User:Chiimi000/Sandbox: Difference between revisions
From HorizonXI Wiki
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|[[Valkurm Dunes]] | |[[Valkurm Dunes]] | ||
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* {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos | * {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos 6=E-6}} | ||
| | | | ||
* [[Hill Lizard]] (15-19) | * [[Hill Lizard]] (15-19) | ||
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|[[Valkurm Dunes]] | |[[Valkurm Dunes]] | ||
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*{{Location Tooltip|area=Valkurm Dunes|pos=B-7}} Secret Beach/Gustav Zone | |||
| | *{{Location Tooltip|area=Valkurm Dunes|pos=I-9|pos 2=E-9}} | ||
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* [[Beach Pugil]] (23-26) | * [[Beach Pugil]] (23-26) | ||
* [[Snipper]] (20-23) | * [[Snipper]] (20-23) | ||
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*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] help to reach Gustav zone. | |||
|- | |- | ||
|17-19 | |17-19 | ||
|[[Rolanberry Fields]] | |[[Rolanberry Fields]] | ||
| | | | ||
*{{Location Tooltip|area=Rolanberry Fields|pos=G-10|pos 2=J-10}} | |||
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* [[Death Wasp]] (23-26) | * [[Death Wasp]] (23-26) | ||
* [[Clipper]] (24-26) | * [[Clipper]] (24-26) | ||
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|- | |- | ||
|17-19 | |17-19 | ||
|[[Buburimu Peninsula]] {{ | |[[Buburimu Peninsula]] | ||
| | | | ||
*{{Location Tooltip|area=Buburimu Peninsula|pos=I-6}} | |||
* [[Cape Dhalmel]]s (24-26) | | | ||
* | *{{changes|Horizon custom mob}} [[Cape Dhalmel]]s (24-26) | ||
| | * [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (21-25) | ||
| | |||
*Cape Dhalmels and Bull Dhalmels (20-23) will link, [[Bind]] or [[Sleep]] recommended. | |||
|- | |- | ||
|17-20 | |17-20 | ||
|[[Maze of Shakhrami]] | |[[Maze of Shakhrami]] | ||
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* Map 2: {{Location Tooltip|area=Maze of Shakhrami|map= Map 2|pos=H-5}} | |||
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* [[Carnivorous Crawler]] (22-25) | * [[Carnivorous Crawler]] (22-25) | ||
|8 crawlers, 10 if you roam into the eastern tunnel. | | | ||
*8 crawlers, 10 if you roam into the eastern tunnel. | |||
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp. | |||
*Enter from canyon. | |||
|- | |- | ||
|17-20 | |17-20 | ||
|[[Buburimu Peninsula]] | |[[Buburimu Peninsula]] | ||
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*{{Location Tooltip|area=Buburimu Peninsula|pos=H-9|pos 2=J-7}} | |||
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* [[Poison Leech]] (21-25) | * [[Poison Leech]] (21-25) | ||
* [[Snipper]]s (18-23) | * [[Snipper]]s (18-23) | ||
* [[Shoal Pugil]] (24-28) | * [[Shoal Pugil]] (24-28) | ||
|Watch for Bogy spawns at night. Both beaches have safe places to camp outside of blood aggro range. Start on snippers at 17. Can start mixing pugs in at 18. | | | ||
*Watch for Bogy spawns at night. Both beaches have safe places to camp outside of blood aggro range. | |||
*Start on snippers at 17. Can start mixing pugs in at 18. | |||
|- | |- | ||
|18-20 | |18-20 | ||
|[[Inner Horutoto Ruins]] | |[[Inner Horutoto Ruins]] | ||
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*Map 3 {{Location Tooltip|area=Inner Horutoto Ruins|map= Map 3|pos=H-9}} Rose Tower, 3 Mage Gate | |||
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* [[Boggart]] (23-26) | * [[Boggart]] (23-26) | ||
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] | | | ||
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp. All of the mobs are aggressive. *Enter via (J-7) in East Saru/Lilly Tower. | |||
|- | |- | ||
|18-21 | |18-21 | ||
| [[Castle Oztroja]] | | [[Castle Oztroja]] | ||
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*Main Zone/Entry | |||
* [[ | | | ||
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]],[[Yagudo Persecutor]] (22-27) | |||
* [[Bastion Bats]] (18-21) | * [[Bastion Bats]] (18-21) | ||
| | | | ||
*All of the mobs aggro. | |||
|- | |- | ||
|18-21 | |18-21 | ||
|[[Beadeaux]] | |[[Beadeaux]] | ||
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*Main Zone/Entry | |||
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* [[Copper Quadav]] (22-27) | * [[Copper Quadav]] (22-27) | ||
* [[Old Quadav]] (22-26) | * [[Old Quadav]] (22-26) | ||
* [[Land Pugil]] (20-23) | * [[Land Pugil]] (20-23) | ||
| All of the mobs aggro. | | | ||
*All of the mobs aggro. | |||
|- | |- | ||
|19-21 | |19-21 | ||
|[[Qufim Island]] | |[[Qufim Island]] | ||
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*{{Location Tooltip|area=Qufim Island|pos=H-7|pos 2=I-8}} | |||
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* [[Clipper]] (25-27) | * [[Clipper]] (25-27) | ||
* [[Land Worm]] (25-27) | * [[Land Worm]] (25-27) | ||
| Circle around lake killing worms and crabs. | | | ||
At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. | *Circle around lake killing worms and crabs. | ||
*At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. | |||
*Popular exp zone | |||
|- | |- | ||
|19-21 | |19-21 | ||
|[[Qufim Island]] | |[[Qufim Island]] | ||
| | | | ||
*{{Location Tooltip|area=Qufim Island|pos=I-8|pos 2=I-7|pos 3=G-6|pos 4=H-6|pos 5=H-8}} | |||
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* [[Clipper]] (25-27) | * [[Clipper]] (25-27) | ||
* [[Land Worm]] (25-27) | * [[Land Worm]] (25-27) | ||
* [[Dark Bats]] (25-27) | * [[Dark Bats]] (25-27) | ||
* [[Glow Bat]]s (28-29) | * [[Glow Bat]]s (28-29) | ||
| | |||
*Potentially supports 2 parties at opposite ends of the cliff. | |||
*Popular exp zone | |||
|- | |- | ||
|19-22 | |19-22 | ||
|[[Meriphataud Mountains]] {{ | |[[Meriphataud Mountains]] | ||
| | | | ||
* {{Location Tooltip|area=Qufim Island|pos=H-5|pos 2=E-4|pos 3=D-5}} | |||
* [[Migrant Hawker]] (24-27) {{ | | | ||
* {{changes|Horizon custom mob}} [[Migrant Hawker]] (24-27) | |||
| Quick walk from Aragoneu OP. 3 camps/supports 3 parties. | * {{changes|Horizon custom mob}} [[Dust Lizard]] (26-28) | ||
| | |||
*Quick walk from Aragoneu OP. | |||
*3 camps/supports 3 parties. | |||
|- | |- | ||
|19-22 | |19-22 | ||
|[[Carpenters' Landing]] | |[[Carpenters' Landing]] | ||
| | | | ||
*Center Landing Docks (NW Jugner Zone) | |||
* | | | ||
* [[Forest Tiger]] | * [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-25) | ||
* [[Pugil]] | * [[Forest Tiger]] (22-25) | ||
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended | * [[Fosse Pugil]] (22-24) | ||
| | |||
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended | |||
|- | |- | ||
|19-22 | |19-22 | ||
|[[Davoi]] | |[[Davoi]] | ||
| | | | ||
*Jugner Zone | |||
* | | | ||
|[[Bats]] that pop at night aggro. | * [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (22-28) | ||
| | |||
*[[Bats]] that pop at night aggro. | |||
|- | |- | ||
|19-22 | |19-22 | ||
|[[Yughott Grotto]] | |[[Yughott Grotto]] | ||
| | | | ||
*Upper Grotto | |||
* | | | ||
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-23) | |||
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline. | | | ||
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline. | |||
|- | |- | ||
|} | |} |
Revision as of 22:14, 7 February 2025
Level 20
Level | Zone | Camp | Mob(s) | Notes |
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10-15 | Inner Horutoto Ruins |
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11-15 | Carpenters' Landing via Northern San d'Oria Wooden Shutter entrance |
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11-14 | Valkurm Dunes |
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11-14 | Buburimu Peninsula |
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12-15 | Tahrongi Canyon |
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12-15 | Tahrongi Canyon |
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12-15 | Konschtat Highlands |
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12-15 | La Theine Plateau |
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12-15 | La Theine Plateau |
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12-15 | Ordelle's Caves |
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12-15 | Ordelle's Caves |
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13-15 | Maze of Shakhrami |
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14-16 | Valkurm Dunes |
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14-16 | Buburimu Peninsula |
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14-17 | Inner Horutoto Ruins |
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14-17 | Ordelle's Caves |
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15-17 | Valkurm Dunes |
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15-17 | Jugner Forest |
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15-17 | Jugner Forest |
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15-18 | Dangruf Wadi |
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15-18 | Buburimu Peninsula |
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15-18 | Pashhow Marshlands |
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15-18 | Meriphataud Mountains |
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15-18 | Carpenters' Landing |
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15-17 | Pashhow Marshlands |
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15-18 | Pashhow Marshlands |
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15-19 | Korroloka Tunnel |
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16-18 | Valkurm Dunes |
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16-18 | Meriphataud Mountains |
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17-19 | Ordelle's Caves |
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17-19 | Ordelle's Caves |
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17-19 | Jugner Forest |
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17-20 | Valkurm Dunes |
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17-19 | Rolanberry Fields |
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17-19 | Buburimu Peninsula |
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17-20 | Maze of Shakhrami |
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17-20 | Buburimu Peninsula |
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18-20 | Inner Horutoto Ruins |
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18-21 | Castle Oztroja |
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18-21 | Beadeaux |
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19-21 | Qufim Island |
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19-21 | Qufim Island |
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19-22 | Meriphataud Mountains |
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19-22 | Carpenters' Landing |
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19-22 | Davoi |
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19-22 | Yughott Grotto |
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Level 40-50
Test Table 2
Level | Zone | Camp | Mob(s) | Note |
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28-32 | Lufaise Meadows | Lake
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All members must complete CoP Chapter 1. Thunder Elemental danger. | |
29-33 | Beaucedine Glacier | Ranguemont Pass (G-9) canyon (no mobs should pop in that spot) (H-9) (roaming tiger alley)
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Mages must /whm. Take notice of mobs in area that detect magic. The H-9 camp is a roaming camp loaded with tigers and little of the other mobs. Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the Tundra Tiger but with a fourth of the HP). | |
29-33 | Castle Oztroja | Behind Trap Door | Layout of zone favors a moving party. | |
41-44 | Attohwa Chasm | (L-10) | 1 party. WHM is required. Mages must sub WHM. | |