User:Chiimi000/Sandbox
From HorizonXI Wiki
Level 20
Level | Zone | Camp | Mob(s) | Notes |
---|---|---|---|---|
10-15 | Inner Horutoto Ruins |
|
|
|
11-15 | Carpenters' Landing via Northern San d'Oria Wooden Shutter entrance |
|
| |
11-14 | Valkurm Dunes |
|
| |
11-14 | Buburimu Peninsula |
|
| |
12-15 | Tahrongi Canyon |
|
| |
12-15 | Tahrongi Canyon |
|
| |
12-15 | Konschtat Highlands |
|
| |
12-15 | La Theine Plateau |
|
| |
12-15 | La Theine Plateau |
|
|
|
12-15 | Ordelle's Caves |
|
|
|
12-15 | Ordelle's Caves |
|
| |
13-15 | Maze of Shakhrami |
|
||
14-16 | Valkurm Dunes |
|
| |
14-16 | Buburimu Peninsula |
|
| |
14-17 | Inner Horutoto Ruins |
|
|
|
14-17 | Ordelle's Caves |
|
||
15-17 | Valkurm Dunes |
|
| |
15-17 | Jugner Forest |
|
| |
15-17 | Jugner Forest |
|
| |
15-18 | Dangruf Wadi |
|
| |
15-18 | Buburimu Peninsula |
|
| |
15-18 | Pashhow Marshlands |
|
| |
15-18 | Meriphataud Mountains |
|
| |
15-18 | Carpenters' Landing |
|
||
15-17 | Pashhow Marshlands |
|
| |
15-18 | Pashhow Marshlands |
|
| |
15-19 | Korroloka Tunnel |
|
| |
16-18 | Valkurm Dunes |
|
|
|
16-18 | Meriphataud Mountains |
|
|
|
17-19 | Ordelle's Caves |
|
Further down, past the Fly Agarics. Beetle's link. BLM recommended. Oils and powders needed to reach camp or fight your way there. There is an alternate camp on the opposite side (H-10) with vorpal bunnies and goblins instead of beetles, same levels. | |
17-19 | Jugner Forest | (K-7)Spore Hollow, (K-9)
|
Not far from Norvallen OP. (K-9) camp is reached from the south. Bring a WHM. Be wary of Funguars linking by sound | |
17-20 | Valkurm Dunes | (I-9), (E-9) Beaches, (B-7)Secret Beach/Gustav Zone
|
Valkrum, the final phase. Oils and Powders required to reach Gustav zone. Use Goblins or Damselflies to fill in chains. | |
17-19 | Rolanberry Fields | (G-10), (J-10)
|
||
17-19 | Buburimu Peninsula ![]() |
(I-6)
|
Cape Dhalmels and Bull Dhalmels (20-23) will link, bind or sleep recommended.
Significant nearby Goblins presence, same levels at Cape Dhalmels and can be used to fill chains if kill speed is high. | |
17-20 | Maze of Shakhrami | (H-5) Map 2
|
8 crawlers, 10 if you roam into the eastern tunnel. Oils and Powders needed to reach camp. Enter from canyon. | |
17-20 | Buburimu Peninsula | (J-7) East Beach, (H-9) South Beach
|
Watch for Bogy spawns at night. Both beaches have safe places to camp outside of blood aggro range. Start on snippers at 17. Can start mixing pugs in at 18. | |
18-20 | Inner Horutoto Ruins | (H-9) Map #3, Rose Tower, 3 Mage Gate
|
Oils and Powders required to reach camp. All of the mobs are aggressive. Enter via (J-7) in East Saru/Lilly Tower. | |
18-21 | Castle Oztroja | Main Zone/Entry
|
Layout of the zone heavily favors a moving party. Everything aggros. | |
18-21 | Beadeaux | Main Zone/Entry
|
All of the mobs aggro. | |
19-21 | Qufim Island | (H-7)(I-8) | Circle around lake killing worms and crabs.
At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. Crabs here spawn slightly lower level than others. Popular exp zone Consider /searching the zone and exping in another zone if you see many people in the zone already. | |
19-21 | Qufim Island | (I-8), (I-7), (G-6), (H-6), (H-8) | Multiple camps. Potentially supports 2 parties at opposite ends of the cliff. Popular exp zone consider /searching the zone and choosing another area to exp in if there are many parties in zone. | |
19-22 | Meriphataud Mountains ![]() |
(H-5), (E-4), (D-5)
|
Quick walk from Aragoneu OP. 3 camps/supports 3 parties. | |
19-22 | Carpenters' Landing | Center Landing Docs (NW Jugner Zone)
|
Oils and Powders recommended | |
19-22 | Davoi | Jugner Zone
|
Bats that pop at night aggro. | |
19-22 | Yughott Grotto | Upper Grotto
|
Oils and Powders required to reach either Horlais Peak zoneline. |
Level 40-50
Test Table 2
Level | Zone | Camp | Mob(s) | Note |
---|---|---|---|---|
28-32 | Lufaise Meadows | Lake
|
All members must complete CoP Chapter 1. Thunder Elemental danger. | |
29-33 | Beaucedine Glacier | Ranguemont Pass (G-9) canyon (no mobs should pop in that spot) (H-9) (roaming tiger alley)
|
Mages must /whm. Take notice of mobs in area that detect magic. The H-9 camp is a roaming camp loaded with tigers and little of the other mobs. Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the Tundra Tiger but with a fourth of the HP). | |
29-33 | Castle Oztroja | Behind Trap Door | Layout of zone favors a moving party. | |
41-44 | Attohwa Chasm | (L-10) | 1 party. WHM is required. Mages must sub WHM. | |