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Ordelle's Caves

From HorizonXI Wiki
Description
This is a beautiful set of limestone caves discovered by Lord Ordelle, the famed Elvaan explorer. When the map of the area was completed, the shape of the tunnels closely resembled a person's body; this resulted in the alias "the Body Caves," which is still used by the local Elvaan. From the quest A Timely Visit we also learn that Ordelle's Caves was once known as the "Shrine of Endless Travels."
Ordelle's-caves-pic.jpg
Interactive Map
Zone Information
Area Name Ordelle's Caves
Type Dungeon
Maps
OrdellesCaves1.png
OrdellesCavesMap2.png
OrdellesCaves3.png
Map Acquisition Purchase
Miscellaneous Able to use Tractor Able to use Escape
Hobbies

Ffxi gld 01.png

Weather Rain Winds
Region Zulkheim
Expansion Final Fantasy XI
Requirements None
Restrictions None
Background music None
Notes To reach the southernmost areas of Map 1, you must drop down through holes found on Map 2. The SW hole at (G-11) leads to the Strange Apparatus, while the SE hole at (H-11) leads to Map 3 and the third exit to La Theine Plateau.
Weather Forecast
VanaDays from Today Normal (50%) Common (35%) Rare (15%)
Today
Winds Wind
Rain Rain
Rain Rain
Tomorrow
Sunshine
Winds Wind
Winds Wind
2
Sunshine
Rain Rain
Rain Rain
3
Rain Rain
Sunshine
Sunshine
4
Sunshine
Winds Wind
Winds Wind
5
No Change
6
Rain Rain
Sunshine
Sunshine
7
Sunshine
Rain Rain
Rain Rain
8
No Change
9
Sunshine
Winds Wind
Winds Wind
10
Sunshine
Rain Rain
Rain Rain
11
Winds Wind
Sunshine
Sunshine
12
No Change
13
Sunshine
Winds Wind
Winds Wind
14
Winds Wind
Rain Rain
Rain Rain
15
No Change

Involved in Quests/Missions

Quest Type Starter Location
A Squire's Test II General Balasiel    Southern San d'Oria F-7
Blighted Gloom NPC Luto Mewrilah    Upper Jeuno G-8
Dark Puppet DRK AF Cid    Metalworks G-8
Eco-Warrior (San d'Oria) General Norejaie    Southern San d'Oria K-6
Fistful of Fury General Vola    Lower Jeuno J-8
Hitting the Marquisate THF AF Nanaa Mihgo    Windurst Woods J-3
Sharpening the Sword PLD AF Ailbeche    Northern San d'Oria J-8
Signed in Blood General Sobane    Southern San d'Oria D-6
Strange Apparatus --- ---    ---
The Goblin Tailor RSE Guttrix    Lower Jeuno H-10
Mission Nation Starter Location
The Rescue Drill San d'Oria San d'Orian Gate Guard San d'Oria
Headstone Pilgrimage Zilart 5 --- ---

Other Information

Item Abundance
Gil: 1,800-4,140 (??? Gil)More data needed
30.2%More data needed.(30.2%)
Magical Pattern 101%Received with quest active
Torn-Out Pages 101%Received with quest active
Force Belt 46.5%More data needed.(46.5%)
Amethyst 4.7%More data needed.(4.7%)
Clear Topaz 2.3%More data needed.(2.3%)
Tourmaline 0%More data needed.(0%)
Sardonyx 0%More data needed.(0%)
Light Opal 4.7%More data needed.(4.7%)
Lapis Lazuli 4.7%More data needed.(4.7%)
Amber 2.3%More data needed.(2.3%)
Onyx 0%More data needed.(0%)

Ordelle Chest Key

Treasure Maps
OrdellesCavesChests1.png OrdellesCavesChests2.png OrdellesCavesChests3.png

Fish Cap Body of Water
Crayfish 7 All
Silver Ring 0
Rusty Bucket 0
Rusty Cap 0
Rusty Leggings 0
Rusty Subligar 0

Fishing Maps
Information Needed


Possible Weather Weather Reporter
Resistance vs. Water
Resistance vs. Wind

Elemental Map
OrdellesCavesElementals1.png OrdellesCavesElementals2.png

NPCs Found Here

Name Location Type
Rojaireaut G-3
Ruillont H-3

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Aroma Leech
Spawned: RSE
38-40 Balm Sachet
Millefleurs Sachet
Olibanum Sachet
Attar Sachet
Sweet Sachet
Civet Sachet
Musk Sachet
Leeches


Bombast
42-44 Ardent Earring Bombs Bombast Spawn Location


Donggu
42-44 Fidelity Earring Funguars Donggu Spawn Location



Morbolger
Timed Spawn
42-44 Morbolger Vine
Malboro Vine
Malboro Vine Morbols Morbolger Spawn Location


Agar Agar
Soarer Earring Slimes


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Stag Crab
Fished up
15-17 Rock Salt Rock Salt Crabs 2 A, H
Stink Bats
15-18 Bat Wing
Magicked Blood
Bat Trios 55 L, H
Blood Bunny
17-19 Hare Meat
Rabbit Hide
Hare Meat Rabbits 19 L, S, Sc
Goblin Ambusher
17-20 Animal Glue
Leather Bandana
Leather Gloves
Leather Highboots
Leather Trousers
Crossbow Bolt Goblins 7 A, L, S
Goblin Butcher
17-20 Faceguard
Scale Cuisses
Scale Finger Gauntlets
Scale Greaves
Beastcoin Goblins 7 A, L, S
Goblin Tinkerer
17-20 Faceguard
Scale Cuisses
Scale Finger Gauntlets
Scale Greaves
Beastcoin Goblins 7 A, L, H
Hognosed Bat
17-20 Bat Wing
Fiend Blood
Magicked Blood
Giant Bats 38 A, L, H
Snipper
17-20 Rock Salt Rock Salt Crabs 3 L, H
Stalking Sapling
18-21 Herb Seeds
Treant Bulb
Vegetable Seeds
Grain Seeds
Grain Seeds
Vegetable Seeds
Saplings 28 L, H
Thread Leech
One fished up
18-21 Carbuncle's Ruby
Fiend Blood
Leeches 15 L, H
Fly Agaric
21-24 Sleepshroom Sleepshroom Funguars 10 L, H
Goblin Gambler
22-26 Linen Cuffs
Poison Flour
Silver Beastcoin Goblins 18 A, L, H
Goblin Leecher
22-26 Linen Cuffs
Linen Slops
Poet's Circlet
Scroll of Barblind
Scroll of Barpoison
Scroll of Barsleep
Scroll of Deodorize
Scroll of Invisible
Scroll of Paralyze
Scroll of Protectra
Scroll of Silence
Scroll of Sneak
Silver Beastcoin Goblins 18 A, L, H
Goblin Mugger
22-26 Brass Cap
Brass Leggings
Brass Mittens
Brass Subligar
Silver Beastcoin Goblins 18 A, L, H
Will-o'-the-Wisp
23-25 Bomb Ash
Bomb Arm
Bomb Ash Bombs 5 A, S, M
Dung Beetle
23-26 Beetle Jaw
Beetle Shell
Insect Wing
Beetles 14 L, S, Sc
Vorpal Bunny
23-26 Hare Meat Rabbits 14 L, S, Sc
Seeker Bats
23-26 Bat Wing
Magicked Blood
Bat Trios 25 A, L, H
Goblin Pathfinder
Assisted by: Goblin's Bats (24-26)
31-34 Brass Finger Gauntlets
Brass Greaves
Brass Cuisses
Brass Mask
Ordelle Chest Key
Galka Fang Sack
Silver Beastcoin Goblins 6 A, L, H
Shrieker
24-33 Danceshroom
Sleepshroom
Sleepshroom Funguars 8 A, L, H
Poison Leech
One fished up
25-27 Fiend Blood Leeches 6 A, L, H
Ancient Bat
26-28 Bat Wing
Magicked Blood
Giant Bats 8 A, L, H
Jelly
26-28 Slime Oil Slimes 9 A, H
Clipper
26-29 Rock Salt Rock Salt Crabs 3 L, H
Slash Pine
27-29 Dolphin Staff
Grain Seeds
Herb Seeds
Treant Bulb
Vegetable Seeds Saplings 4 L, H
Goliath Beetle
29-31 Beetle Jaw
Beetle Shell
Insect Wing
Ordelle Chest Key
Beetles 8 A, L, S, Sc


Napalm
31-33 Bomb Arm
Bomb Ash
Flame Degen
Ordelle Chest Key
Bombs 2 A, S, M
Goblin Furrier
31-34 Coeurl Leather
Tiger Leather
Ordelle Chest Key
Galka Fang Sack
Dhalmel Leather
Sheep Leather
Crossbow Bolt Goblins 6 A, L, H
Goblin Shaman
31-34 Chestnut Sabots
Ordelle Chest Key
Wool Hat
Wool Slops
Silver Beastcoin Goblins 6 A, L, H
Goblin Smithy
31-34 Chain Hose
Chain Mittens
Galka Fang Sack
Iron Mask
Ordelle Chest Key
Silver Beastcoin Goblins 6 A, L, H
Stroper
31-34 Malboro Vine
Ordelle Chest Key
Shield Pendant
Malboro Vine Morbols 5 A, H
Stroper Chyme
33-35 Ordelle Chest Key
Shikaree Ring
Slime Oil
Slimes 4 A, H
Air Elemental
During windy weather
33-36 Wind Cluster
Ordelle Chest Key
Elementals 3 A, M
Water Elemental
During rainy weather
33-36 Water Cluster
Ordelle Chest Key
Elementals 2 A, M
Rancid Ooze
Fished up
34-36 Slime Oil Slimes 1 A, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Name Family Spawns Notes


Gerwitz's Axe
Spawned Quest: Dark Puppet
Evil Weapons


Gerwitz's Soul
Spawned Quest: Dark Puppet
Ghosts


Gerwitz's Sword
Spawned Quest: Dark Puppet
Evil Weapons


Metallic Slime
Spawned Quest: Blighted Gloom
Slimes


Necroplasm
Spawned Quest: Eco-Warrior (San d'Oria)
Doomed


Polevik
Spawned Quest: Sharpening the Sword
Elementals


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants