Category:Horizon Changes
From HorizonXI Wiki
HorizonXI is an 'era+' FFXI private server. The 'era+' alludes to custom changes made by the development team in an attempt to balance the game more fairly and to make some lesser used content more relevant. This page contains a list of all KNOWN custom changes.
Jobs
Warrior
- Defender - Now also reduces enmity loss and increase shield block rate. Changes apply to WAR main only. - updated version 1.1
Monk
- Boost - Larger attack bonus of 20% , longer recast of 30 seconds, duration 3 minutes.
- Focus - learned 15, 3 minute duration, increase crit hit rate by ???
- Dodge - learned 25, 3 minute duration, increases guard rate by ???
- Chakra - recast time now 2 minutes
- Chi Blast - also removes 1 mob buff (Dispel)
White Mage
- Divine Veil - Enhances Regen and lowers cooldown of divine seal.
- Devotion - Was unlocked via merits in era, now unlocked at level 45.
Black Mage
Red Mage
- Convert - Recast upped from 10 to 13 minutes. Reduction per merit reduced from 20s to 12s.
- Refresh - MP cost upped from 40 to 50.
Thief
- Perfect Dodge - increases accuracy and ranged accuracy by 999 when used.
- Triple Attack - unlocked at level 30
- Assassin - unlocked at level 50
Paladin
- Holy Circle - many changes to give the ability real purpose vs undead.
- Enlight - wasn't originally in CoP era and level 85 to unlock on retail, now learnable at level 40..
- Auto-Refresh - changed to level 25. It was also unavailable in the CoP era.
- Club Skill - able to use most clubs now and Starlight available at skill level 40.
- Chivalry - available at level 45 (was originaly a merit ability)
- Shield - Block rate and damage reduced when blocking adjustments
- Shield Mastery - this trait was unavailable in the CoP era.
Dark Knight
- Arcane Circle - damage bonus against arcana for all parties members.
- Souleater - uses ~20% of health per hit(When using WS) but only increases damage by 10% of health
- Desperate Blows - trait is out of era and has been condensed from multiple tiers down into one.
Beastmaster
- Ready - Out of era ability added in.
Bestial Loyalty- This ability was removed with Version 1.1.Call Beast- shared a cooldown with bestial loyalty until it was removed in Version 1.1.
Bard
Ranger
- Camoflage - Now grants Enmity reduction on next attack.
Samurai
- Hasso/Seigan stance change and no more bonus effects of Zanshin for either stance
- Warding Circle -
Ninja
- Mijin Gakure - Has been replaced with Mikage. - Version 1.1
- Utsusemi - recast increased by 15 seconds for both spells.
- Yonin - modified to only -15% att, emn +10, and reduces recast of utsus by 10 seconds.
- Ninjutsu - all Ninjustu have +15 magic accuracy, with a further +10 for all elemental wheel spells (+25 m.acc total.) This effect is increased to +50 extra magic accuracy on magic bursts, on all non-notorious monsters.
- Mikage - Custom 2hr ability. Player receives 4 shadows upon activation. Grants a 30 second duration where elemental ninjutsu spells deal a multiplied amount of damage, with the amount of multiplication decided on the amount of shadows remaining. - Version 1.1
Dragoon
- Ancient Circle
- Steady Wing - Wasn't available in era, learned at level 30? .
Summoner
- Whispering Wind has erase effect
- Spring Water gives AoE 2 mp/tic refresh
- Crimson Howl lasts 3 minutes
- Ecliptic Growl has swaped with Ecliptic Howl and is level 54 vs 43
- Ecliptic Howl has swaped with Ecliptic Growl is level 43 vs 54
Combat
- WotG exp rates.
- Two handed weapon changes from WotG implented. One handed changes also from later time.
- Club damage was buffed
- 2007 Signet bonus changes are in effect.
- All Experience Scrolls give triple the amount of EXP. - Update. 1.1
Weapon Skills:
- Many Weapon Skills have been found to have their had property changes but not had their ingame help text updated (yet).
- Energy Drain reworked to drain haste from target.
- Nightmare Scythe now has chance of Terror on target.
- Blast Arrow and Blast Shot now has chance of Stun.
- Swift Blade has swapped critical chance and accuracy effects.
- Gale Axe now inflicts weight to the target.
- Decimation now is a 3 hit attack that ignores def and varies with tp.
- Starlight and Seraph Strike have swapped from 100 to 40 Skill to learn.
- Wasp Sting has been buffed to be about equal to Viper bite.
- Most Elemental WS, including Gust Slash Changed to Hybrid, and now stacks with Sneak Attack.
- Wheeling Thrust TP multiplier has been increased. - Update 1.1
- Skewer WS modifier has been increased. - Update 1.1
- All new hybrid ws's can now stack with SA
Spells and Magic
- Magic Burst damage and magic accuracy has been enhanced on regular mobs, with the effect removed for notorious monsters. "The current system follows the era magic system except in the following instances: a) Magic Bursts Grant 35MACC 35MATT. (Except on NMs) b) Ninjutsu has bonus 15MACC on top of that."
- The incremental rate at which MP is recovered through /heal is now +4, differing from the +1 value from retail/era.
- The set of Clear Mind job traits has been modified. Clear Mind III now features +15 total hMP but without any bonuses to the incremental rate. Clear Mind V now features +17 total hMP while only adding +2 to the incremental rate.
- Haste recast time reduced from 20 to 18 seconds. - Version 1.1
- Refresh recast time reduced from 18 to 16 seconds. - Version 1.1
Items
- Notorious Monsters drop the non RA/EX versions of gear and weapons if possible.
- Warp rings are no longer usable.
- Laurel crown is now cosmetic and not able to teleport.
Weapons
- Octave Club has been changed to Work as the Kraken club
- Added Malignance Sword.
- Hagun Damage Nerf.
- Thief's Knife no longer Treasure Hunter, replaced with quest for Nanaa's Charm
- Relic weapons Bravura got a +18 damage buff, while Claustrum got massively buffed. Other relic dats were unchanged at launch, changes will be shown as people get closer to unlocks.
- Rune Chopper Had its Latent Effect: Haste reduced from 9% to 2%.
Armor
- RoZ Rewards earrings all changed.
- CoP Rewards rings except Rajas Ring.
- Stealth Earring now has the Enhances Dual Wield that suppa used to.
- Added Shepherd's Armor Set for pet jobs.
- Speed Belt reduction in haste.
- Armada Set gained small haste buff of +1~2% per piece.
- Many of the LVL 30 JSE Accessories for Subjobs were modified to attempt to offer more sub optional enhancements.
- Most jobs Artifact Armor has had adjustments to the "Less desirable pieces" to have a small stat buff added to make them not entirely useless.
- All Artifact Weapons were changed to level 40, with some adjustments.
- Many Endgame armor pieces were modified from era (ie. Koenig Curiass)
- Some Conquest items were changed.
- Exp Rings have been modified.
- Level 30 latent effect earrings have been changed
- Players no longer start with their corresponding nations ring (eg. San d'Orian Ring. Instead they are awarded upon completing nation mission 1-3.
Quests, Missions, & Battlefields
Quests
- New quest Fill In to obtain Nanaa's Charm
- Some Quest cooldowns removed, allowing them to be repeated quickly.
- Chocobo's Wounds now only requires about one Vana'diel hour (2.5 minutes) between trades.
Crafting, Gathering, Fishing
- Chocobo Digging now has visible skill-up messages when undertaking in the activity.
- Chocobo Digging loot pools have been changed to increase the amount of profitable locations. - Version 1.1
- Many gathered items (such as ores) are stackable.
Monsters
- Mob distribution in some zones has been changed. Instances of both mobs being moved and/or removed.
- New mobs have been added to many zones to increase the amount of xping locations.
- Dungeon type zone mob respawn is set to 5 mins.
Endgame
Sky
- Despot has a 2 hour cooldown (reduced) before the lottery re-opens. - Version 1.1
- Steam Cleaner has a 2 hour cooldown (reduced) before the lottery re-opens. - Version 1.1
- Zipacna respawns 2-3 hours (reduced) after its previous death. - Version 1.1
- Mother Globe respawns 2-3 hours (reduced) after its previous death. - Version 1.1
- Faust respawns 2-3 hours (reduced) after its previous death. - Version 1.1
- Curtana ??? respawns 2-3 hours (reduced) after being found. - Version 1.1
- Ullikummi is force spawned by trading a diorite to its corresponding ???. - Version 1.1
- Diorites drop from Aura Statues at a rate of 1%. - Version 1.1
- Kirin will always drop at least 1 abjuration. - Version 1.1
Limbus
- Cosmo-Cleanse can be obtained just short of every 72 hours. - Version 1.1
- The Armoury Crate spawned by defeating Proto-Ultima will now always drop a Silver Chip, Cerulean Chip, or Orchid Chip. - Version 1.1
- The damage of Proto-Ultima's Holy II has been increased. Version 1.1
- Citadel Buster will now always begin casting once Proto-Ultima reaches 20% health. - Version 1.1
Sea
- Ix'aern (Dark Knight) will not reraise itself more than 20 times per spawn. - Version 1.1
Dynamis
- The level range of monsters in Dynamis zones has been tightened and the maximum level range of Dynamis monsters has been increased. The purpose of this change is to make Dynamis monsters more challenging. - Version 1.1
- New NPC's added: Billrox, Bronzvox and Sheltrix. Each will convert one hundred pieces of Dynamis Currency into single pieces of currency. - Version 1.1
System
- All Auction Houses are linked and each player has a 21 item limit.
- Bazaar tax is set to 10% across the world.
- Yells only appear in the log whilst being inside a town or city zone.
NPCs:
- All Outpost Teleportation NPC's have been located in their era accurate positions.
- New Outpost Teleportation NPC's have been added to Jeuno. See Twinkstix/Burnstix/Sprinkstix.
- Two new warp taru's have been added to Windurst Woods - Port Windurst. See Polo-Colo/Mumbo-Bumbo.
Claimed adjustments from their website.
Server Settings
- Launch Expansion: Chains of Promathia ("CoP")
- Level Cap: 75
- Launch Patch Date: April 17, 2006 (day before ToAH update)
- Accounts/Characters: 1 account (single box) and 3 characters per IP address
- Movement Speed: 40 - Level 75 cap era default movement speed (-20% speed)
- Experience Rates: 1.0 - Wings of the Goddess (“WoTG”) EXP rates
- Crafting Rates: 1.0
- Level Sync: Launch System - Unlimited Sync with scaling penalty (see “System: Level Sync” section below)
- Equipment Scaling (Level Sync): Disabled
- Auction House: Stocked by players - 21 item limit per character
- Fishing: Enabled
- Gardening: Enabled
- Chocobo Digging: Enabled
- Dynamis: CoP era with 71 hour lockout (reduced from 72), rumors state it is an entirely new system built by the devs from scratch.
- Claim Shield: Added to prominent NMs to provide a fair playing experience for all players. HorizonXI uses a lottery based claim shield system where each person has the opportunity to act on the mob once for a chance to claim the monster. After all players have acted and the claim window has closed, the monster will randomly select one person who acted on it and give them the claim. Multiple actions taken on a monster during the lottery do not increase your chances at claiming - each person can only enter the claim lottery once before the lottery window ends.
- Inventory Expansions: Mog Wardrobes 1 and 2 to be unlocked by completing certain objectives (see “System: Inventory Expansion” section below)
- Treasure Hunter: Era accurate (we used SE's official Treasure Hunter chart to build our system)
- Era accurate drop rates: Drop rates for all items have been adjusted to reflect the era experience more accurately
Verification Needed
- Boost only giving 5% increased attack.
- Counterstance reduces more defense than normal and doesn't give any positive buffs.
- Pet food incorrectly displays level 1 for all types, needs to be correct level from retail to equip and use.
- Gravity movement speed issues. Fixed with update on 03/03/2023?
Subcategories
This category has the following 7 subcategories, out of 7 total.
Pages in category "Horizon Changes"
The following 200 pages are in this category, out of 337 total.
(previous page) (next page)A
B
- Balladeer's Harp
- Barbaroi Axe
- Bard
- Beast Armor Set
- Beast Gaiters
- Beast Helm
- Beast Helm +1
- Beast Jackcoat
- Beastly Earring
- Beastmaster
- Begrudging Ring
- Billrox
- Black Cotehardie
- Black Mage
- Black Mage/Equipment
- Blessed Hammer
- Blue Cotehardie
- Blue Cotehardie +1
- Bounding Boots
- Brass Hammer
- Bravery Band
- Bronze Hammer
- Bronze Mace
- Bronze Mace +1
- Bronzvox
- Brothers D'Aurphe
- Buffalo Helm
- Bugsquasher Shirt
- Burnstix
- Bushinomimi
C
- Cactus Bee
- Cactus Grub
- Canyon Wasp
- Cape Coney
- Cape Dhalmel
- Carapace Bullet
- Carbuncle Prime
- Casting Wand
- Castor's Ring
- Template:Changes
- Chaos Armor Set
- Chaos Armor Set +1
- Chaos Cuirass
- Chaos Flanchard
- Chaos Sollerets
- Chaos Sollerets +1
- Charity Cap
- Checkered Scarf
- Choral Roundlet
- Choral Slippers
- Claustrum
- Cliff Worm
- Coastal Slime
- CoP Rewards
- Cross-Counters
D
- Dark Knight
- Dark Knight Artifact/Relic Sets Comparison
- Darksteel Mace
- Darksteel Maul +1
- Decurion's Hammer
- Deflecting Band
- Desert Gazer
- Desert Slime
- Dilation Ring
- Dominion Mace
- Doom Toad
- Downslime
- Drachen Armet
- Drachen Armor Set
- Drachen Brais
- Drachen Mail
- Dragoon
- Dream Collar
- Dromaeosaurus
- Drooling Hound
- Duality Loop
- Ducal Aketon
- Dust Bat
- Dust Lizard