EXP Camps: Difference between revisions
From HorizonXI Wiki
m (→Level 10-20) |
m (→Level 10-20) |
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* [[Digger Wasp]] (14-17) | * [[Digger Wasp]] (14-17) | ||
* [[Beady Beetle]] (15-17) | * [[Beady Beetle]] (15-17) | ||
* [[ | * [[Orcish Grunt]], [[Orcish Neckchopper]], [[Orcish Stonechucker]] (16-18) | ||
* [[Poison Funguar]] (17-19) | * [[Poison Funguar]] (17-19) | ||
* [[Flytrap]] (20-22) | * [[Flytrap]] (20-22) | ||
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|[[Valkurm Dunes]] | |[[Valkurm Dunes]] | ||
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* {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos | * {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos 6=E-6}} | ||
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* [[Hill Lizard]] (15-19) | * [[Hill Lizard]] (15-19) | ||
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* [[Battle Bat]] (17-19) | * [[Battle Bat]] (17-19) | ||
* [[Goblin Leecher]] | * [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (20-23) | ||
| | | | ||
* [[Silence]] recommended. | * [[Silence]] recommended. | ||
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* {{Location Tooltip|area=Dangruf Wadi|pos=G-5|pos 2=H-3}} | * {{Location Tooltip|area=Dangruf Wadi|pos=G-5|pos 2=H-3}} | ||
| | | | ||
* [[Goblin Leecher]] | * [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (21-23) | ||
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* Silence for [[Goblin Leecher]]'s is helpful. | * Silence for [[Goblin Leecher]]'s is helpful. | ||
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* {{Location Tooltip|area=Buburimu Peninsula||pos=I-8|pos 2=K-9}} | * {{Location Tooltip|area=Buburimu Peninsula||pos=I-8|pos 2=K-9}} | ||
| | | | ||
* | * [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (22-25) | ||
* [[Bull Dhalmel]] (20-23) | * [[Bull Dhalmel]] (20-23) | ||
* [[Zu]] (20-23) | * [[Zu]] (20-23) | ||
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* {{Location Tooltip|area=Pashhow Marshlands|pos=G-9}} | * {{Location Tooltip|area=Pashhow Marshlands|pos=G-9}} | ||
| | | | ||
* [[Gadfly]] (18-21) | * [[Gadfly]] (18-21) | ||
* [[Marsh Funguar]] (21-25) | * [[Marsh Funguar]] (21-25) | ||
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* [[Crane Fly]] (18-21), | * [[Crane Fly]] (18-21), | ||
* [[Hill Lizard]] (19-22) | * [[Hill Lizard]] (19-22) | ||
* [[ | * [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (21-25) | ||
| | | | ||
* 2 Goblins around which may prove too much for a level 15/16 group. | * 2 Goblins around which may prove too much for a level 15/16 group. | ||
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|[[Pashhow Marshlands]] | |[[Pashhow Marshlands]] | ||
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* {{Location Tooltip|area=Pashhow | * {{Location Tooltip|area=Pashhow Marshlands|pos=K-6}} | ||
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* [[Land Pugil]] (17-20) | * [[Land Pugil]] (17-20) | ||
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* [[Marsh Funguar]] (21-25) | * [[Marsh Funguar]] (21-25) | ||
| | | | ||
* [[Water | * [[Water Elemental]] can sometimes spawn in the back. | ||
* Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed | * Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed | ||
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|16-18 | |16-18 | ||
|[[Valkurm Dunes]] | |[[Valkurm Dunes]] | ||
| | | | ||
* [[Goblin Mugger]], [[Goblin Leecher]], [[ Goblin Gambler]] (23-25) | *Goblin Camp {{Location Tooltip|area=Valkurm Dunes|pos=E-7|pos 2=F-7}} | ||
| | |||
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]] (23-25) | |||
* [[Damselfly]] (20-23) | * [[Damselfly]] (20-23) | ||
* [[Brutal Sheep]] (20-23) | * [[Brutal Sheep]] (20-23) | ||
| | | | ||
*[[Silence]] for Goblin Leecher's is helpful. | |||
*Watch out for sight-based links. | |||
*Supports 1 party. | |||
|- | |- | ||
|16-18 | |16-18 | ||
|[[Meriphataud Mountains]] | |[[Meriphataud Mountains]] | ||
| | | | ||
*By Spine at {{Location Tooltip|area=Meriphataud Mountains|pos=D-6}} | |||
| | |||
* [[Boggart]] (25-27) | * [[Boggart]] (25-27) | ||
* [[Couerl]] (22-26) | * [[Couerl]] (22-26) | ||
* | * [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]] (21-25) | ||
* [[Crane Fly]] (18-21) | * [[Crane Fly]] (18-21) | ||
| | | | ||
*Close to Aragoneu OP. | |||
* [[Paralyna]] and [[Silena]] recommended. | |||
|- | |- | ||
|17-19 | |17-19 | ||
|[[Ordelle's Caves]] | |[[Ordelle's Caves]] | ||
|' | | | ||
*{{Location Tooltip|area=Ordelle's Caves|map= Map 1|pos=F-10}}, Going East from Entrance | |||
| | |||
* [[Dung Beetle]] (23-25) | * [[Dung Beetle]] (23-25) | ||
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26) | * [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26) | ||
|Further down, past the Fly Agarics. Beetle's link. BLM recommended. [[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. | | | ||
*Further down, past the Fly Agarics. | |||
*Beetle's link. | |||
*BLM recommended. | |||
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. | |||
|- | |||
|17-19 | |||
|[[Ordelle's Caves]] | |||
| | |||
*{{Location Tooltip|area=Ordelle's Caves|map= Map 1|pos=H-10}}, Going East from Entrance | |||
| | |||
* [[Vorpal Bunny]] (23-25) | |||
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26) | |||
| | |||
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. | |||
|- | |- | ||
|17-19 | |17-19 | ||
|[[Jugner Forest]] | |[[Jugner Forest]] | ||
| | | | ||
*{{Location Tooltip|area=Jugner Forest|pos=K-7}}, Spore Hollow | |||
*{{Location Tooltip|area=Jugner Forest|pos=K-9}} | |||
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* [[Jugner Funguar]] (22-25) | * [[Jugner Funguar]] (22-25) | ||
|Not far from Norvallen OP. | | | ||
*Not far from Norvallen OP. | |||
*(K-9) camp is reached from the south. | |||
*Funguars link by sound | |||
|- | |- | ||
|17-20 | |17-20 | ||
|[[Valkurm Dunes]] | |[[Valkurm Dunes]] | ||
| | | | ||
*{{Location Tooltip|area=Valkurm Dunes|pos=B-7}} Secret Beach/Gustav Zone | |||
*{{Location Tooltip|area=Valkurm Dunes|pos=I-9|pos 2=E-9}} | |||
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* [[Beach Pugil]] (23-26) | * [[Beach Pugil]] (23-26) | ||
* [[Snipper]] (20-23) | * [[Snipper]] (20-23) | ||
| | | | ||
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] help to reach Gustav zone. | |||
|- | |- | ||
|17-19 | |17-19 | ||
|[[Rolanberry Fields]] | |[[Rolanberry Fields]] | ||
| | | | ||
*{{Location Tooltip|area=Rolanberry Fields|pos=G-10|pos 2=J-10}} | |||
| | |||
* [[Death Wasp]] (23-26) | * [[Death Wasp]] (23-26) | ||
* [[Clipper]] (24-26) | * [[Clipper]] (24-26) | ||
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|- | |- | ||
|17-19 | |17-19 | ||
|[[Buburimu Peninsula]] {{ | |[[Buburimu Peninsula]] | ||
| | | | ||
*{{Location Tooltip|area=Buburimu Peninsula|pos=I-6}} | |||
* [[Cape Dhalmel]]s (24-26) | | | ||
* | *{{changes|Horizon custom mob}} [[Cape Dhalmel]]s (24-26) | ||
| | * [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (21-25) | ||
| | |||
*Cape Dhalmels and Bull Dhalmels (20-23) will link, [[Bind]] or [[Sleep]] recommended. | |||
|- | |- | ||
|17-20 | |17-20 | ||
|[[Maze of Shakhrami]] | |[[Maze of Shakhrami]] | ||
| | | | ||
* Map 2: {{Location Tooltip|area=Maze of Shakhrami|map= Map 2|pos=H-5}} | |||
| | |||
* [[Carnivorous Crawler]] (22-25) | * [[Carnivorous Crawler]] (22-25) | ||
|8 crawlers, 10 if you roam into the eastern tunnel. | | | ||
*8 crawlers, 10 if you roam into the eastern tunnel. | |||
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp. | |||
*Enter from canyon. | |||
|- | |- | ||
|17-20 | |17-20 | ||
|[[Buburimu Peninsula]] | |[[Buburimu Peninsula]] | ||
| | | | ||
*{{Location Tooltip|area=Buburimu Peninsula|pos=H-9|pos 2=J-7}} | |||
| | |||
* [[Poison Leech]] (21-25) | * [[Poison Leech]] (21-25) | ||
* [[Snipper]]s (18-23) | * [[Snipper]]s (18-23) | ||
* [[Shoal Pugil]] (24-28) | * [[Shoal Pugil]] (24-28) | ||
|Watch for Bogy spawns at night. Both beaches have safe places to camp outside of blood aggro range. Start on snippers at 17. Can start mixing pugs in at 18. | | | ||
*Watch for Bogy spawns at night. Both beaches have safe places to camp outside of blood aggro range. | |||
*Start on snippers at 17. Can start mixing pugs in at 18. | |||
|- | |- | ||
|18-20 | |18-20 | ||
|[[Inner Horutoto Ruins]] | |[[Inner Horutoto Ruins]] | ||
| | | | ||
*Map 3 {{Location Tooltip|area=Inner Horutoto Ruins|map= Map 3|pos=H-9}} Rose Tower, 3 Mage Gate | |||
| | |||
* [[Boggart]] (23-26) | * [[Boggart]] (23-26) | ||
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] | | | ||
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp. All of the mobs are aggressive. *Enter via (J-7) in East Saru/Lilly Tower. | |||
|- | |- | ||
|18-21 | |18-21 | ||
| [[Castle Oztroja]] | | [[Castle Oztroja]] | ||
| | | | ||
*Main Zone/Entry | |||
* [[ | | | ||
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]],[[Yagudo Persecutor]] (22-27) | |||
* [[Bastion Bats]] (18-21) | * [[Bastion Bats]] (18-21) | ||
| | | | ||
*All of the mobs aggro. | |||
|- | |- | ||
|18-21 | |18-21 | ||
|[[Beadeaux]] | |[[Beadeaux]] | ||
| | | | ||
*Main Zone/Entry | |||
| | |||
* [[Copper Quadav]] (22-27) | * [[Copper Quadav]] (22-27) | ||
* [[Old Quadav]] (22-26) | * [[Old Quadav]] (22-26) | ||
* [[Land Pugil]] (20-23) | * [[Land Pugil]] (20-23) | ||
| All of the mobs aggro. | | | ||
*All of the mobs aggro. | |||
|- | |- | ||
|19-21 | |19-21 | ||
|[[Qufim Island]] | |[[Qufim Island]] | ||
| | | | ||
*{{Location Tooltip|area=Qufim Island|pos=H-7|pos 2=I-8}} | |||
| | |||
* [[Clipper]] (25-27) | * [[Clipper]] (25-27) | ||
* [[Land Worm]] (25-27) | * [[Land Worm]] (25-27) | ||
| Circle around lake killing worms and crabs. | | | ||
At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. | *Circle around lake killing worms and crabs. | ||
*At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. | |||
*Popular exp zone | |||
|- | |- | ||
|19-21 | |19-21 | ||
|[[Qufim Island]] | |[[Qufim Island]] | ||
| | | | ||
*{{Location Tooltip|area=Qufim Island|pos=I-8|pos 2=I-7|pos 3=G-6|pos 4=H-6|pos 5=H-8}} | |||
| | |||
* [[Clipper]] (25-27) | * [[Clipper]] (25-27) | ||
* [[Land Worm]] (25-27) | * [[Land Worm]] (25-27) | ||
* [[Dark Bats]] (25-27) | * [[Dark Bats]] (25-27) | ||
* [[Glow Bat]]s (28-29) | * [[Glow Bat]]s (28-29) | ||
| | |||
*Potentially supports 2 parties at opposite ends of the cliff. | |||
*Popular exp zone | |||
|- | |- | ||
|19-22 | |19-22 | ||
|[[Meriphataud Mountains]] {{ | |[[Meriphataud Mountains]] | ||
| | | | ||
* {{Location Tooltip|area=Qufim Island|pos=H-5|pos 2=E-4|pos 3=D-5}} | |||
* [[Migrant Hawker]] (24-27) {{ | | | ||
* {{changes|Horizon custom mob}} [[Migrant Hawker]] (24-27) | |||
| Quick walk from Aragoneu OP. 3 camps/supports 3 parties. | * {{changes|Horizon custom mob}} [[Dust Lizard]] (26-28) | ||
| | |||
*Quick walk from Aragoneu OP. | |||
*3 camps/supports 3 parties. | |||
|- | |- | ||
|19-22 | |19-22 | ||
|[[Carpenters' Landing]] | |[[Carpenters' Landing]] | ||
| | | | ||
*Center Landing Docks (NW Jugner Zone) | |||
* | | | ||
* [[Forest Tiger]] | * [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-25) | ||
* [[Pugil]] | * [[Forest Tiger]] (22-25) | ||
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended | * [[Fosse Pugil]] (22-24) | ||
| | |||
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended | |||
|- | |- | ||
|19-22 | |19-22 | ||
|[[Davoi]] | |[[Davoi]] | ||
| | | | ||
*Jugner Zone | |||
* | | | ||
|[[Bats]] that pop at night aggro. | * [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (22-28) | ||
| | |||
*[[Bats]] that pop at night aggro. | |||
|- | |- | ||
|19-22 | |19-22 | ||
|[[Yughott Grotto]] | |[[Yughott Grotto]] | ||
| | | | ||
*Upper Grotto | |||
* | | | ||
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-23) | |||
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline. | | | ||
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline. | |||
|- | |- | ||
Revision as of 22:26, 7 February 2025
New Horizon specific camps are marked with .
Notes:
- These camps are all aimed at standard 6 member parties.
- Consider targeting lower level mobs (no higher than 8 levels above your party) with a non-standard party setup.
- If your party has a strong line-up, eats food, and is coordinated with skill chains/magic bursts, you can target a higher level camp.
- Monsters on Horizon may have levels that differ from that of retail, be wary when using exp camp guides outside of this wiki as they may not be the same level.
- Starting at level 50 adventures will gain an experience point bonus with simply having signet on, up to a total of 10%, in conquest (Vanilla/RoZ/CoP) areas
.
- Starting at level 50, adventurers will gain a 5% experience point bonus for defeating foes in conquest regions that their nation does not control while having signet
. Consider camping in regions that your nation doesn't control for maximum experience points gains!
Camps - Verify if viable
Level 10-20
Level 20-30
Level 30-40
Level 40-50
Level 50-60
Level 60-75
Sky Camps (63-75+) (Sky Access Required)
Merit Camps
- These camps are designed for higher levels (75+) to exp/gain merit points on.
- If your party has a strong line up, and is coordinated, you could start exping at these camps earlier.
- Some camps can turn into roaming camps for faster kills at higher levels.
Alpha Camps 
- Coming soon in patch 1.2
Shatter Camps 
- Coming soon in patch 1.2
Mana Burn Camps 
- These camps are ideally for SMNx2 BLMx4 parties as these are era+ mobs that raise their defenses at the start of the battle. The defense is lost with a Skillchain + Magic Burst combo.
- SMN x2, 3 BLM, 1 Support (BRD, RDM) works.
- These camps were originally intended for a traditional party with skill chaining and more than 1 BLM magic bursting.