered while healing +3 WAR/WHM/PLD
GrandeurRare 69 34 310 6.58 Attack +5, "Magic Atk. Bonus" +5, Set: Increases Evasion and HP recovered while healing, Reduces Enmity BLM/RDM/SMN/BLU
Jadagna 69 39 340 6.88 HP +29, MP -29, Vitality +5 WAR/WHM/PLD
Jadagna +1 69 40 334 7.19 HP +31, MP -31, Vitality +6 WAR/WHM/PLD
Jadagna -1 69 10 340 1.76 MP -58 WAR/WHM/PLD
Templar Hammer 69 27 310 5.23 Latent Effect: Magic Attack Bonus +2 WAR/WHM/PLD
Horrent Mace 70 40 340 7.06 Latent Effect: Accuracy +10, Latent Effect: Attack +10 WAR/DRK
Imperial Wand RareExclusive 70 23 216 6.39 Assault: DMG: 25, MP +20, Enmity -3 WHM/BLM/RDM/SMN/BLU
Mighty Cudgel 70 30 288 6.25 Intelligence +1, Mind +1, Firesday: Intelligence +9, Firesday: Mind +9, Firesday: Resistance vs. Fire +15 WAR/MNK/WHM/BLM/PLD/SMN
BLU/SCH
Mistilteinn 70 22 216 6.11 Intelligence +10, Mind +10, Latent Effect: Adds Refresh Effect WHM/BLM/RDM/SMN/BLU/SCH
Platinum Rod 70 23 288 4.79 HP +18 WHM/BLM/SMN/SCH
Platinum Rod +1 70 24 280 5.14 HP +19 WHM/BLM/SMN/SCH
Purgatory Mace Rare 70 41 324 7.59 Strength +3, Mind +3, Additional Effect: Stun WHM None
Rune Rod 70 26 288 5.42 Latent Effect: Attack +10, Latent Effect: Healing Magic Skill +6 WHM/BLM/SMN/SCH
Brass Jadagna 71 45 340 7.94 HP +29, MP -29, Vitality +5 WAR/WHM/PLD
Brass Jadagna +1 71 46 334 8.26 HP +31, MP -31, Vitality +6 WAR/WHM/PLD
Buzdygan 71 34 300 6.80 MP +10, Dexterity +2, Vitality +2 WAR/WHM/PLD
Buzdygan +1 71 35 291 7.22 MP +11, Dexterity +3, Vitality +3 WAR/WHM/PLD
Club of Trials RareExclusive 71 29 267 6.52 Latent Effect: HP +10, Latent Effect: MP +10, Latent Effect: Resistance vs. Earth +10, Latent Effect: Resistance vs. Water +10 WAR/MNK/WHM/BLM/PLD/SMN
BLU/SCH
Pealing Buzdygan 71 34 300 6.80 MP +10, Dexterity +2, Vitality +2, Enchantment: Thunder, <50/50 0:30/[10:00, 0:30]> WAR/WHM/PLD
Reserve Captain's Mace Rare 71 25 288 5.21 HP +30, Accuracy +6, Citizens of San d'Oria: MP Recovered While Healing +7 WAR/MNK/WHM/BLM/RDM/BST
BRD/SMN/SCH
Fourth Mace Rare 71 25 288 5.21 HP+30,MP +30, "Magic Atk. Bonus" +4, "Conserve MP" +4 WAR/MNK/WHM/BLM/RDM/BST
BRD/SMN/SCH
Senior Gold Musketeer's Rod Rare 71 25 288 5.21 HP +30, Attack +6, Citizens of Bastok: MP Recovered While Healing +7 WAR/MNK/WHM/BLM/RDM/BST
BRD/SMN/SCH
Seveneyes RareExclusive 71 27 217 7.47 HP +27, MP +27, Resistance vs. Lightning +7, Resistance vs. Water +7, Resistance vs. Light +7, Conserve MP +7, Elemental Magic Skill +7 WHM/BLM/RDM/SMN/BLU/SCH
Templar Mace Rare 71 29 267 6.52 Mind +5, Cure Potency +10%, Enhances Undead Killer Effect WHM/PLD None
Yigit Bulawa RareExclusive 71 36 310 6.97 Depending On Day: Increases Elemental Weapon Skill Damage WHM/PLD
Kerykeion RareExclusive 71 29 216 8.06 Latent Effect: Adds "Regen" effect. Additional Effect: HP Drain WHM/BLM/RDM/SMN/BLU/SCH
Antares Rare 72 31 217 8.57 HP -20, MP +20, Magic Attack Bonus +10, Magic Accuracy +10 WHM/BLM/RDM/BRD/SMN/SCH
Martial Wand 72 35 290 7.24 TP Bonus WHM/BLM/PLD/SMN
Morgenstern RareExclusive 72 27 310 5.23 Latent Effect: DMG: 40, Latent Effect: Critical Hit Rate +6% WHM/PLD
Ramuh's Mace RareExclusive 72 36 310 6.97 Dexterity +5, Attack +5, Latent Effect: Lightning Damage WHM/PLD
Scepter 72 26 288 5.42 HP +24, Dexterity +2, Vitality +2 WHM/BLM/SMN/SCH
Scepter +1 72 27 280 5.79 HP +25, Dexterity +3, Vitality +3 WHM/BLM/SMN/SCH
Zonure RareExclusive 72 39 324 7.22 Strength +3, Attack +8, Enhances "Vermin Killer" effect, Vs. Vermin: Critical Hit Rate+7% WAR/WHM/PLD
Lyft Ferule RareExclusive 73 34 216 9.44 WHM/BLM/RDM/SMN/BLU/SCH
Perdu Wand RareExclusive 73 34 216 10.83
/9.44
Latent Effect: DMG: 39 WHM/BLM/RDM/SMN/BLU/SCH
Prudence Rod RareExclusive 73 22 288 4.58 Intelligence +7, Virtue Stone Equipped: Occasionally Attacks Twice WHM/BLM
Brise-os 74 47 340 8.29 HP +36, Strength +3, Vitality +3 WHM/PLD None
Brise-os +1 74 48 334 8.62 HP +38, Strength +4, Vitality +4 WHM/PLD
Deae Gratia Rare 74 35 300 7.00 Accuracy +9, Attack +9, MP +30, "Counter" +1, Additional Effect: HP Drain WAR/MNK/WHM/BLM/RDM/THF
PLD/DRK/BST/BRD/RNG/SAM
NIN/DRG/SMN
Raphael's Rod Rare 75 40 320 7.50 Enchantment: Reraise III, <8/8 0:30/[2:00, 0:30]> All
Relic Maul RareExclusive 75 1 999 0.06 WHM
Battering Maul RareExclusive 75 1 340 0.18 Dynamis: DMG: 29, Resistance vs. Lightning +7 WHM
Dynamis Maul RareExclusive 75 30 340 5.29 Dynamis: DMG: 35, Resistance vs. Lightning +9 WHM
Dweomer Maul 75 35 340 6.71
/6.18
Main Hand: DMG 38 WHM
Gullintani RareExclusive 75 57 340 10.06 Dynamis: "Randgrith" WHM
Mjollnir RareExclusive 75 57 308 11.10 Attack +20, "Randgrith", Additional Effect: Restores MP WHM
Werebuster RareExclusive 75 29 267 6.52 WHM
Yagrush RareExclusive 75 43 267 9.66 Magic Accuracy +10, Enhances Divine Veil effect, Mystic Boon, Aftermath: Increases Magic Acc./Acc., Occasionally attacks twice WHM

Subcategories

This category has only the following subcategory.

Pages in category "Clubs"

The following 168 pages are in this category, out of 168 total.