Category:Horizon Changes: Difference between revisions
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HorizonXI is an '''era+''' Final Fantasy XI private server. '''Era+''' means that there are many custom changes and additions made by the development team in an attempt to balance the game more fairly and to make some lesser used content more relevant. This page contains a list of all '''KNOWN''' custom changes. | |||
HorizonXI is an 'era+' | |||
== Jobs == | == Jobs == | ||
=== [[Warrior]] === | === [[Warrior]] === | ||
<section begin=Warrior/> | <section begin=Warrior/> | ||
* Minor changes to [[Warrior#Job_Specific_Equipment|Artifact Armor]]. | * Minor changes to [[Warrior#Job_Specific_Equipment|Artifact Armor]]. | ||
* Significant changes to the relic weapon | * Starts the game with an {{Item Tooltip|Onion Greataxe}} instead of an {{Item Tooltip|Onion Sword}}. | ||
* Significant changes to the relic weapon {{Item Tooltip|Ragnarok}}. | |||
<section begin=Defender/>*[[Defender]] provides | <section begin=Defender/>*[[Defender]] provides -25% enmity loss reduction when taking damage (works with WAR sub job). Additionally gives a +10% chance to block with a shield for WAR main job only. <section end=Defender/><section end=Warrior/> | ||
<section begin=Provoke/>* [[Provoke]] now receives an additional 250 [[Enmity|cumulative enmity (CE)]] when [[Defender]] is active and Warrior is set as the main job. This number is reduced to +180 when Warrior is set as the support job.<section end=Provoke/> | |||
=== [[Monk]] === | === [[Monk]] === | ||
<section begin=Monk/> | <section begin=Monk/> | ||
* Minor changes to [[Monk#Job_Specific_Equipment|Artifact Armor]]. | * Minor changes to [[Monk#Job_Specific_Equipment|Artifact Armor]]. | ||
* | * The [[Artifact Weapon]] [[Beat Cesti]] has been replaced with the custom item {{Item Tooltip|Tekko Kagi}}. | ||
* Moderate changes to the relic weapon | * Moderate changes to the relic weapon {{Item Tooltip|Spharai}}. | ||
<section begin=Boost/>* [[Boost]] has a larger [[attack]] bonus of 20% | <section begin=Boost/>* [[Boost]] has a larger [[attack]] bonus of 20%, a longer recast of 30 seconds, and a duration 3 minutes. {{Verification}}<section end=Boost/> | ||
<section begin=Focus/>* [[Focus]] is learned at level 15 instead of 25, has a 3 minute duration. {{Verification}}<section end=Focus/> | <section begin=Focus/>* [[Focus]] is learned at level 15 instead of 25, and has a 3 minute duration. {{Verification}}<section end=Focus/> | ||
<section begin=Dodge/>* [[Dodge]] is learned at level 25, has a 3 minute duration and increases [[Guarding Skill|guard rate]] by ???. {{Verification}}<section end=Dodge/> | <section begin=Dodge/>* [[Dodge]] is learned at level 25, has a 3 minute duration, and increases [[Guarding Skill|guard rate]] by ???. {{Verification}}<section end=Dodge/> | ||
<section begin=Chakra/>* [[Chakra]]'s recast time has been reduced to 2 minutes from 3. It also removes multiple status effects the player is inflicted with.<section end=Chakra/> | <section begin=Chakra/>* [[Chakra]]'s recast time has been reduced to 2 minutes, down from 3. It also removes multiple status effects the player is inflicted with.<section end=Chakra/> | ||
<section begin=Chi Blast/> | <section begin=Chi Blast/> | ||
* [[Chi Blast]] now also removes 1 mob buff ([[Dispel]]). Testing is required to see whether this effect is random. {{ | * [[Chi Blast]] now also removes 1 mob buff ([[Dispel]]). Testing is required to see whether this effect is random. {{Verification}} | ||
* [[Boost|Boost's]] effect on Chi Blast has been lessened from retail.<section end=Chi Blast/><section end=Monk/> | * [[Boost|Boost's]] effect on [[Chi Blast]] has been lessened from retail.<section end=Chi Blast/><section end=Monk/> | ||
=== [[White Mage]] === | === [[White Mage]] === | ||
<section begin=White Mage/> | <section begin=White Mage/> | ||
* Minor changes to [[White Mage#Job_Specific_Equipment|Artifact Armor]]. | * Minor changes to [[White Mage#Job_Specific_Equipment|Artifact Armor]]. | ||
* Significant changes to the relic weapon | * Significant changes to the relic weapon {{Item Tooltip|Mjollnir}}. | ||
* +3 to base [[MP Recovered While Healing|MP recovery rate]] for a total of +7, | * +3 to base [[MP Recovered While Healing|MP recovery rate]], for a total of +7, upon reaching level 75. | ||
<section begin=Devotion/>* [[Devotion]] is available at level 45 instead of via merits.<section end=Devotion/> | <section begin=Devotion/>* [[Devotion]] is available at level 45 instead of via merits.<section end=Devotion/> | ||
<section begin=Divine Veil/>* [[Divine Veil]] can also double the potency and duration of the next [[Regen]] spell, as well as | <section begin=Divine Veil/>* [[Divine Veil]] can also double the potency and duration of the next [[Regen]] spell, as well as its usual effects, while the job ability [[Divine Seal]] is active.<section end=Divine Veil/> | ||
<section begin=Clear Mind WHM/>* [[Clear Mind | <section begin=Clear Mind WHM/>* Higher levels of [[Clear Mind]] can be obtained at lower levels than normal, and the effects of certain tiers are increased. {{Verification}}<section end=Clear Mind WHM/> | ||
<section begin=Banish-Effect (Merit)/>* The [[Banish Effect (Merit)]] category has been buffed and | <section begin=Banish-Effect (Merit)/>* The [[Banish Effect (Merit)]] category has been buffed and its effects against [[:Category:Undead|undead]] now extend to [[Cure]] spells and [[Holy]]. - [[Patch Notes: October 13th 2023|Version 1.2]]<section end=Banish-Effect (Merit)/> | ||
<section end=White Mage/> | <section end=White Mage/> | ||
<!-- Keep spells outside of the "section begin"--> | <!-- Keep spells outside of the "section begin"--> | ||
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=== [[Black Mage]] === | === [[Black Mage]] === | ||
<section begin=Black Mage/> | <section begin=Black Mage/> | ||
* Minor changes to [[Black Mage#Job_Specific_Equipment|Artifact Armor]] and significant changes to | * Minor changes to [[Black Mage#Job_Specific_Equipment|Artifact Armor]] and significant changes to {{Item Tooltip|Casting Wand}}. | ||
* Major changes to the relic weapon | * Major changes to the relic weapon {{Item Tooltip|Claustrum}}. | ||
* +2 to base [[MP Recovered While Healing|MP recovery rate]] for a total of +6, | * +2 to base [[MP Recovered While Healing|MP recovery rate]], for a total of +6, upon reaching level 75. | ||
<section end=Black Mage/> | <section end=Black Mage/> | ||
{{#section:Category:Horizon Changes|Elemental Magic}} | {{#section:Category:Horizon Changes|Elemental Magic}} | ||
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=== [[Red Mage]] === | === [[Red Mage]] === | ||
<section begin=Red Mage/> | <section begin=Red Mage/> | ||
* Minor changes to [[Red Mage#Job_Specific_Equipment|Artifact Armor]] and significant changes to {{Item Tooltip|Fencing Degen}}. | |||
* Minor changes to [[Red Mage#Job_Specific_Equipment|Artifact Armor]] and significant changes to | * Starts the game with an {{Item Tooltip|Onion Sword}} instead of an {{Item Tooltip|Onion Dagger}} | ||
* Major changes to the relic weapon | * Major changes to the relic weapon {{Item Tooltip|Mandau}}, including the new [[Adaptive Effect]]. | ||
* 30% reduction in enmity gained from casting | * 30% reduction in enmity gained from casting [[Enfeebling Magic]] while your main job is Red Mage. | ||
* [[Fast Cast]] has had its recast reduction halved (cast time reduction is unaffected). | * [[Fast Cast]] has had its recast reduction halved (cast time reduction is unaffected). | ||
* +1 to base [[MP Recovered While Healing|MP recovery rate]] for a total of +5, | * +1 to base [[MP Recovered While Healing|MP recovery rate]], for a total of +5, upon reaching level 75. | ||
<section begin=Convert/>* [[Convert]] has had its recast increased from 10 to 13 minutes. | <section begin=Convert/>* [[Convert]] has had its recast increased from 10 to 13 minutes. | ||
* The group 1 merit [[Convert Recast|Convert Recast Reduction]] now only reduces the recast by 12 seconds | * The group 1 merit [[Convert Recast|Convert Recast Reduction]] now only reduces the recast by 12 seconds, down from 20.<section end=Convert/><section end=Red Mage/> | ||
{{#section:Category:Horizon Changes|Elemental Magic}} | {{#section:Category:Horizon Changes|Elemental Magic}} | ||
{{#section:Category:Horizon Changes|Refresh}} | {{#section:Category:Horizon Changes|Refresh}} | ||
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<section begin=Thief/> | <section begin=Thief/> | ||
* Minor changes to [[Thief#Job_Specific_Equipment|Artifact Armor]]. | * Minor changes to [[Thief#Job_Specific_Equipment|Artifact Armor]]. | ||
* Major changes to the relic weapon | * Major changes to the relic weapon {{Item Tooltip|Mandau}}, including the new [[Adaptive Effect]]. | ||
* [[Treasure Hunter]] has been removed from | * [[Treasure Hunter]] has been removed from {{Item Tooltip|Thief's Knife}} and has moved to the custom item {{Item Tooltip|Nanaa's Charm}}. | ||
<section begin=Perfect Dodge/>* The player's [[Accuracy]] and [[Ranged Accuracy]] when using [[Perfect Dodge]] are increased by 999.<section end=Perfect Dodge/> | <section begin=Perfect Dodge/>* The player's [[Accuracy]] and [[Ranged Accuracy]] when using [[Perfect Dodge]] are increased by 999.<section end=Perfect Dodge/> | ||
<section begin=Sneak Attack/>* Many elemental type [[:Category:Weapon Skills|weapon skills]] have been changed to the "hybrid" type and will now stack with [[Sneak Attack]].<section end=Sneak Attack/> | <section begin=Sneak Attack/>* Many elemental type [[:Category:Weapon Skills|weapon skills]] have been changed to the "hybrid" type and will now stack with [[Sneak Attack]].<section end=Sneak Attack/> | ||
<section begin=Triple Attack/>* [[Triple Attack]] | <section begin=Triple Attack/>* [[Triple Attack]] is unlocked at level 30 instead of 55.<section end=Triple Attack/> | ||
<section begin=Assassin/>* [[Assassin]] is unlocked at level 50 instead of 60.<section end=Assassin/> | <section begin=Assassin/>* [[Assassin]] is unlocked at level 50 instead of 60.<section end=Assassin/> | ||
<section begin=Accomplice/>* [[Accomplice]] <span class="wotglive">was not available in the current era,</span> can now be used on an alliance (it was party only on retail), has had its level reduced from 65 to 45 and no longer shares a recast timer with [[Collaborator]].<section end=Accomplice/> | <section begin=Accomplice/>* [[Accomplice]] <span class="wotglive">was not available in the current era,</span> can now be used on an alliance (it was party only on retail), has had its level reduced from 65 to 45 and no longer shares a recast timer with [[Collaborator]].<section end=Accomplice/> | ||
<section begin=Collaborator/>* [[Collaborator]] <span class="wotglive">was not available in the current era,</span> can now be used on an alliance (it was party only on retail), has had its level reduced from 65 to 45 and its recast time increased from 1 to 5 minutes. It no longer shares a recast timer with [[Accomplice]] and it now ''redirects 50%'' of the [[Thief]]'s enmity to their chosen target. Note that the chat log will state that you stole the target's enmity per its retail effect, but its intended effect of redirecting enmity to the target is performed.<section end=Collaborator/> | <section begin=Collaborator/>* [[Collaborator]] <span class="wotglive">was not available in the current era,</span> can now be used on an alliance (it was party only on retail), has had its level reduced from 65 to 45 and its recast time increased from 1 to 5 minutes. It no longer shares a recast timer with [[Accomplice]] and it now ''redirects 50%'' of the [[Thief]]'s enmity to their chosen target. Note that the chat log will state that you stole the target's enmity per its retail effect, but its intended effect of redirecting enmity to the target is performed.<section end=Collaborator/> | ||
<section begin=Bully/>* [[Bully]] was not available in the current era, has had its level reduced from 93 to 40, its recast has been lowered from 3 to 1 minute. The ability has been completely reworked, now giving a guaranteed status bolt additional effect proc on monsters within 15 levels of the [[Thief]]. On Notorious | <section begin=Bully/>* [[Bully]] was not available in the current era, has had its level reduced from 93 to 40, its recast has been lowered from 3 to 1 minute. The ability has been completely reworked, now giving a guaranteed status bolt additional effect proc on monsters within 15 levels of the [[Thief]]. On [[Notorious Monster]]s, the chance of landing a status effect bolt has been increased but not guaranteed. The omni-directional sneak attack portion has been removed.<section end=Bully/> | ||
<section begin=Mug/>* [[Mug]] grants a critical hit rate bonus of 5% on the target monster for 30 seconds. Recast time reduced from 15 minutes to 10 minutes. This activates as a bewildered daze regardless of success of mug | <section begin=Mug/>* [[Mug]] grants a critical hit rate bonus of 5% on the target monster for 30 seconds. Recast time reduced from 15 minutes to 10 minutes. This activates as a bewildered daze regardless of success of mug; its in-game message reads the "<target>'s Bewildered Daze effect wears off." after 30 seconds. <section end=Mug/><section end=Thief/> | ||
=== [[Paladin]] === | === [[Paladin]] === | ||
<section begin=Paladin/> | <section begin=Paladin/> | ||
* Minor changes to [[Paladin#Job_Specific_Equipment|Artifact Armor]]. | * Minor changes to [[Paladin#Job_Specific_Equipment|Artifact Armor]]. | ||
* Significant changes to the relic weapon | * Significant changes to the relic weapon {{Item Tooltip|Ragnarok}}. | ||
<section begin=Holy Circle/>* [[Holy Circle]] increased damage for party member against [[:Category:Undead|undead]] mobs. Protects against [[Aggro|blood aggro]] but further testing is required to ascertain how. {{ | <section begin=Holy Circle/>* [[Holy Circle]] increased damage for party member against [[:Category:Undead|undead]] mobs. Protects against [[Aggro|blood aggro]] but further testing is required to ascertain how. {{Verification}}<br>Recast has also been doubled to 10 minutes.<section end=Holy Circle/> | ||
<section begin=Chivalry/>* [[Chivalry]] is available at level 45. It was originally a merit ability. | <section begin=Chivalry/>* [[Chivalry]] is available at level 45. It was originally a merit ability. Its recast has also been reduced from 20 to 15 minutes.<section end=Chivalry/> | ||
<section begin=Shield Bash/>* The accuracy of the stun component of the job ability | <section begin=Shield Bash/>* The accuracy of the stun component of the job ability [[Shield Bash]] has been increased. It will now provide a similar stun rate to the job ability [[Weapon Bash]]. [[Patch Notes: November 17th 2023| - Version 1.2]]<section end=Shield Bash/> | ||
<section begin=Cover/>* The job ability | <section begin=Cover/>* The job ability [[Cover]] is now usable on alliance members. [[Patch Notes: November 17th 2023| Version 1.2]] | ||
<section end=Cover/> | <section end=Cover/> | ||
<section begin=Auto-Refresh-Paladin/>* [[Auto Refresh]]'s level has been reduced to 25, from 35. <span class="toaulive">It wasn't available until the [[Treasures of Aht Urhgan]] era.</span><section end=Auto-Refresh-Paladin/> | <section begin=Auto-Refresh-Paladin/>* [[Auto Refresh]]'s level has been reduced to 25, down from 35. <span class="toaulive">It wasn't available until the [[Treasures of Aht Urhgan]] era.</span><section end=Auto-Refresh-Paladin/> | ||
<section Begin=Shield Mastery/><ul><li class="toaulive">[[Shield Mastery]] wasn't available until the [[Treasures of Aht Urhgan]] era.</li></ul><section end=Shield Mastery/><section end=Paladin/> | <section Begin=Shield Mastery/><ul><li class="toaulive">[[Shield Mastery]] wasn't available until the [[Treasures of Aht Urhgan]] era.</li></ul><section end=Shield Mastery/><section end=Paladin/> | ||
{{#section:Category:Horizon Changes|Clubs}} | {{#section:Category:Horizon Changes|Clubs}} | ||
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=== [[Dark Knight]] === | === [[Dark Knight]] === | ||
<section begin=Dark Knight/> | <section begin=Dark Knight/> | ||
* Moderate changes to[[Dark Knight#Job_Specific_Equipment|Artifact Armor]]. | * Moderate changes to [[Dark Knight#Job_Specific_Equipment|Artifact Armor]]. | ||
* Minor change to the relic weapon | * Minor change to the relic weapon {{Item Tooltip|Apocalypse}}. | ||
* Significant changes to the relic weapon | * Significant changes to the relic weapon {{Item Tooltip|Ragnarok}}. | ||
<section begin=Arcane Circle/>* [[Arcane Circle]] has a damage bonus against arcana for all parties members as well as providing protection against [[Aggro|magic aggro]]. The recast of this ability has also been doubled to 10 minutes. | <section begin=Arcane Circle/>* [[Arcane Circle]] has a damage bonus against arcana for all parties members as well as providing protection against [[Aggro|magic aggro]]. The recast of this ability has also been doubled to 10 minutes. | ||
<section begin=Arcane Circle-Recast/>* [[Arcane Circle Recast]] merits now decrease its recast time by 20 seconds per merit, instead of 10.<section end=Arcane Circle-Recast/><section end=Arcane Circle/> | <section begin=Arcane Circle-Recast/>* [[Arcane Circle Recast]] merits now decrease its recast time by 20 seconds per merit, instead of 10.<section end=Arcane Circle-Recast/><section end=Arcane Circle/> | ||
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<section begin=Beastmaster/> | <section begin=Beastmaster/> | ||
* Moderate changes to [[Beastmaster#Job_Specific_Equipment|Artifact Armor]]. | * Moderate changes to [[Beastmaster#Job_Specific_Equipment|Artifact Armor]]. | ||
* Significant changes to the relic weapon | * Significant changes to the relic weapon {{Item Tooltip|Guttler}}. | ||
<section begin=Save My Son/>* The night flowers that need to be examined while doing the [[Save My Son]] can be examined as early as 16:00 and as late as 06:00 hours in game. This may or may not be a bug.<section end=Save My Son/> | <section begin=Save My Son/>* The night flowers that need to be examined while doing the [[Save My Son]] quest can be examined as early as 16:00 and as late as 06:00 hours in game. This may or may not be a bug.<section end=Save My Son/> | ||
<section begin=Ready/>* [[Ready]] wasn't available until 2009. There are only 45 seconds between charges as opposed to 60 seconds when it was available. A maximum of 3 charges still applies but this is now attained after 2 minutes and 25 seconds has passed as opposed to 3 minutes. | <section begin=Ready/>* [[Ready]] wasn't available until 2009. There are only 45 seconds between charges as opposed to 60 seconds when it was available. A maximum of 3 charges still applies but this is now attained after 2 minutes and 25 seconds has passed as opposed to 3 minutes. | ||
* Every physical and magical damage dealing TP | * Every physical and magical damage dealing TP move is no longer imbued with Skillchain Attributes/Magic Burst Properties.<section end=Ready/> | ||
<section begin=Call Beast/>* Pets will persist through a player zoning | <section begin=Call Beast/>* Pets will persist through a player zoning. | ||
* All HQ [[Jug Pet| | * All HQ [[Jug Pet|Familiars]] now cap at 75. | ||
<section end=Call Beast/> | <section end=Call Beast/> | ||
<section begin=Pet Items/>* [[:Category:Pet Items|Pet food]] has been buffed to provide increased | <section begin=Pet Items/>* [[:Category:Pet Items|Pet food]] has been buffed to provide increased HP/stats etc. to pets.<section end=Pet Items/><section end=Beastmaster/> | ||
<!-- Hidden as opposed to deleted in case this ability is re-added. | <!-- Hidden as opposed to deleted in case this ability is re-added. | ||
*<section begin=Bestial Loyalty/><s>[[Bestial Loyalty]]</s> - This ability was removed with [[Patch Notes: April 14th 2023|Version 1.1]]. <!--Out of era ability added in, modified to sharing a recast with call beast and a 30 minute cooldown.<section end=Bestial Loyalty/> | *<section begin=Bestial Loyalty/><s>[[Bestial Loyalty]]</s> - This ability was removed with [[Patch Notes: April 14th 2023|Version 1.1]]. <!--Out of era ability added in, modified to sharing a recast with call beast and a 30 minute cooldown.<section end=Bestial Loyalty/> | ||
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<section begin=Bard/> | <section begin=Bard/> | ||
* Minor changes to [[Bard#Job_Specific_Equipment|Artifact Armor]]. | * Minor changes to [[Bard#Job_Specific_Equipment|Artifact Armor]]. | ||
* Significant changes to | * Significant changes to the relic weapon {{Item Tooltip|Mandau}}.<section end=Bard/> | ||
=== [[Ranger]] === | === [[Ranger]] === | ||
<section begin=Ranger/> | <section begin=Ranger/> | ||
* Moderate changes to [[Ranger#Job_Specific_Equipment|Artifact Armor]]. | * Moderate changes to [[Ranger#Job_Specific_Equipment|Artifact Armor]]. | ||
* Significant changes to the relic weapon | * Significant changes to the relic weapon {{Item Tooltip|Yoichinoyumi}}. | ||
<section begin=Eagle Eye Shot/>* [[Eagle Eye Shot]] now has 100% accuracy (it could miss in era).<section end=Eagle Eye Shot/> | <section begin=Eagle Eye Shot/>* [[Eagle Eye Shot]] now has 100% accuracy (it could miss in era).<section end=Eagle Eye Shot/> | ||
<section begin=Scavenge/>* [[Scavenge]] is the updated 2013 version that allows for recovering spent ammo and not fletchings, arrowheads etc.<section end=Scavenge/> | <section begin=Scavenge/>* [[Scavenge]] is the updated 2013 version that allows for recovering spent ammo and not fletchings, arrowheads etc.<section end=Scavenge/> | ||
<section begin=Camouflage/>* [[Camouflage|Camouflage]] grants an [[ | <section begin=Camouflage/>* [[Camouflage|Camouflage]] grants an [[enmity]] reduction on the next attack.<section end=Camouflage/> | ||
<section begin=Velocity Shot/>*[[Velocity Shot]] wasn't available until the | <section begin=Velocity Shot/>*[[Velocity Shot]] wasn't available until the Wings of the Goddess era.<section end=Velocity Shot/><section end=Ranger/> | ||
<section begin=Dead Aim/>* [[Dead Aim]] is available via the | <section begin=Dead Aim/>* [[Dead Aim]] is available via the {{Item Tooltip|Sharpshooter's Ring}} and wasn't available during the current era.<section end=Dead Aim/> | ||
=== [[Samurai]] === | === [[Samurai]] === | ||
<section begin=Samurai/> | <section begin=Samurai/> | ||
* Minor changes to [[Samurai#Job_Specific_Equipment|Artifact Armor]]. | * Minor changes to [[Samurai#Job_Specific_Equipment|Artifact Armor]]. | ||
* Significant changes to the relic weapon | * Significant changes to the relic weapon {{Item Tooltip|Yoichinoyumi}}. | ||
<section begin=Hasso/>* [[Hasso]] was't available in the CoP era. It now shares a recast time of 45 seconds with [[Seigan]]. The bonus effects of [[Zanshin]] appears to no longer be in effect {{verification}}.<section end=Hasso/> | <section begin=Hasso/>* [[Hasso]] was't available in the CoP era. It now shares a recast time of 45 seconds with [[Seigan]]. The bonus effects of [[Zanshin]] appears to no longer be in effect {{verification}}.<section end=Hasso/> | ||
<section begin=Seigan/>* [[Seigan]] - was't available in the CoP era. It now shares a recast time of 45 seconds with [[Hasso]]. The bonus effects of [[Zanshin]] appears to no longer be in effect {{verification}}.<section end=Seigan/> | <section begin=Seigan/>* [[Seigan]] - was't available in the CoP era. It now shares a recast time of 45 seconds with [[Hasso]]. The bonus effects of [[Zanshin]] appears to no longer be in effect {{verification}}.<section end=Seigan/> | ||
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<section begin=Ninja/> | <section begin=Ninja/> | ||
* Minor changes to [[Ninja#Job_Specific_Equipment|Artifact Armor]]. | * Minor changes to [[Ninja#Job_Specific_Equipment|Artifact Armor]]. | ||
<section begin=Mijin Gakure/>* [[Mijin Gakure]] has been replaced with | <section begin=Mijin Gakure/>* [[Mijin Gakure]] has been replaced with {{Item Tooltip|Mikage}}. - [[Patch Notes: April 14th 2023|Version 1.1]]<section end=Mijin Gakure/> | ||
<section begin=Utsusemi: Ni/>* [[Utsusemi: Ni]] has had its recast increased by 15 seconds.<section end=Utsusemi: Ni/> | <section begin=Utsusemi: Ni/>* [[Utsusemi: Ni]] has had its recast increased by 15 seconds.<section end=Utsusemi: Ni/> | ||
<section begin=Utsusemi: Ichi/>* [[Utsusemi: Ichi]] has had its recast increased by 15 seconds.<section end=Utsusemi: Ichi/> | <section begin=Utsusemi: Ichi/>* [[Utsusemi: Ichi]] has had its recast increased by 15 seconds.<section end=Utsusemi: Ichi/> | ||
*<section begin=Yonin/>[[Yonin]] is learned at Level 20 instead of 40, is modified to reduce [[attack]] by 15%, increase [[enmity]] by 10, reduce recast of [[ | *<section begin=Yonin/>[[Yonin]] is learned at Level 20 instead of 40, is modified to reduce [[attack]] by 15%, increase [[enmity]] by 10, reduce recast of [[Utsusemi]] by 10 seconds, and reduce enemy critical chance. It does not grant nor enhances the job trait [[Ninja Tool Expertise]].<section end=Yonin/> | ||
<section begin=Ninja Tool Expertise/>* [[Ninja Tool Expertise]] is learned at Level 40 as a trait. <section end=Ninja Tool Expertise/><section end=Ninja/> | <section begin=Ninja Tool Expertise/>* [[Ninja Tool Expertise]] is learned at Level 40 as a trait. <section end=Ninja Tool Expertise/><section end=Ninja/> | ||
{{#section:Category:Horizon Changes|Ninjutsu}} | {{#section:Category:Horizon Changes|Ninjutsu}} | ||
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<section begin=Dragoon/> | <section begin=Dragoon/> | ||
* Moderate changes to [[Dragoon#Job_Specific_Equipment|Artifact Armor]]. | * Moderate changes to [[Dragoon#Job_Specific_Equipment|Artifact Armor]]. | ||
* Moderate changes to the relic weapon | * Moderate changes to the relic weapon {{Item Tooltip|Gungnir}}. | ||
<section begin=Ancient Circle/>* [[Ancient Circle]] now increases damage dealt by the party to dragon enemies. Its recast time has been increased to 10 minutes.<section end=Ancient Circle/> | <section begin=Ancient Circle/>* [[Ancient Circle]] now increases damage dealt by the party to dragon enemies. Its recast time has been increased to 10 minutes.<section end=Ancient Circle/> | ||
<section begin=Steady Wing/>* [[Steady Wing]] was not available in the current era and its level has been reduced from 95 to 30.<section end=Steady Wing/><section end=Dragoon/> | <section begin=Steady Wing/>* [[Steady Wing]] was not available in the current era and its level has been reduced from 95 to 30.<section end=Steady Wing/><section end=Dragoon/> | ||
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<section begin=Summoner/> | <section begin=Summoner/> | ||
* Moderate changes to [[Summoner#Job_Specific_Equipment|Artifact Armor]]. | * Moderate changes to [[Summoner#Job_Specific_Equipment|Artifact Armor]]. | ||
* Significant changes to the relic weapon | * Significant changes to the relic weapon {{Item Tooltip|Claustrum}}. | ||
*<section begin=Whispering Wind/>[[Whispering Wind]] is now available from level | *<section begin=Whispering Wind/>[[Whispering Wind]] is now available from level 38 and additionally removes some status ailments including: [[Blind (Status Effect)|Blind]], [[Poison (Status Effect)|Poison]], [[Paralysis]], [[Disease]], [[Virus]], [[Petrification]], [[Sleep (Status Effect)|Sleep]], [[Silence (Status Effect)|Silence]] and [[Slow (Status Effect)|Slow]].<section end=Whispering Wind/> | ||
*<section begin=Spring Water/>[[Spring Water]] now gives an AoE 2 | *<section begin=Spring Water/>[[Spring Water]] now gives an AoE 2 MP per tick [[Refresh (Status Effect)|refresh]].<section end=Spring Water/> | ||
*<section begin=Crimson Howl/>[[Crimson Howl]]'s duration has been increased to 3 minutes.<section end=Crimson Howl/> | *<section begin=Crimson Howl/>[[Crimson Howl]]'s duration has been increased to 3 minutes.<section end=Crimson Howl/> | ||
*<section begin=Ecliptic Growl/>[[Ecliptic Growl]] level has swapped with [[Ecliptic Howl]] and is now unlocked at level 54 as opposed to 43 in era.<section end=Ecliptic Growl/> | *<section begin=Ecliptic Growl/>[[Ecliptic Growl]] level has swapped with [[Ecliptic Howl]] and is now unlocked at level 54 as opposed to 43 in era.<section end=Ecliptic Growl/> | ||
*<section begin=Ecliptic Howl/>[[Ecliptic Howl]] level has swapped with [[Ecliptic Growl]] and is now unlocked at level 43 as opposed to 54 in era.<section end=Ecliptic Howl/><section end=Summoner/> | *<section begin=Ecliptic Howl/>[[Ecliptic Howl]] level has swapped with [[Ecliptic Growl]] and is now unlocked at level 43 as opposed to 54 in era.<section end=Ecliptic Howl/><section end=Summoner/> | ||
*<section begin=Shining Ruby/>[[Shining Ruby]]'s effect can now overwrite itself.<section end=Shining Ruby/> | *<section begin=Shining Ruby/>[[Shining Ruby]]'s effect can now overwrite itself.<section end=Shining Ruby/> | ||
*<section begin=Hastega (Blood Pact)/>The value of [[Hastega (Blood Pact)]] has been increased to be inline with the | *<section begin=Hastega (Blood Pact)/>The value of [[Hastega (Blood Pact)]] has been increased to be inline with the [[White Magic]] spell [[Haste]]. This means the two will be interchangeable and can overwrite each other. The MP cost has also been increased to 129 in era, up from 112.<section end=Hastega (Blood Pact)/> | ||
== Combat == | == Combat == | ||
<section begin=Attack&Accuracy/>* [[Attack]] and [[Accuracy]] modifiers have been adjusted as part of a general balancing pass on Horizon. The purpose of these adjustments is to compensate for current and future player power while keeping in mind the addition of new items, job abilities, traits, and merits in the future. - [[Patch Notes: November 17th 2023| Version 1.2]]<section end=Attack&Accuracy/> | <section begin=Attack&Accuracy/>* [[Attack]] and [[Accuracy]] modifiers have been adjusted as part of a general balancing pass on Horizon. The purpose of these adjustments is to compensate for current and future player power while keeping in mind the addition of new items, job abilities, traits, and merits in the future. - [[Patch Notes: November 17th 2023| Version 1.2]]<section end=Attack&Accuracy/> | ||
:[[File:Attack&Accuracy_modifiers_1.2.png]] | :[[File:Attack&Accuracy_modifiers_1.2.png]] | ||
* | * Many [[Clubs]] had their damage increased. | ||
<section begin=Damage Type Weakness/>* All damage | <section begin=Damage Type Weakness/>* All damage type (piercing, blunt, slashing) bonuses are reduced from 25% to 12.5% against monsters with a particular weakness to one of the types, e.g. birds now only take 12.5% extra damage.<section end=Damage Type Weakness/> | ||
<section begin=TP/>* [[TP]] is measured in 1000% increments whereas in era this was in 100%.<section end=TP/> | <section begin=TP/>* [[TP]] is measured in 1000% increments whereas in era this was in 100%.<section end=TP/> | ||
<section begin=Paralyze (Status Effect)/>* If the status effect [[Paralyze (Status Effect)|paralyze]] procs whilst a player attempts to use a scroll, the scroll will no longer be lost.<section end=Paralyze (Status Effect)/> | <section begin=Paralyze (Status Effect)/>* If the status effect [[Paralyze (Status Effect)|paralyze]] procs whilst a player attempts to use a scroll, the scroll will no longer be lost.<section end=Paralyze (Status Effect)/> | ||
=== Experience Points === | === Experience Points === | ||
* | * Horizon uses Wings of the Goddess [[EXP]] rates. | ||
* [[Level Sync]] is available and limited to 10 levels before an | * [[Level Sync]] is available and limited to 10 levels before an [[EXP]] penalty begins to take effect. See the level sync page for more information. | ||
* All [[Experience Scrolls]] give triple the amount of [[EXP]]. - [[Patch Notes: April 14th 2023|Update. 1.1]] | * All [[Experience Scrolls]] give triple the amount of [[EXP]]. - [[Patch Notes: April 14th 2023|Update. 1.1]] | ||
=== [[Weapon Skills]] === | === [[Weapon Skills]] === | ||
* Every [[weapon]] type will now obtain its first [[Weapon Skill|weapon skill]] at skill level 5 instead of skill level 10. - [[Patch Notes: November 17th 2023| Version 1.2]] | * Every [[weapon]] type will now obtain its first [[Weapon Skill|weapon skill]] at skill level 5 instead of skill level 10. - [[Patch Notes: November 17th 2023| Version 1.2]] | ||
* Skillchain damage against mobs no longer has a chance of being resisted against non NM/HNM/endgame bosses. | * [[Skillchain]] damage against mobs no longer has a chance of being resisted against non NM/HNM/endgame bosses. | ||
* Many [[Weapon Skills]] have | * Many [[Weapon Skills]] have had their properties changed, but their in-game tooltips do not reflect these changes as of now. | ||
* Most | * Most elemental weapon skills have been changed to [[Hybrid Weapon Skills|hybrid]] and will stack with [[Sneak Attack]]. | ||
<!-- | <!-- | ||
**List of WS that where changed to Hybrid: | **List of WS that where changed to Hybrid: | ||
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{{Collapsible_Content|identifier=archery| | {{Collapsible_Content|identifier=archery| | ||
====[[:Category:Archery|Archery]]==== | ====[[:Category:Archery|Archery]]==== | ||
{{# | {{#cargo_query: | ||
|tables=WeaponSkills | |||
|where=WeaponType="Archery" AND HorizonChanges IS NOT NULL | |||
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes | |||
}} | |||
}} | }} | ||
{{Collapsible_Content|identifier=axe| | {{Collapsible_Content|identifier=axe| | ||
====[[:Category:Axes|Axe]]==== | ====[[:Category:Axes|Axe]]==== | ||
{{# | {{#cargo_query: | ||
|tables=WeaponSkills | |||
|where=WeaponType="Axes" AND HorizonChanges IS NOT NULL | |||
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes | |||
}} | |||
}} | }} | ||
{{Collapsible_Content|identifier=club| | {{Collapsible_Content|identifier=club| | ||
====[[:Category:Clubs|Club]]==== | ====[[:Category:Clubs|Club]]==== | ||
{{# | {{#cargo_query: | ||
|tables=WeaponSkills | |||
|where=WeaponType="Clubs" AND HorizonChanges IS NOT NULL | |||
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes | |||
}} | |||
}} | }} | ||
{{Collapsible_Content|identifier=dagger| | {{Collapsible_Content|identifier=dagger| | ||
====[[:Category:Daggers|Dagger]]==== | ====[[:Category:Daggers|Dagger]]==== | ||
{{# | {{#cargo_query: | ||
|tables=WeaponSkills | |||
|where=WeaponType="Daggers" AND HorizonChanges IS NOT NULL | |||
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes | |||
}} | |||
}} | }} | ||
{{Collapsible_Content|identifier=great-axe| | {{Collapsible_Content|identifier=great-axe| | ||
====[[:Category:Great Axes|Great Axe]]==== | ====[[:Category:Great Axes|Great Axe]]==== | ||
{{#cargo_query: | |||
|tables=WeaponSkills | |||
|where=WeaponType="Great Axes" AND HorizonChanges IS NOT NULL | |||
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes | |||
}} | |||
}} | }} | ||
{{Collapsible_Content|identifier=great-katana| | {{Collapsible_Content|identifier=great-katana| | ||
====[[:Category:Great Katana|Great Katana]]==== | ====[[:Category:Great Katana|Great Katana]]==== | ||
{{# | {{#cargo_query: | ||
|tables=WeaponSkills | |||
|where=WeaponType="Great Katana" AND HorizonChanges IS NOT NULL | |||
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes | |||
}} | |||
}} | }} | ||
{{Collapsible_Content|identifier=great-sword| | {{Collapsible_Content|identifier=great-sword| | ||
====[[:Category:Great Swords|Great Sword]]==== | ====[[:Category:Great Swords|Great Sword]]==== | ||
{{# | {{#cargo_query: | ||
|tables=WeaponSkills | |||
|where=WeaponType="Great Swords" AND HorizonChanges IS NOT NULL | |||
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes | |||
}} | |||
}} | }} | ||
{{Collapsible_Content|identifier=hand-to-hand| | {{Collapsible_Content|identifier=hand-to-hand| | ||
====[[:Category:Hand-to-Hand|Hand-to-Hand]]==== | ====[[:Category:Hand-to-Hand|Hand-to-Hand]]==== | ||
{{# | {{#cargo_query: | ||
|tables=WeaponSkills | |||
|where=WeaponType="Hand-to-Hand" AND HorizonChanges IS NOT NULL | |||
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes | |||
}} | |||
}} | }} | ||
{{Collapsible_Content|identifier=katana| | {{Collapsible_Content|identifier=katana| | ||
====[[:Category:Katana|Katana]]==== | ====[[:Category:Katana|Katana]]==== | ||
{{#cargo_query: | |||
|tables=WeaponSkills | |||
|where=WeaponType="Katana" AND HorizonChanges IS NOT NULL | |||
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes | |||
}} | |||
}} | }} | ||
{{Collapsible_Content|identifier=marksmanship| | {{Collapsible_Content|identifier=marksmanship| | ||
====[[:Category:Marksmanship|Marksmanship]]==== | ====[[:Category:Marksmanship|Marksmanship]]==== | ||
{{#cargo_query: | |||
|tables=WeaponSkills | |||
|where=WeaponType="Marksmanship" AND HorizonChanges IS NOT NULL | |||
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes | |||
}} | |||
}} | }} | ||
{{Collapsible_Content|identifier=polearm| | {{Collapsible_Content|identifier=polearm| | ||
====[[:Category:Polearms|Polearm]]==== | ====[[:Category:Polearms|Polearm]]==== | ||
{{#cargo_query: | |||
|tables=WeaponSkills | |||
|where=WeaponType="Polearms" AND HorizonChanges IS NOT NULL | |||
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes | |||
}} | |||
}} | }} | ||
{{Collapsible_Content|identifier=scythe| | {{Collapsible_Content|identifier=scythe| | ||
====[[:Category:Scythes|Scythe]]==== | ====[[:Category:Scythes|Scythe]]==== | ||
{{#cargo_query: | |||
|tables=WeaponSkills | |||
|where=WeaponType="Scythes" AND HorizonChanges IS NOT NULL | |||
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes | |||
}} | |||
}} | }} | ||
{{Collapsible_Content|identifier=staff| | {{Collapsible_Content|identifier=staff| | ||
====[[:Category:Staves|Staff]]==== | ====[[:Category:Staves|Staff]]==== | ||
{{#cargo_query: | |||
|tables=WeaponSkills | |||
|where=WeaponType="Staves" AND HorizonChanges IS NOT NULL | |||
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes | |||
}} | |||
}} | }} | ||
{{Collapsible_Content|identifier=sword| | {{Collapsible_Content|identifier=sword| | ||
====[[:Category:Swords|Sword]]==== | ====[[:Category:Swords|Sword]]==== | ||
{{#cargo_query: | |||
|tables=WeaponSkills | |||
|where=WeaponType="Swords" AND HorizonChanges IS NOT NULL | |||
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes | |||
}} | |||
}} | }} | ||
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=== Signet === | === Signet === | ||
<section begin=Signet/><ul><li class="toaulive"> The [[Treasures of Aht Urhgan]] | <section begin=Signet/><ul><li class="toaulive"> The [[Treasures of Aht Urhgan]] Signet bonus changes are in effect.</li> | ||
<li class="toaulive">[[Signet]] gives a bonus to [[HP Recovered While Healing]].</li> | <li class="toaulive">[[Signet]] now gives a bonus to [[HP Recovered While Healing]].</li> | ||
<li> Signet gives a bonus to | <li> Signet gives a bonus to EXP rates in [[Chains of Promathia|CoP]] areas only, at the following level ranges: | ||
<ul><li>Level 50-59: 5%</li> | <ul><li>Level 50-59: 5%</li> | ||
<li>Level 60-69: 7.5%</li> | <li>Level 60-69: 7.5%</li> | ||
<li>Level 70-75: 10% | <li>Level 70-75: 10%</li></ul> | ||
<li> There is an additional bonus to | <li>There is an additional bonus to EXP when XPing in a "territory not controlled by your home nation" of 5% starting at level 50, but only in [[Chains of Promathia|CoP]] areas.</li></ul><section end=Signet/> | ||
== Spells and Magic == | == Spells and Magic == | ||
<section begin=MP Recovered While Healing/>* Base [[MP Recovered While Healing|MP recovery rate]] starts at 12. Each [[tick]] thereafter increases by | <section begin=MP Recovered While Healing/>* Base [[MP Recovered While Healing|MP recovery rate]] starts at 12 per tick. Each [[tick]] thereafter increases by 4. This effect was originally 1 per tick. | ||
* Certain jobs have a further increase to their base [[MP Recovered While Healing|MP recovery rate]] | * Certain jobs have a further increase to their base [[MP Recovered While Healing|MP recovery rate]] and MP/tick scaling, due to increases to the scaling of [[Clear Mind]]. | ||
At 75 | At level 75, these changes are: | ||
** [[Red Mage]]: +1 for a total of 5 [[MP Recovered While Healing|MP recovery rate]] scaling | ** [[Red Mage]]: +1 for a total of 5 [[MP Recovered While Healing|MP recovery rate]] scaling per tick | ||
** [[Black Mage]] and [[Summoner]]: +2 for a total of 6 [[MP Recovered While Healing|MP recovery rate]] scaling | ** [[Black Mage]] and [[Summoner]]: +2 for a total of 6 [[MP Recovered While Healing|MP recovery rate]] scaling per tick | ||
** [[White Mage]]: +3 for a total of 7 [[MP Recovered While Healing|MP recovery rate]] scaling<section end=MP Recovered While Healing/> | ** [[White Mage]]: +3 for a total of 7 [[MP Recovered While Healing|MP recovery rate]] scaling per tick<section end=MP Recovered While Healing/> | ||
<section begin=Magic Burst/>* [[Magic Burst]]s receive an extra +35 [[Magic Accuracy]], +35 [[Magic Attack]] and reduced [[Enmity|enmity]] generation, except on notorious monsters. <section end=Magic Burst/> | <section begin=Magic Burst/>* [[Magic Burst]]s receive an extra +35 [[Magic Accuracy]], +35 [[Magic Attack]] and reduced [[Enmity|enmity]] generation, except on notorious monsters.<section end=Magic Burst/> | ||
=== White Magic === | === White Magic === | ||
<section begin=White Magic/>Changes to the [[:Category:White Magic|White Magic]] spells: | <section begin=White Magic/>Changes to the [[:Category:White Magic|White Magic]] spells: | ||
<section begin=Reraise/>* [[Reraise]] is available to [[White Mage]] | <section begin=Reraise/>* [[Reraise]] is available to [[White Mage]]s at level 25 instead of 33.<section end=Reraise/> | ||
<section begin=Haste/>* [[Haste]] has had its recast reduced from 20 to 18 seconds. - [[Patch Notes: April 14th 2023|Version 1.1]]<section end=Haste/> | <section begin=Haste/>* [[Haste]] has had its recast reduced from 20 to 18 seconds. - [[Patch Notes: April 14th 2023|Version 1.1]]<section end=Haste/> | ||
<section begin=Banish/>* The effect of [[Banish]] has been 'era+'ed' to inhibit the target undead monster's TP gain.<section end=Banish/> | <section begin=Banish/>* The effect of [[Banish]] has been 'era+'ed' to inhibit the target undead monster's TP gain.<section end=Banish/> | ||
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<section begin=Shellra V/>* [[Shellra V]] is now obtained via scrolls and not merits.<section end=Shellra V/> | <section begin=Shellra V/>* [[Shellra V]] is now obtained via scrolls and not merits.<section end=Shellra V/> | ||
<section begin=Refresh/>* The cost of [[Refresh]] has been increased from 40 to 50 [[MP]] and its recast time has been decreased from 18 to 16 seconds. - [[Patch Notes: April 14th 2023|Version 1.1]]<section end=Refresh/> | <section begin=Refresh/>* The cost of [[Refresh]] has been increased from 40 to 50 [[MP]] and its recast time has been decreased from 18 to 16 seconds. - [[Patch Notes: April 14th 2023|Version 1.1]]<section end=Refresh/> | ||
<section begin=Enlight/>* [[Enlight]] wasn't originally in the [[Chains of Promathia]] era and was a level 85 spell on retail when it did become available. On Horizon is can be learnt by [[Paladin]] | <section begin=Enlight/>* [[Enlight]] wasn't originally in the [[Chains of Promathia]] era and was a level 85 spell on retail when it did become available. On Horizon is can be learnt by [[Paladin]]s at level 40.<section end=Enlight/><section end=White Magic/> | ||
=== Black Magic === | === Black Magic === | ||
<section begin=Elemental Magic/>* ''Some'' [[:Category:Elemental Magic|Elemental magic]] scrolls bought from vendors have reduced prices. The amount needs further investigation but appears to be around 40%. Scrolls with reduced prices can be found to be marked as such on the wiki.<section end=Elemental Magic/> | <section begin=Elemental Magic/>* ''Some'' [[:Category:Elemental Magic|Elemental magic]] scrolls bought from vendors have reduced prices. The amount needs further investigation but appears to be around 40%. Scrolls with reduced prices can be found to be marked as such on the wiki.<section end=Elemental Magic/> | ||
<section begin=Elemental Debuffs/>* [[Elemental Debuff]]s have had their base duration extended from 90 seconds to 120 seconds.<section end=Elemental Debuffs/> | <section begin=Elemental Debuffs/>* [[Elemental Debuff]]s have had their base duration extended from 90 seconds to 120 seconds.<section end=Elemental Debuffs/> | ||
<section begin=Poison/>* [[Poison]]'s [[Damage Over Time|DoT]] effect has been increased from 1 | <section begin=Poison/>* [[Poison]]'s [[Damage Over Time|DoT]] effect has been increased from 1 per [[tick]] to 4 per [[tick]].<section end=Poison/> | ||
* [[Bind]]'s duration is floored at 5 seconds. | |||
=== Ninjutsu === | === Ninjutsu === | ||
<section begin=Ninjutsu/> | <section begin=Ninjutsu/> | ||
* Ichi elemental wheel spells are learnable at 12 but only | * Ichi elemental wheel spells are learnable at 12 but only usable from level 15. | ||
* [[Ninjutsu]] [[Magic Burst]]s receive an extra +50 [[Magic Accuracy]], +35 [[Magic Attack]] and reduced [[Enmity|enmity]] generation, except on notorious monsters. {{verification}} | * [[Ninjutsu]] [[Magic Burst]]s receive an extra +50 [[Magic Accuracy]], +35 [[Magic Attack]] and reduced [[Enmity|enmity]] generation, except on notorious monsters. {{verification}} | ||
*The resistance down on an elemental [[ninjutsu]] is -30 regardless of the level of the | *The resistance down on an elemental [[ninjutsu]] is -30 regardless of the level of the ninjutsu. The resistance down lasts for 15 seconds, but can be potentially extended to 25 seconds through [[Merit Points]]. | ||
* Elemental wheel spells receiving a total of +25 magic accuracy. - [[Patch_Notes:_April_14th_2023 #JOB BALANCING|Update 1.1]] | * Elemental wheel spells receiving a total of +25 magic accuracy. - [[Patch_Notes:_April_14th_2023 #JOB BALANCING|Update 1.1]] | ||
* All Ninjustu have +15 magic accuracy, with a further +10 for all elemental wheel spells (+25 m.acc total.) This effect is increased to +50 extra magic accuracy on [[Magic Burst Bonus|magic bursts]], on all [[:Category:Notorious Monsters|non-notorious monsters]]. | * All Ninjustu have +15 magic accuracy, with a further +10 for all elemental wheel spells (+25 m.acc total.) This effect is increased to +50 extra magic accuracy on [[Magic Burst Bonus|magic bursts]], on all [[:Category:Notorious Monsters|non-notorious monsters]]. | ||
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== Weapons == | == Weapons == | ||
* Many weapons have had weapon skill properties changed to increase their skill chain utility. | * Many weapons have had weapon skill properties changed to increase their skill chain utility. | ||
<section begin=Clubs/>* | <section begin=Clubs/>* Paladins are able to use most [[Clubs|clubs]] now. Changes have also been made to club weapon skills to make them a viable choice for Paladins.<section end=Clubs/> | ||
* | * {{Item Tooltip|Octave Club}} has been changed and has replaced the Kraken Club. | ||
<!--*Added [[Malignance Sword]].--> | <!--*Added [[Malignance Sword]].--> | ||
* Relic weapons: please review the [[ | * Relic weapons: please review the [[Relic Weapons]] page for a complete list of known changes. | ||
* | * {{Item Tooltip|Rune Chopper}} had its Latent Effect: Haste reduced from 9% to 2%. | ||
=== Thief === | === Thief === | ||
* | * {{Item Tooltip|Thief's Knife}} has been significantly reworked and now provides +18 [[damage]] and [[Occasionally Attacks X Times|occassionally attacks 2 times]]. The original [[Treasure Hunter]] +1 effect can now be obtained via {{Item Tooltip|Nanaa's Charm}}. | ||
=== Samurai === | === Samurai === | ||
<section begin=Hagun/>*[[Hagun]]: | <section begin=Hagun/>* [[Hagun]]: DMG decreased from 75 to 64. | ||
**As a result of the | ** As a result of the damage change, Hagun's DPS has decreased from 10 to 8.53 with a major indirect nerf to weapon skills due to the high natural Attack+ percentages given by weapon skills such as [[Tachi: Gekko]].<section end=Hagun/> | ||
=== Ninja === | === Ninja === | ||
* The recipes for [[Shuriken]], [[Juji Shuriken]], [[Manji Shuriken]] and [[Fuma Shuriken]] have been changed. | * The recipes for [[Shuriken]], [[Juji Shuriken]], [[Manji Shuriken]] and [[Fuma Shuriken]] have been changed. | ||
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== Armor == | == Armor == | ||
<section begin=Shields/>* [[Shield]]s have been buffed and now have an increased block rate and damage reduction when blocking.<section end=Shields/> | <section begin=Shields/>* [[Shield]]s have been buffed and now have an increased block rate and damage reduction when blocking.<section end=Shields/> | ||
* [[RoZ Rewards]] | * All earrings from [[RoZ Rewards]] have been changed. | ||
* [[CoP Rewards]] | * All rings from [[CoP Rewards]] have been changed except for {{Item Tooltip|Rajas Ring}}. | ||
* | * {{Item Tooltip|Stealth Earring}} now has the ''enhances "[[Dual Wield]]" effect'' that {{Item Tooltip|Suppanomimi}} used to have. | ||
* Added [[Shepherd's Armor Set]] for pet jobs. | * Added [[Shepherd's Armor Set]] for pet jobs. | ||
* | * {{Item Tooltip|Speed Belt}} effect reduced to 5% haste. | ||
* [[Armada Set]] gained small haste buff of +1~2% per piece. | * [[Armada Hauberk Set|Armada Set]] gained a small haste buff of +1~2% per piece. | ||
* Many of the [[LVL 30 JSE Accessories]] for | * Many of the [[LVL 30 JSE Accessories]] for [[Support Job]]s were modified in an attempt attempt to offer more optimal enhancements. | ||
** | ** WHM: Mace Belt has been renamed to {{Item Tooltip|Healer's Belt}}, and its [[latent effect]] was changed from ''[[Club Skill]] +5'' to ''[[Enmity]] -2''. | ||
** | ** THF: Dagger Belt has been renamed to {{Item Tooltip|Pilferer's Belt}}, and its latent effect was changed from ''[[Dagger Skill]] +5'' to ''[[Accuracy]] +3''. | ||
** [[Shield | ** PLD: {{Item Tooltip|Shield Belt}} latent effect was changed from ''[[Shield Skill]] +5'' to ''Enhances [[Shield Mastery]]''. | ||
** [[ | ** BRD: {{Item Tooltip|Song Belt}} latent effect was changed from ''[[Singing Skill]] +5'' to ''Madrigal +1''. | ||
** | ** RDM: Rapier Belt has been renamed to {{Item Tooltip|Warlock's Belt}}, and its latent effect was changed from ''[[Sword Skill]] +5'' to ''[[Enspell|Enspell Damage]] +3''. | ||
** | ** BLM: Staff Belt has been renamed to {{Item Tooltip|Wizard's Belt}}, and its latent effect was changed from ''[[Staff Skill]] +5'' to ''[[INT]] +2''. | ||
** [[ | ** DRG: Lance Belt has been renamed to {{Item Tooltip|Wyvern Belt}}, and its latent effect was changed from ''[[Polearm Skill]] +5'' to ''[[Haste]] +2%''. | ||
* Most [[Artifact Armor]] has had | * Most [[Artifact Armor]] has had a small stat buff added to "less desireable pieces". | ||
* All [[Artifact Weapons]] were changed to level 40, with some adjustments. | * All [[Artifact Weapons]] were changed to level 40, with some adjustments. | ||
* Many | * Many endgame armor pieces were modified from era (e.g. {{Item Tooltip|Koenig Cuirass}}). | ||
* Some [[Conquest]] items were changed. | * Some [[Conquest]] items were changed. | ||
* [[Exp Rings]] have been modified to provide more charges, | * [[Exp Rings]] have been modified to provide more charges, reduced cooldowns etc. See page for further information. | ||
* Level 30 latent effect earrings have been changed. | * Level 30 [[latent effect]] earrings have been changed. | ||
* | * {{Item Tooltip|Yinyang Robe}} now drops in the BCNM [[Waking the Beast]]. - [[Patch Notes: June 4th 2023|Update 06/04/2023]] | ||
* The recipe for | * The recipe for {{Item Tooltip|Sonic Belt}} has been adjusted. | ||
* | * {{Item Tooltip|Checkered Scarf}} now reduces maximum HP by 12 instead, and gives +1 to HP and MP recovered while healing. | ||
=== Feet === | === Feet === | ||
<section begin=Trotter Boots/>* | <section begin=Trotter Boots/>* {{Item Tooltip|Trotter Boots}} can now be obtained via HorizonXI's custom [[HENM|Hyper Empty Notorious Monsters]] (HENM).<section end=Trotter Boots/> | ||
<section begin=Evokers Boots/>* | <section begin=Evokers Boots/>* {{Item Tooltip|Evoker's Boots}} now have the [[Hidden Effect]] Summoning Magic Casting time -1.<section end=Evokers Boots/> | ||
=== Rings === | === Rings === | ||
<section begin=Nation Ring/>* Players no longer start with their corresponding nation's ring ( | <section begin=Nation Ring/>* Players no longer start with their corresponding nation's ring (e.g. {{Item Tooltip|San d'Orian Ring}}). Instead they are awarded upon completing Nation Mission 1-3.<section end=Nation Ring/> | ||
=== Back === | === Back === | ||
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=== Custom Gear === | === Custom Gear === | ||
* [[Buffalo Armor Set]] | * [[Buffalo Armor Set]] | ||
* | * {{Item Tooltip|Carapace Bullet}} | ||
* | * {{Item Tooltip|Deflecting Band}} | ||
* | * {{Item Tooltip|Dilation Ring}} | ||
* | * {{Item Tooltip|Ducal Aketon}} | ||
* | * {{Item Tooltip|Horus's Helm}} | ||
* | * {{Item Tooltip|Luftpause Mark}} | ||
* | * {{Item Tooltip|Overlord's Ring}} | ||
* | * {{Item Tooltip|Rucke's Rung}} | ||
* | * {{Item Tooltip|Sprinter's Belt}} | ||
== Items == | == Items == | ||
* [[ | * [[Notorious Monster]]s drop the non RA/EX versions of gear and weapons if possible. | ||
* Warp rings are no longer usable. | * Warp rings are no longer usable. | ||
* | * {{Item Tooltip|Laurel Crown}} is now cosmetic and not able to teleport. | ||
* Some items are stackable that weren't in era | * Some items are stackable that weren't in era, e.g. {{Item Tooltip|Yagudo Necklace}}. | ||
* Coffer | * Coffer Keys and Chest Keys have had their drop rates adjusted across the board. It is believed that they have been increased from "Rare" to "Uncommon". Further drop rate information can be founds [[Drop Rate|here]]. - [[Patch Notes: December 24th 2022]] | ||
=== Drops === | === Drops === | ||
* [[Kirin]] drops | * [[Kirin]] now drops {{Item Tooltip|Shellra V}}. | ||
=== Food === | === Food === | ||
* | * {{Item Tooltip|Tuna Sushi}} and {{Item Tooltip|Fatty Tuna Sushi}} reworked to give positive stats to [[pets]]. - [[Patch Notes: January 20th 2023|01/20/2023]] | ||
* | * {{Item Tooltip|Ikra Gunkan}} and its {{Item Tooltip|Ikra Gunkan +1|+1}} version have been reworked to better suit tanking roles. | ||
== Quests, Missions, & Battlefields == | == Quests, Missions, & Battlefields == | ||
=== New Quests === | === New Quests === | ||
* [[Fill In]] | * [[Fill In]] awards the custom item {{Item Tooltip|Nanaa's Charm}}, which grants [[Treasure Hunter]] +1. | ||
* [[Dyer's Woad Quest]] added. - [[Patch Notes: April 14th 2023|updated version 1.1]] | * [[Dyer's Woad Quest]] added. - [[Patch Notes: April 14th 2023|updated version 1.1]] | ||
* Custom [[Omni Aketon|quest]] for the multi-nation | * Custom [[Omni Aketon|quest]] for the multi-nation {{Item Tooltip|Ducal Aketon}}. | ||
=== Quest Updates === | === Quest Updates === | ||
* Some quest cooldowns removed, allowing them to be repeated quickly. | * Some quest cooldowns removed, allowing them to be repeated quickly. | ||
* [[Chocobo's Wounds]] now only requires about one Vana'diel hour (2.5 minutes) between trades. | * [[Chocobo's Wounds]] now only requires about one Vana'diel hour (2.5 minutes) between trades. | ||
* [[Eco-Warrior (Bastok)]], [[Eco-Warrior (San d'Oria)]] and [[Eco-Warrior (Windurst)]] now | * [[Eco-Warrior (Bastok)]], [[Eco-Warrior (San d'Oria)]] and [[Eco-Warrior (Windurst)]] now award {{Item Tooltip|Dragon Chronicles}} upon completion, which awards between 4,500 and 9,000 EXP. | ||
=== Battlefields === | === Battlefields === | ||
* Multiple adjustments made to loot pools of various [[BCNM]] | <!--What are the specific changes?--> | ||
** | * Multiple adjustments made to loot pools of various [[BCNM]]s. Notable changes are: | ||
** | ** {{Item Tooltip|Protectra V}} and {{Item Tooltip|Shellra V}} | ||
** {{Item Tooltip|Enlight}} | |||
* New HorizonXI specific items added to [[BCNM]] | * New HorizonXI specific items added to [[BCNM]]s such as: | ||
** [[Shepherd's Armor Set]] | ** [[Shepherd's Armor Set]] | ||
==== BCNM ==== | ==== BCNM ==== | ||
* [[Early Bird Catches The Wyrm]] - | * [[Early Bird Catches The Wyrm]] - {{Item Tooltip|Wyrm Beard}} now has a 50% chance of dropping. - [[Patch Notes: April 14th 2023|Update 1-1]] | ||
* [[Steamed Sprouts]] - | * [[Steamed Sprouts]] - {{Item Tooltip|Morbolger Vine}} now has a chance to drop. - [[Patch Notes: April 14th 2023|Update 1-1]] | ||
<section begin=Under Observation/>*Scrolls no longer drop from [[Under Observation]] and have been replace with items "that fetch reasonable amounts of gil from vendor NPCs". - [[Patch Notes: June 15th 2024| Version 1.2.2]]<section end=Under Observation/> | <section begin=Under Observation/>* Scrolls no longer drop from [[Under Observation]] and have been replace with items "that fetch reasonable amounts of gil from vendor NPCs". - [[Patch Notes: June 15th 2024| Version 1.2.2]]<section end=Under Observation/> | ||
==== KSNM ==== | ==== KSNM ==== | ||
* [[Contaminated Colosseum]] - | * [[Contaminated Colosseum]] - {{Item Tooltip|Morbolger Vine}} now has a 100% chance of dropping. - [[Patch Notes: April 14th 2023|Update 1-1]] | ||
==== Quest Battlefields ==== | ==== Quest Battlefields ==== | ||
* [[Waking the Beast]] | * [[Waking the Beast]] | ||
** Difficulty of the fight has been increased - [[Patch Notes: June 4th 2023|Update 06/04/2023]] | ** Difficulty of the fight has been increased. - [[Patch Notes: June 4th 2023|Update 06/04/2023]] | ||
**Drop rate of weapons has been increased - [[Patch Notes: June 4th 2023|Update 06/04/2023]] | ** Drop rate of weapons has been increased. - [[Patch Notes: June 4th 2023|Update 06/04/2023]] | ||
** Yinyang Robe has been added as a possible drop - [[Patch Notes: June 4th 2023|Update 06/04/2023]] | ** {{Item Tooltip|Yinyang Robe}} has been added as a possible drop. - [[Patch Notes: June 4th 2023|Update 06/04/2023]] | ||
== Custom Content == | == Custom Content == | ||
=== HENM === | === HENM === | ||
* The custom tiered endgame content [[HENM]] has been added. Adventurers must obtain a certain amount of clears of each tier before they can progress to the next. Various rewards are available from each tier. Progress is reset weekly. | * The custom tiered endgame content [[HENM|Hyper Empty Notorious Monsters]] (HENM) has been added. Adventurers must obtain a certain amount of clears of each tier before they can progress to the next. Various rewards are available from each tier. Progress is reset weekly. | ||
=== Horizon Adventuring Assistance Program=== | === Horizon Adventuring Assistance Program=== | ||
* [[Horizon Adventuring Assistance Program | * The [[Horizon Adventuring Assistance Program]] (HAAP) was added to reward players who have cleared certain content when they help those who haven't. | ||
=== Horizon Adventurer Rewards Program === | === Horizon Adventurer Rewards Program === | ||
* [[Horizon Adventurer Rewards Program | * [[Horizon Adventurer Rewards Program]] (HARP) was implemented to reward players who assisted in the beta testing of HorizonXI. | ||
== Crafting, Gathering, Fishing == | == Crafting, Gathering, Fishing == | ||
* Many gathered items (such as ores) are stackable. | * Many gathered items (such as ores) are now stackable. | ||
* Many 'NPC-able' recipes | * Many 'NPC-able' recipes e.g. {{Item Tooltip|Darksteel Pick}} have had their NPC price reduced. | ||
* The delay between HELM attempts has been lowered by 1 second. - [[Patch Notes: January 6th 2023|01/06/2023]] | * The delay between HELM attempts has been lowered by 1 second. - [[Patch Notes: January 6th 2023|01/06/2023]] | ||
| Line 549: | Line 556: | ||
== Monsters == | == Monsters == | ||
* [[ | * [[Undead]] mobs spawn at 17:00 [[Time of Day|in-game time]] instead of 20:00. | ||
<section begin=Treants/>* The monster family [[: | <section begin=Treants/>* The monster family [[:category:Treants|Treants]] are now weak to [[Slashing|slashing]] damage. - [[Patch Notes: November 17th 2023|Patch 1.2 part 1]]<section end=Treants/> | ||
<section begin=Morbols/>* The monster family [[:Category:Morbols|morbols]] are now weak to [[Slashing|slashing]] damage. - [[Patch Notes: November 17th 2023|Patch 1.2 part 1]]<section end=Morbols/> | <section begin=Morbols/>* The monster family [[:Category:Morbols|morbols]] are now weak to [[Slashing|slashing]] damage. - [[Patch Notes: November 17th 2023|Patch 1.2 part 1]]<section end=Morbols/> | ||
<section begin=Funguars/>* The monster family [[:Category:Funguars|funguars]] are now weak to [[Slashing|slashing]] damage. - [[Patch Notes: November 17th 2023|Patch 1.2 part 1]]<section end=Funguars/> | <section begin=Funguars/>* The monster family [[:Category:Funguars|funguars]] are now weak to [[Slashing|slashing]] damage. - [[Patch Notes: November 17th 2023|Patch 1.2 part 1]]<section end=Funguars/> | ||
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===Dynamis=== | ===Dynamis=== | ||
* The level range of monsters in Dynamis zones has been tightened and the maximum level range of Dynamis monsters has been increased. The purpose of this change is to make Dynamis monsters more challenging. - [[Patch Notes: April 14th 2023|Version 1.1]] | * The level range of monsters in Dynamis zones has been tightened and the maximum level range of Dynamis monsters has been increased. The purpose of this change is to make Dynamis monsters more challenging. - [[Patch Notes: April 14th 2023|Version 1.1]] | ||
* New | * New NPCs added: [[Billrox]], [[Bronzvox]] and [[Sheltrix]]. Each will convert one hundred pieces of Dynamis Currency into single pieces of currency. - [[Patch Notes: April 14th 2023|Version 1.1]] | ||
<section begin=Dynamis/>* [[Dynamis - Bastok]], [[Dynamis - Jeuno]], [[Dynamis - San d'Oria]] & [[Dynamis - Windurst]] have had their average ancient currency yields lowered by roughly eight percent. - [[Patch Notes: June 15th 2024|Version 1.2.2]] | <section begin=Dynamis/>* [[Dynamis - Bastok]], [[Dynamis - Jeuno]], [[Dynamis - San d'Oria]] & [[Dynamis - Windurst]] have had their average ancient currency yields lowered by roughly eight percent. - [[Patch Notes: June 15th 2024|Version 1.2.2]] | ||
* [[Dynamis - Buburimu]], [[Dynamis - Qufim]] & [[Dynamis - Valkurm]] have had their average ancient currency yields increased by roughly sixty percent. - [[Patch Notes: June 15th 2024|Version 1.2.2]]<section end=Dynamis/> | * [[Dynamis - Buburimu]], [[Dynamis - Qufim]] & [[Dynamis - Valkurm]] have had their average ancient currency yields increased by roughly sixty percent. - [[Patch Notes: June 15th 2024|Version 1.2.2]]<section end=Dynamis/> | ||
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==== [[Dynamis - Tavnazia]] ==== | ==== [[Dynamis - Tavnazia]] ==== | ||
* The era+ item | * The era+ item {{Item Tooltip|Sack of Dream Sand}} has been confirmed to drop from [[Diabolos Heart]]. It is suspected but needs verification that is also drops from Diabolos Club/Diamond/Spade. | ||
* The era+ items [[Dream Collar]] and [[Dream Ribbon]] are confirmed to drop from [[Diabolos Spade]]. It is suspected but needs verification that is also drops from Diabolos Club/Diamond/Heart. | * The era+ items [[Dream Collar]] and [[Dream Ribbon]] are confirmed to drop from [[Diabolos Spade]]. It is suspected but needs verification that is also drops from Diabolos Club/Diamond/Heart. | ||
=== HNM === | === HNM === | ||
*The three kings have been moved back to their original zones of | *The three kings have been moved back to their original zones of [[Dragon's Aery]], [[Valley of Sorrows]], and [[Behemoth's Dominion]]. - [[Patch Notes: November 17th 2023|Update 11/17/2023]] | ||
* The three kings have had their respawn changed to be every 22-23 hours, with 10 minute spawn windows. | * The three kings have had their respawn changed to be every 22-23 hours, with 10 minute spawn windows. | ||
==== [[Aspidochelone]] ==== | ==== [[Aspidochelone]] ==== | ||
* Now drops the | * Now drops the custom item {{Item Tooltip|Ancient Adamantoise Egg}}. | ||
* See [[Aspidochelone|Aspid's]] page for information it's era+ mechanic changes. | * See [[Aspidochelone|Aspid's]] page for information it's era+ mechanic changes. | ||
<!-- content add and then removed. Preserving as a record and incase changes are remade. | <!-- content add and then removed. Preserving as a record and incase changes are remade. | ||
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<section begin=Mog Wardrobe/>* [[Mog Wardrobe]]s 1 & 2 can be obtained via certain progress conditions. See the page for further details. This wasn't available until well beyond Horizon's current era. | <section begin=Mog Wardrobe/>* [[Mog Wardrobe]]s 1 & 2 can be obtained via certain progress conditions. See the page for further details. This wasn't available until well beyond Horizon's current era. | ||
* Wardrobe 8 is now available but only for storing cosmetic items. - [[Patch Notes: November 17th 2023| Version 1.2]]<section end=Mog Wardrobe/> | * Wardrobe 8 is now available but only for storing cosmetic items. - [[Patch Notes: November 17th 2023| Version 1.2]]<section end=Mog Wardrobe/> | ||
<section begin=Mog Satchel/>* [[Mog Satchel]] is available by linking your discord and in-game character | <section begin=Mog Satchel/>* [[Mog Satchel]] is available by linking your [https://discord.gg/horizonxi Discord] and in-game character.<section end=Mog Satchel/> | ||
* Players may have 2 linkshells equipped at the same time. | * Players may have 2 linkshells equipped at the same time. | ||
* Key items sort into 4 categories: [[:Category:Temporary_Key_Items|Temporary Key Items]], [[:Category:Permanent Key Items|Permanent Key Items]], [[:Category:Claim_Slips|Claim Slips]] and [[:Category:Magical_Maps|Magical Maps]]. These categories were only introduced in June 2007 ([https://www.bg-wiki.com/ffxi/The_History_of_Final_Fantasy_XI/2007 source]). | * Key items sort into 4 categories: [[:Category:Temporary_Key_Items|Temporary Key Items]], [[:Category:Permanent Key Items|Permanent Key Items]], [[:Category:Claim_Slips|Claim Slips]] and [[:Category:Magical_Maps|Magical Maps]]. These categories were only introduced in June 2007 ([https://www.bg-wiki.com/ffxi/The_History_of_Final_Fantasy_XI/2007 source]). | ||
* Macro books were only introduced in November 2007 ([https://www.bg-wiki.com/ffxi/The_History_of_Final_Fantasy_XI/2007 source]). | * Macro books were only introduced in November 2007 ([https://www.bg-wiki.com/ffxi/The_History_of_Final_Fantasy_XI/2007 source]). | ||
* Mog | * [[Mog House]] exit cutscenes are disabled and Mog House home points are enabled. | ||
<section begin=rareex/>* [[Exclusive]] items '''cannot''' be delivered to characters on the same account unlike on retail where they can.<section end=rareex/> | <section begin=rareex/>* [[Exclusive]] items '''cannot''' be delivered to characters on the same account unlike on retail where they can.<section end=rareex/> | ||
* | * {{Item Tooltip|Lynx Leather}} for the quest [[The Gobbiebag Part VII]] was only available during the Wings of the Goddess era but can be obtained on Horizon via the crafting of [[HENM]] drops. | ||
=== Commands === | === Commands === | ||
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=== NPCs: === | === NPCs: === | ||
* All [[Outpost Teleportation]] | * All [[Outpost Teleportation]] NPCs have been located in their era accurate positions. Their locations were adjusted in December 2008 ([https://www.bg-wiki.com/ffxi/The_History_of_Final_Fantasy_XI/2008 source]). | ||
* New [[Outpost Teleportation]] | * New [[Outpost Teleportation]] NPCs have been added to Jeuno. See [[Twinkstix]]/[[Burnstix]]/[[Sprinkstix]]. | ||
* Two new | * Two new Warp Tarus have been added to [[Windurst Woods]] - [[Port Windurst]]. See [[Polo-Colo]]/[[Mumbo-Bumbo]]. | ||
* The | * The [[Chocobo]] rental NPCs in [[Yhoator Jungle]] and [[Eastern Altepa Desert]] are out of era, only being introduced in June 2007 ([https://www.bg-wiki.com/ffxi/The_History_of_Final_Fantasy_XI/2007 source])! | ||
* [[Nomad Moogle]]s in Selbina and Mhaura were only added in June 2008 ([https://www.bg-wiki.com/ffxi/The_History_of_Final_Fantasy_XI/2008 source]). | * [[Nomad Moogle]]s in Selbina and Mhaura were only added in June 2008 ([https://www.bg-wiki.com/ffxi/The_History_of_Final_Fantasy_XI/2008 source]). | ||
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* '''Launch Expansion''': Chains of Promathia ("CoP") | * '''Launch Expansion''': Chains of Promathia ("CoP") | ||
* '''Level Cap''': 75 | * '''Level Cap''': 75 | ||
* '''Launch Patch Date''': April 17, 2006 | * '''Launch Patch Date''': April 17, 2006 (day before ToAU update) | ||
* '''Accounts/Characters''': 1 account (single box) and 3 characters per IP address | * '''Accounts/Characters''': 1 account (single box) and 3 characters per IP address | ||
* '''Movement Speed''': 40 - Level 75 cap era default movement speed (-20% speed) | * '''Movement Speed''': 40 - Level 75 cap era default movement speed (-20% speed) | ||
Latest revision as of 20:53, 4 December 2025
HorizonXI is an era+ Final Fantasy XI private server. Era+ means that there are many custom changes and additions made by the development team in an attempt to balance the game more fairly and to make some lesser used content more relevant. This page contains a list of all KNOWN custom changes.
Jobs
Warrior
- Minor changes to Artifact Armor.
- Starts the game with an Onion Greataxe instead of an Onion Sword.
- Significant changes to the relic weapon Ragnarok.
- Defender provides -25% enmity loss reduction when taking damage (works with WAR sub job). Additionally gives a +10% chance to block with a shield for WAR main job only.
- Provoke now receives an additional 250 cumulative enmity (CE) when Defender is active and Warrior is set as the main job. This number is reduced to +180 when Warrior is set as the support job.
Monk
- Minor changes to Artifact Armor.
- The Artifact Weapon Beat Cesti has been replaced with the custom item Tekko Kagi.
- Moderate changes to the relic weapon Spharai.
- Boost has a larger attack bonus of 20%, a longer recast of 30 seconds, and a duration 3 minutes.

- Focus is learned at level 15 instead of 25, and has a 3 minute duration.

- Dodge is learned at level 25, has a 3 minute duration, and increases guard rate by ???.

- Chakra's recast time has been reduced to 2 minutes, down from 3. It also removes multiple status effects the player is inflicted with.
- Chi Blast now also removes 1 mob buff (Dispel). Testing is required to see whether this effect is random.

- Boost's effect on Chi Blast has been lessened from retail.
White Mage
- Minor changes to Artifact Armor.
- Significant changes to the relic weapon Mjollnir.
- +3 to base MP recovery rate, for a total of +7, upon reaching level 75.
- Devotion is available at level 45 instead of via merits.
- Divine Veil can also double the potency and duration of the next Regen spell, as well as its usual effects, while the job ability Divine Seal is active.
- Higher levels of Clear Mind can be obtained at lower levels than normal, and the effects of certain tiers are increased.

- The Banish Effect (Merit) category has been buffed and its effects against undead now extend to Cure spells and Holy. - Version 1.2
- Reraise is available to White Mages at level 25 instead of 33.
- Haste has had its recast reduced from 20 to 18 seconds. - Version 1.1
- The effect of Banish has been 'era+'ed' to inhibit the target undead monster's TP gain.
- Protectra V is now obtained via scrolls and not merits.
- Shellra V is now obtained via scrolls and not merits.
Black Mage
- Minor changes to Artifact Armor and significant changes to Casting Wand.
- Major changes to the relic weapon Claustrum.
- +2 to base MP recovery rate, for a total of +6, upon reaching level 75.
- Some Elemental magic scrolls bought from vendors have reduced prices. The amount needs further investigation but appears to be around 40%. Scrolls with reduced prices can be found to be marked as such on the wiki.
- Elemental Debuffs have had their base duration extended from 90 seconds to 120 seconds.
- Magic Bursts receive an extra +35 Magic Accuracy, +35 Magic Attack and reduced enmity generation, except on notorious monsters.
- Poison's DoT effect has been increased from 1 per tick to 4 per tick.
Red Mage
- Minor changes to Artifact Armor and significant changes to Fencing Degen.
- Starts the game with an Onion Sword instead of an Onion Dagger
- Major changes to the relic weapon Mandau, including the new Adaptive Effect.
- 30% reduction in enmity gained from casting Enfeebling Magic while your main job is Red Mage.
- Fast Cast has had its recast reduction halved (cast time reduction is unaffected).
- +1 to base MP recovery rate, for a total of +5, upon reaching level 75.
- Convert has had its recast increased from 10 to 13 minutes.
- The group 1 merit Convert Recast Reduction now only reduces the recast by 12 seconds, down from 20.
- Some Elemental magic scrolls bought from vendors have reduced prices. The amount needs further investigation but appears to be around 40%. Scrolls with reduced prices can be found to be marked as such on the wiki.
- The cost of Refresh has been increased from 40 to 50 MP and its recast time has been decreased from 18 to 16 seconds. - Version 1.1
- Poison's DoT effect has been increased from 1 per tick to 4 per tick.
Thief
- Minor changes to Artifact Armor.
- Major changes to the relic weapon Mandau, including the new Adaptive Effect.
- Treasure Hunter has been removed from Thief's Knife and has moved to the custom item Nanaa's Charm.
- The player's Accuracy and Ranged Accuracy when using Perfect Dodge are increased by 999.
- Many elemental type weapon skills have been changed to the "hybrid" type and will now stack with Sneak Attack.
- Triple Attack is unlocked at level 30 instead of 55.
- Assassin is unlocked at level 50 instead of 60.
- Accomplice was not available in the current era, can now be used on an alliance (it was party only on retail), has had its level reduced from 65 to 45 and no longer shares a recast timer with Collaborator.
- Collaborator was not available in the current era, can now be used on an alliance (it was party only on retail), has had its level reduced from 65 to 45 and its recast time increased from 1 to 5 minutes. It no longer shares a recast timer with Accomplice and it now redirects 50% of the Thief's enmity to their chosen target. Note that the chat log will state that you stole the target's enmity per its retail effect, but its intended effect of redirecting enmity to the target is performed.
- Bully was not available in the current era, has had its level reduced from 93 to 40, its recast has been lowered from 3 to 1 minute. The ability has been completely reworked, now giving a guaranteed status bolt additional effect proc on monsters within 15 levels of the Thief. On Notorious Monsters, the chance of landing a status effect bolt has been increased but not guaranteed. The omni-directional sneak attack portion has been removed.
- Mug grants a critical hit rate bonus of 5% on the target monster for 30 seconds. Recast time reduced from 15 minutes to 10 minutes. This activates as a bewildered daze regardless of success of mug; its in-game message reads the "<target>'s Bewildered Daze effect wears off." after 30 seconds.
Paladin
- Minor changes to Artifact Armor.
- Significant changes to the relic weapon Ragnarok.
- Holy Circle increased damage for party member against undead mobs. Protects against blood aggro but further testing is required to ascertain how.

Recast has also been doubled to 10 minutes. - Chivalry is available at level 45. It was originally a merit ability. Its recast has also been reduced from 20 to 15 minutes.
- The accuracy of the stun component of the job ability Shield Bash has been increased. It will now provide a similar stun rate to the job ability Weapon Bash. - Version 1.2
- The job ability Cover is now usable on alliance members. Version 1.2
- Auto Refresh's level has been reduced to 25, down from 35. It wasn't available until the Treasures of Aht Urhgan era.
- Shield Mastery wasn't available until the Treasures of Aht Urhgan era.
- Paladins are able to use most clubs now. Changes have also been made to club weapon skills to make them a viable choice for Paladins.
- Shields have been buffed and now have an increased block rate and damage reduction when blocking.
- The effect of Banish has been 'era+'ed' to inhibit the target undead monster's TP gain.
- Enlight wasn't originally in the Chains of Promathia era and was a level 85 spell on retail when it did become available. On Horizon is can be learnt by Paladins at level 40.
Dark Knight
- Moderate changes to Artifact Armor.
- Minor change to the relic weapon Apocalypse.
- Significant changes to the relic weapon Ragnarok.
- Arcane Circle has a damage bonus against arcana for all parties members as well as providing protection against magic aggro. The recast of this ability has also been doubled to 10 minutes.
- Arcane Circle Recast merits now decrease its recast time by 20 seconds per merit, instead of 10.
- Desperate Blows was a merit ability in era.
- Desperate Blows was a merit ability in era and wasn't available until the Treasures of Aht Urhgan era.
- Souleater now has a recast time of 5 minutes, instead of 6.
- Souleater Recast merits now decreases its recast by 10 seconds per merit, instead of 12.
- Last Resort's duration has been doubled from 30 to 60 seconds.
- Poison's DoT effect has been increased from 1 per tick to 4 per tick.
Beastmaster
- Moderate changes to Artifact Armor.
- Significant changes to the relic weapon Guttler.
- The night flowers that need to be examined while doing the Save My Son quest can be examined as early as 16:00 and as late as 06:00 hours in game. This may or may not be a bug.
- Ready wasn't available until 2009. There are only 45 seconds between charges as opposed to 60 seconds when it was available. A maximum of 3 charges still applies but this is now attained after 2 minutes and 25 seconds has passed as opposed to 3 minutes.
- Every physical and magical damage dealing TP move is no longer imbued with Skillchain Attributes/Magic Burst Properties.
- Pets will persist through a player zoning.
- All HQ Familiars now cap at 75.
- Pet food has been buffed to provide increased HP/stats etc. to pets.
Bard
- Minor changes to Artifact Armor.
- Significant changes to the relic weapon Mandau.
Ranger
- Moderate changes to Artifact Armor.
- Significant changes to the relic weapon Yoichinoyumi.
- Eagle Eye Shot now has 100% accuracy (it could miss in era).
- Scavenge is the updated 2013 version that allows for recovering spent ammo and not fletchings, arrowheads etc.
- Camouflage grants an enmity reduction on the next attack.
- Velocity Shot wasn't available until the Wings of the Goddess era.
- Dead Aim is available via the Sharpshooter's Ring and wasn't available during the current era.
Samurai
- Minor changes to Artifact Armor.
- Significant changes to the relic weapon Yoichinoyumi.
- Hasso was't available in the CoP era. It now shares a recast time of 45 seconds with Seigan. The bonus effects of Zanshin appears to no longer be in effect
. - Seigan - was't available in the CoP era. It now shares a recast time of 45 seconds with Hasso. The bonus effects of Zanshin appears to no longer be in effect
. - Warding Circle increases party-wide damage dealt against Demon enemies.
- Zanshin - Doesn't gain the activation rate bonus from Hasso/Seigan. It has been reported that it no longer activates on attacks that are guarded, countered or deal 0 damage.

Ninja
- Minor changes to Artifact Armor.
- Mijin Gakure has been replaced with Mikage. - Version 1.1
- Utsusemi: Ni has had its recast increased by 15 seconds.
- Utsusemi: Ichi has had its recast increased by 15 seconds.
- Yonin is learned at Level 20 instead of 40, is modified to reduce attack by 15%, increase enmity by 10, reduce recast of Utsusemi by 10 seconds, and reduce enemy critical chance. It does not grant nor enhances the job trait Ninja Tool Expertise.
- Ninja Tool Expertise is learned at Level 40 as a trait.
- Ichi elemental wheel spells are learnable at 12 but only usable from level 15.
- Ninjutsu Magic Bursts receive an extra +50 Magic Accuracy, +35 Magic Attack and reduced enmity generation, except on notorious monsters.

- The resistance down on an elemental ninjutsu is -30 regardless of the level of the ninjutsu. The resistance down lasts for 15 seconds, but can be potentially extended to 25 seconds through Merit Points.
- Elemental wheel spells receiving a total of +25 magic accuracy. - Update 1.1
- All Ninjustu have +15 magic accuracy, with a further +10 for all elemental wheel spells (+25 m.acc total.) This effect is increased to +50 extra magic accuracy on magic bursts, on all non-notorious monsters.
- Hojo: Ni provides +40 cumulative enmity (CE) and +450 volatile enmity (VE). Essentially CE is halved and VE is doubled compared to retail/era.
- Kurayami: Ni provides +40 cumulative enmity (CE) and +450 volatile enmity (VE). Essentially CE is halved and VE is doubled compared to retail/era.
Dragoon
- Moderate changes to Artifact Armor.
- Moderate changes to the relic weapon Gungnir.
- Ancient Circle now increases damage dealt by the party to dragon enemies. Its recast time has been increased to 10 minutes.
- Steady Wing was not available in the current era and its level has been reduced from 95 to 30.
Summoner
- Moderate changes to Artifact Armor.
- Significant changes to the relic weapon Claustrum.
- Whispering Wind is now available from level 38 and additionally removes some status ailments including: Blind, Poison, Paralysis, Disease, Virus, Petrification, Sleep, Silence and Slow.
- Spring Water now gives an AoE 2 MP per tick refresh.
- Crimson Howl's duration has been increased to 3 minutes.
- Ecliptic Growl level has swapped with Ecliptic Howl and is now unlocked at level 54 as opposed to 43 in era.
- Ecliptic Howl level has swapped with Ecliptic Growl and is now unlocked at level 43 as opposed to 54 in era.
- Shining Ruby's effect can now overwrite itself.
- The value of Hastega (Blood Pact) has been increased to be inline with the White Magic spell Haste. This means the two will be interchangeable and can overwrite each other. The MP cost has also been increased to 129 in era, up from 112.
Combat
- Attack and Accuracy modifiers have been adjusted as part of a general balancing pass on Horizon. The purpose of these adjustments is to compensate for current and future player power while keeping in mind the addition of new items, job abilities, traits, and merits in the future. - Version 1.2
- Many Clubs had their damage increased.
- All damage type (piercing, blunt, slashing) bonuses are reduced from 25% to 12.5% against monsters with a particular weakness to one of the types, e.g. birds now only take 12.5% extra damage.
- TP is measured in 1000% increments whereas in era this was in 100%.
- If the status effect paralyze procs whilst a player attempts to use a scroll, the scroll will no longer be lost.
Experience Points
- Horizon uses Wings of the Goddess EXP rates.
- Level Sync is available and limited to 10 levels before an EXP penalty begins to take effect. See the level sync page for more information.
- All Experience Scrolls give triple the amount of EXP. - Update. 1.1
Weapon Skills
- Every weapon type will now obtain its first weapon skill at skill level 5 instead of skill level 10. - Version 1.2
- Skillchain damage against mobs no longer has a chance of being resisted against non NM/HNM/endgame bosses.
- Many Weapon Skills have had their properties changed, but their in-game tooltips do not reflect these changes as of now.
- Most elemental weapon skills have been changed to hybrid and will stack with Sneak Attack.
Click on a weapon type to display changes to the respective Weapon Skills
[Archery] - [Axe] - [Club] - [Dagger] - [Great Axe] - [Great Katana] - [Great Sword] - [Hand-to-Hand] - [Katana] - [Marksmanship] - [Polearm] - [Scythe] - [Staff] - [Sword]
Archery
| Weapon Skill | Horizon Changes |
|---|---|
| Blast Arrow |
|
| Empyreal Arrow |
|
| Flaming Arrow |
|
| Namas Arrow |
|
| Piercing Arrow |
|
Axe
| Weapon Skill | Horizon Changes |
|---|---|
| Avalanche Axe |
|
| Calamity | |
| Decimation |
|
| Gale Axe | |
| Onslaught |
|
| Raging Axe |
|
| Spinning Axe |
|
Club
| Weapon Skill | Horizon Changes |
|---|---|
| Randgrith | |
| Seraph Strike |
|
| Shining Strike |
|
| Starlight |
|
Dagger
| Weapon Skill | Horizon Changes |
|---|---|
| Energy Drain |
|
| Evisceration |
|
| Gust Slash |
|
| Shadowstitch |
|
| Shark Bite |
|
| Wasp Sting |
|
Great Axe
| Weapon Skill | Horizon Changes |
|---|---|
| Metatron Torment |
|
| Raging Rush |
|
| Shield Break |
|
Great Katana
| Weapon Skill | Horizon Changes |
|---|---|
| Tachi: Enpi |
|
| Tachi: Gekko |
|
| Tachi: Goten |
|
| Tachi: Jinpu |
|
| Tachi: Kagero |
|
| Tachi: Kasha |
|
| Tachi: Koki |
|
| Tachi: Yukikaze |
|
Great Sword
| Weapon Skill | Horizon Changes |
|---|---|
| Freezebite |
|
| Frostbite |
|
| Hard Slash |
|
| Scourge |
|
Hand-to-Hand
| Weapon Skill | Horizon Changes |
|---|---|
| Dragon Kick |
|
| Final Heaven |
|
| Howling Fist |
|
Katana
| Weapon Skill | Horizon Changes |
|---|---|
| Blade: Chi |
|
| Blade: Ei | |
| Blade: Teki |
|
| Blade: To |
Marksmanship
| Weapon Skill | Horizon Changes |
|---|---|
| Blast Shot |
|
| Detonator |
|
| Hot Shot |
Polearm
| Weapon Skill | Horizon Changes |
|---|---|
| Double Thrust |
|
| Geirskogul |
|
| Impulse Drive | Impulse Drive's fTP multipliers increased. |
| Raiden Thrust | |
| Skewer |
|
| Thunder Thrust |
|
| Wheeling Thrust |
|
Scythe
| Weapon Skill | Horizon Changes |
|---|---|
| Dark Harvest |
|
| Nightmare Scythe |
|
| Shadow of Death |
|
| Slice |
|
| Spiral Hell |
|
| Vorpal Scythe |
|
Staff
| Weapon Skill | Horizon Changes |
|---|---|
| Gate of Tartarus |
|
| Heavy Swing |
|
| Retribution |
|
| Starburst |
|
| Sunburst |
|
Sword
| Weapon Skill | Horizon Changes |
|---|---|
| Burning Blade |
|
| Red Lotus Blade |
|
| Seraph Blade |
|
| Shining Blade |
|
| Swift Blade |
|
Signet
- The Treasures of Aht Urhgan Signet bonus changes are in effect.
- Signet now gives a bonus to HP Recovered While Healing.
- Signet gives a bonus to EXP rates in CoP areas only, at the following level ranges:
- Level 50-59: 5%
- Level 60-69: 7.5%
- Level 70-75: 10%
- There is an additional bonus to EXP when XPing in a "territory not controlled by your home nation" of 5% starting at level 50, but only in CoP areas.
Spells and Magic
- Base MP recovery rate starts at 12 per tick. Each tick thereafter increases by 4. This effect was originally 1 per tick.
- Certain jobs have a further increase to their base MP recovery rate and MP/tick scaling, due to increases to the scaling of Clear Mind.
At level 75, these changes are:
- Red Mage: +1 for a total of 5 MP recovery rate scaling per tick
- Black Mage and Summoner: +2 for a total of 6 MP recovery rate scaling per tick
- White Mage: +3 for a total of 7 MP recovery rate scaling per tick
- Magic Bursts receive an extra +35 Magic Accuracy, +35 Magic Attack and reduced enmity generation, except on notorious monsters.
White Magic
Changes to the White Magic spells:
- Reraise is available to White Mages at level 25 instead of 33.
- Haste has had its recast reduced from 20 to 18 seconds. - Version 1.1
- The effect of Banish has been 'era+'ed' to inhibit the target undead monster's TP gain.
- Protectra V is now obtained via scrolls and not merits.
- Shellra V is now obtained via scrolls and not merits.
- The cost of Refresh has been increased from 40 to 50 MP and its recast time has been decreased from 18 to 16 seconds. - Version 1.1
- Enlight wasn't originally in the Chains of Promathia era and was a level 85 spell on retail when it did become available. On Horizon is can be learnt by Paladins at level 40.
Black Magic
- Some Elemental magic scrolls bought from vendors have reduced prices. The amount needs further investigation but appears to be around 40%. Scrolls with reduced prices can be found to be marked as such on the wiki.
- Elemental Debuffs have had their base duration extended from 90 seconds to 120 seconds.
- Poison's DoT effect has been increased from 1 per tick to 4 per tick.
- Bind's duration is floored at 5 seconds.
Ninjutsu
- Ichi elemental wheel spells are learnable at 12 but only usable from level 15.
- Ninjutsu Magic Bursts receive an extra +50 Magic Accuracy, +35 Magic Attack and reduced enmity generation, except on notorious monsters.

- The resistance down on an elemental ninjutsu is -30 regardless of the level of the ninjutsu. The resistance down lasts for 15 seconds, but can be potentially extended to 25 seconds through Merit Points.
- Elemental wheel spells receiving a total of +25 magic accuracy. - Update 1.1
- All Ninjustu have +15 magic accuracy, with a further +10 for all elemental wheel spells (+25 m.acc total.) This effect is increased to +50 extra magic accuracy on magic bursts, on all non-notorious monsters.
- Hojo: Ni provides +40 cumulative enmity (CE) and +450 volatile enmity (VE). Essentially CE is halved and VE is doubled compared to retail/era.
- Kurayami: Ni provides +40 cumulative enmity (CE) and +450 volatile enmity (VE). Essentially CE is halved and VE is doubled compared to retail/era.
Weapons
- Many weapons have had weapon skill properties changed to increase their skill chain utility.
- Paladins are able to use most clubs now. Changes have also been made to club weapon skills to make them a viable choice for Paladins.
- Octave Club has been changed and has replaced the Kraken Club.
- Relic weapons: please review the Relic Weapons page for a complete list of known changes.
- Rune Chopper had its Latent Effect: Haste reduced from 9% to 2%.
Thief
- Thief's Knife has been significantly reworked and now provides +18 damage and occassionally attacks 2 times. The original Treasure Hunter +1 effect can now be obtained via Nanaa's Charm.
Samurai
- Hagun: DMG decreased from 75 to 64.
- As a result of the damage change, Hagun's DPS has decreased from 10 to 8.53 with a major indirect nerf to weapon skills due to the high natural Attack+ percentages given by weapon skills such as Tachi: Gekko.
Ninja
- The recipes for Shuriken, Juji Shuriken, Manji Shuriken and Fuma Shuriken have been changed.
- These can now be bundled together in a pouch, each via a synthesis recipe.
Armor
- Shields have been buffed and now have an increased block rate and damage reduction when blocking.
- All earrings from RoZ Rewards have been changed.
- All rings from CoP Rewards have been changed except for Rajas Ring.
- Stealth Earring now has the enhances "Dual Wield" effect that Suppanomimi used to have.
- Added Shepherd's Armor Set for pet jobs.
- Speed Belt effect reduced to 5% haste.
- Armada Set gained a small haste buff of +1~2% per piece.
- Many of the LVL 30 JSE Accessories for Support Jobs were modified in an attempt attempt to offer more optimal enhancements.
- WHM: Mace Belt has been renamed to Healer's Belt, and its latent effect was changed from Club Skill +5 to Enmity -2.
- THF: Dagger Belt has been renamed to Pilferer's Belt, and its latent effect was changed from Dagger Skill +5 to Accuracy +3.
- PLD: Shield Belt latent effect was changed from Shield Skill +5 to Enhances Shield Mastery.
- BRD: Song Belt latent effect was changed from Singing Skill +5 to Madrigal +1.
- RDM: Rapier Belt has been renamed to Warlock's Belt, and its latent effect was changed from Sword Skill +5 to Enspell Damage +3.
- BLM: Staff Belt has been renamed to Wizard's Belt, and its latent effect was changed from Staff Skill +5 to INT +2.
- DRG: Lance Belt has been renamed to Wyvern Belt, and its latent effect was changed from Polearm Skill +5 to Haste +2%.
- Most Artifact Armor has had a small stat buff added to "less desireable pieces".
- All Artifact Weapons were changed to level 40, with some adjustments.
- Many endgame armor pieces were modified from era (e.g. Koenig Cuirass).
- Some Conquest items were changed.
- Exp Rings have been modified to provide more charges, reduced cooldowns etc. See page for further information.
- Level 30 latent effect earrings have been changed.
- Yinyang Robe now drops in the BCNM Waking the Beast. - Update 06/04/2023
- The recipe for Sonic Belt has been adjusted.
- Checkered Scarf now reduces maximum HP by 12 instead, and gives +1 to HP and MP recovered while healing.
Feet
- Trotter Boots can now be obtained via HorizonXI's custom Hyper Empty Notorious Monsters (HENM).
- Evoker's Boots now have the Hidden Effect Summoning Magic Casting time -1.
Rings
- Players no longer start with their corresponding nation's ring (e.g. San d'Orian Ring). Instead they are awarded upon completing Nation Mission 1-3.
Back
Custom Gear
- Buffalo Armor Set
- Carapace Bullet
- Deflecting Band
- Dilation Ring
- Ducal Aketon
- Horus's Helm
- Luftpause Mark
- Overlord's Ring
- Rucke's Rung
- Sprinter's Belt
Items
- Notorious Monsters drop the non RA/EX versions of gear and weapons if possible.
- Warp rings are no longer usable.
- Laurel Crown is now cosmetic and not able to teleport.
- Some items are stackable that weren't in era, e.g. Yagudo Necklace.
- Coffer Keys and Chest Keys have had their drop rates adjusted across the board. It is believed that they have been increased from "Rare" to "Uncommon". Further drop rate information can be founds here. - Patch Notes: December 24th 2022
Drops
Food
- Tuna Sushi and Fatty Tuna Sushi reworked to give positive stats to pets. - 01/20/2023
- Ikra Gunkan and its Ikra Gunkan +1 version have been reworked to better suit tanking roles.
Quests, Missions, & Battlefields
New Quests
- Fill In awards the custom item Nanaa's Charm, which grants Treasure Hunter +1.
- Dyer's Woad Quest added. - updated version 1.1
- Custom quest for the multi-nation Ducal Aketon.
Quest Updates
- Some quest cooldowns removed, allowing them to be repeated quickly.
- Chocobo's Wounds now only requires about one Vana'diel hour (2.5 minutes) between trades.
- Eco-Warrior (Bastok), Eco-Warrior (San d'Oria) and Eco-Warrior (Windurst) now award Dragon Chronicles upon completion, which awards between 4,500 and 9,000 EXP.
Battlefields
- Multiple adjustments made to loot pools of various BCNMs. Notable changes are:
- New HorizonXI specific items added to BCNMs such as:
BCNM
- Early Bird Catches The Wyrm - Wyrm Beard now has a 50% chance of dropping. - Update 1-1
- Steamed Sprouts - Morbolger Vine now has a chance to drop. - Update 1-1
- Scrolls no longer drop from Under Observation and have been replace with items "that fetch reasonable amounts of gil from vendor NPCs". - Version 1.2.2
KSNM
- Contaminated Colosseum - Morbolger Vine now has a 100% chance of dropping. - Update 1-1
Quest Battlefields
- Waking the Beast
- Difficulty of the fight has been increased. - Update 06/04/2023
- Drop rate of weapons has been increased. - Update 06/04/2023
- Yinyang Robe has been added as a possible drop. - Update 06/04/2023
Custom Content
HENM
- The custom tiered endgame content Hyper Empty Notorious Monsters (HENM) has been added. Adventurers must obtain a certain amount of clears of each tier before they can progress to the next. Various rewards are available from each tier. Progress is reset weekly.
Horizon Adventuring Assistance Program
- The Horizon Adventuring Assistance Program (HAAP) was added to reward players who have cleared certain content when they help those who haven't.
Horizon Adventurer Rewards Program
- Horizon Adventurer Rewards Program (HARP) was implemented to reward players who assisted in the beta testing of HorizonXI.
Crafting, Gathering, Fishing
- Many gathered items (such as ores) are now stackable.
- Many 'NPC-able' recipes e.g. Darksteel Pick have had their NPC price reduced.
- The delay between HELM attempts has been lowered by 1 second. - 01/06/2023
Chocobo Digging
- Now has visible skill-up messages when undertaking in the activity.
- Real life daily limit in place.
- Loot pools have been changed to increase the amount of profitable locations. - Version 1.1
Clamming
- Clamming loot pools have been reworked to make the activity more worthwhile.
Excavation
- Pools in Tahrongi Canyon, Maze of Shakhrami, Attohwa Chasm and Korroloka Tunnel have been adjusted to increase the value of harvesting. - Version 1.1
Fishing
- Fishing is only available once adventurers have obtained level 15.
- Fishing Pools respawn at set intervals, thought to be at the in-game time of: 00:00, 4:00, 6:00, 7:00, 17:00, 18:00 and 20:00, but needs verification.

- The log will say you have Moghancement: Fishing Skill HorizonXI specific changes as a HorizonXI QoL change so you can recognize it's working as a +1 fishing skill.
Harvesting
- Pools in West Sarutabaruta and Giddeus have been adjusted to increase the value of harvesting. - Version 1.1
- May now be done in Beaucedine Glacier. - Version 1.1
Logging
- Pools in Buburimu Peninsula, Lufaise Meadows, Misareaux Coast, Yuhtunga Jungle and Yhoator Jungle have been adjusted to increase the value of logging. - Version 1.1
Mining
- Oldton Movalpolos and Newton Movalpolos Mining Points have had their item pools adjusted to increase the value of mining in these zones. - Version 1.1
Monsters
- Undead mobs spawn at 17:00 in-game time instead of 20:00.
- The monster family Treants are now weak to slashing damage. - Patch 1.2 part 1
- The monster family morbols are now weak to slashing damage. - Patch 1.2 part 1
- The monster family funguars are now weak to slashing damage. - Patch 1.2 part 1
- The monster family crabs are now weak to blunt damage. - Patch 1.2 part 1
- The monster family uragnites are now weak to blunt damage. - Patch 1.2 part 1
- Beastmen seals weren't storable with Shami until September 2008. source.
- Beastmen's Seals no longer drop from any level one mobs. - Patch 1.2.2
- Kindred seals weren't storable with Shami until September 2008. source.
Regular Mobs
- Mob distribution in some zones has been changed. Instances of both mobs being moved and/or removed.
- New mobs have been added to many zones to increase the amount of xping locations.
- The respawn time of certain Dungeon type mobs has been reduced to 5 minutes, in line with outdoor zone respawn times. However, this change is NOT across the board for all dungeon mobs. Mob pages are continually updated when respawn times are verified.
Notorious Monsters
- The ??? for Forced Spawn notorious monsters have a respawn time of 2 minutes, as of Patch 1.2 part 1.
- "The respawn time of many ???s across the world has been lowered to 2 minutes. This includes many ???s used in end game content." It is currently unknown whether this change applies to some or all NM ??? pops.
- Various notorious monsters have claimshield in place.
Endgame
Sky
- Despot has a 2 hour cooldown (reduced) before the lottery re-opens. - Version 1.1
- Steam Cleaner has a 2 hour cooldown (reduced) before the lottery re-opens. - Version 1.1
- Zipacna respawns 2-3 hours (reduced) after its previous death. - Version 1.1
- Mother Globe respawns 2-3 hours (reduced) after its previous death. - Version 1.1
- Faust respawns 2-3 hours (reduced) after its previous death. - Version 1.1
- Curtana ??? respawns 2-3 hours (reduced) after being found. - Version 1.1
- Ullikummi is force spawned by trading a diorite to its corresponding ???. - Version 1.1
- Diorites drop from Aura Statues at a rate of 1%. - Version 1.1
- Kirin will always drop at least 1 abjuration. - Version 1.1
Limbus
- Cosmo-Cleanse can be obtained just short of every 72 hours. - Version 1.1
- The Armoury Crate spawned by defeating Proto-Ultima will now always drop a Silver Chip, Cerulean Chip, or Orchid Chip. - Version 1.1
- The damage of Proto-Ultima's Holy II has been increased. - Version 1.1
- Citadel Buster will now always begin casting once Proto-Ultima reaches 20% health. - Version 1.1
Sea
- Ix'aern (Dark Knight) will not reraise itself more than 20 times per spawn. - Version 1.1
Dynamis
- The level range of monsters in Dynamis zones has been tightened and the maximum level range of Dynamis monsters has been increased. The purpose of this change is to make Dynamis monsters more challenging. - Version 1.1
- New NPCs added: Billrox, Bronzvox and Sheltrix. Each will convert one hundred pieces of Dynamis Currency into single pieces of currency. - Version 1.1
- Dynamis - Bastok, Dynamis - Jeuno, Dynamis - San d'Oria & Dynamis - Windurst have had their average ancient currency yields lowered by roughly eight percent. - Version 1.2.2
- Dynamis - Buburimu, Dynamis - Qufim & Dynamis - Valkurm have had their average ancient currency yields increased by roughly sixty percent. - Version 1.2.2
Dynamis Lord
- Now drops at least ONE 100 piece.
Dynamis - Tavnazia
- The era+ item Sack of Dream Sand has been confirmed to drop from Diabolos Heart. It is suspected but needs verification that is also drops from Diabolos Club/Diamond/Spade.
- The era+ items Dream Collar and Dream Ribbon are confirmed to drop from Diabolos Spade. It is suspected but needs verification that is also drops from Diabolos Club/Diamond/Heart.
HNM
- The three kings have been moved back to their original zones of Dragon's Aery, Valley of Sorrows, and Behemoth's Dominion. - Update 11/17/2023
- The three kings have had their respawn changed to be every 22-23 hours, with 10 minute spawn windows.
Aspidochelone
- Now drops the custom item Ancient Adamantoise Egg.
- See Aspid's page for information it's era+ mechanic changes.
System
- All Auction Houses are linked and each character has a 21 item limit.
- Bazaar tax is set to 10% across the world.
- Yells only appear in the log whilst being inside a town or city zone.
- Items inside a players Storage can be accessed in Jeuno as well as their home nation.
- Mog Wardrobes 1 & 2 can be obtained via certain progress conditions. See the page for further details. This wasn't available until well beyond Horizon's current era.
- Wardrobe 8 is now available but only for storing cosmetic items. - Version 1.2
- Mog Satchel is available by linking your Discord and in-game character.
- Players may have 2 linkshells equipped at the same time.
- Key items sort into 4 categories: Temporary Key Items, Permanent Key Items, Claim Slips and Magical Maps. These categories were only introduced in June 2007 (source).
- Macro books were only introduced in November 2007 (source).
- Mog House exit cutscenes are disabled and Mog House home points are enabled.
- Exclusive items cannot be delivered to characters on the same account unlike on retail where they can.
- Lynx Leather for the quest The Gobbiebag Part VII was only available during the Wings of the Goddess era but can be obtained on Horizon via the crafting of HENM drops.
Commands
- New command - !unstuck
- New command - !uptime
- The command bstpet is available. It was only available much later than the CoP era.
NPCs:
- All Outpost Teleportation NPCs have been located in their era accurate positions. Their locations were adjusted in December 2008 (source).
- New Outpost Teleportation NPCs have been added to Jeuno. See Twinkstix/Burnstix/Sprinkstix.
- Two new Warp Tarus have been added to Windurst Woods - Port Windurst. See Polo-Colo/Mumbo-Bumbo.
- The Chocobo rental NPCs in Yhoator Jungle and Eastern Altepa Desert are out of era, only being introduced in June 2007 (source)!
- Nomad Moogles in Selbina and Mhaura were only added in June 2008 (source).
Claimed adjustments from their website.
Server Settings
- Launch Expansion: Chains of Promathia ("CoP")
- Level Cap: 75
- Launch Patch Date: April 17, 2006 (day before ToAU update)
- Accounts/Characters: 1 account (single box) and 3 characters per IP address
- Movement Speed: 40 - Level 75 cap era default movement speed (-20% speed)
- Experience Rates: 1.0 - Wings of the Goddess (“WoTG”) EXP rates
- Crafting Rates: 1.0
- Level Sync: Launch System - Unlimited Sync with scaling penalty (see “System: Level Sync” section below)
- Equipment Scaling (Level Sync): Disabled
- Auction House: Stocked by players - 21 item limit per character
- Fishing: Enabled
- Gardening: Enabled
- Chocobo Digging: Enabled
- Dynamis: CoP era with 71 hour lockout (reduced from 72), rumors state it is an entirely new system built by the devs from scratch.
- Claim Shield: Added to prominent NMs to provide a fair playing experience for all players. HorizonXI uses a lottery based claim shield system where each person has the opportunity to act on the mob once for a chance to claim the monster. After all players have acted and the claim window has closed, the monster will randomly select one person who acted on it and give them the claim. Multiple actions taken on a monster during the lottery do not increase your chances at claiming - each person can only enter the claim lottery once before the lottery window ends.
- Inventory Expansions: Mog Wardrobes 1 and 2, and Mog Satchel to be unlocked by completing certain objectives (see “System: Inventory Expansion” section below)
- Treasure Hunter: Era accurate (we used SE's official Treasure Hunter chart to build our system)
- Era accurate drop rates: Drop rates for all items have been adjusted to reflect the era experience more accurately
Verification Needed
- Counterstance reduces more defense than normal and doesn't give any positive buffs.
- Gravity movement speed issues. Fixed with update on 03/03/2023?

Horizon/Retail DATs Comparison
This section will be viewable following completion of the code rebase to ensure the highest accuracy of the data.
Subcategories
This category has the following 17 subcategories, out of 17 total.
Pages in category "Horizon Changes"
The following 200 pages are in this category, out of 420 total.
(previous page) (next page)A
- Abyssal Earring
- Adaman Hauberk Set
- Adaman Sollerets
- Ageist
- Alumine Brayettes
- Alumine Haubert
- Alumine Haubert Set
- Alumine Moufles
- Alumine Salade
- Alumine Sollerets
- Angler's Boots
- Angler's Gloves
- Angler's Hose
- Angler's Tunica
- Angler's Tunica Set
- Anju
- Antican Magister
- Apkallu Scepter
- Apocalypse
- Apparition
- Aquarius
- Argus
- Arid Lizard
- Armada Breeches
- Armada Celata
- Armada Hauberk Set
- Armada Mufflers
- Armada Sollerets
- Template:ArmorTable
- Aroma Fly
B
- Balladeer's Harp
- Barbaroi Axe
- Bard
- Beadeaux Coffer Key
- Beast Armor Set
- Beast Gaiters
- Beast Helm
- Beast Helm +1
- Beast Jackcoat
- Beastly Earring
- Beastmaster
- Begrudging Ring
- Biast
- Billrox
- Black Cotehardie
- Black Mage
- Black Mage/Equipment
- Blessed Hammer
- Blood Scale Mail
- Blood Scale Mail Set
- Blue Cotehardie
- Blue Cotehardie +1
- Boreal Worm
- Bounding Boots
- Brass Hammer
- Bravery Band
- Bronze Hammer
- Bronze Mace
- Bronze Mace +1
- Bronzvox
- Brothers D'Aurphe
- Buffalo Helm
- Bugsquasher Shirt
- Bune
- Burnstix
- Bushinomimi
C
- Cactuar Suave
- Cactus Bee
- Cactus Grub
- Canyon Wasp
- Cape Coney
- Cape Dhalmel
- Carapace Bullet
- Carbuncle Prime
- Casting Wand
- Castor's Ring
- Template:Changes
- Chaos Armor Set
- Chaos Armor Set +1
- Chaos Cuirass
- Chaos Flanchard
- Chaos Sollerets
- Chaos Sollerets +1
- Charity Cap
- Checkered Scarf
- Chocobo's Wounds
- Choral Roundlet
- Choral Slippers
- Claustrum
- Cliff Worm
- Coastal Slime
- Combat Caster's Cloak Set
- Combat Caster's Slacks
- CoP Rewards
- Copycat
- Crimson Howl
- Crimson Scale Mail
- Crimson Scale Mail Set
- Cross-Counters
D
- Dalmatica +1 Set
- Dalmatica Set
- Dark Knight
- Dark Knight Artifact/Relic Sets Comparison
- Darksteel Mace
- Darksteel Mace +1
- Darksteel Maul +1
- Decurion's Hammer
- Deflecting Band
- Desert Gazer
- Desert Slime
- Detonator
- Dilation Ring
- Diremite
- Dominion Mace
- Doom Toad
- Downslime
- Drachen Armet
- Drachen Armet +1
- Drachen Armor Set
- Drachen Brais
- Drachen Mail
- Dragoon
- Dream Collar
- Dream Ribbon
- Dromaeosaurus
- Drooling Hound
- Duality Loop
- Ducal Aketon
- Dust Bat
- Dust Lizard
E
F
G
H
- Hangeki Ring
- Hastega (Blood Pact)
- Healer's Attire Set
- Healer's Belt
- Healer's Bliaut
- Healer's Duckbills
- Healing Mace
- Healing Staff
- Helm Beetle
- Hexed Weapon
- Holy Maul
- Holy Maul +1
- Honor Sword
- Horizon Adventurer Rewards Program
- Template:HorizonChangesBox
- Horus's Helm
- Hunter's Braccae
- Hunter's Bracers
- Hunter's Zamburak





























