Category:Skeletons: Difference between revisions
(Created page with "{{Infobox Mob Family | image = Skeleton.jpg{{!}}Skeleton (Ghoul type) | imagesize = 150px | System = Undead | Subspecies = Draugar | Behavior = A, H, HP | Uncommon Behavior = | Weak = {{Resist Light}} {{Resist Fire}} {{blunt}}{{color|negative|-25%}} | Strong = {{Resist Ice}} {{slashing}}{{color|positive|+12.5%}} {{Resist Dark}} {{piercing}}{{color|positive|+50%}} | Immunities = | Healed = | Common Job = Warrior<br>Black Mage<br>Thief<br>Dark Knight<br>...") |
mNo edit summary |
||
Line 18: | Line 18: | ||
| XP Bonus = | | XP Bonus = | ||
| Notes = Will take reasonable damage from [[Cure]],[[Cure II]],[[Cure III]],etc | | Notes = Will take reasonable damage from [[Cure]],[[Cure II]],[[Cure III]],etc | ||
| Description = '''Ghoul-type skeletons''' are found in nearly every region of Vana'diel. It is said that the souls of gluttons in life are doomed to an undeath of feeding on the flesh of mortals. The stomachs of ghouls are completely rotted away, and the inability to sate their hunger no matter how many corpses they consume causes these undead to be particularly violent.<br><span class="toau"> | | Description = '''Ghoul-type skeletons''' are found in nearly every region of Vana'diel. It is said that the souls of gluttons in life are doomed to an undeath of feeding on the flesh of mortals. The stomachs of ghouls are completely rotted away, and the inability to sate their hunger no matter how many corpses they consume causes these undead to be particularly violent.<br> | ||
<span class="toau"> | |||
'''Draugar-type skeletons''' are completely controlled by the curse of the [[Lamiae]], and possess no emotion and feel no pain. They merely fight until they can no longer move, but are capable of little more than the most basic behavior. Their ranks are easily replenished, so Draugar are often used as a stalling tactic. | '''Draugar-type skeletons''' are completely controlled by the curse of the [[Lamiae]], and possess no emotion and feel no pain. They merely fight until they can no longer move, but are capable of little more than the most basic behavior. Their ranks are easily replenished, so Draugar are often used as a stalling tactic. | ||
</span> | </span> |
Revision as of 08:53, 5 January 2024
Skeletons | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Draugar-type skeletons are completely controlled by the curse of the Lamiae, and possess no emotion and feel no pain. They merely fight until they can no longer move, but are capable of little more than the most basic behavior. Their ranks are easily replenished, so Draugar are often used as a stalling tactic.
The Ghoul-type warrior skeletons wield clubs and shields while the Black Mages carry scythes and cast mainly ice-based spells. The Draugar-type skeletons include the staff-wielding Black Mage, dagger-bearing Thief, polearm-sporting Dragoon, and Dark Knight with a curved blade.
|
Special Attacks
Special Abilities | Original and Zilart Areas | Promathia Areas | Aht Urhgan Areas | Wings of the Goddess Areas | Pankration |
Blood Saber: Area drain effect. This affects all characters within the range. You do not have to be in a party or alliance that is fighting this undead to be hit with this attack. | |||||
Black Cloud: Area blind and darkness damage effect | |||||
Horror Cloud: Single target slow effect | |||||
Marrow Drain: Single target Aspir attack. Based on TP. | |||||
Hell Slash: Single target physical attack | |||||
Malediction: AoE strong Drain (~300). Only used by draugar. | |||||
Dereliction: AoE strong Drain and Aspir. Only used by draugar notorious monsters. | |||||
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities. |
Notorious Monsters in Family
Monsters in Family
Historical Background
Animated human skeletons are known to have personified death in Western culture since the Middle Ages. The Grim Reaper is often depicted as a hooded skeleton holding a scythe (and occasionally an hourglass), which has been attributed to Hans Holbein the Younger (1538). Death as one of the biblical horsemen of the Apocalypse has been depicted as a skeleton riding a horse.
Pages in category "Skeletons"
The following 23 pages are in this category, out of 23 total.