10-15
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Inner Horutoto Ruins
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11-15
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Carpenters' Landing via Northern San d'Oria Wooden Shutter entrance
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11-14
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Valkurm Dunes
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- Welcome to the dunes.
- Baleful Gaze petrifies the target it's looking at. Turn to avoid!
- Lots of camps.
- Level 11 parties take care when pulling level 18-19 lizards.
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11-14
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Buburimu Peninsula
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- Try to avoid pulling 7 or more levels above your parties level.
- Quick walk from Kolshushu Outpost.
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12-15
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Tahrongi Canyon
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- Not far from Kolshushu Outpost.
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12-15
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Tahrongi Canyon
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- Bees seem to use Pollen more often than others.
- Goblins in area.
- Not too far from Kolshushu OP or teleport mea.
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12-15
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Konschtat Highlands
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12-15
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La Theine Plateau
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- Hares link.
- 1 orc spawn can also be used to fill chains.
- Hares should not be fought until at least level 13.
- Supports 1 party.
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12-15
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La Theine Plateau
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12-15
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Ordelle's Caves
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12-15
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Ordelle's Caves
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13-15
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Maze of Shakhrami
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14-16
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Valkurm Dunes
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- Whitebone Sands F-9
- Oasis/ I-7
- North Forest J-6
- South Forest J-8
- West Forest F-7
- Siren Sands I-9
- Secret Beach B-7
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- Flies & snippers are primary targets.
- Can throw in Sheep and Bats at night to keep chains going.
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14-16
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Buburimu Peninsula
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- Supports up to 2 parties.
- Quick walk from Kolshushu Outpost.
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14-17
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Inner Horutoto Ruins
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- Inside Magic Gate of Horutoto E-10
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14-17
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Ordelle's Caves
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- Bats link.
- Not far from Ronfaure OP.
- WHM needed.
- Oils and Powders needed to reach camp or fight your way there.
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15-17
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Valkurm Dunes
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15-17
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Jugner Forest
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- 6 spawns, 1 beetle is around the corner, a little SW.
- Norvallen OP warp is level 15+ from Jeuno.
- Aggressive mobs on the way to camp.
- Beetles have defense and evasion boosting TP abilities.
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15-17
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Jugner Forest
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- Not far from Norvallen OP, which is level 15+ from Jeuno.
- Aggressive mobs on the way to camp.
- Tigers have a strong Paralyze TP attack.
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15-18
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Dangruf Wadi
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15-18
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Buburimu Peninsula
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15-18
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Pashhow Marshlands
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- Funguars link by sound.
- Derfland OP is level 15+ from Jeuno.
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15-18
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Meriphataud Mountains
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- 2 Goblins around which may prove too much for a level 15/16 group.
- Aragoneu OP warp is level 15+ from Jeuno.
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15-18
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Carpenters' Landing
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15-17
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Pashhow Marshlands
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- Camp right at the outpost.
- Defland OP warp is level 15+ from Jeuno.
- Crawlers use Sticky Thread which slows the targets infront of them.
- Flies use Cursed Sphere, an aoe damage TP attack and Venom, a Poison TP attack.
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15-18
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Pashhow Marshlands
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- Water Elemental can sometimes spawn in the back.
- Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed
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15-19
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Korroloka Tunnel
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- Worms cast lots of spells, including aoe spells.
- Ideal for a ranged attack burn style party.
- Bats take extra damage from piercing weapons.
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16-18
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Valkurm Dunes
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- Silence for Goblin Leecher's is helpful.
- Watch out for sight-based links.
- Supports 1 party.
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16-18
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Meriphataud Mountains
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17-19
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Ordelle's Caves
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- F-10, Going East from Entrance
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- Further down, past the Fly Agarics.
- Beetle's link.
- BLM recommended.
- Oils and powders needed to reach camp or fight your way there.
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17-19
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Ordelle's Caves
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- H-10, Going East from Entrance
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- Oils and powders needed to reach camp or fight your way there.
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17-19
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Jugner Forest
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- Not far from Norvallen OP.
- (K-9) camp is reached from the south.
- Funguars link by sound
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17-20
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Valkurm Dunes
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17-19
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Rolanberry Fields
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17-19
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Buburimu Peninsula
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- Cape Dhalmels and Bull Dhalmels (20-23) will link, Bind or Sleep recommended.
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17-20
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Maze of Shakhrami
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- 8 crawlers, 10 if you roam into the eastern tunnel.
- Oils and Powders recommended to reach camp.
- Enter from canyon.
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17-20
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Buburimu Peninsula
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- Watch for Bogy spawns at night. Both beaches have safe places to camp outside of blood aggro range.
- Start on snippers at 17. Can start mixing pugs in at 18.
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18-20
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Inner Horutoto Ruins
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- Oils and Powders recommended to reach camp. All of the mobs are aggressive. *Enter via (J-7) in East Saru/Lilly Tower.
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18-21
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Castle Oztroja
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18-21
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Beadeaux
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19-21
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Qufim Island
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- Circle around lake killing worms and crabs.
- At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you.
- Popular exp zone
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19-21
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Qufim Island
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- Potentially supports 2 parties at opposite ends of the cliff.
- Popular exp zone
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19-22
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Meriphataud Mountains
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- Quick walk from Aragoneu OP.
- 3 camps/supports 3 parties.
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19-22
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Carpenters' Landing
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- Center Landing Docks (NW Jugner Zone)
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19-22
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Davoi
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- Bats that pop at night aggro.
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19-22
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Yughott Grotto
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- Oils and Powders required to reach either Horlais Peak zoneline.
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