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Latent and Hidden Effects: Difference between revisions
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The following job-specific rings and earrings have latent effects that are only active when the following two conditions are met: your HP is low and your TP is below 100%. When only one of these two conditions are met, the effects are not active. | The following job-specific rings and earrings have latent effects that are only active when the following two conditions are met: your HP is low and your TP is below 100%. When only one of these two conditions are met, the effects are not active. | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="35%" |Item | ! width="35%" |Item | ||
! width="35%" |Latent Effect | ! width="35%" |Latent Effect | ||
! width="30%" |Trigger | ! width="30%" |Trigger | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Caitiff's Socks]] | | style="padding-left:1em;" align="left" |[[Caitiff's Socks]] | ||
|'''[[Flee]]''' | |'''[[Flee]]''' | ||
|HP ≤ 25% and TP < 100%<br>Activates randomly when an enemy attacks wielder. | |HP ≤ 25% and TP < 100%<br>Activates randomly when an enemy attacks wielder. | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Soldier's Ring]] ([[WAR]]) | | style="padding-left:1em;" align="left" |[[Soldier's Ring]] ([[WAR]]) | ||
|'''[[Double Attack]]''' +2% | |'''[[Double Attack]]''' +2% | ||
|HP ≤ 75% and TP ≤ 100% | |HP ≤ 75% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Soldier's Earring]] ([[WAR]]) | | style="padding-left:1em;" align="left" |[[Soldier's Earring]] ([[WAR]]) | ||
|'''[[DEF]]'''+20% | |'''[[DEF]]'''+20% | ||
|HP ≤ 25% and TP ≤ 100% | |HP ≤ 25% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Kampfer Ring]] ([[MNK]]) | | style="padding-left:1em;" align="left" |[[Kampfer Ring]] ([[MNK]]) | ||
|'''[[Counter]]''' +2 | |'''[[Counter]]''' +2 | ||
|HP ≤ 75% and TP ≤ 100% | |HP ≤ 75% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Kampfer Earring]] ([[MNK]]) | | style="padding-left:1em;" align="left" |[[Kampfer Earring]] ([[MNK]]) | ||
|'''[[Counter]]''' +5 | |'''[[Counter]]''' +5 | ||
|HP ≤ 25% and TP ≤ 100% | |HP ≤ 25% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Medicine Ring]] ([[WHM]]) | | style="padding-left:1em;" align="left" |[[Medicine Ring]] ([[WHM]]) | ||
|'''[[Cure Potency]]''' +10% | |'''[[Cure Potency]]''' +10% | ||
|HP ≤ 75% and TP ≤ 100% | |HP ≤ 75% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Medicine Earring]] ([[WHM]]) | | style="padding-left:1em;" align="left" |[[Medicine Earring]] ([[WHM]]) | ||
|'''[[Damage Taken]]''' -30% | |'''[[Damage Taken]]''' -30% | ||
|HP ≤ 25% and TP ≤ 100% | |HP ≤ 25% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Sorcerer's Ring]] ([[BLM]]) | | style="padding-left:1em;" align="left" |[[Sorcerer's Ring]] ([[BLM]]) | ||
|'''[[Magic Attack Bonus]]''' +10 | |'''[[Magic Attack Bonus]]''' +10 | ||
|HP ≤ 75% and TP ≤ 100% | |HP ≤ 75% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Sorcerer's Earring]] ([[BLM]]) | | style="padding-left:1em;" align="left" |[[Sorcerer's Earring]] ([[BLM]]) | ||
|'''[[Damage Taken]]''' -30% | |'''[[Damage Taken]]''' -30% | ||
|HP ≤ 25% and TP ≤ 100% | |HP ≤ 25% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Fencer's Ring]] ([[RDM]]) | | style="padding-left:1em;" align="left" |[[Fencer's Ring]] ([[RDM]]) | ||
|'''[[Sword Enhancement Spell Damage]]''' +5 | |'''[[Sword Enhancement Spell Damage]]''' +5 | ||
|HP ≤ 75% and TP ≤ 100% | |HP ≤ 75% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Fencer's Earring]] ([[RDM]]) | | style="padding-left:1em;" align="left" |[[Fencer's Earring]] ([[RDM]]) | ||
|'''[[Magic Damage Taken]]''' -30% | |'''[[Magic Damage Taken]]''' -30% | ||
|HP ≤ 25% and TP ≤ 100% | |HP ≤ 25% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Rogue's Ring]] ([[THF]]) | | style="padding-left:1em;" align="left" |[[Rogue's Ring]] ([[THF]]) | ||
|'''[[Steal]]''' +3 | |'''[[Steal]]''' +3 | ||
|HP ≤ 75% and TP ≤ 100% | |HP ≤ 75% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Rogue's Earring]] ([[THF]]) | | style="padding-left:1em;" align="left" |[[Rogue's Earring]] ([[THF]]) | ||
|'''[[Evasion]]''' +15 | |'''[[Evasion]]''' +15 | ||
|HP ≤ 25% and TP ≤ 100% | |HP ≤ 25% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Guardian's Ring]] ([[PLD]]) | | style="padding-left:1em;" align="left" |[[Guardian's Ring]] ([[PLD]]) | ||
|'''[[Shield Bash]]''' +10 | |'''[[Shield Bash]]''' +10 | ||
|HP ≤ 75% and TP ≤ 100% | |HP ≤ 75% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Guardian Earring]] ([[PLD]]) | | style="padding-left:1em;" align="left" |[[Guardian Earring]] ([[PLD]]) | ||
|'''[[Spell Interruption Rate]]''' -30% | |'''[[Spell Interruption Rate]]''' -30% | ||
|HP ≤ 25% and TP ≤ 100% | |HP ≤ 25% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Slayer's Ring]] ([[DRK]]) | | style="padding-left:1em;" align="left" |[[Slayer's Ring]] ([[DRK]]) | ||
|'''[[Weapon Bash]]''' +10 | |'''[[Weapon Bash]]''' +10 | ||
|HP ≤ 75% and TP ≤ 100% | |HP ≤ 75% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Slayer's Earring]] ([[DRK]]) | | style="padding-left:1em;" align="left" |[[Slayer's Earring]] ([[DRK]]) | ||
|'''[[Physical Damage Taken]]''' -20% | |'''[[Physical Damage Taken]]''' -20% | ||
|HP ≤ 25% and TP ≤ 100% | |HP ≤ 25% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Tamer's Ring]] ([[BST]]) | | style="padding-left:1em;" align="left" |[[Tamer's Ring]] ([[BST]]) | ||
|'''[[Killer Effects]]''' +3 | |'''[[Killer Effects]]''' +3 | ||
|HP ≤ 75% and TP ≤ 100% | |HP ≤ 75% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Tamer's Earring]] ([[BST]]) | | style="padding-left:1em;" align="left" |[[Tamer's Earring]] ([[BST]]) | ||
|Increases '''[[Tame]]''' Success Rate | |Increases '''[[Tame]]''' Success Rate | ||
|HP ≤ 25% and TP ≤ 100% | |HP ≤ 25% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Minstrel's Ring]] ([[BRD]]) | | style="padding-left:1em;" align="left" |[[Minstrel's Ring]] ([[BRD]]) | ||
|'''[[Song Spellcasting Time]]''' -25% | |'''[[Song Spellcasting Time]]''' -25% | ||
|HP ≤ 75% and TP ≤ 100% | |HP ≤ 75% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Minstrel's Earring]] ([[BRD]]) | | style="padding-left:1em;" align="left" |[[Minstrel's Earring]] ([[BRD]]) | ||
|'''[[Physical Damage Taken]]''' -30% | |'''[[Physical Damage Taken]]''' -30% | ||
|HP ≤ 25% and TP ≤ 100% | |HP ≤ 25% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Tracker's Ring]] ([[RNG]]) | | style="padding-left:1em;" align="left" |[[Tracker's Ring]] ([[RNG]]) | ||
|'''[[Enmity]]''' -2 | |'''[[Enmity]]''' -2 | ||
|HP ≤ 75% and TP ≤ 100% | |HP ≤ 75% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Tracker's Earring]] ([[RNG]]) | | style="padding-left:1em;" align="left" |[[Tracker's Earring]] ([[RNG]]) | ||
|'''[[Physical Damage Taken]]''' -30% | |'''[[Physical Damage Taken]]''' -30% | ||
|HP ≤ 25% and TP ≤ 100% | |HP ≤ 25% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Ronin Ring]] ([[SAM]]) | | style="padding-left:1em;" align="left" |[[Ronin Ring]] ([[SAM]]) | ||
|'''[[Accuracy]]''' +5 | |'''[[Accuracy]]''' +5 | ||
|HP ≤ 75% and TP ≤ 100% | |HP ≤ 75% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Ronin Earring]] ([[SAM]]) | | style="padding-left:1em;" align="left" |[[Ronin Earring]] ([[SAM]]) | ||
|'''[[Magic Damage Taken]]''' -20% | |'''[[Magic Damage Taken]]''' -20% | ||
|HP ≤ 25% and TP ≤ 100% | |HP ≤ 25% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Shinobi Ring]] ([[NIN]]) | | style="padding-left:1em;" align="left" |[[Shinobi Ring]] ([[NIN]]) | ||
|'''[[Haste]]''' +4% | |'''[[Haste]]''' +4% | ||
|HP ≤ 75% and TP ≤ 100% | |HP ≤ 75% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Shinobi Earring]] ([[NIN]]) | | style="padding-left:1em;" align="left" |[[Shinobi Earring]] ([[NIN]]) | ||
|'''[[Haste]]''' +20% | |'''[[Haste]]''' +20% | ||
|HP ≤ 25% and TP ≤ 100% | |HP ≤ 25% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Drake Ring]] ([[DRG]]) | | style="padding-left:1em;" align="left" |[[Drake Ring]] ([[DRG]]) | ||
|Enhances '''[[Jump]]''' Effect | |Enhances '''[[Jump]]''' Effect | ||
|HP ≤ 75% and TP ≤ 100% | |HP ≤ 75% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Drake Earring]] ([[DRG]]) | | style="padding-left:1em;" align="left" |[[Drake Earring]] ([[DRG]]) | ||
|'''[[Double Attack]]''' +5% | |'''[[Double Attack]]''' +5% | ||
|HP ≤ 25% and TP ≤ 100% | |HP ≤ 25% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Conjurer's Ring]] ([[SMN]]) | | style="padding-left:1em;" align="left" |[[Conjurer's Ring]] ([[SMN]]) | ||
|'''[[Avatar Perpetuation Cost]]''' -1 | |'''[[Avatar Perpetuation Cost]]''' -1 | ||
|HP ≤ 75% and TP ≤ 100% | |HP ≤ 75% and TP ≤ 100% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Conjurer's Earring]] ([[SMN]]) | | style="padding-left:1em;" align="left" |[[Conjurer's Earring]] ([[SMN]]) | ||
|'''[[Damage Taken]]''' -20% | |'''[[Damage Taken]]''' -20% | ||
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The following set of weapons have latent (and hidden) effects when the person using them has less than 100% TP. Note that the effect is active during weapon skills because of the order in which events occur while using a weapon skill--TP is set to zero before the weapon skill activates. Also, the single-handed ones work regardless of whether they are equipped in the main or sub slot. | The following set of weapons have latent (and hidden) effects when the person using them has less than 100% TP. Note that the effect is active during weapon skills because of the order in which events occur while using a weapon skill--TP is set to zero before the weapon skill activates. Also, the single-handed ones work regardless of whether they are equipped in the main or sub slot. | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="35%" |Item | ! width="35%" |Item | ||
! width="35%" |Latent Effect | ! width="35%" |Latent Effect | ||
! width="30%" |Trigger | ! width="30%" |Trigger | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Wagh Baghnakhs]] ([[Hand-to-Hand]]) | | style="padding-left:1em;" align="left" |[[Wagh Baghnakhs]] ([[Hand-to-Hand]]) | ||
|'''[[DMG]]''':+18 '''[[Accuracy]]''' +5 '''[[Attack]]''' +14 | |'''[[DMG]]''':+18 '''[[Accuracy]]''' +5 '''[[Attack]]''' +14 | ||
|< 100% TP | |< 100% TP | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Blau Dolch]] ([[:Category:Daggers|Dagger]]) | | style="padding-left:1em;" align="left" |[[Blau Dolch]] ([[:Category:Daggers|Dagger]]) | ||
|'''[[DMG]]''':33 '''[[Accuracy]]''' +5 '''[[Attack]]''' +16 | |'''[[DMG]]''':33 '''[[Accuracy]]''' +5 '''[[Attack]]''' +16 | ||
|< 100% TP | |< 100% TP | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Maneater]] ([[Axe]]) | | style="padding-left:1em;" align="left" |[[Maneater]] ([[Axe]]) | ||
|'''[[DMG]]''':49 '''[[Accuracy]]''' +5 '''[[Attack]]''' +18 | |'''[[DMG]]''':49 '''[[Accuracy]]''' +5 '''[[Attack]]''' +18 | ||
|< 100% TP | |< 100% TP | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Stone-splitter]] ([[Polearm]]) | | style="padding-left:1em;" align="left" |[[Stone-splitter]] ([[Polearm]]) | ||
|'''[[DMG]]''':71 '''[[Accuracy]]''' +5 '''[[Attack]]''' +24 | |'''[[DMG]]''':71 '''[[Accuracy]]''' +5 '''[[Attack]]''' +24 | ||
|< 100% TP | |< 100% TP | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Onimaru]] ([[Great Katana]]) | | style="padding-left:1em;" align="left" |[[Onimaru]] ([[Great Katana]]) | ||
|'''[[DMG]]''':83 '''[[Accuracy]]''' +5 '''[[Attack]]''' +18 | |'''[[DMG]]''':83 '''[[Accuracy]]''' +5 '''[[Attack]]''' +18 | ||
|< 100% TP | |< 100% TP | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Perdu Hanger]] ([[Sword]]) | | style="padding-left:1em;" align="left" |[[Perdu Hanger]] ([[Sword]]) | ||
|'''[[DMG]]''':44 '''[[Accuracy]]''' +5 '''[[Attack]]''' +15 | |'''[[DMG]]''':44 '''[[Accuracy]]''' +5 '''[[Attack]]''' +15 | ||
|< 100% TP | |< 100% TP | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Perdu Sickle]] ([[Scythe]]) | | style="padding-left:1em;" align="left" |[[Perdu Sickle]] ([[Scythe]]) | ||
|'''[[DMG]]''':93 '''[[Accuracy]]''' +5 '''[[Attack]]''' +14 | |'''[[DMG]]''':93 '''[[Accuracy]]''' +5 '''[[Attack]]''' +14 | ||
|< 100% TP | |< 100% TP | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Perdu Wand]] ([[Club]]) | | style="padding-left:1em;" align="left" |[[Perdu Wand]] ([[Club]]) | ||
|'''[[DMG]]''':39 '''[[Accuracy]]''' +5 '''[[Attack]]''' +15 | |'''[[DMG]]''':39 '''[[Accuracy]]''' +5 '''[[Attack]]''' +15 | ||
|< 100% TP | |< 100% TP | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Perdu Bow]] ([[Bow]]) | | style="padding-left:1em;" align="left" |[[Perdu Bow]] ([[Bow]]) | ||
|'''[[DMG]]''':42 '''[[Ranged Accuracy]]''' +5 '''[[Ranged Attack]]''' +15{{verification}} | |'''[[DMG]]''':42 '''[[Ranged Accuracy]]''' +5 '''[[Ranged Attack]]''' +15{{verification}} | ||
|< 100% TP | |< 100% TP | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Perdu Blade]] ([[Katana]]) | | style="padding-left:1em;" align="left" |[[Perdu Blade]] ([[Katana]]) | ||
|'''[[DMG]]''':32 '''[[Accuracy]]''' +5 '''[[Attack]]''' +10 | |'''[[DMG]]''':32 '''[[Accuracy]]''' +5 '''[[Attack]]''' +10 | ||
Line 340: | Line 338: | ||
The following items of the Hachiman Armor set (Lv.70 [[SAM]]) have latent effects that activate in the opposite way, compared to the weapons above. The latent is active when your TP is greater than or equal to 100%, and is not active during weapon skills. | The following items of the Hachiman Armor set (Lv.70 [[SAM]]) have latent effects that activate in the opposite way, compared to the weapons above. The latent is active when your TP is greater than or equal to 100%, and is not active during weapon skills. | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="35%" |Item | ! width="35%" |Item | ||
! width="35%" |Latent Effect | ! width="35%" |Latent Effect | ||
! width="30%" |Trigger | ! width="30%" |Trigger | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Hachiman Jinpachi]]/[[Hachiman Jinpachi Plus 1|Hachiman Jinpachi +1]] | | style="padding-left:1em;" align="left" |[[Hachiman Jinpachi]]/[[Hachiman Jinpachi Plus 1|Hachiman Jinpachi +1]] | ||
|'''[[Double Attack]]''' +2%/3% | |'''[[Double Attack]]''' +2%/3% | ||
|≥ 100% TP | |≥ 100% TP | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Hachiman Kote]]/[[Hachiman Kote Plus 1|Hachiman Kote +1]] | | style="padding-left:1em;" align="left" |[[Hachiman Kote]]/[[Hachiman Kote Plus 1|Hachiman Kote +1]] | ||
|'''[[Attack]]''' +10/12 | |'''[[Attack]]''' +10/12 | ||
|≥ 100% TP | |≥ 100% TP | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Hachiman Hakama]]/[[Hachiman Hakama Plus 1|Hachiman Hakama +1]] | | style="padding-left:1em;" align="left" |[[Hachiman Hakama]]/[[Hachiman Hakama Plus 1|Hachiman Hakama +1]] | ||
|'''[[Ranged Attack]]''' +7/8 | |'''[[Ranged Attack]]''' +7/8 | ||
Line 368: | Line 365: | ||
The various Latent Effects on the following series of Level 30 earrings, mantles, belts, and shields are triggered simply by having the appropriate [[Subjob|subjob]]. | The various Latent Effects on the following series of Level 30 earrings, mantles, belts, and shields are triggered simply by having the appropriate [[Subjob|subjob]]. | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="35%" |Item | ! width="35%" |Item | ||
! width="35%" |Latent Effect | ! width="35%" |Latent Effect | ||
! width="30%" |Trigger | ! width="30%" |Trigger | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Mercenary's Earring]] | | style="padding-left:1em;" align="left" |[[Mercenary's Earring]] | ||
|'''[[Vitality|VIT]]'''+2 | |'''[[Vitality|VIT]]'''+2 | ||
|/'''[[WAR]]''' | |/'''[[WAR]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Mercenary Mantle]] | | style="padding-left:1em;" align="left" |[[Mercenary Mantle]] | ||
|'''[[Enmity]]''' +1 | |'''[[Enmity]]''' +1 | ||
|/'''[[WAR]]''' | |/'''[[WAR]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Axe Belt]] | | style="padding-left:1em;" align="left" |[[Axe Belt]] | ||
|'''[[:Category:Great Axes|Great Axe Skill]]''' +5 | |'''[[:Category:Great Axes|Great Axe Skill]]''' +5 | ||
|/'''[[WAR]]''' | |/'''[[WAR]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Mercenary's Targe]] | | style="padding-left:1em;" align="left" |[[Mercenary's Targe]] | ||
|'''[[HP]]'''+5 '''[[MP]]'''+10 | |'''[[HP]]'''+5 '''[[MP]]'''+10 | ||
|/'''[[WAR]]''' | |/'''[[WAR]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Wrestler's Earring]] | | style="padding-left:1em;" align="left" |[[Wrestler's Earring]] | ||
|'''[[HP]]'''+30 | |'''[[HP]]'''+30 | ||
|/'''[[MNK]]''' | |/'''[[MNK]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Wrestler's Mantle]] | | style="padding-left:1em;" align="left" |[[Wrestler's Mantle]] | ||
|Enhances '''[[Martial Arts]]''' Effect | |Enhances '''[[Martial Arts]]''' Effect | ||
|/'''[[MNK]]''' | |/'''[[MNK]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Cestus Belt]] | | style="padding-left:1em;" align="left" |[[Cestus Belt]] | ||
|'''[[:Category:Hand-to-Hand|Hand-to-Hand Skill]]''' +5 | |'''[[:Category:Hand-to-Hand|Hand-to-Hand Skill]]''' +5 | ||
|/'''[[MNK]]''' | |/'''[[MNK]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Wrestler's Aspis]] | | style="padding-left:1em;" align="left" |[[Wrestler's Aspis]] | ||
|'''[[Intelligence|INT]]'''+2 | |'''[[Intelligence|INT]]'''+2 | ||
|/'''[[MNK]]''' | |/'''[[MNK]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Dominion Ring]] | | style="padding-left:1em;" align="left" |[[Dominion Ring]] | ||
|'''[[MP]]'''+30 | |'''[[MP]]'''+30 | ||
|/'''[[WHM]]''' | |/'''[[WHM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Healer's Earring]] | | style="padding-left:1em;" align="left" |[[Healer's Earring]] | ||
|'''[[Enmity]]''' -1 | |'''[[Enmity]]''' -1 | ||
|/'''[[WHM]]''' | |/'''[[WHM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Healer's Mantle]] | | style="padding-left:1em;" align="left" |[[Healer's Mantle]] | ||
|'''[[Magic Defense Bonus]]''' | |'''[[Magic Defense Bonus]]''' | ||
|/'''[[WHM]]''' | |/'''[[WHM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Mace Belt]] | | style="padding-left:1em;" align="left" |[[Mace Belt]] | ||
|'''[[:Category:Clubs|Club Skill]]''' +5 | |'''[[:Category:Clubs|Club Skill]]''' +5 | ||
|/'''[[WHM]]''' | |/'''[[WHM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Healer's Shield]] | | style="padding-left:1em;" align="left" |[[Healer's Shield]] | ||
|'''[[Dexterity|DEX]]'''+2 | |'''[[Dexterity|DEX]]'''+2 | ||
|/'''[[WHM]]''' | |/'''[[WHM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Wizard's Earring]] | | style="padding-left:1em;" align="left" |[[Wizard's Earring]] | ||
|'''[[:Category:Elemental Magic|Elemental Magic Skill]]''' +5 | |'''[[:Category:Elemental Magic|Elemental Magic Skill]]''' +5 | ||
|/'''[[BLM]]''' | |/'''[[BLM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Wizard's Mantle]] | | style="padding-left:1em;" align="left" |[[Wizard's Mantle]] | ||
|'''[[MP Recovered While Healing]]''' +1 | |'''[[MP Recovered While Healing]]''' +1 | ||
|/'''[[BLM]]''' | |/'''[[BLM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Staff Belt]] | | style="padding-left:1em;" align="left" |[[Staff Belt]] | ||
|'''[[:Category:Staves|Staff Skill]]''' +5 | |'''[[:Category:Staves|Staff Skill]]''' +5 | ||
|/'''[[BLM]]''' | |/'''[[BLM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Wizard's Shield]] | | style="padding-left:1em;" align="left" |[[Wizard's Shield]] | ||
|'''[[Strength|STR]]'''+2 | |'''[[Strength|STR]]'''+2 | ||
|/'''[[BLM]]''' | |/'''[[BLM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Templar Hammer]] | | style="padding-left:1em;" align="left" |[[Templar Hammer]] | ||
|'''[[Magic Attack Bonus]]''' +2 | |'''[[Magic Attack Bonus]]''' +2 | ||
|/'''[[BLM]]''' | |/'''[[BLM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Warlock's Earring]] | | style="padding-left:1em;" align="left" |[[Warlock's Earring]] | ||
|'''[[MP Recovered While Healing]]''' +1 | |'''[[MP Recovered While Healing]]''' +1 | ||
|/'''[[RDM]]''' | |/'''[[RDM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Warlock's Mantle]] | | style="padding-left:1em;" align="left" |[[Warlock's Mantle]] | ||
|Enhances '''[[Fast Cast]]''' Effect | |Enhances '''[[Fast Cast]]''' Effect | ||
|/'''[[RDM]]''' | |/'''[[RDM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Rapier Belt]] | | style="padding-left:1em;" align="left" |[[Rapier Belt]] | ||
|'''[[:Category:Swords|Sword Skill]]''' +5 | |'''[[:Category:Swords|Sword Skill]]''' +5 | ||
|/'''[[RDM]]''' | |/'''[[RDM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Warlock's Shield]] | | style="padding-left:1em;" align="left" |[[Warlock's Shield]] | ||
|'''[[HP]]'''+7 '''[[MP]]'''+7 | |'''[[HP]]'''+7 '''[[MP]]'''+7 | ||
|/'''[[RDM]]''' | |/'''[[RDM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Pilferer's Earring]] | | style="padding-left:1em;" align="left" |[[Pilferer's Earring]] | ||
|'''[[Dexterity|DEX]]'''+2 | |'''[[Dexterity|DEX]]'''+2 | ||
|/'''[[THF]]''' | |/'''[[THF]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Pilferer's Mantle]] | | style="padding-left:1em;" align="left" |[[Pilferer's Mantle]] | ||
|'''[[Evasion]]''' +4 | |'''[[Evasion]]''' +4 | ||
|/'''[[THF]]''' | |/'''[[THF]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Dagger Belt]] | | style="padding-left:1em;" align="left" |[[Dagger Belt]] | ||
|'''[[:Category:Daggers|Dagger Skill]]''' +5 | |'''[[:Category:Daggers|Dagger Skill]]''' +5 | ||
|/'''[[THF]]''' | |/'''[[THF]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Pilferer's Aspis]] | | style="padding-left:1em;" align="left" |[[Pilferer's Aspis]] | ||
|'''[[Shield Skill]]''' +5 | |'''[[Shield Skill]]''' +5 | ||
|/'''[[THF]]''' | |/'''[[THF]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Esquire's Earring]] | | style="padding-left:1em;" align="left" |[[Esquire's Earring]] | ||
|'''[[DEF]]'''+5 | |'''[[DEF]]'''+5 | ||
|/'''[[PLD]]''' | |/'''[[PLD]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Esquire's Mantle]] | | style="padding-left:1em;" align="left" |[[Esquire's Mantle]] | ||
|Enhances '''[[Undead Killer]]''' Effect | |Enhances '''[[Undead Killer]]''' Effect | ||
|/'''[[PLD]]''' | |/'''[[PLD]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Shield Belt]] | | style="padding-left:1em;" align="left" |[[Shield Belt]] | ||
|'''[[:Category:Shields|Shield Skill]]''' +5 | |'''[[:Category:Shields|Shield Skill]]''' +5 | ||
|/'''[[PLD]]''' | |/'''[[PLD]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Varlet's Targe]] | | style="padding-left:1em;" align="left" |[[Varlet's Targe]] | ||
|'''[[Agility|AGI]]'''+2 | |'''[[Agility|AGI]]'''+2 | ||
|/'''[[PLD]]''' | |/'''[[PLD]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Killer Earring]] | | style="padding-left:1em;" align="left" |[[Killer Earring]] | ||
|'''[[Attack]]''' +5 | |'''[[Attack]]''' +5 | ||
|/'''[[DRK]]''' | |/'''[[DRK]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Killer Mantle]] | | style="padding-left:1em;" align="left" |[[Killer Mantle]] | ||
|'''[[Dark Magic Skill]]''' +5 | |'''[[Dark Magic Skill]]''' +5 | ||
|/'''[[DRK]]''' | |/'''[[DRK]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Scythe Belt]] | | style="padding-left:1em;" align="left" |[[Scythe Belt]] | ||
|'''[[:Category:Scythes|Scythe Skill]]''' +5 | |'''[[:Category:Scythes|Scythe Skill]]''' +5 | ||
|/'''[[DRK]]''' | |/'''[[DRK]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Killer Targe]] | | style="padding-left:1em;" align="left" |[[Killer Targe]] | ||
|'''[[MP]]'''+5 '''[[Charisma|CHR]]'''+2 | |'''[[MP]]'''+5 '''[[Charisma|CHR]]'''+2 | ||
|/'''[[DRK]]''' | |/'''[[DRK]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Trimmer's Earring]] | | style="padding-left:1em;" align="left" |[[Trimmer's Earring]] | ||
|'''[[Accuracy]]''' +5 | |'''[[Accuracy]]''' +5 | ||
|/'''[[BST]]''' | |/'''[[BST]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Trimmer's Mantle]] | | style="padding-left:1em;" align="left" |[[Trimmer's Mantle]] | ||
|Enhances '''[[Resist Slow]]''' Effect | |Enhances '''[[Resist Slow]]''' Effect | ||
|/'''[[BST]]''' | |/'''[[BST]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Pick Belt]] | | style="padding-left:1em;" align="left" |[[Pick Belt]] | ||
|'''[[:Category:Axes|Axe Skill]]''' +5 | |'''[[:Category:Axes|Axe Skill]]''' +5 | ||
|/'''[[BST]]''' | |/'''[[BST]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Trimmer's Aspis]] | | style="padding-left:1em;" align="left" |[[Trimmer's Aspis]] | ||
|'''[[Mind|MND]]'''+2 | |'''[[Mind|MND]]'''+2 | ||
|/'''[[BST]]''' | |/'''[[BST]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Singer's Earring]] | | style="padding-left:1em;" align="left" |[[Singer's Earring]] | ||
|'''[[Evasion]]''' +5 | |'''[[Evasion]]''' +5 | ||
|/'''[[BRD]]''' | |/'''[[BRD]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Singer's Mantle]] | | style="padding-left:1em;" align="left" |[[Singer's Mantle]] | ||
|Enhances '''[[Resist Silence]]''' Effect | |Enhances '''[[Resist Silence]]''' Effect | ||
|/'''[[BRD]]''' | |/'''[[BRD]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Song Belt]] | | style="padding-left:1em;" align="left" |[[Song Belt]] | ||
|'''[[Singing Skill]]''' +5 | |'''[[Singing Skill]]''' +5 | ||
|/'''[[BRD]]''' | |/'''[[BRD]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Singer's Shield]] | | style="padding-left:1em;" align="left" |[[Singer's Shield]] | ||
|'''[[Parrying Skill]]''' +5 | |'''[[Parrying Skill]]''' +5 | ||
|/'''[[BRD]]''' | |/'''[[BRD]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Beater's Earring]] | | style="padding-left:1em;" align="left" |[[Beater's Earring]] | ||
|'''[[Ranged Accuracy]]''' +3 | |'''[[Ranged Accuracy]]''' +3 | ||
|/'''[[RNG]]''' | |/'''[[RNG]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Beater's Mantle]] | | style="padding-left:1em;" align="left" |[[Beater's Mantle]] | ||
|Increases '''[[Rapid Shot]]''' Activation Rate | |Increases '''[[Rapid Shot]]''' Activation Rate | ||
|/'''[[RNG]]''' | |/'''[[RNG]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Gun Belt]] | | style="padding-left:1em;" align="left" |[[Gun Belt]] | ||
|'''[[:Category:Marksmanship|Marksmanship Skill]]''' +5 | |'''[[:Category:Marksmanship|Marksmanship Skill]]''' +5 | ||
|/'''[[RNG]]''' | |/'''[[RNG]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Beater's Aspis]] | | style="padding-left:1em;" align="left" |[[Beater's Aspis]] | ||
|'''[[Evasion]]''' +2 | |'''[[Evasion]]''' +2 | ||
|/'''[[RNG]]''' | |/'''[[RNG]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Ashigaru Earring]] | | style="padding-left:1em;" align="left" |[[Ashigaru Earring]] | ||
|'''[[Parrying Skill]]''' +5 | |'''[[Parrying Skill]]''' +5 | ||
|/'''[[SAM]]''' | |/'''[[SAM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Ashigaru Mantle]] | | style="padding-left:1em;" align="left" |[[Ashigaru Mantle]] | ||
|Enhances '''[[Resist Blind]]''' Effect | |Enhances '''[[Resist Blind]]''' Effect | ||
|/'''[[SAM]]''' | |/'''[[SAM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Katana Obi]] | | style="padding-left:1em;" align="left" |[[Katana Obi]] | ||
|'''[[Store TP]]''' +1 | |'''[[Store TP]]''' +1 | ||
|/'''[[SAM]]''' | |/'''[[SAM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Ashigaru Targe]] | | style="padding-left:1em;" align="left" |[[Ashigaru Targe]] | ||
|'''[[:Category:Throwing|Throwing Skill]]''' +5 | |'''[[:Category:Throwing|Throwing Skill]]''' +5 | ||
|/'''[[SAM]]''' | |/'''[[SAM]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Genin Earring]] | | style="padding-left:1em;" align="left" |[[Genin Earring]] | ||
|'''[[Agility|AGI]]''' +4 | |'''[[Agility|AGI]]''' +4 | ||
|/'''[[NIN]]''' | |/'''[[NIN]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Genin Mantle]] | | style="padding-left:1em;" align="left" |[[Genin Mantle]] | ||
|Enhances '''[[Resist Bind]]''' Effect | |Enhances '''[[Resist Bind]]''' Effect | ||
|/'''[[NIN]]''' | |/'''[[NIN]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Sarashi]] | | style="padding-left:1em;" align="left" |[[Sarashi]] | ||
|Enhances '''[[Dual Wield]]''' Effect | |Enhances '''[[Dual Wield]]''' Effect | ||
|/'''[[NIN]]''' | |/'''[[NIN]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Genin Aspis]] | | style="padding-left:1em;" align="left" |[[Genin Aspis]] | ||
|'''[[Attack]]''' +5 | |'''[[Attack]]''' +5 | ||
|/'''[[NIN]]''' | |/'''[[NIN]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Wyvern Earring]] | | style="padding-left:1em;" align="left" |[[Wyvern Earring]] | ||
|'''[[Haste]]''' +5% | |'''[[Haste]]''' +5% | ||
|/'''[[DRG]]''' | |/'''[[DRG]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Wyvern Mantle]] | | style="padding-left:1em;" align="left" |[[Wyvern Mantle]] | ||
|'''[[Attack]]''' +6 | |'''[[Attack]]''' +6 | ||
|/'''[[DRG]]''' | |/'''[[DRG]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Lance Belt]] | | style="padding-left:1em;" align="left" |[[Lance Belt]] | ||
|'''[[:Category:Polearms|Polearm Skill]]''' +5 | |'''[[:Category:Polearms|Polearm Skill]]''' +5 | ||
|/'''[[DRG]]''' | |/'''[[DRG]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Wyvern Targe]] | | style="padding-left:1em;" align="left" |[[Wyvern Targe]] | ||
|'''[[Haste]]''' +1% | |'''[[Haste]]''' +1% | ||
|/'''[[DRG]]''' | |/'''[[DRG]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Magician's Earring]] | | style="padding-left:1em;" align="left" |[[Magician's Earring]] | ||
|'''[[MP]]'''+30 | |'''[[MP]]'''+30 | ||
|/'''[[SMN]]''' | |/'''[[SMN]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Avatar Belt]] | | style="padding-left:1em;" align="left" |[[Avatar Belt]] | ||
|'''[[Avatar Perpetuation Cost]]''' -2 | |'''[[Avatar Perpetuation Cost]]''' -2 | ||
|/'''[[SMN]]''' | |/'''[[SMN]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Magician's Mantle]] | | style="padding-left:1em;" align="left" |[[Magician's Mantle]] | ||
|'''[[Summoning|Summoning Magic Skill]]''' +5 | |'''[[Summoning|Summoning Magic Skill]]''' +5 | ||
|/'''[[SMN]]''' | |/'''[[SMN]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Magician's Shield]] | | style="padding-left:1em;" align="left" |[[Magician's Shield]] | ||
|'''[[HP]]'''+10 '''[[MP]]'''+5 | |'''[[HP]]'''+10 '''[[MP]]'''+5 | ||
|/'''[[SMN]]''' | |/'''[[SMN]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Immortal's Earring]] | | style="padding-left:1em;" align="left" |[[Immortal's Earring]] | ||
|'''[[Blue Magic Skill]]''' +5 | |'''[[Blue Magic Skill]]''' +5 | ||
|/'''[[BLU]]''' | |/'''[[BLU]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Immortal's Cape]] | | style="padding-left:1em;" align="left" |[[Immortal's Cape]] | ||
|Enhances '''[[Resist Sleep]]''' Effect | |Enhances '''[[Resist Sleep]]''' Effect | ||
|/'''[[BLU]]''' | |/'''[[BLU]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Pirate's Earring]] | | style="padding-left:1em;" align="left" |[[Pirate's Earring]] | ||
|'''[[Ranged Attack]]''' +5 | |'''[[Ranged Attack]]''' +5 | ||
|/'''[[COR]]''' | |/'''[[COR]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Pirate's Cape]] | | style="padding-left:1em;" align="left" |[[Pirate's Cape]] | ||
|Enhances '''[[Resist Paralyze]]''' Effect | |Enhances '''[[Resist Paralyze]]''' Effect | ||
|/'''[[COR]]''' | |/'''[[COR]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Busker's Earring]] | | style="padding-left:1em;" align="left" |[[Busker's Earring]] | ||
|'''[[Guarding Skill]]''' +5 | |'''[[Guarding Skill]]''' +5 | ||
|/'''[[PUP]]''' | |/'''[[PUP]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Busker's Cape]] | | style="padding-left:1em;" align="left" |[[Busker's Cape]] | ||
|'''[[Enmity]]''' -2 | |'''[[Enmity]]''' -2 | ||
Line 720: | Line 716: | ||
Most weapons of a certain category deal the same [[Damage Types|type of damage]]. The following weapons are exceptions. Despite having an uncharacteristic damage type when meleeing, these weapons still use normal damage types during weapon skills. | Most weapons of a certain category deal the same [[Damage Types|type of damage]]. The following weapons are exceptions. Despite having an uncharacteristic damage type when meleeing, these weapons still use normal damage types during weapon skills. | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="50%" |Item | ! width="50%" |Item | ||
! width="50%" |Hidden Effect | ! width="50%" |Hidden Effect | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Bourdonasse]] ([[Polearm]]) | | style="padding-left:1em;" align="left" |[[Bourdonasse]] ([[Polearm]]) | ||
|Blunt damage | |Blunt damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Crude Sword]] ([[Great Sword]]) | | style="padding-left:1em;" align="left" |[[Crude Sword]] ([[Great Sword]]) | ||
|Blunt damage | |Blunt damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Honebami]] ([[Great Katana]]) | | style="padding-left:1em;" align="left" |[[Honebami]] ([[Great Katana]]) | ||
|Blunt damage | |Blunt damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Vampiric Claws]] ([[Hand-to-Hand]]) | | style="padding-left:1em;" align="left" |[[Vampiric Claws]] ([[Hand-to-Hand]]) | ||
|Slashing damage | |Slashing damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Mensur Epee]] ([[Sword]]) | | style="padding-left:1em;" align="left" |[[Mensur Epee]] ([[Sword]]) | ||
|Piercing damage (first introduced as Slashing type) | |Piercing damage (first introduced as Slashing type) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Joyeuse]] ([[Sword]]) | | style="padding-left:1em;" align="left" |[[Joyeuse]] ([[Sword]]) | ||
|Piercing damage | |Piercing damage | ||
Line 755: | Line 750: | ||
The Level 51 Elemental Staves have very potent hidden effects which make them useful to various jobs. These effects conform to the standard [[Element|elemental strengths and weaknesses]]. | The Level 51 Elemental Staves have very potent hidden effects which make them useful to various jobs. These effects conform to the standard [[Element|elemental strengths and weaknesses]]. | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="28.57%" |Item | ! width="28.57%" |Item | ||
! width="71.43%" |Hidden Effect | ! width="71.43%" |Hidden Effect | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Fire Staff]]/[[Vulcan's Staff]] | | style="padding-left:1em;" align="left" |[[Fire Staff]]/[[Vulcan's Staff]] | ||
| | | | ||
Line 768: | Line 762: | ||
[[Shiva]] and [[Ice Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3 | [[Shiva]] and [[Ice Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Ice Staff]]/[[Aquilo's Staff]] | | style="padding-left:1em;" align="left" |[[Ice Staff]]/[[Aquilo's Staff]] | ||
| | | | ||
Line 776: | Line 770: | ||
[[Garuda]] and [[Air Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3 | [[Garuda]] and [[Air Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Wind Staff]]/[[Auster's Staff]] | | style="padding-left:1em;" align="left" |[[Wind Staff]]/[[Auster's Staff]] | ||
| | | | ||
Line 784: | Line 778: | ||
[[Titan]] and [[Earth Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3 | [[Titan]] and [[Earth Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Earth Staff]]/[[Terra's Staff]] | | style="padding-left:1em;" align="left" |[[Earth Staff]]/[[Terra's Staff]] | ||
| | | | ||
Line 792: | Line 786: | ||
[[Ramuh]] and [[Thunder Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3 | [[Ramuh]] and [[Thunder Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Thunder Staff]]/[[Jupiter's Staff]] | | style="padding-left:1em;" align="left" |[[Thunder Staff]]/[[Jupiter's Staff]] | ||
| | | | ||
Line 800: | Line 794: | ||
[[Leviathan]] and [[Water Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3 | [[Leviathan]] and [[Water Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Water Staff]]/[[Neptune's Staff]] | | style="padding-left:1em;" align="left" |[[Water Staff]]/[[Neptune's Staff]] | ||
| | | | ||
Line 808: | Line 802: | ||
[[Ifrit]] and [[Fire Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3 | [[Ifrit]] and [[Fire Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Light Staff]]/[[Apollo's Staff]] | | style="padding-left:1em;" align="left" |[[Light Staff]]/[[Apollo's Staff]] | ||
| | | | ||
Line 817: | Line 811: | ||
[[Diabolos]], [[Fenrir]] and [[Dark Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3 | [[Diabolos]], [[Fenrir]] and [[Dark Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Dark Staff]]/[[Pluto's Staff]] | | style="padding-left:1em;" align="left" |[[Dark Staff]]/[[Pluto's Staff]] | ||
| | | | ||
Line 843: | Line 837: | ||
Weapons from the various 30-[[Kindred's Seal]] [[BCNM]]s require the holder to accrue 500 weapon skill points to '''activate''' the latent high damage rating (and on most, critical hit rate). Note that the critical hit rate modifier does apply to all attacks while that unlocked weapon is equipped. | Weapons from the various 30-[[Kindred's Seal]] [[BCNM]]s require the holder to accrue 500 weapon skill points to '''activate''' the latent high damage rating (and on most, critical hit rate). Note that the critical hit rate modifier does apply to all attacks while that unlocked weapon is equipped. | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="35%" |Item | ! width="35%" |Item | ||
! width="35%" |Latent Effect | ! width="35%" |Latent Effect | ||
! width="30%" |Trigger | ! width="30%" |Trigger | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Knuckles of Trials]] ([[Hand-to-Hand]]) | | style="padding-left:1em;" align="left" |[[Knuckles of Trials]] ([[Hand-to-Hand]]) | ||
|'''[[HP]]'''+20 {{Resist Earth}}+10 {{Resist Water}}+10 | |'''[[HP]]'''+20 {{Resist Earth}}+10 {{Resist Water}}+10 | ||
|Weapon Skill Points < 300 | |Weapon Skill Points < 300 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Dagger of Trials]] ([[:Category:Daggers|Dagger]]) | | style="padding-left:1em;" align="left" |[[Dagger of Trials]] ([[:Category:Daggers|Dagger]]) | ||
|'''[[HP]]'''+20 {{Resist Ice}}+10 {{Resist Earth}}+10 | |'''[[HP]]'''+20 {{Resist Ice}}+10 {{Resist Earth}}+10 | ||
|Weapon Skill Points < 300 | |Weapon Skill Points < 300 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Sapara of Trials]] ([[Sword]]) | | style="padding-left:1em;" align="left" |[[Sapara of Trials]] ([[Sword]]) | ||
|'''[[HP]]'''+20 {{Resist Fire}}+10 {{Resist Wind}}+10 | |'''[[HP]]'''+20 {{Resist Fire}}+10 {{Resist Wind}}+10 | ||
|Weapon Skill Points < 300 | |Weapon Skill Points < 300 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Sword of Trials]] ([[Great Sword]]) | | style="padding-left:1em;" align="left" |[[Sword of Trials]] ([[Great Sword]]) | ||
|'''[[HP]]'''+20 {{Resist Ice}}+10 {{Resist Earth}}+10 | |'''[[HP]]'''+20 {{Resist Ice}}+10 {{Resist Earth}}+10 | ||
|Weapon Skill Points < 300 | |Weapon Skill Points < 300 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Pick of Trials]] ([[Axe]]) | | style="padding-left:1em;" align="left" |[[Pick of Trials]] ([[Axe]]) | ||
|'''[[HP]]'''+20 {{Resist Wind}}+10 {{Resist Lightning}}+10 | |'''[[HP]]'''+20 {{Resist Wind}}+10 {{Resist Lightning}}+10 | ||
|Weapon Skill Points < 300 | |Weapon Skill Points < 300 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Axe of Trials]] ([[Great Axe]]) | | style="padding-left:1em;" align="left" |[[Axe of Trials]] ([[Great Axe]]) | ||
|'''[[HP]]'''+20 {{Resist Earth}}+10 {{Resist Water}}+10 | |'''[[HP]]'''+20 {{Resist Earth}}+10 {{Resist Water}}+10 | ||
|Weapon Skill Points < 300 | |Weapon Skill Points < 300 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Scythe of Trials]] ([[Scythe]]) | | style="padding-left:1em;" align="left" |[[Scythe of Trials]] ([[Scythe]]) | ||
|'''[[HP]]'''+20 {{Resist Lightning}}+10 {{Resist Light}}+10 | |'''[[HP]]'''+20 {{Resist Lightning}}+10 {{Resist Light}}+10 | ||
|Weapon Skill Points < 300 | |Weapon Skill Points < 300 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Spear of Trials]] ([[Polearm]]) | | style="padding-left:1em;" align="left" |[[Spear of Trials]] ([[Polearm]]) | ||
|'''[[HP]]'''+20 {{Resist Water}}+10 {{Resist Dark}}+10 | |'''[[HP]]'''+20 {{Resist Water}}+10 {{Resist Dark}}+10 | ||
|Weapon Skill Points < 300 | |Weapon Skill Points < 300 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Kodachi of Trials]] ([[Katana]]) | | style="padding-left:1em;" align="left" |[[Kodachi of Trials]] ([[Katana]]) | ||
|'''[[HP]]'''+20 {{Resist Fire}}+10 {{Resist Light}}+10 | |'''[[HP]]'''+20 {{Resist Fire}}+10 {{Resist Light}}+10 | ||
|Weapon Skill Points < 300 | |Weapon Skill Points < 300 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Tachi of Trials]] ([[Great Katana]]) | | style="padding-left:1em;" align="left" |[[Tachi of Trials]] ([[Great Katana]]) | ||
|'''[[HP]]'''+20 {{Resist Ice}}+10 {{Resist Dark}}+10 | |'''[[HP]]'''+20 {{Resist Ice}}+10 {{Resist Dark}}+10 | ||
|Weapon Skill Points < 300 | |Weapon Skill Points < 300 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Club of Trials]] ([[Club]]) | | style="padding-left:1em;" align="left" |[[Club of Trials]] ([[Club]]) | ||
|'''[[HP]]'''+10 '''[[MP]]'''+10 {{Resist Earth}}+10 {{Resist Water}}+10 | |'''[[HP]]'''+10 '''[[MP]]'''+10 {{Resist Earth}}+10 {{Resist Water}}+10 | ||
|Weapon Skill Points < 300 | |Weapon Skill Points < 300 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Pole of Trials]] ([[Staff]]) | | style="padding-left:1em;" align="left" |[[Pole of Trials]] ([[Staff]]) | ||
|'''[[HP]]'''+10 '''[[MP]]'''+10 {{Resist Fire}}+10 {{Resist Light}}+10 | |'''[[HP]]'''+10 '''[[MP]]'''+10 {{Resist Fire}}+10 {{Resist Light}}+10 | ||
|Weapon Skill Points < 300 | |Weapon Skill Points < 300 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Bow of Trials]] ([[Ranged]]) | | style="padding-left:1em;" align="left" |[[Bow of Trials]] ([[Ranged]]) | ||
|'''[[HP]]'''+20 {{Resist Wind}}+10 {{Resist Lightning}}+10 | |'''[[HP]]'''+20 {{Resist Wind}}+10 {{Resist Lightning}}+10 | ||
|Weapon Skill Points < 300 | |Weapon Skill Points < 300 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Gun of Trials]] ([[Ranged]]) | | style="padding-left:1em;" align="left" |[[Gun of Trials]] ([[Ranged]]) | ||
|'''[[HP]]'''+20 {{Resist Earth}}+10 {{Resist Water}}+10 | |'''[[HP]]'''+20 {{Resist Earth}}+10 {{Resist Water}}+10 | ||
|Weapon Skill Points < 300 | |Weapon Skill Points < 300 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Destroyers]] ([[Hand-to-Hand]]) | | style="padding-left:1em;" align="left" |[[Destroyers]] ([[Hand-to-Hand]]) | ||
|'''[[DMG]]''':+18 '''[[Critical Hit Rate]]''' +6% | |'''[[DMG]]''':+18 '''[[Critical Hit Rate]]''' +6% | ||
|Weapon Skill Points ≥ 500 | |Weapon Skill Points ≥ 500 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Heart Snatcher]] ([[:Category:Daggers|Dagger]]) | | style="padding-left:1em;" align="left" |[[Heart Snatcher]] ([[:Category:Daggers|Dagger]]) | ||
|'''[[DMG]]''':30 '''[[Critical Hit Rate]]''' +6% | |'''[[DMG]]''':30 '''[[Critical Hit Rate]]''' +6% | ||
|Weapon Skill Points ≥ 500 | |Weapon Skill Points ≥ 500 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Dissector]] ([[Sword]]) | | style="padding-left:1em;" align="left" |[[Dissector]] ([[Sword]]) | ||
|'''[[DMG]]''':36 '''[[Critical Hit Rate]]''' +6% | |'''[[DMG]]''':36 '''[[Critical Hit Rate]]''' +6% | ||
|Weapon Skill Points ≥ 500 | |Weapon Skill Points ≥ 500 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Subduer]] ([[Great Sword]]) | | style="padding-left:1em;" align="left" |[[Subduer]] ([[Great Sword]]) | ||
|'''[[DMG]]''':85 '''[[Critical Hit Rate]]''' +6% | |'''[[DMG]]''':85 '''[[Critical Hit Rate]]''' +6% | ||
|Weapon Skill Points ≥ 500 | |Weapon Skill Points ≥ 500 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Retributor]] ([[Axe]]) | | style="padding-left:1em;" align="left" |[[Retributor]] ([[Axe]]) | ||
|'''[[DMG]]''':46 '''[[Critical Hit Rate]]''' +6% | |'''[[DMG]]''':46 '''[[Critical Hit Rate]]''' +6% | ||
|Weapon Skill Points ≥ 500 | |Weapon Skill Points ≥ 500 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Rampager]] ([[Great Axe]]) | | style="padding-left:1em;" align="left" |[[Rampager]] ([[Great Axe]]) | ||
|'''[[DMG]]''':87 '''[[Critical Hit Rate]]''' +6% | |'''[[DMG]]''':87 '''[[Critical Hit Rate]]''' +6% | ||
|Weapon Skill Points ≥ 500 | |Weapon Skill Points ≥ 500 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Gravedigger]] ([[Scythe]]) | | style="padding-left:1em;" align="left" |[[Gravedigger]] ([[Scythe]]) | ||
|'''[[DMG]]''':87 '''[[Critical Hit Rate]]''' +6% | |'''[[DMG]]''':87 '''[[Critical Hit Rate]]''' +6% | ||
|Weapon Skill Points ≥ 500 | |Weapon Skill Points ≥ 500 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Gondo-Shizunori]] ([[Polearm]]) | | style="padding-left:1em;" align="left" |[[Gondo-Shizunori]] ([[Polearm]]) | ||
|'''[[DMG]]''':85 '''[[Critical Hit Rate]]''' +6% | |'''[[DMG]]''':85 '''[[Critical Hit Rate]]''' +6% | ||
|Weapon Skill Points ≥ 500 | |Weapon Skill Points ≥ 500 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Senjuinrikio]] ([[Katana]]) | | style="padding-left:1em;" align="left" |[[Senjuinrikio]] ([[Katana]]) | ||
|'''[[DMG]]''':38 '''[[Critical Hit Rate]]''' +6% | |'''[[DMG]]''':38 '''[[Critical Hit Rate]]''' +6% | ||
|Weapon Skill Points ≥ 500 | |Weapon Skill Points ≥ 500 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Michishiba]] ([[Great Katana]]) | | style="padding-left:1em;" align="left" |[[Michishiba]] ([[Great Katana]]) | ||
|'''[[DMG]]''':78 '''[[Critical Hit Rate]]''' +6% | |'''[[DMG]]''':78 '''[[Critical Hit Rate]]''' +6% | ||
|Weapon Skill Points ≥ 500 | |Weapon Skill Points ≥ 500 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Morgenstern]] ([[Club]]) | | style="padding-left:1em;" align="left" |[[Morgenstern]] ([[Club]]) | ||
|'''[[DMG]]''':40 '''[[Critical Hit Rate]]''' +6% | |'''[[DMG]]''':40 '''[[Critical Hit Rate]]''' +6% | ||
|Weapon Skill Points ≥ 500 | |Weapon Skill Points ≥ 500 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Thyrsusstab]] ([[Staff]]) | | style="padding-left:1em;" align="left" |[[Thyrsusstab]] ([[Staff]]) | ||
|'''[[DMG]]''':65 '''[[Critical Hit Rate]]''' +6% | |'''[[DMG]]''':65 '''[[Critical Hit Rate]]''' +6% | ||
|Weapon Skill Points ≥ 500 | |Weapon Skill Points ≥ 500 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Expunger]] ([[Ranged]]) | | style="padding-left:1em;" align="left" |[[Expunger]] ([[Ranged]]) | ||
|'''[[DMG]]''':39 '''[[Critical Hit Rate]]''' +6% | |'''[[DMG]]''':39 '''[[Critical Hit Rate]]''' +6% | ||
|Weapon Skill Points ≥ 500 | |Weapon Skill Points ≥ 500 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Coffinmaker]] ([[Ranged]]) | | style="padding-left:1em;" align="left" |[[Coffinmaker]] ([[Ranged]]) | ||
|'''[[DMG]]''':40 '''[[Critical Hit Rate]]''' +6% | |'''[[DMG]]''':40 '''[[Critical Hit Rate]]''' +6% | ||
|Weapon Skill Points ≥ 500 | |Weapon Skill Points ≥ 500 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Odorous Knife]]/[[Odorous Knife Plus 1|Odorous Knife +1]] ([[:Category:Daggers|Dagger]]) | | style="padding-left:1em;" align="left" |[[Odorous Knife]]/[[Odorous Knife Plus 1|Odorous Knife +1]] ([[:Category:Daggers|Dagger]]) | ||
|'''[[DMG]]''':24/26 | |'''[[DMG]]''':24/26 | ||
Line 1,000: | Line 993: | ||
The following items' latent effects only activate under certain circumstances during combat. The latent effects that drain HP, MP, or TP deactivate when the user no longer has enough left for another tick of drain. | The following items' latent effects only activate under certain circumstances during combat. The latent effects that drain HP, MP, or TP deactivate when the user no longer has enough left for another tick of drain. | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="35%" |Item | ! width="35%" |Item | ||
! width="35%" |Latent Effect/Hidden Effect | ! width="35%" |Latent Effect/Hidden Effect | ||
! width="30%" |Trigger | ! width="30%" |Trigger | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Bard's Justaucorps]]/[[Bard's Justaucorps Plus 1|Bard's Justaucorps +1]] | | style="padding-left:1em;" align="left" |[[Bard's Justaucorps]]/[[Bard's Justaucorps Plus 1|Bard's Justaucorps +1]] | ||
|'''[[Military Parade]]'''<br>('''[[STR]]''' +8, '''[[DEX]]''' +8, '''[[VIT]]''' +8, '''[[AGI]]''' +8, '''[[INT]]''' -8, '''[[MND]]''' -8, '''[[CHR]]''' -8) | |'''[[Military Parade]]'''<br>('''[[STR]]''' +8, '''[[DEX]]''' +8, '''[[VIT]]''' +8, '''[[AGI]]''' +8, '''[[INT]]''' -8, '''[[MND]]''' -8, '''[[CHR]]''' -8) | ||
|Drawn weapon | |Drawn weapon | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Bard's Cannions]] | | style="padding-left:1em;" align="left" |[[Bard's Cannions]] | ||
|'''[[Courtly Measure]]'''<br>('''[[STR]]''' -8, '''[[DEX]]''' -8, '''[[VIT]]''' -8, '''[[AGI]]''' -8, '''[[INT]]''' +8, '''[[MND]]''' +8, '''[[CHR]]''' +8) | |'''[[Courtly Measure]]'''<br>('''[[STR]]''' -8, '''[[DEX]]''' -8, '''[[VIT]]''' -8, '''[[AGI]]''' -8, '''[[INT]]''' +8, '''[[MND]]''' +8, '''[[CHR]]''' +8) | ||
|Sheathed weapon (not drawn) | |Sheathed weapon (not drawn) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Bard's Cannions Plus 1|Bard's Cannions +1]] | | style="padding-left:1em;" align="left" |[[Bard's Cannions Plus 1|Bard's Cannions +1]] | ||
|'''[[Courtly Measure]]'''<br>('''[[INT]]''' +8, '''[[MND]]''' +8, '''[[CHR]]''' +8) | |'''[[Courtly Measure]]'''<br>('''[[INT]]''' +8, '''[[MND]]''' +8, '''[[CHR]]''' +8) | ||
|Sheathed weapon (not drawn) | |Sheathed weapon (not drawn) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Berserker's Torque]] | | style="padding-left:1em;" align="left" |[[Berserker's Torque]] | ||
|Adds '''[[Regain]]''' Effect (1 TP/tick) | |Adds '''[[Regain]]''' Effect (1 TP/tick) | ||
|Drawn weapon and HP ≥ 100<br>(drains 50 HP/tick) | |Drawn weapon and HP ≥ 100<br>(drains 50 HP/tick) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Caitiff's Socks]] | | style="padding-left:1em;" align="left" |[[Caitiff's Socks]] | ||
|'''[[Flee]]''' | |'''[[Flee]]''' | ||
|HP ≤ 25% and TP < 100%<br>Activates randomly when an enemy attacks wielder. | |HP ≤ 25% and TP < 100%<br>Activates randomly when an enemy attacks wielder. | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Frenzy Sallet]] | | style="padding-left:1em;" align="left" |[[Frenzy Sallet]] | ||
|'''[[Accuracy]]''' +12 '''[[Haste]]''' +4% | |'''[[Accuracy]]''' +12 '''[[Haste]]''' +4% | ||
|Drawn weapon and HP ≥ 100<br>(drains 99 HP/tick) | |Drawn weapon and HP ≥ 100<br>(drains 99 HP/tick) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Mistilteinn]] | | style="padding-left:1em;" align="left" |[[Mistilteinn]] | ||
|Adds '''[[Refresh (Status Effect)|Refresh]]''' Effect (1 MP/tick)<br> | |Adds '''[[Refresh (Status Effect)|Refresh]]''' Effect (1 MP/tick)<br> | ||
|Drawn weapon and TP ≥ 3<br>(drains 3 TP/tick) | |Drawn weapon and TP ≥ 3<br>(drains 3 TP/tick) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Rune Arrow]] | | style="padding-left:1em;" align="left" |[[Rune Arrow]] | ||
|'''[[VIT]]'''+1 '''[[Ranged Attack]]''' +10 | |'''[[VIT]]'''+1 '''[[Ranged Attack]]''' +10 | ||
|Drawn weapon and MP <br>(drains 1 MP/tick) | |Drawn weapon and MP <br>(drains 1 MP/tick) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Rune Axe]] | | style="padding-left:1em;" align="left" |[[Rune Axe]] | ||
|'''[[Attack]]''' +5 Adds '''[[Regen]]''' Effect (5 HP/tick) | |'''[[Attack]]''' +5 Adds '''[[Regen]]''' Effect (5 HP/tick) | ||
|Drawn weapon and MP <br>(drains 3 MP/tick) | |Drawn weapon and MP <br>(drains 3 MP/tick) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Rune Baghnakhs]] | | style="padding-left:1em;" align="left" |[[Rune Baghnakhs]] | ||
|'''[[STR]]'''+7 '''[[Counter]]''' +1 | |'''[[STR]]'''+7 '''[[Counter]]''' +1 | ||
|Drawn weapon and MP <br>(drains 4 MP/tick) | |Drawn weapon and MP <br>(drains 4 MP/tick) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Rune Bangles]] | | style="padding-left:1em;" align="left" |[[Rune Bangles]] | ||
|'''[[Evasion]]''' +5 '''[[DEF]]''' +32 | |'''[[Evasion]]''' +5 '''[[DEF]]''' +32 | ||
|Drawn weapon and MP <br>(drains 4 MP/tick) | |Drawn weapon and MP <br>(drains 4 MP/tick) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Rune Blade]] | | style="padding-left:1em;" align="left" |[[Rune Blade]] | ||
|'''[[DEX]]'''+5 '''[[DMG]]''':43 | |'''[[DEX]]'''+5 '''[[DMG]]''':43 | ||
|Drawn weapon and MP <br>(drains 4 MP/tick) | |Drawn weapon and MP <br>(drains 4 MP/tick) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Rune Bow]] | | style="padding-left:1em;" align="left" |[[Rune Bow]] | ||
|'''[[Ranged Accuracy]]''' +5 '''[[Enmity]]''' -2 | |'''[[Ranged Accuracy]]''' +5 '''[[Enmity]]''' -2 | ||
|Drawn weapon and MP <br>(drains 4 MP/tick) | |Drawn weapon and MP <br>(drains 4 MP/tick) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Rune Chopper]] | | style="padding-left:1em;" align="left" |[[Rune Chopper]] | ||
|'''[[Accuracy]]''' +5 '''[[Haste]]''' +9% | |'''[[Accuracy]]''' +5 '''[[Haste]]''' +9% | ||
|Drawn weapon and MP <br>(drains 3 MP/tick) | |Drawn weapon and MP <br>(drains 3 MP/tick) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Rune Halberd]] | | style="padding-left:1em;" align="left" |[[Rune Halberd]] | ||
|'''[[Dexterity|DEX]]'''+6 '''[[Double Attack]]''' +5% | |'''[[Dexterity|DEX]]'''+6 '''[[Double Attack]]''' +5% | ||
|Drawn weapon and MP <br>(drains 4 MP/tick) | |Drawn weapon and MP <br>(drains 4 MP/tick) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Rune Rod]] | | style="padding-left:1em;" align="left" |[[Rune Rod]] | ||
|'''[[Attack]]''' +10 '''[[Healing Magic Skill]]''' +6 | |'''[[Attack]]''' +10 '''[[Healing Magic Skill]]''' +6 | ||
|Drawn weapon and MP <br>(drains 4 MP/tick) | |Drawn weapon and MP <br>(drains 4 MP/tick) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Rune Staff]] | | style="padding-left:1em;" align="left" |[[Rune Staff]] | ||
|'''[[Intelligence|INT]]'''+2 '''[[MND]]'''+2 '''[[CHR]]'''+2 '''[[Magic Attack Bonus]]''' | |'''[[Intelligence|INT]]'''+2 '''[[MND]]'''+2 '''[[CHR]]'''+2 '''[[Magic Attack Bonus]]''' | ||
|Drawn weapon and MP <br>(drains 4 MP/tick) | |Drawn weapon and MP <br>(drains 4 MP/tick) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Shark Necklace]] | | style="padding-left:1em;" align="left" |[[Shark Necklace]] | ||
|Adds '''[[Regen]]''' Effect<br>(1 HP/tick) | |Adds '''[[Regen]]''' Effect<br>(1 HP/tick) | ||
|Drawn weapon and MP <br>(drains 3 MP/tick) | |Drawn weapon and MP <br>(drains 3 MP/tick) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Treat Staff]] | | style="padding-left:1em;" align="left" |[[Treat Staff]] | ||
|'''[[Warp]]''' | |'''[[Warp]]''' | ||
|Drawn weapon with an [[Easy Prey]] or tougher<br>enemy during Halloween events. When the Halloween event is no longer in effect it triggers on at Night + Darksday. | |Drawn weapon with an [[Easy Prey]] or tougher<br>enemy during Halloween events. When the Halloween event is no longer in effect it triggers on at Night + Darksday. | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Kabrakan's Axe]] | | style="padding-left:1em;" align="left" |[[Kabrakan's Axe]] | ||
|'''[[Additional Effect]]''' Activation rate increases to 10-15% | |'''[[Additional Effect]]''' Activation rate increases to 10-15% | ||
|The [[Additional Effect]]: Slow must occur once.<br>Activation rate is naturally 3-5%, but With hidden effect, the activation rate increases to 10-15% for a few minutes. | |The [[Additional Effect]]: Slow must occur once.<br>Activation rate is naturally 3-5%, but With hidden effect, the activation rate increases to 10-15% for a few minutes. | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Tredecim Scythe]] | | style="padding-left:1em;" align="left" |[[Tredecim Scythe]] | ||
|Guaranteed critical hit | |Guaranteed critical hit | ||
Line 1,114: | Line 1,106: | ||
==Status-related Effects== | ==Status-related Effects== | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="35%" |Item | ! width="35%" |Item | ||
! width="35%" |Latent Effect | ! width="35%" |Latent Effect | ||
! width="30%" |Trigger | ! width="30%" |Trigger | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Chaotic Earring]] | | style="padding-left:1em;" align="left" |[[Chaotic Earring]] | ||
|'''[[Attack]] +7''' | |'''[[Attack]] +7''' | ||
|Under '''[[Arcane Circle]]''' effect | |Under '''[[Arcane Circle]]''' effect | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Haten Earring]] | | style="padding-left:1em;" align="left" |[[Haten Earring]] | ||
|'''[[Store TP]] +2''' | |'''[[Store TP]] +2''' | ||
|Under '''[[Warding Circle]]''' effect | |Under '''[[Warding Circle]]''' effect | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Priest's Earring]] | | style="padding-left:1em;" align="left" |[[Priest's Earring]] | ||
|'''[[Defense|DEF]]''': 8 | |'''[[Defense|DEF]]''': 8 | ||
|Under '''[[Holy Circle]]''' effect | |Under '''[[Holy Circle]]''' effect | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Ryumon]] | | style="padding-left:1em;" align="left" |[[Ryumon]] | ||
|'''[[Attack Bonus]]''' | |'''[[Attack Bonus]]''' | ||
|Under '''[[Utsusemi]]''' effect | |Under '''[[Utsusemi]]''' effect | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Enhancing Sword]] | | style="padding-left:1em;" align="left" |[[Enhancing Sword]] | ||
|'''[[Accuracy|Accuracy]]''' +8 '''[[Attack|Attack]]''' +16 | |'''[[Accuracy|Accuracy]]''' +8 '''[[Attack|Attack]]''' +16 | ||
|While '''[[Enspell]]''' is active. | |While '''[[Enspell]]''' is active. | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Scogan's Knuckles]] | | style="padding-left:1em;" align="left" |[[Scogan's Knuckles]] | ||
|'''[[Accuracy]]''' +10 | |'''[[Accuracy]]''' +10 | ||
|While '''[[Automaton]]''' is active | |While '''[[Automaton]]''' is active | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Save the Queen]] | | style="padding-left:1em;" align="left" |[[Save the Queen]] | ||
|'''[[Accuracy|Accuracy]]''' +20 | |'''[[Accuracy|Accuracy]]''' +20 | ||
|While '''[[Cover|Covering]]''' an ally | |While '''[[Cover|Covering]]''' an ally | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Volitional Mantle]] | | style="padding-left:1em;" align="left" |[[Volitional Mantle]] | ||
|'''[[Vitality|VIT]]''' +10 | |'''[[Vitality|VIT]]''' +10 | ||
Line 1,165: | Line 1,156: | ||
The following equipment allows consumption of raw fish, which is normally restricted to [[Mithra]] only. As a sidenote, the consumption of raw meat is restricted to [[Galka]] only. | The following equipment allows consumption of raw fish, which is normally restricted to [[Mithra]] only. As a sidenote, the consumption of raw meat is restricted to [[Galka]] only. | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="50%" |Item | ! width="50%" |Item | ||
! width="50%" |Hidden Effect | ! width="50%" |Hidden Effect | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Exocets]] ([[Hand-to-Hand]]) | | style="padding-left:1em;" align="left" |[[Exocets]] ([[Hand-to-Hand]]) | ||
| rowspan="4" |Allows consumption of raw fish. | | rowspan="4" |Allows consumption of raw fish. | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Pagures]] ([[Hand-to-Hand]]) | | style="padding-left:1em;" align="left" |[[Pagures]] ([[Hand-to-Hand]]) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Calamar]] ([[Polearm]]) | | style="padding-left:1em;" align="left" |[[Calamar]] ([[Polearm]]) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Narval]] ([[Polearm]]) | | style="padding-left:1em;" align="left" |[[Narval]] ([[Polearm]]) | ||
|} | |} | ||
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The following table lists equipment that is affected by the food that the player is eating, and food that is affected by equipment that the player is using. | The following table lists equipment that is affected by the food that the player is eating, and food that is affected by equipment that the player is using. | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="35%" |Item | ! width="35%" |Item | ||
! width="35%" |Latent/Hidden Effect | ! width="35%" |Latent/Hidden Effect | ||
! width="30%" |Trigger | ! width="30%" |Trigger | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Sadhu Cuffs]] | | style="padding-left:1em;" align="left" |[[Sadhu Cuffs]] | ||
|'''[[MP]]''' +35 '''[[Spell Interruption Rate]]''' -5% '''[[MP Recovered While Healing]]''' +1 | |'''[[MP]]''' +35 '''[[Spell Interruption Rate]]''' -5% '''[[MP Recovered While Healing]]''' +1 | ||
|''Latent active when no food effect is present.'' | |''Latent active when no food effect is present.'' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Kinkobo]]/[[Primate Staff]] | | style="padding-left:1em;" align="left" |[[Kinkobo]]/[[Primate Staff]] | ||
|'''[[Delay]]''': 329 '''[[Accuracy]]''' +10 | |'''[[Delay]]''': 329 '''[[Accuracy]]''' +10 | ||
|Active food: '''[[Pamamas]]''' | |Active food: '''[[Pamamas]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Primate Staff Plus 1|Primate Staff +1]] | | style="padding-left:1em;" align="left" |[[Primate Staff Plus 1|Primate Staff +1]] | ||
|'''[[Delay]]''': 319 '''[[Accuracy]]''' +12 | |'''[[Delay]]''': 319 '''[[Accuracy]]''' +12 | ||
|Active food: '''[[Pamamas]]''' | |Active food: '''[[Pamamas]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Opo-opo Crown]] | | style="padding-left:1em;" align="left" |[[Opo-opo Crown]] | ||
| align="left" |These effects are '''in place''' of the original effects. | | align="left" |These effects are '''in place''' of the original effects. | ||
Line 1,219: | Line 1,208: | ||
|Active Food: '''[[Pamamas]]''' | |Active Food: '''[[Pamamas]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |Race: [[Elvaan]] | | style="padding-left:1em;" align="left" |Race: [[Elvaan]] | ||
| align="left" |These effects are '''in place''' of the original effects. | | align="left" |These effects are '''in place''' of the original effects. | ||
Line 1,233: | Line 1,222: | ||
|Active Food: '''[[Royal Omelette]]''' | |Active Food: '''[[Royal Omelette]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |Race: [[Elvaan]] | | style="padding-left:1em;" align="left" |Race: [[Elvaan]] | ||
| align="left" |These effects are '''in place''' of the original effects. | | align="left" |These effects are '''in place''' of the original effects. | ||
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|Active Food: '''[[Imperial Omelette]]''' | |Active Food: '''[[Imperial Omelette]]''' | ||
|- | |- | ||
| rowspan="6" style="padding-left:1em;" align="left" |[[Myochin Kote]]/[[Myochin Kote Plus 1|Myochin Kote +1]]<br>[[Roshi Jinpachi]]/[[Roshi Jinpachi Plus 1|Roshi Jinpachi +1]]<br> '''Effects doubled''' if both are equipped. | | rowspan="6" style="padding-left:1em;" align="left" |[[Myochin Kote]]/[[Myochin Kote Plus 1|Myochin Kote +1]]<br>[[Roshi Jinpachi]]/[[Roshi Jinpachi Plus 1|Roshi Jinpachi +1]]<br> '''Effects doubled''' if both are equipped. | ||
| align="left" |These effects are '''in addition''' to the original effects. | | align="left" |These effects are '''in addition''' to the original effects. | ||
Line 1,253: | Line 1,242: | ||
|Active Food: '''[[Rice Ball]]''' | |Active Food: '''[[Rice Ball]]''' | ||
|- | |- | ||
| align="left" |These effects are '''in addition''' to the original effects. | | align="left" |These effects are '''in addition''' to the original effects. | ||
*'''[[Defense]]''' +50 | *'''[[Defense]]''' +50 | ||
Line 1,259: | Line 1,248: | ||
|Active Food: '''[[Rogue Rice Ball]]''' | |Active Food: '''[[Rogue Rice Ball]]''' | ||
|- | |- | ||
| align="left" |These effects are '''in addition''' to the original effects. | | align="left" |These effects are '''in addition''' to the original effects. | ||
*'''[[Attack]]''' +40 | *'''[[Attack]]''' +40 | ||
Line 1,265: | Line 1,254: | ||
|Active Food: '''[[Salmon Rice Ball]]''' | |Active Food: '''[[Salmon Rice Ball]]''' | ||
|- | |- | ||
| align="left" |These effects are '''in addition''' to the original effects. | | align="left" |These effects are '''in addition''' to the original effects. | ||
*'''[[Attack]]''' +40 | *'''[[Attack]]''' +40 | ||
Line 1,272: | Line 1,261: | ||
|Active Food: '''[[Naval Rice Ball]]''' | |Active Food: '''[[Naval Rice Ball]]''' | ||
|- | |- | ||
| align="left" |These effects are '''in addition''' to the original effects. | | align="left" |These effects are '''in addition''' to the original effects. | ||
*'''[[Attack]]''' +50 | *'''[[Attack]]''' +50 | ||
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|Active Food: '''[[Tonosama Rice Ball]]''' | |Active Food: '''[[Tonosama Rice Ball]]''' | ||
|- | |- | ||
| align="left" |These effects are '''in addition''' to the original effects. | | align="left" |These effects are '''in addition''' to the original effects. | ||
*'''[[Attack]]''' +50 | *'''[[Attack]]''' +50 | ||
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The following weapons' attributes change depending on the current state of your party. | The following weapons' attributes change depending on the current state of your party. | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="35%" |Item | ! width="35%" |Item | ||
! width="35%" |Latent/Hidden Effect | ! width="35%" |Latent/Hidden Effect | ||
! width="30%" |Trigger | ! width="30%" |Trigger | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Sirius Axe]] | | style="padding-left:1em;" align="left" |[[Sirius Axe]] | ||
|'''[[DMG]]''':43-51 | |'''[[DMG]]''':43-51 | ||
|[[DMG]] rating '''increases''' by 2 for every person in your party other than yourself | |[[DMG]] rating '''increases''' by 2 for every person in your party other than yourself | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Company Sword]] | | style="padding-left:1em;" align="left" |[[Company Sword]] | ||
|'''[[DMG]]''':48-56 | |'''[[DMG]]''':48-56 | ||
|[[DMG]] rating '''increases''' by 2 for every person in your party other than yourself | |[[DMG]] rating '''increases''' by 2 for every person in your party other than yourself | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Mensur Epee]] | | style="padding-left:1em;" align="left" |[[Mensur Epee]] | ||
|'''[[DMG]]''':47-41 | |'''[[DMG]]''':47-41 | ||
|[[DMG]] rating '''decreases''' by 2 for every person in your party other than yourself | |[[DMG]] rating '''decreases''' by 2 for every person in your party other than yourself | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Z's Trident]] | | style="padding-left:1em;" align="left" |[[Z's Trident]] | ||
|'''[[STR]]'''+12 | |'''[[STR]]'''+12 | ||
|[[X's Knife]] and [[Y's Scythe]] are both<br>equipped by party members | |[[X's Knife]] and [[Y's Scythe]] are both<br>equipped by party members | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Carbuncle's Pole]] | | style="padding-left:1em;" align="left" |[[Carbuncle's Pole]] | ||
|'''[[Additional Effect]]''': Light Damage | |'''[[Additional Effect]]''': Light Damage | ||
|Presence of [[Carbuncle]] as a pet in your party | |Presence of [[Carbuncle]] as a pet in your party | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Garuda's Sickle]] | | style="padding-left:1em;" align="left" |[[Garuda's Sickle]] | ||
|'''[[Accuracy]]''' +13 | |'''[[Accuracy]]''' +13 | ||
|Presence of [[Garuda]] as a pet in your party | |Presence of [[Garuda]] as a pet in your party | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Ifrit's Bow]] | | style="padding-left:1em;" align="left" |[[Ifrit's Bow]] | ||
|Increases '''[[Critical Hit Rate]]''' | |Increases '''[[Critical Hit Rate]]''' | ||
|Presence of [[Ifrit]] as a pet in your party | |Presence of [[Ifrit]] as a pet in your party | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Leviathan's Couse]] | | style="padding-left:1em;" align="left" |[[Leviathan's Couse]] | ||
|'''[[Additional Effect]]''': Water Damage | |'''[[Additional Effect]]''': Water Damage | ||
|Presence of [[Leviathan]] as a pet in your party | |Presence of [[Leviathan]] as a pet in your party | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Ramuh's Mace]] | | style="padding-left:1em;" align="left" |[[Ramuh's Mace]] | ||
|'''[[Additional Effect]]''': Lightning Damage | |'''[[Additional Effect]]''': Lightning Damage | ||
|Presence of [[Ramuh]] as a pet in your party | |Presence of [[Ramuh]] as a pet in your party | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Shiva's Shotel]] | | style="padding-left:1em;" align="left" |[[Shiva's Shotel]] | ||
|'''[[Additional Effect]]''': Ice Damage | |'''[[Additional Effect]]''': Ice Damage | ||
|Presence of [[Shiva]] as a pet in your party | |Presence of [[Shiva]] as a pet in your party | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Titan's Baselard]] | | style="padding-left:1em;" align="left" |[[Titan's Baselard]] | ||
|'''[[DMG]]''':33 | |'''[[DMG]]''':33 | ||
|Presence of [[Titan]] as a pet in your party | |Presence of [[Titan]] as a pet in your party | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Sacrifice Torque]] | | style="padding-left:1em;" align="left" |[[Sacrifice Torque]] | ||
|Drains 8 HP/tick and 3 MP/tick<br>'''[[Enhances Avatar Attack]]''' | |Drains 8 HP/tick and 3 MP/tick<br>'''[[Enhances Avatar Attack]]''' | ||
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*Although it is possible for the 3x damage effect of [[Mandau]] to occur during [[Sneak Attack]] and [[Trick Attack]] when [[Thief]] is set as the main job or sub job.<br> | *Although it is possible for the 3x damage effect of [[Mandau]] to occur during [[Sneak Attack]] and [[Trick Attack]] when [[Thief]] is set as the main job or sub job.<br> | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="50%" |Item | ! width="50%" |Item | ||
! width="50%" |Hidden Effect | ! width="50%" |Hidden Effect | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Aegis]] ([[:category:Shields|Shield]]) | | style="padding-left:1em;" align="left" |[[Aegis]] ([[:category:Shields|Shield]]) | ||
|Occasional 2/3-fold '''[[Shield Bash]]''' damage<br>Increased blocking rate | |Occasional 2/3-fold '''[[Shield Bash]]''' damage<br>Increased blocking rate | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Amanomurakumo]] ([[Great Katana]]) | | style="padding-left:1em;" align="left" |[[Amanomurakumo]] ([[Great Katana]]) | ||
|Occasional 2.5-fold damage | |Occasional 2.5-fold damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Annihilator]] ([[Gun]]) | | style="padding-left:1em;" align="left" |[[Annihilator]] ([[Gun]]) | ||
|Occasional 3-fold damage | |Occasional 3-fold damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Apocalypse]] ([[Scythe]]) | | style="padding-left:1em;" align="left" |[[Apocalypse]] ([[Scythe]]) | ||
|Occasional 2-fold damage | |Occasional 2-fold damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Bravura]] ([[Great Axe]]) | | style="padding-left:1em;" align="left" |[[Bravura]] ([[Great Axe]]) | ||
|Occasional 2-fold damage | |Occasional 2-fold damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Claustrum]] ([[Staff]]) | | style="padding-left:1em;" align="left" |[[Claustrum]] ([[Staff]]) | ||
|Occasional 2.5-fold damage | |Occasional 2.5-fold damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Excalibur]] ([[Sword]]) | | style="padding-left:1em;" align="left" |[[Excalibur]] ([[Sword]]) | ||
|Occasional 2.5-fold damage | |Occasional 2.5-fold damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Gungnir]] ([[Polearm]]) | | style="padding-left:1em;" align="left" |[[Gungnir]] ([[Polearm]]) | ||
|Occasional 3-fold damage | |Occasional 3-fold damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Guttler]] ([[Axe]]) | | style="padding-left:1em;" align="left" |[[Guttler]] ([[Axe]]) | ||
|Occasional 2.5-fold damage | |Occasional 2.5-fold damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Kikoku]] ([[Katana]]) | | style="padding-left:1em;" align="left" |[[Kikoku]] ([[Katana]]) | ||
|Occasional 3-fold damage | |Occasional 3-fold damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Mandau]] ([[:Category:Daggers|Dagger]]) | | style="padding-left:1em;" align="left" |[[Mandau]] ([[:Category:Daggers|Dagger]]) | ||
|Occasional 3-fold damage | |Occasional 3-fold damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Mjollnir]] ([[Club]]) | | style="padding-left:1em;" align="left" |[[Mjollnir]] ([[Club]]) | ||
|Occasional 3-fold damage | |Occasional 3-fold damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Ragnarok]] ([[Great Sword]]) | | style="padding-left:1em;" align="left" |[[Ragnarok]] ([[Great Sword]]) | ||
|Occasional 2.5-fold damage | |Occasional 2.5-fold damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Spharai]] ([[Hand-to-Hand]]) | | style="padding-left:1em;" align="left" |[[Spharai]] ([[Hand-to-Hand]]) | ||
|Occasional 3-fold damage | |Occasional 3-fold damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Yoichinoyumi]] ([[Bow]]) | | style="padding-left:1em;" align="left" |[[Yoichinoyumi]] ([[Bow]]) | ||
|Occasional 3-fold damage | |Occasional 3-fold damage | ||
Line 1,446: | Line 1,433: | ||
:*'''[[Tachi: Kaiten]]''' have "can continue '''[[Light]]''' skillchain" and "have '''[[Fragmentation]]'''" properties, but the gorgets that will affect [[Tachi: Kaiten]] accuracy and damage are the '''[[Breeze Gorget]]''' and '''[[Thunder Gorget]]s''' only (due to its [[Fragmentation]] property). Neither the '''[[Light Gorget]]''' nor '''[[Flame Gorget]]''' will enhance [[Tachi: Kaiten]]. | :*'''[[Tachi: Kaiten]]''' have "can continue '''[[Light]]''' skillchain" and "have '''[[Fragmentation]]'''" properties, but the gorgets that will affect [[Tachi: Kaiten]] accuracy and damage are the '''[[Breeze Gorget]]''' and '''[[Thunder Gorget]]s''' only (due to its [[Fragmentation]] property). Neither the '''[[Light Gorget]]''' nor '''[[Flame Gorget]]''' will enhance [[Tachi: Kaiten]]. | ||
<br> | <br> | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="35%" |Item | ! width="35%" |Item | ||
! width="35%" |Latent Effect | ! width="35%" |Latent Effect | ||
! width="30%" |Trigger | ! width="30%" |Trigger | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Aqua Gorget]] | | style="padding-left:1em;" align="left" |[[Aqua Gorget]] | ||
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | ||
|'''[[Weapon Skill]]''' attribute contains '''[[Reverberation]]''' | |'''[[Weapon Skill]]''' attribute contains '''[[Reverberation]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Breeze Gorget]] | | style="padding-left:1em;" align="left" |[[Breeze Gorget]] | ||
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | ||
|'''[[Weapon Skill]]''' attribute contains '''[[Detonation]]''' | |'''[[Weapon Skill]]''' attribute contains '''[[Detonation]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Flame Gorget]] | | style="padding-left:1em;" align="left" |[[Flame Gorget]] | ||
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | ||
|'''[[Weapon Skill]]''' attribute contains '''[[Liquefaction]]''' | |'''[[Weapon Skill]]''' attribute contains '''[[Liquefaction]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Light Gorget]] | | style="padding-left:1em;" align="left" |[[Light Gorget]] | ||
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | ||
|'''[[Weapon Skill]]''' attribute contains '''[[Transfixion]]''' | |'''[[Weapon Skill]]''' attribute contains '''[[Transfixion]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Shadow Gorget]] | | style="padding-left:1em;" align="left" |[[Shadow Gorget]] | ||
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | ||
|'''[[Weapon Skill]]''' attribute contains '''[[Compression]]''' | |'''[[Weapon Skill]]''' attribute contains '''[[Compression]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Snow Gorget]] | | style="padding-left:1em;" align="left" |[[Snow Gorget]] | ||
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | ||
|'''[[Weapon Skill]]''' attribute contains '''[[Induration]]''' | |'''[[Weapon Skill]]''' attribute contains '''[[Induration]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Soil Gorget]] | | style="padding-left:1em;" align="left" |[[Soil Gorget]] | ||
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | ||
|'''[[Weapon Skill]]''' attribute contains '''[[Scission]]''' | |'''[[Weapon Skill]]''' attribute contains '''[[Scission]]''' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Thunder Gorget]] | | style="padding-left:1em;" align="left" |[[Thunder Gorget]] | ||
|Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]''' | ||
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==Other Effects== | ==Other Effects== | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="50%" |Item | ! width="50%" |Item | ||
! width="50%" |Hidden Effect | ! width="50%" |Hidden Effect | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Antarctic Wind]] | | style="padding-left:1em;" align="left" |[[Antarctic Wind]] | ||
|When landed on [[Genbu]], its [[Additional Effect|{{Water|Additional Effect}}]]: [[Water|{{Water|Water}}]]<br>is [[Dispel]]led and deals damage | |When landed on [[Genbu]], its [[Additional Effect|{{Water|Additional Effect}}]]: [[Water|{{Water|Water}}]]<br>is [[Dispel]]led and deals damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Arctic Wind]] | | style="padding-left:1em;" align="left" |[[Arctic Wind]] | ||
|When landed on [[Suzaku]], its [[Additional Effect|{{Fire|Additional Effect}}]]: [[Fire|{{Fire|Fire}}]]<br> is [[Dispel]]led and deals damage | |When landed on [[Suzaku]], its [[Additional Effect|{{Fire|Additional Effect}}]]: [[Fire|{{Fire|Fire}}]]<br> is [[Dispel]]led and deals damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[East Wind]] | | style="padding-left:1em;" align="left" |[[East Wind]] | ||
|When landed on [[Byakko]], its [[Additional Effect|{{Light|Additional Effect}}]]: [[Light|{{Light|Light}}]]<br>is [[Dispel]]led and deals damage | |When landed on [[Byakko]], its [[Additional Effect|{{Light|Additional Effect}}]]: [[Light|{{Light|Light}}]]<br>is [[Dispel]]led and deals damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Zephyr]] | | style="padding-left:1em;" align="left" |[[Zephyr]] | ||
|When landed on [[Seiryu]], its [[Additional Effect|{{Wind|Additional Effect}}]]: [[Wind|{{Wind|Wind}}]]<br>is [[Dispel]]led and deals damage | |When landed on [[Seiryu]], its [[Additional Effect|{{Wind|Additional Effect}}]]: [[Wind|{{Wind|Wind}}]]<br>is [[Dispel]]led and deals damage | ||
Line 1,518: | Line 1,503: | ||
|} | |} | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="50%" |Item | ! width="50%" |Item | ||
! width="50%" |Hidden Effect | ! width="50%" |Hidden Effect | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Dune Boots]] | | style="padding-left:1em;" align="left" |[[Dune Boots]] | ||
| rowspan="3" |Increases '''[[Kick Attacks|Kick Attack]]''' damage | | rowspan="3" |Increases '''[[Kick Attacks|Kick Attack]]''' damage | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Wulong Shoes]]/[[Wulong Shoes Plus 1|Wulong Shoes +1]] | | style="padding-left:1em;" align="left" |[[Wulong Shoes]]/[[Wulong Shoes Plus 1|Wulong Shoes +1]] | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Kung Fu Shoes]] | | style="padding-left:1em;" align="left" |[[Kung Fu Shoes]] | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Toreador's Cape]] | | style="padding-left:1em;" align="left" |[[Toreador's Cape]] | ||
|'''[[Enemy Critical Hit Rate]]''' +75% | |'''[[Enemy Critical Hit Rate]]''' +75% | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Carbuncle Mitts]] | | style="padding-left:1em;" align="left" |[[Carbuncle Mitts]] | ||
|[[Carbuncle]] '''[[Avatar Perpetuation Cost]]'''<br>reduced by 50%<br>(rounded up) | |[[Carbuncle]] '''[[Avatar Perpetuation Cost]]'''<br>reduced by 50%<br>(rounded up) | ||
Line 1,543: | Line 1,527: | ||
|} | |} | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="35%" |Item | ! width="35%" |Item | ||
! width="35%" |Latent/Hidden Effect | ! width="35%" |Latent/Hidden Effect | ||
! width="30%" |Trigger | ! width="30%" |Trigger | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Gaudy Harness]] | | style="padding-left:1em;" align="left" |[[Gaudy Harness]] | ||
|Adds '''[[Refresh (Status Effect)|Refresh]]''' Effect | |Adds '''[[Refresh (Status Effect)|Refresh]]''' Effect | ||
|[[MP]] < 49 | |[[MP]] < 49 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Auditory Torque]] | | style="padding-left:1em;" align="left" |[[Auditory Torque]] | ||
|'''[[STR]]''' +4 '''[[VIT]]''' +4 | |'''[[STR]]''' +4 '''[[VIT]]''' +4 | ||
| rowspan="6" |[[Song]] or [[Roll Effect]] active | | rowspan="6" |[[Song]] or [[Roll Effect]] active | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Frenzy Fife]] | | style="padding-left:1em;" align="left" |[[Frenzy Fife]] | ||
|'''[[STR]]''' +4 | |'''[[STR]]''' +4 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Hototogisu]] | | style="padding-left:1em;" align="left" |[[Hototogisu]] | ||
|'''[[Parrying Skill]]''' +5 | |'''[[Parrying Skill]]''' +5 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Melody Earring]]/[[Melody Earring Plus 1|Melody Earring +1]] | | style="padding-left:1em;" align="left" |[[Melody Earring]]/[[Melody Earring Plus 1|Melody Earring +1]] | ||
|'''[[Evasion Skill]]''' +5/6 | |'''[[Evasion Skill]]''' +5/6 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Orphic Egg]] | | style="padding-left:1em;" align="left" |[[Orphic Egg]] | ||
|'''[[Accuracy]]''' +1 '''[[Attack]]''' +1 '''[[Evasion]]''' +1 | |'''[[Accuracy]]''' +1 '''[[Attack]]''' +1 '''[[Evasion]]''' +1 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Wardancer]] | | style="padding-left:1em;" align="left" |[[Wardancer]] | ||
|'''Delay''': 474 | |'''Delay''': 474 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Lamiabane]] | | style="padding-left:1em;" align="left" |[[Lamiabane]] | ||
|Enhances '''[[Magic Attack Bonus]]''' | |Enhances '''[[Magic Attack Bonus]]''' | ||
| rowspan="3" |Active in [[ToAU]] Beastman Strongholds<br>([[Arrapago Reef]], [[Halvung]], and [[Mamook]]) | | rowspan="3" |Active in [[ToAU]] Beastman Strongholds<br>([[Arrapago Reef]], [[Halvung]], and [[Mamook]]) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Mamoolbane]] | | style="padding-left:1em;" align="left" |[[Mamoolbane]] | ||
|'''[[Accuracy]]''' +6 | |'''[[Accuracy]]''' +6 | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Trollbane]] | | style="padding-left:1em;" align="left" |[[Trollbane]] | ||
|Increases '''[[Critical Hit Rate|rate of critical hits]]''' | |Increases '''[[Critical Hit Rate|rate of critical hits]]''' | ||
|- | |- | ||
| rowspan="2" style="padding-left:1em;" align="left" |[[Clown's Subligar]]/[[Clown's Subligar Plus 1|Clown's Subligar +1]] | | rowspan="2" style="padding-left:1em;" align="left" |[[Clown's Subligar]]/[[Clown's Subligar Plus 1|Clown's Subligar +1]] | ||
|'''[[Convert MP to HP|Converts 20/25 MP to HP]]''' | |'''[[Convert MP to HP|Converts 20/25 MP to HP]]''' | ||
|[[Day]] | |[[Day]] | ||
|- | |- | ||
|'''[[Convert HP to MP|Converts 20/25 HP to MP]]''' | |'''[[Convert HP to MP|Converts 20/25 HP to MP]]''' | ||
|[[Night]] | |[[Night]] | ||
|- | |- | ||
| rowspan="9" style="padding-left:1em;" align="left" |[[Brisingamen]]/[[Brisingamen Plus 1|Brisingamen +1]] | | rowspan="9" style="padding-left:1em;" align="left" |[[Brisingamen]]/[[Brisingamen Plus 1|Brisingamen +1]] | ||
|'''[[HP]]'''+10 | |'''[[HP]]'''+10 | ||
|[[Day]] | |[[Day]] | ||
|- | |- | ||
|'''[[MP]]'''+10 | |'''[[MP]]'''+10 | ||
|[[Night]] | |[[Night]] | ||
|- | |- | ||
|'''[[STR]]'''+5 | |'''[[STR]]'''+5 | ||
|[[Firesday]] | |[[Firesday]] | ||
|- | |- | ||
|'''[[VIT]]'''+5 | |'''[[VIT]]'''+5 | ||
|[[Earthsday]] | |[[Earthsday]] | ||
|- | |- | ||
|'''[[MND]]'''+5 | |'''[[MND]]'''+5 | ||
|[[Watersday]] | |[[Watersday]] | ||
|- | |- | ||
|'''[[AGI]]'''+5 | |'''[[AGI]]'''+5 | ||
|[[Windsday]] | |[[Windsday]] | ||
|- | |- | ||
|'''[[INT]]'''+5 | |'''[[INT]]'''+5 | ||
|[[Iceday]] | |[[Iceday]] | ||
|- | |- | ||
|'''[[DEX]]'''+5 | |'''[[DEX]]'''+5 | ||
|[[Lightningsday]] | |[[Lightningsday]] | ||
|- | |- | ||
|'''[[CHR]]'''+5 | |'''[[CHR]]'''+5 | ||
|[[Lightsday]] | |[[Lightsday]] | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Amood]]/[[Amood Plus 1|Amood +1]] | | style="padding-left:1em;" align="left" |[[Amood]]/[[Amood Plus 1|Amood +1]] | ||
|'''[[DMG]]''':58/59 Occasionally attacks twice | |'''[[DMG]]''':58/59 Occasionally attacks twice | ||
Line 1,644: | Line 1,627: | ||
(Waxing Moon 40% through 55%) | (Waxing Moon 40% through 55%) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Nightmare Gloves]] | | style="padding-left:1em;" align="left" |[[Nightmare Gloves]] | ||
|'''[[Avatar Perpetuation Cost]]''' -1 | |'''[[Avatar Perpetuation Cost]]''' -1 | ||
|[[Asleep]] | |[[Asleep]] | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Snakeeye]]/[[Snakeeye Plus 1|Snakeeye +1]] | | style="padding-left:1em;" align="left" |[[Snakeeye]]/[[Snakeeye Plus 1|Snakeeye +1]] | ||
|'''[[STR]]''': +5/6 '''[[Additional Effect]]''': [[Poison]] | |'''[[STR]]''': +5/6 '''[[Additional Effect]]''': [[Poison]] | ||
|[[Poisoned]] | |[[Poisoned]] | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Uggalepih Pendant]] | | style="padding-left:1em;" align="left" |[[Uggalepih Pendant]] | ||
|'''[[Magic Attack Bonus]]''' +8 | |'''[[Magic Attack Bonus]]''' +8 | ||
|[[MP]] ≤ 50% (or casting a spell which<br>will bring your [[MP]] under 50%) | |[[MP]] ≤ 50% (or casting a spell which<br>will bring your [[MP]] under 50%) | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Divisor Ring]] | | style="padding-left:1em;" align="left" |[[Divisor Ring]] | ||
|'''[[Attack]]''' +3 '''[[Accuracy]]''' +6 | |'''[[Attack]]''' +3 '''[[Accuracy]]''' +6 | ||
|[[Job]] = level divisible by 5. | |[[Job]] = level divisible by 5. | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Multiple Ring]] | | style="padding-left:1em;" align="left" |[[Multiple Ring]] | ||
|'''[[HP]]''' +50 '''[[MP]]''' +20 | |'''[[HP]]''' +50 '''[[MP]]''' +20 | ||
|[[Job]] = level multiple of 10 | |[[Job]] = level multiple of 10 | ||
|- | |- | ||
| rowspan="2" style="padding-left:1em;" align="left" |[[Coven Hat]] | | rowspan="2" style="padding-left:1em;" align="left" |[[Coven Hat]] | ||
|'''[[HP]]''' +3% | |'''[[HP]]''' +3% | ||
|[[Job]] = Odd Level | |[[Job]] = Odd Level | ||
|- | |- | ||
|'''[[MP]]''' +3% | |'''[[MP]]''' +3% | ||
|[[Job]] = Even Level | |[[Job]] = Even Level | ||
Line 1,687: | Line 1,670: | ||
Items added before the July 24, 2006 version update: | Items added before the July 24, 2006 version update: | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="35%" |Item | ! width="35%" |Item | ||
! width="35%" |Latent Effect | ! width="35%" |Latent Effect | ||
! width="30%" |Trigger | ! width="30%" |Trigger | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Futsuno Mitama]] | | style="padding-left:1em;" align="left" |[[Futsuno Mitama]] | ||
|'''[[Strength|STR]]'''+8 | |'''[[Strength|STR]]'''+8 | ||
Line 1,703: | Line 1,685: | ||
Items added in the July 24, 2006 version update: | Items added in the July 24, 2006 version update: | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="35%" |Item | ! width="35%" |Item | ||
! width="35%" |Latent Effect | ! width="35%" |Latent Effect | ||
! width="30%" |Trigger | ! width="30%" |Trigger | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Ace's Locket]] | | style="padding-left:1em;" align="left" |[[Ace's Locket]] | ||
|'''[[Counter]]''' +5 | |'''[[Counter]]''' +5 | ||
Line 1,717: | Line 1,698: | ||
Items added in the October 18, 2006 version update: | Items added in the October 18, 2006 version update: | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="35%" |Item | ! width="35%" |Item | ||
! width="35%" |Latent Effect | ! width="35%" |Latent Effect | ||
! width="30%" |Trigger | ! width="30%" |Trigger | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Dark Amood]]/[[Dark Amood Plus 1|Dark Amood +1]] | | style="padding-left:1em;" align="left" |[[Dark Amood]]/[[Dark Amood Plus 1|Dark Amood +1]] | ||
|'''[[DMG]]''':55/56 Occasionally attacks twice | |'''[[DMG]]''':55/56 Occasionally attacks twice | ||
|''Unknown'' | |''Unknown'' | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Sadhu Bracelets]] | | style="padding-left:1em;" align="left" |[[Sadhu Bracelets]] | ||
|'''[[Double Attack]]''' +2% '''[[Haste]]''' +1% | |'''[[Double Attack]]''' +2% '''[[Haste]]''' +1% | ||
Line 1,736: | Line 1,716: | ||
Items added in the March 8, 2007 version update: | Items added in the March 8, 2007 version update: | ||
{| | {| class="horizon-table table-sm jobs-table" | ||
! width="35%" |Item | ! width="35%" |Item | ||
! width="35%" |Latent Effect/Hidden Effect | ! width="35%" |Latent Effect/Hidden Effect | ||
! width="30%" |Trigger | ! width="30%" |Trigger | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Perdu Wand]] | | style="padding-left:1em;" align="left" |[[Perdu Wand]] | ||
|'''[[DMG]]''': 39 <br>Hidden Effect: '''[[Accuracy]]''' +5 and '''[[Attack]]''' +15 while latent is active.{{verification}} | |'''[[DMG]]''': 39 <br>Hidden Effect: '''[[Accuracy]]''' +5 and '''[[Attack]]''' +15 while latent is active.{{verification}} | ||
|TP ≤ 100% {{verification}} | |TP ≤ 100% {{verification}} | ||
|- | |- | ||
| style="padding-left:1em;" align="left" |[[Perdu Bow]] | | style="padding-left:1em;" align="left" |[[Perdu Bow]] | ||
|'''[[DMG]]''': 42<br>Hidden Effect: '''[[Ranged Accuracy]]''' +5 and '''[[Ranged Attack]]''' +15 while latent is active.{{verification}} | |'''[[DMG]]''': 42<br>Hidden Effect: '''[[Ranged Accuracy]]''' +5 and '''[[Ranged Attack]]''' +15 while latent is active.{{verification}} |
Latest revision as of 06:08, 30 December 2024
Introduction
Many items' ingame descriptions do not fully describe their effects. This article is designed to help you become acquainted with such items and how to use them.
Latent Effects are item attributes that are triggered under certain, unstated circumstances.
Hidden Effects are item attributes that are not reflected in the item description at all.
Some effects are both latent and hidden.
HP-triggered Effects
The following weapons' damage ratings vary depending on the wielder's current HP.
Item | Hidden Effect | Trigger |
---|---|---|
Amanojaku (Katana) | DMG rating increases as HP decreases. | See Amanojaku page for details. |
Valiant Knife (Dagger) | DMG rating increases as HP decreases. | See Valiant Knife page for details. |
The following items' latent effects are triggered at certain levels of HP.
Item | Latent Effect | Trigger |
---|---|---|
Berserker's Torque | Adds Regain Effect (1 TP/tick) | Drawn weapon and HP ≥ 100 (drains 50 HP/tick) |
Carapace Gauntlets/Carapace Gauntlets +1 | Attack +8/9 DEF +16/17 | HP ≤ 75% (yellow) |
Carapace Helm/Carapace Helm +1 | Attack +10/11 DEF +23/24 | HP ≤ 50% (orange) |
Carapace Breastplate/Carapace Breastplate +1 | Attack +12/13 DEF +44/45 | HP ≤ 25% (red) |
Hercules' Ring | Adds Regen Effect (3 HP/tick) Adds Refresh Effect (1 MP/tick) |
HP ≤ 50% (orange) |
Horrent Mace | Accuracy +10 Attack +10 | HP ≤ 25% (red) |
Muscle Belt/Muscle Belt +1 | Adds Regen Effect (1/2 HP/tick) Counter +1/2 |
HP ≤ 50% (orange) |
Parade Gorget | Adds Refresh Effect (1 MP/tick) | HP > 85% (white) |
Rasetsu Jinpachi | Counter +1 | Low HP (percentage unknown) |
Rasetsu Samue | Counter +1 | Low HP (percentage unknown) |
Rasetsu Tekko | Counter +1 | Low HP (percentage unknown) |
Rasetsu Hakama | Counter +1 | Low HP (percentage unknown) |
Rasetsu Sune-Ate | Counter +1 | Low HP (percentage unknown) |
Unicorn Cap/Unicorn Cap +1 | STR+4/5 | HP > 70% |
Unicorn Harness/Unicorn Harness +1 | VIT+6/7 | HP > 71% |
Unicorn Mittens/Unicorn Mittens +1 | Attack +7/8 | HP > 75% (white) |
Unicorn Subligar/Unicorn Subligar +1 | Evasion +3/4 | HP > 75% (white) |
Unicorn Leggings/Unicorn Leggings +1 | Haste +3%/4% | HP > 75% (white) |
HP-and-TP-triggered Effects
The following job-specific rings and earrings have latent effects that are only active when the following two conditions are met: your HP is low and your TP is below 100%. When only one of these two conditions are met, the effects are not active.
Item | Latent Effect | Trigger |
---|---|---|
Caitiff's Socks | Flee | HP ≤ 25% and TP < 100% Activates randomly when an enemy attacks wielder. |
Soldier's Ring (WAR) | Double Attack +2% | HP ≤ 75% and TP ≤ 100% |
Soldier's Earring (WAR) | DEF+20% | HP ≤ 25% and TP ≤ 100% |
Kampfer Ring (MNK) | Counter +2 | HP ≤ 75% and TP ≤ 100% |
Kampfer Earring (MNK) | Counter +5 | HP ≤ 25% and TP ≤ 100% |
Medicine Ring (WHM) | Cure Potency +10% | HP ≤ 75% and TP ≤ 100% |
Medicine Earring (WHM) | Damage Taken -30% | HP ≤ 25% and TP ≤ 100% |
Sorcerer's Ring (BLM) | Magic Attack Bonus +10 | HP ≤ 75% and TP ≤ 100% |
Sorcerer's Earring (BLM) | Damage Taken -30% | HP ≤ 25% and TP ≤ 100% |
Fencer's Ring (RDM) | Sword Enhancement Spell Damage +5 | HP ≤ 75% and TP ≤ 100% |
Fencer's Earring (RDM) | Magic Damage Taken -30% | HP ≤ 25% and TP ≤ 100% |
Rogue's Ring (THF) | Steal +3 | HP ≤ 75% and TP ≤ 100% |
Rogue's Earring (THF) | Evasion +15 | HP ≤ 25% and TP ≤ 100% |
Guardian's Ring (PLD) | Shield Bash +10 | HP ≤ 75% and TP ≤ 100% |
Guardian Earring (PLD) | Spell Interruption Rate -30% | HP ≤ 25% and TP ≤ 100% |
Slayer's Ring (DRK) | Weapon Bash +10 | HP ≤ 75% and TP ≤ 100% |
Slayer's Earring (DRK) | Physical Damage Taken -20% | HP ≤ 25% and TP ≤ 100% |
Tamer's Ring (BST) | Killer Effects +3 | HP ≤ 75% and TP ≤ 100% |
Tamer's Earring (BST) | Increases Tame Success Rate | HP ≤ 25% and TP ≤ 100% |
Minstrel's Ring (BRD) | Song Spellcasting Time -25% | HP ≤ 75% and TP ≤ 100% |
Minstrel's Earring (BRD) | Physical Damage Taken -30% | HP ≤ 25% and TP ≤ 100% |
Tracker's Ring (RNG) | Enmity -2 | HP ≤ 75% and TP ≤ 100% |
Tracker's Earring (RNG) | Physical Damage Taken -30% | HP ≤ 25% and TP ≤ 100% |
Ronin Ring (SAM) | Accuracy +5 | HP ≤ 75% and TP ≤ 100% |
Ronin Earring (SAM) | Magic Damage Taken -20% | HP ≤ 25% and TP ≤ 100% |
Shinobi Ring (NIN) | Haste +4% | HP ≤ 75% and TP ≤ 100% |
Shinobi Earring (NIN) | Haste +20% | HP ≤ 25% and TP ≤ 100% |
Drake Ring (DRG) | Enhances Jump Effect | HP ≤ 75% and TP ≤ 100% |
Drake Earring (DRG) | Double Attack +5% | HP ≤ 25% and TP ≤ 100% |
Conjurer's Ring (SMN) | Avatar Perpetuation Cost -1 | HP ≤ 75% and TP ≤ 100% |
Conjurer's Earring (SMN) | Damage Taken -20% | HP ≤ 25% and TP ≤ 100% |
The following set of weapons have latent (and hidden) effects when the person using them has less than 100% TP. Note that the effect is active during weapon skills because of the order in which events occur while using a weapon skill--TP is set to zero before the weapon skill activates. Also, the single-handed ones work regardless of whether they are equipped in the main or sub slot.
Item | Latent Effect | Trigger |
---|---|---|
Wagh Baghnakhs (Hand-to-Hand) | DMG:+18 Accuracy +5 Attack +14 | < 100% TP |
Blau Dolch (Dagger) | DMG:33 Accuracy +5 Attack +16 | < 100% TP |
Maneater (Axe) | DMG:49 Accuracy +5 Attack +18 | < 100% TP |
Stone-splitter (Polearm) | DMG:71 Accuracy +5 Attack +24 | < 100% TP |
Onimaru (Great Katana) | DMG:83 Accuracy +5 Attack +18 | < 100% TP |
Perdu Hanger (Sword) | DMG:44 Accuracy +5 Attack +15 | < 100% TP |
Perdu Sickle (Scythe) | DMG:93 Accuracy +5 Attack +14 | < 100% TP |
Perdu Wand (Club) | DMG:39 Accuracy +5 Attack +15 | < 100% TP |
Perdu Bow (Bow) | DMG:42 Ranged Accuracy +5 Ranged Attack +15 | < 100% TP |
Perdu Blade (Katana) | DMG:32 Accuracy +5 Attack +10 | < 100% TP |
The following items of the Hachiman Armor set (Lv.70 SAM) have latent effects that activate in the opposite way, compared to the weapons above. The latent is active when your TP is greater than or equal to 100%, and is not active during weapon skills.
Item | Latent Effect | Trigger |
---|---|---|
Hachiman Jinpachi/Hachiman Jinpachi +1 | Double Attack +2%/3% | ≥ 100% TP |
Hachiman Kote/Hachiman Kote +1 | Attack +10/12 | ≥ 100% TP |
Hachiman Hakama/Hachiman Hakama +1 | Ranged Attack +7/8 | ≥ 100% TP |
Subjob-triggered Effects
The various Latent Effects on the following series of Level 30 earrings, mantles, belts, and shields are triggered simply by having the appropriate subjob.
Atypical Damage Type Weapons
Most weapons of a certain category deal the same type of damage. The following weapons are exceptions. Despite having an uncharacteristic damage type when meleeing, these weapons still use normal damage types during weapon skills.
Item | Hidden Effect |
---|---|
Bourdonasse (Polearm) | Blunt damage |
Crude Sword (Great Sword) | Blunt damage |
Honebami (Great Katana) | Blunt damage |
Vampiric Claws (Hand-to-Hand) | Slashing damage |
Mensur Epee (Sword) | Piercing damage (first introduced as Slashing type) |
Joyeuse (Sword) | Piercing damage |
Elemental Staves
The Level 51 Elemental Staves have very potent hidden effects which make them useful to various jobs. These effects conform to the standard elemental strengths and weaknesses.
Weapon Skill Point Effects
The following weapons have latent effects that are governed by a system that keeps track of how many Weapon Skill Points you have accrued using them on Easy Prey or harder enemies. Single-handed weapons need to be equipped in the main slot in order to advance this counter.
Each weapon skill you perform using these weapons on Easy Prey or tougher enemies grants you a number of points as follows:
- 1 point for a weapon skill that does not produce a skillchain effect
- 2 points for a weapon skill that produces a level 1 skillchain effect
- 3 points for a weapon skill that produces a level 2 skillchain effect
- 5 points for a weapon skill that produces a level 3 skillchain effect
Weapons "of trials" are involved in obtaining quested weapon skills. The holder of the weapon must accrue 300 weapon skill points to deactivate the latent and then return it to the quest giver before continuing in the quest.
Weapons from the various 30-Kindred's Seal BCNMs require the holder to accrue 500 weapon skill points to activate the latent high damage rating (and on most, critical hit rate). Note that the critical hit rate modifier does apply to all attacks while that unlocked weapon is equipped.
Item | Latent Effect | Trigger |
---|---|---|
Knuckles of Trials (Hand-to-Hand) | HP+20 +10 +10 | Weapon Skill Points < 300 |
Dagger of Trials (Dagger) | HP+20 +10 +10 | Weapon Skill Points < 300 |
Sapara of Trials (Sword) | HP+20 +10 +10 | Weapon Skill Points < 300 |
Sword of Trials (Great Sword) | HP+20 +10 +10 | Weapon Skill Points < 300 |
Pick of Trials (Axe) | HP+20 +10 +10 | Weapon Skill Points < 300 |
Axe of Trials (Great Axe) | HP+20 +10 +10 | Weapon Skill Points < 300 |
Scythe of Trials (Scythe) | HP+20 +10 +10 | Weapon Skill Points < 300 |
Spear of Trials (Polearm) | HP+20 +10 +10 | Weapon Skill Points < 300 |
Kodachi of Trials (Katana) | HP+20 +10 +10 | Weapon Skill Points < 300 |
Tachi of Trials (Great Katana) | HP+20 +10 +10 | Weapon Skill Points < 300 |
Club of Trials (Club) | HP+10 MP+10 +10 +10 | Weapon Skill Points < 300 |
Pole of Trials (Staff) | HP+10 MP+10 +10 +10 | Weapon Skill Points < 300 |
Bow of Trials (Ranged) | HP+20 +10 +10 | Weapon Skill Points < 300 |
Gun of Trials (Ranged) | HP+20 +10 +10 | Weapon Skill Points < 300 |
Destroyers (Hand-to-Hand) | DMG:+18 Critical Hit Rate +6% | Weapon Skill Points ≥ 500 |
Heart Snatcher (Dagger) | DMG:30 Critical Hit Rate +6% | Weapon Skill Points ≥ 500 |
Dissector (Sword) | DMG:36 Critical Hit Rate +6% | Weapon Skill Points ≥ 500 |
Subduer (Great Sword) | DMG:85 Critical Hit Rate +6% | Weapon Skill Points ≥ 500 |
Retributor (Axe) | DMG:46 Critical Hit Rate +6% | Weapon Skill Points ≥ 500 |
Rampager (Great Axe) | DMG:87 Critical Hit Rate +6% | Weapon Skill Points ≥ 500 |
Gravedigger (Scythe) | DMG:87 Critical Hit Rate +6% | Weapon Skill Points ≥ 500 |
Gondo-Shizunori (Polearm) | DMG:85 Critical Hit Rate +6% | Weapon Skill Points ≥ 500 |
Senjuinrikio (Katana) | DMG:38 Critical Hit Rate +6% | Weapon Skill Points ≥ 500 |
Michishiba (Great Katana) | DMG:78 Critical Hit Rate +6% | Weapon Skill Points ≥ 500 |
Morgenstern (Club) | DMG:40 Critical Hit Rate +6% | Weapon Skill Points ≥ 500 |
Thyrsusstab (Staff) | DMG:65 Critical Hit Rate +6% | Weapon Skill Points ≥ 500 |
Expunger (Ranged) | DMG:39 Critical Hit Rate +6% | Weapon Skill Points ≥ 500 |
Coffinmaker (Ranged) | DMG:40 Critical Hit Rate +6% | Weapon Skill Points ≥ 500 |
Odorous Knife/Odorous Knife +1 (Dagger) | DMG:24/26 | Weapon Skill Points ≥ ??? |
The following items' latent effects only activate under certain circumstances during combat. The latent effects that drain HP, MP, or TP deactivate when the user no longer has enough left for another tick of drain.
Item | Latent Effect/Hidden Effect | Trigger |
---|---|---|
Bard's Justaucorps/Bard's Justaucorps +1 | Military Parade (STR +8, DEX +8, VIT +8, AGI +8, INT -8, MND -8, CHR -8) |
Drawn weapon |
Bard's Cannions | Courtly Measure (STR -8, DEX -8, VIT -8, AGI -8, INT +8, MND +8, CHR +8) |
Sheathed weapon (not drawn) |
Bard's Cannions +1 | Courtly Measure (INT +8, MND +8, CHR +8) |
Sheathed weapon (not drawn) |
Berserker's Torque | Adds Regain Effect (1 TP/tick) | Drawn weapon and HP ≥ 100 (drains 50 HP/tick) |
Caitiff's Socks | Flee | HP ≤ 25% and TP < 100% Activates randomly when an enemy attacks wielder. |
Frenzy Sallet | Accuracy +12 Haste +4% | Drawn weapon and HP ≥ 100 (drains 99 HP/tick) |
Mistilteinn | Adds Refresh Effect (1 MP/tick) |
Drawn weapon and TP ≥ 3 (drains 3 TP/tick) |
Rune Arrow | VIT+1 Ranged Attack +10 | Drawn weapon and MP (drains 1 MP/tick) |
Rune Axe | Attack +5 Adds Regen Effect (5 HP/tick) | Drawn weapon and MP (drains 3 MP/tick) |
Rune Baghnakhs | STR+7 Counter +1 | Drawn weapon and MP (drains 4 MP/tick) |
Rune Bangles | Evasion +5 DEF +32 | Drawn weapon and MP (drains 4 MP/tick) |
Rune Blade | DEX+5 DMG:43 | Drawn weapon and MP (drains 4 MP/tick) |
Rune Bow | Ranged Accuracy +5 Enmity -2 | Drawn weapon and MP (drains 4 MP/tick) |
Rune Chopper | Accuracy +5 Haste +9% | Drawn weapon and MP (drains 3 MP/tick) |
Rune Halberd | DEX+6 Double Attack +5% | Drawn weapon and MP (drains 4 MP/tick) |
Rune Rod | Attack +10 Healing Magic Skill +6 | Drawn weapon and MP (drains 4 MP/tick) |
Rune Staff | INT+2 MND+2 CHR+2 Magic Attack Bonus | Drawn weapon and MP (drains 4 MP/tick) |
Shark Necklace | Adds Regen Effect (1 HP/tick) |
Drawn weapon and MP (drains 3 MP/tick) |
Treat Staff | Warp | Drawn weapon with an Easy Prey or tougher enemy during Halloween events. When the Halloween event is no longer in effect it triggers on at Night + Darksday. |
Kabrakan's Axe | Additional Effect Activation rate increases to 10-15% | The Additional Effect: Slow must occur once. Activation rate is naturally 3-5%, but With hidden effect, the activation rate increases to 10-15% for a few minutes. |
Tredecim Scythe | Guaranteed critical hit | 13th (non-WS) swing The scythe has a 'memory'; zoning or unequiping it doesn't reset count |
Item | Latent Effect | Trigger |
---|---|---|
Chaotic Earring | Attack +7 | Under Arcane Circle effect |
Haten Earring | Store TP +2 | Under Warding Circle effect |
Priest's Earring | DEF: 8 | Under Holy Circle effect |
Ryumon | Attack Bonus | Under Utsusemi effect |
Enhancing Sword | Accuracy +8 Attack +16 | While Enspell is active. |
Scogan's Knuckles | Accuracy +10 | While Automaton is active |
Save the Queen | Accuracy +20 | While Covering an ally |
Volitional Mantle | VIT +10 | While Covering an ally |
The following equipment allows consumption of raw fish, which is normally restricted to Mithra only. As a sidenote, the consumption of raw meat is restricted to Galka only.
Item | Hidden Effect |
---|---|
Exocets (Hand-to-Hand) | Allows consumption of raw fish. |
Pagures (Hand-to-Hand) | |
Calamar (Polearm) | |
Narval (Polearm) |
The following table lists equipment that is affected by the food that the player is eating, and food that is affected by equipment that the player is using.
Item | Latent/Hidden Effect | Trigger |
---|---|---|
Sadhu Cuffs | MP +35 Spell Interruption Rate -5% MP Recovered While Healing +1 | Latent active when no food effect is present. |
Kinkobo/Primate Staff | Delay: 329 Accuracy +10 | Active food: Pamamas |
Primate Staff +1 | Delay: 319 Accuracy +12 | Active food: Pamamas |
Opo-opo Crown | These effects are in place of the original effects. | Active Food: Pamamas |
Race: Elvaan | These effects are in place of the original effects. | Active Food: Royal Omelette |
Race: Elvaan | These effects are in place of the original effects. | Active Food: Imperial Omelette |
Myochin Kote/Myochin Kote +1 Roshi Jinpachi/Roshi Jinpachi +1 Effects doubled if both are equipped. |
These effects are in addition to the original effects.
|
Active Food: Rice Ball |
These effects are in addition to the original effects.
|
Active Food: Rogue Rice Ball | |
These effects are in addition to the original effects. | Active Food: Salmon Rice Ball | |
These effects are in addition to the original effects.
|
Active Food: Naval Rice Ball | |
These effects are in addition to the original effects.
|
Active Food: Tonosama Rice Ball | |
These effects are in addition to the original effects.
|
Active Food: Shogun Rice Ball |
The following weapons' attributes change depending on the current state of your party.
Item | Latent/Hidden Effect | Trigger |
---|---|---|
Sirius Axe | DMG:43-51 | DMG rating increases by 2 for every person in your party other than yourself |
Company Sword | DMG:48-56 | DMG rating increases by 2 for every person in your party other than yourself |
Mensur Epee | DMG:47-41 | DMG rating decreases by 2 for every person in your party other than yourself |
Z's Trident | STR+12 | X's Knife and Y's Scythe are both equipped by party members |
Carbuncle's Pole | Additional Effect: Light Damage | Presence of Carbuncle as a pet in your party |
Garuda's Sickle | Accuracy +13 | Presence of Garuda as a pet in your party |
Ifrit's Bow | Increases Critical Hit Rate | Presence of Ifrit as a pet in your party |
Leviathan's Couse | Additional Effect: Water Damage | Presence of Leviathan as a pet in your party |
Ramuh's Mace | Additional Effect: Lightning Damage | Presence of Ramuh as a pet in your party |
Shiva's Shotel | Additional Effect: Ice Damage | Presence of Shiva as a pet in your party |
Titan's Baselard | DMG:33 | Presence of Titan as a pet in your party |
Sacrifice Torque | Drains 8 HP/tick and 3 MP/tick Enhances Avatar Attack |
Presence of any Avatar as a pet in your party |
Relic Weapons
In addition to its other unique characteristics, each fully-upgraded relic weapon can occasionally double or triple their base damage.
During this effect, the base damage formula becomes : floor( ( D+ (aD) + fSTR(2)) * n)
where n is the hidden n-fold damage multiplier of a particular weapon.
- This increased base damage cannot be activated during weapon skills.
- Although it is possible for the 3x damage effect of Mandau to occur during Sneak Attack and Trick Attack when Thief is set as the main job or sub job.
Item | Hidden Effect |
---|---|
Aegis (Shield) | Occasional 2/3-fold Shield Bash damage Increased blocking rate |
Amanomurakumo (Great Katana) | Occasional 2.5-fold damage |
Annihilator (Gun) | Occasional 3-fold damage |
Apocalypse (Scythe) | Occasional 2-fold damage |
Bravura (Great Axe) | Occasional 2-fold damage |
Claustrum (Staff) | Occasional 2.5-fold damage |
Excalibur (Sword) | Occasional 2.5-fold damage |
Gungnir (Polearm) | Occasional 3-fold damage |
Guttler (Axe) | Occasional 2.5-fold damage |
Kikoku (Katana) | Occasional 3-fold damage |
Mandau (Dagger) | Occasional 3-fold damage |
Mjollnir (Club) | Occasional 3-fold damage |
Ragnarok (Great Sword) | Occasional 2.5-fold damage |
Spharai (Hand-to-Hand) | Occasional 3-fold damage |
Yoichinoyumi (Bow) | Occasional 3-fold damage |
Elemental Gorgets
Elemental Gorgets are rewards of the quest In the Name of Science. These gorgets improve both Weapon Skill accuracy (by unknown amount) and TP Modifier by 25/256 (0.0976...). To trigger the effects, the player must use a Weapon Skill with the same Skillchain property as the gorget name.
- For example:
- Sidewinder has the skillchain properties of Detonation, Reverberation, and Transfixion; therefore, the Breeze Gorget, Aqua Gorget, or the Light Gorget would all enhance Sidewinder equally when equipped.
- Arching Arrow only has the skillchain property of Fusion; however, since Fusion is a combination of Transfixion and Liquefaction, either the Light Gorget or Flame Gorget will enhance Arching Arrow.
Relic Weapon skills have the ability to continue level 3 skillchain (Light/Darkness) once, but the Light/Darkness attribute does not contribute to elemental attribute of the following gorgets
- For example:
- Tachi: Kaiten have "can continue Light skillchain" and "have Fragmentation" properties, but the gorgets that will affect Tachi: Kaiten accuracy and damage are the Breeze Gorget and Thunder Gorgets only (due to its Fragmentation property). Neither the Light Gorget nor Flame Gorget will enhance Tachi: Kaiten.
Item | Latent Effect | Trigger |
---|---|---|
Aqua Gorget | Increases Weapon Skill Accuracy and Damage | Weapon Skill attribute contains Reverberation |
Breeze Gorget | Increases Weapon Skill Accuracy and Damage | Weapon Skill attribute contains Detonation |
Flame Gorget | Increases Weapon Skill Accuracy and Damage | Weapon Skill attribute contains Liquefaction |
Light Gorget | Increases Weapon Skill Accuracy and Damage | Weapon Skill attribute contains Transfixion |
Shadow Gorget | Increases Weapon Skill Accuracy and Damage | Weapon Skill attribute contains Compression |
Snow Gorget | Increases Weapon Skill Accuracy and Damage | Weapon Skill attribute contains Induration |
Soil Gorget | Increases Weapon Skill Accuracy and Damage | Weapon Skill attribute contains Scission |
Thunder Gorget | Increases Weapon Skill Accuracy and Damage | Weapon Skill attribute contains Impaction |
Other Effects
Item | Hidden Effect |
---|---|
Antarctic Wind | When landed on Genbu, its Additional Effect: Water is Dispelled and deals damage |
Arctic Wind | When landed on Suzaku, its Additional Effect: Fire is Dispelled and deals damage |
East Wind | When landed on Byakko, its Additional Effect: Light is Dispelled and deals damage |
Zephyr | When landed on Seiryu, its Additional Effect: Wind is Dispelled and deals damage |
Item | Hidden Effect |
---|---|
Dune Boots | Increases Kick Attack damage |
Wulong Shoes/Wulong Shoes +1 | |
Kung Fu Shoes | |
Toreador's Cape | Enemy Critical Hit Rate +75% |
Carbuncle Mitts | Carbuncle Avatar Perpetuation Cost reduced by 50% (rounded up) |
Undocumented Latent Effects Triggers
The following items have latent effects whose triggers have not been fully documented. If you come into possession of any of these items and determine how to activate their latent effects, please feel free to update this page.
Items added before the July 24, 2006 version update:
Item | Latent Effect | Trigger |
---|---|---|
Futsuno Mitama | STR+8 | Unknown |
Items added in the July 24, 2006 version update:
Item | Latent Effect | Trigger |
---|---|---|
Ace's Locket | Counter +5 | Unknown |
Items added in the October 18, 2006 version update:
Item | Latent Effect | Trigger |
---|---|---|
Dark Amood/Dark Amood +1 | DMG:55/56 Occasionally attacks twice | Unknown |
Sadhu Bracelets | Double Attack +2% Haste +1% | Latent active when no food effect is present. |
Items added in the March 8, 2007 version update:
Item | Latent Effect/Hidden Effect | Trigger |
---|---|---|
Perdu Wand | DMG: 39 Hidden Effect: Accuracy +5 and Attack +15 while latent is active. |
TP ≤ 100% |
Perdu Bow | DMG: 42 Hidden Effect: Ranged Accuracy +5 and Ranged Attack +15 while latent is active. |
TP ≤ 100% |